Difference between revisions of "Shin Megami Tensei III Nocturne HD Remaster"
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Revision as of 17:12, 28 May 2021
Developers | |
---|---|
I.T.L[1][2] | |
Atlus | |
Publishers | |
Sega | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | May 25, 2021 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Menu-based, Direct control |
Genres | JRPG |
Art styles | Stylized |
Themes | Post-apocalyptic, Japan |
Series | Megami Tensei |
Shin Megami Tensei III Nocturne HD Remaster is a singleplayer third-person JRPG game in the Megami Tensei series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Digital Deluxe Edition also available. | ||||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\smt3hd\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\smt3hd\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios narrower than 16:9 are letterboxed. FMV cutscenes play in original 4:3 aspect ratio with blurred borders. |
||
Multi-monitor | [4] | ||
Ultra-widescreen | Aspect ratios wider than 16:9 (such as 21:9) are pillarboxed to a 16:9 aspect ratio.[5] | ||
4K Ultra HD | UI only. Setting "Rendering Scale" to "High" internally renders the game at 1080p, regardless of resolution setting.[6] See 8K Internal Render Resolution. FMV cutscenes are presented at a resolution of 1920x1080.[7] |
||
Field of view (FOV) | |||
Windowed | Fully resizable by dragging edge. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Toggleable on/off. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Gameplay is capped to 30 FPS. Mouse cursor updates at monitor's refresh rate. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Key bindings can be fully remapped using one of three presets as a base, while mouse is limited to a set amount of bindings from one of two presets. Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field". |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Buttons can be fully remapped using one of five presets as a base. Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field". |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth) |
Generic/other controllers | ||
---|---|---|
Button prompts | Prompts for Switch Pro Controller.[8] |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for BGM, SE, MOVIE and VOICE. | |
Surround sound | Stereo only.[9] | |
Subtitles | Text boxes accompanied with voice acting for most scenes are utilized. | |
Closed captions | ||
Mute on focus lost | Game pauses when focus lost. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
HD Audio for HD Ears
- HD Audio for HD Ears replaces some compressed music files with uncompressed files
Installing HD Audio for HD Ears |
---|
Notes
|
8K Internal Render Resolution
- Bumps up the default High render scale setting from 1080p to 8K
- Eliminates most of the dramatic aliasing on the protagonist's tattoos
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core 2 Duo E8400 AMD Phenom II X2 550 |
Intel Core i3-550 AMD Phenon II X3 720 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5750 Intel HD Graphics 630 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6790 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.10f1[3]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1413480/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1413480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Shin Megami Tensei III Nocturne HD Remaster staff credits - last accessed on 2020-11-21
- ↑ I.T.L, Inc. - Works - last accessed on 2021-03-22
- "Shin Megami Tensei III NOCTURNE HD REMASTER Planning Co-operation / Programming / Graphics"
- ↑ Verified by User:MasterBlaster on 2021-05-25
- As indicated in the game's player.log file.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested at 2560x1080 resolution.
- ↑ Increase internal render resolution to 8K - last accessed on 2021-05-25
- ↑ Verified by User:MasterBlaster on 2021-05-25
- As seen in the game's movie file directory.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested by connecting my Switch Pro Controller to my PC via Bluetooth with Steam Controller Configuration Support disabled.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.