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| Not only all the textures upscaled, but also modified MatLib (material library) file included to add or restore normal maps for all the materials lacking them. | | Not only all the textures upscaled, but also modified MatLib (material library) file included to add or restore normal maps for all the materials lacking them. |
| {{ii}} ESRGAN Pack competes with John P's Deus Ex Unified Texture Pack so choose one. It retains more upscaled vanilla look to the game but contains valuable MatLib upgrade which improve visual a lot by adding a lot of normal maps. | | {{ii}} ESRGAN Pack competes with John P's Deus Ex Unified Texture Pack so choose one. It retains more upscaled vanilla look to the game but contains valuable MatLib upgrade which improve visual a lot by adding a lot of normal maps. |
| + | |
| + | ===[https://www.ttlg.com/forums/showthread.php?t=147423&p=2440492&viewfull=1#post2440492 Deus Ex 2 High Res Fonts by djdarko]=== |
| + | {{++}} Improves the game's fonts |
| + | {{ii}} Requires the Visible Upgrade |
| | | |
| ==Game data== | | ==Game data== |
Revision as of 03:14, 14 May 2021
- Sometimes referred to as Deus Ex 2: Invisible War[1] or simply Deus Ex 2.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Essential improvements
Patches
- The v1.2 Patch updates North American retail versions to the latest version. Digital distribution and European retail versions already have this patch.
- Requires v1.2 Patch to be installed for North American retail version
- Fixes many issues encountered on modern systems
- Additional tweaks available such as FoV adjustment, HUD options, custom aspect ratios and other display tweaks
- Full version includes John P's Deus Ex Unified Texture Pack as option during installation.
VisibleTweaker.exe
offers a way to toggle on/off certain parts of the mod.
- Works best with Visible Upgrade.
- Fixes game not detected/using GPU to run the game
- Fixes various performance related issues
Skip intro videos
Improve textures
- John P's Deus Ex Unified Texture Pack improves textures and models for most of the game's assets and is a compilation of a variety of mods into a single installer.
- The GOG.com version of Invisible War is treated as the UK version. The Unified Texture Pack's installer will need to be set to UK to work.
Deus Ex: Invisible War ESRGAN Texture Pack
- ESRGAN Texture Pack - AI upscaled textures & cinematics for Deus Ex: Invisible War. Requires Visible Upgrade: Unofficial patch for Deus Ex 2 to play.
Not only all the textures upscaled, but also modified MatLib (material library) file included to add or restore normal maps for all the materials lacking them.
- ESRGAN Pack competes with John P's Deus Ex Unified Texture Pack so choose one. It retains more upscaled vanilla look to the game but contains valuable MatLib upgrade which improve visual a lot by adding a lot of normal maps.
- Improves the game's fonts
- Requires the Visible Upgrade
Game data
Configuration file(s) location
Save game data location
Video
Ambient occlusion (AO) with dgVoodoo2
- If using dgVoodoo2, trying to add AO using Reshade may not work properly because the game constantly resizes the depth buffer when moving the camera. However, you can force HBAO+ through the Nvidia Profile Inspector if you're using an Nvidia graphics card.
Set up HBAO+
|
- Make sure you have set up dgVoodoo2 already, as explained here.
- In the dgVoodoo2 Control Panel (dgVoodooCpl.exe), under the General tab, change the game's Output API setting to Direct3D 11 (feature level 11.0). Press the OK button to apply the settings and close the control panel.
- Download the Nvidia Profile Inspector and open it.
- Select the profile for the game.
- If not using the Visible Upgrade, then select the profile for Deus Ex: Invisible War in the dropdown.
- If you are using the Visible Upgrade, and you've previously added the Visible Upgrade's
DeusEx2.exe in the Nvidia Control Panel, there should be a profile listed as the path to that DeusEx2.exe . If so, select that profile.
- If using the Visible Upgrade, and you haven't added it to the Nvidia Control Panel previously, create a new profile and add
DeusEx2.exe to it.
- Under 1 - Compatibility, set Ambient Occlusion compatibility to
0x00060000 .
- Under 5 - Common, set Ambient Occlusion setting to High quality.
- Under 5 - Common, set Ambient Occlusion usage to Enabled.
- Hit the Apply changes button and close the Inspector.
- When you launch the game, it should run with HBAO+ enabled.
|
Input
- This fix makes Xinput controllers fully navigatable in menus. The game itself has out of the box controller support
for (presumably) the original Xbox controllers ,
however it isn't fully compatible with Xinput controllers. This fix mostly fixes that.
Go to <path-to-game>
|
- Download Xinput Plus
- Open XinputPlus.exe
- Go to the
DirectInput tab and check enable directinput
- Assign
Right Stick to Z axis/z Rot
- Assign
DPAD to POV
- Assign
LT/RT to Button 11/Button12
- Select
<path-to-game>/system/DX2.exe as Target Program and hit apply
- Go to
Documents/Deus ex invisible war and Open user.ini
- Change
Joy8=NoneEnter to joy8=MenuF22
- Set your
write file permission to deny for all users for user.ini
|
Audio
- Requires DSOAL v1.1. Using later versions of DSOAL will cause game to crash on startup.
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
German |
|
|
|
Retail only. Can be added to digital versions with this mod. |
French |
|
|
|
Retail only. |
Italian |
|
|
|
Retail only. |
Polish |
|
|
|
Retail only. Download. |
Spanish |
|
|
|
Retail only. Download. |
VR support
Issues fixed
Temporary switch to desktop or black screen when loading
- Invisible War temporarily shows the desktop or a black screen prior to the loading screen. The game still works despite this.
Low FPS / Game not using GPU
Fix for Windows 8 or later[citation needed]
|
- Makes sure you have installed the Visible Upgrade patch.
- Download DgVoodoo.
- Extract D3D8.dll from the Archive into the game's executable directory. (%Archive%/MS/x86/)
- Extract dgVoodooCpl.exe into the game's directory as well.
- Run dgVoodooCpl.exe, under the general tab, set the adapter the GPU you wish to use.
- Close the program and run the game.
|
Game hangs when loading
Fix for Windows 8 or later[citation needed]
|
- Perform the following steps while the game is running.
- Open the Task Manager.
- Make sure the "Details" tab is visible and activate it.
- Find the "DX2Main.exe" executable, right click it, and select "Analyze wait chain."
- In the window that appears, there will be the DX2Main.exe as well as other program(s) that cause(s) the game to hang.
- Close those programs and the game will continue normally.
|
Disable any in-game overlays
|
Disable any in-game overlays, such as the ones for Steam, GOG, and Nvidia.
|
Logitech Users[citation needed]
|
SetPoint software can cause the game to hang while loading stages.
- Before the game is started.
- Right click the Mouse and Keyboard Settings icon in the system tray, click exit
- Alternatively, start Task Manager with Ctrl+Alt+Del, and in the Process tab, end SetPoint.exe
|
Crash when installed in a Storage Space
- The game will refuse to run when installed on a drive which is managed as a storage space on Windows 8 and later. Specifically, the
content\DX2\Maps
folder must not be on a Storage Space.
Install the game on a drive that is not a storage space[citation needed]
|
- Windows 10 (and earlier?) desktop scaling prevents mouse from moving.
Turn down dpi scaling from 150% to 149%. Might need reboot (Setting the compatibility option for the game to ignore desktop scaling does not solve this.)[4][5]
|
Vsync option not working on Windows10
|
- Download dgvoodoo2.
- Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
|
Choppy camera movement
Set Sensitivity to 0 in the control settings
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8 |
|
Shader Model support |
1.1 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
Havok |
|
Audio |
OpenAL, DirectSound |
[2] |
Cutscenes |
Bink Video |
1.5v |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
98 SE |
ME, 2000, XP |
Processor (CPU) |
Intel Pentium III 1.3 GHz AMD Athlon XP 1300+ |
Intel Pentium 4 1.5 GHz AMD Athlon XP 1500+ |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
32 MB of VRAM DirectX 9 compatible Shader model 1.1 support |
128 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References