Difference between revisions of "Alice: Madness Returns"
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m (→Availability: Game is no longer on the Humble Bundle store as of 4/16/2021 or earlier) |
(Undo revision 1042539 by Daft inquisitor (talk) \\ updated to match function of Steam version) Tag: Undo |
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{{Availability/row| Amazon | B0053YQ8E0 | Origin | | | Windows }} | {{Availability/row| Amazon | B0053YQ8E0 | Origin | | | Windows }} | ||
{{Availability/row| Gamesplanet | 1629-1 | Origin | | | Windows }} | {{Availability/row| Gamesplanet | 1629-1 | Origin | | | Windows }} | ||
+ | {{Availability/row| Humble | alice-madness-returns-the-complete-collection | Origin | Complete Collection. | | Windows | unavailable }} | ||
{{Availability/row| Origin | alice/alice-madness-returns/standard-edition | Origin | Standard Edition only. | | Windows }} | {{Availability/row| Origin | alice/alice-madness-returns/standard-edition | Origin | Standard Edition only. | | Windows }} | ||
{{Availability/row| Steam | 19680 | Steam, account | Must be activated with an [[Origin]] account. | Origin | Windows | unavailable }} | {{Availability/row| Steam | 19680 | Steam, account | Must be activated with an [[Origin]] account. | Origin | Windows | unavailable }} |
Revision as of 13:10, 16 April 2021
Developers | |
---|---|
Spicy Horse | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 14, 2011 |
Reception | |
Metacritic | 75 |
IGDB | 72 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Stylized |
Themes | Fantasy, Horror |
Series | American McGee's Alice |
American McGee's Alice | |
---|---|
American McGee's Alice | 2000 |
American McGee's Alice (2011) | 2011 |
Alice: Madness Returns | 2011 |
Key points
- Frame rate is capped at 31 FPS by default. See High frame rate to raise the frame rate cap.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Humble Store (unavailable) | Complete Collection. | |||
Origin | Standard Edition only. | |||
Steam (unavailable) | Must be activated with an Origin account. |
- All remaining versions outside retail/Steam require Origin DRM.
- The Complete Collection includes a remaster of American McGee's Alice & the Weapons of Madness and Dresses Pack.
DLC and expansion packs
Name | Notes | |
---|---|---|
Weapons of Madness and Dresses Pack | Adds new upgrade tier for weapons and 6 dresses for Alice with unique properties. |
Essential improvements
Skip intro videos
Use the -nostartupmovies command line argument[2]
|
---|
Disable intro videos in AliceEngine.ini[3] |
---|
StartupMovies=Intro_EA.bik StartupMovies=Intro_SH.bik StartupMovies=TechLogo_Short.bik ;StartupMovies=Intro_EA.bik ;StartupMovies=Intro_SH.bik ;lStartupMovies=TechLogo_Short.bik |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/19680/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\CheckPoint\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/19680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Aspect ratios other than 16:9 are letterboxed. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | Slightly dynamic. Default-FOV is 70 in the London-sequences, and usualy 90 during Wonderland-gameplay. To adjust FOV, see Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | On (16x) by default. For other levels, see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Anti-Alias is x4 MSAA.[4] | ||
Vertical sync (Vsync) | On by default. To disable Vsync, see Vertical sync (Vsync). | ||
60 FPS | Capped at 31 FPS. To raise the frame rate cap, see High frame rate, however, it can potentially cause timing-related issues. | ||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Bind FOV commands to keys in AliceInput.ini[2] |
---|
Bindings=(Name="NumPadOne",Command="FOV 90") Notes
|
Use Flawless Widescreen[citation needed] |
---|
|
Windowed
Use -windowed command line argument[3]
|
---|
Disable Fullscreen mode in AliceEngine.ini[3] |
---|
|
Borderless fullscreen windowed
Use GeDoSaTo[citation needed] |
---|
|
Anisotropic filtering (AF)
Adjust anisotropic filtering in AliceEngine.ini[3] |
---|
|
Vertical sync (Vsync)
Disable Vsync in AliceEngine.ini[3] |
---|
|
High frame rate
Raise frame rate cap in AliceEngine.ini[3] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Not all controls are available to be remapped, however, those can be changed in AliceInput.ini . |
|
Mouse acceleration | Suffers from negative mouse acceleration (the camera moves slower on faster mouse movements). | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Game's first launch brings up activation window which requires keyboard. Some in-game menus cannot be navigated with controller. | |
Controller remapping | Controller layout cannot be remapped in-game, however, they can be modified by editing AliceInput.ini . |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 variant. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | On by default. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Enable Walking on keyboard
Manually bind Walk to a key[6] |
---|
Bindings=(Name="LeftAlt",Command="Walking") Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX and Voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Portuguese | Brazilian Portuguese translation by Tribo Gamer | |||
Spanish | ||||
Russian | Official localization by «1C-SoftClub». | |||
Russian | 1) Fan translation by ZoG Forum Team 2) Fan voice-over by Gremlin Creative Studio 3) Fan voice-over by «ElikaStudio». |
|||
Turkish | Fan translation, download. |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | Labeled as "3D Stereo" under Video settings. | |||
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D Officially supported Game, see vorpX gamelist. |
Issues fixed
Infinite loading screens
- Reloading a save file with an uncapped frame rate may result in an infinite loading screen.
Lower the game's resolution when loading a save[7] |
---|
|
Small subtitle text on larger resolutions
- The game's subtitle may appear very small and barely legible on high resolutions. This fix however replaces the stylized font used by the game with a generic one.
Modify the game's subtitle text in AliceEngine.ini[3] |
---|
SubtitleFontName=WarfareFonts.Fonts.WarfareFonts_Chrom20 LoadingTextFontName=WarfareFonts.Fonts.WarfareFonts_Chrom20 SubtitleFontName=EngineFonts.LargeFont LoadingTextFontName=EngineFonts.LargeFont |
Save file progress lost after a crash
- Some players have experienced their game progress being lost when the game crashes to desktop.
Repair the player profile[citation needed] |
---|
|
Umbrella tutorial bug
- During the tutorial with the fight against a Menacing Ruin, the player is asked to use the Umbrella. However, the action cannot be executed regardless of focus or key-bindings.
Apply these strings to DefaultInput.ini[8] |
---|
+Bindings=(Name="E",Command="TriggerBlock true | OnRelease TriggerBlock false") |
Alternative solution[8] |
---|
Key_Block = TriggerBlock Key_Block = TriggerBlock true | OnRelease TriggerBlock false |
Extreme stuttering even in the UI
Extreme Stuttering even in the UI[citation needed] |
---|
|
Alice: Madness Returns has stopped working (Steam)
- If the game crashes constantly at startup, run it as administrator for a more detailed error message.
Install missing PhyX file[citation needed] |
---|
|
Crash after visiting and completing Quiz Radula Room
Answer the first question wrong and the second right, or the first two wrong and the third right, etc.[9] |
---|
|
Set PhysX to low until finishing the quest[9] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video |
Toggle HUD
Manually bind a key to toggle the in-game HUD[10] |
---|
Bindings=(Name="Divide",Command="ToggleHUD",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Divide",Command="ShowHUD",Control=False,Shift=False,Alt=True,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista SP2, 7 SP1 | |
Processor (CPU) | AMD Athlon X2 1.6 GHz Intel Core 2 Duo 1.6 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8.5 GB | |
Video card (GPU) | ATI Radeon X1650 Nvidia GeForce 7600 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (19680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2016-01-15
- ↑ 2.0 2.1 Verified by User:Antrad on December 31, 2019
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Verified by User:AmethystViper on 2020-05-06
- ↑ Verified by User:AmethystViper on 2020-05-06
- Examining the MaxMultisamples= line in the AliceEngine.ini file changed between 1 (Off) and 4 (On) when toggling the in-game Anti-Alias setting.
- ↑ Alice: Madness Returns - removing 31 FPS cap potentially breaks the game : r/pcgaming - Reddit - last accessed on 2020-05-06
- ↑ How to make Alice walk in Madness Returns - Steam Community Discussions - last accessed on 2020-05-07
- ↑ Verified by User:Shooterboss on 29 November 2017
- ↑ 8.0 8.1 Re: Alice: Madness Returns Problem FAQ and Information - AmericanMcGee.com (archived) - last accessed on 2020-05-07
- ↑ 9.0 9.1 Re: Crashing leaving Radula Room - AmericanMcGee.com (archived) - last accessed on 2020-05-07
- ↑ Alice: Madness Returns -Nohud Wiki - last accessed on 2020-05-07