Difference between revisions of "Puzzle Bobble 2"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Taito}} | {{Infobox game/row/developer|Taito}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|GameBank|Windows}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Interplay Entertainment|America}} | {{Infobox game/row/publisher|Interplay Entertainment|America}} | ||
− | {{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}} | + | {{Infobox game/row/publisher|GameBank|Japan, early copies}} |
+ | {{Infobox game/row/publisher|CYBERFRONT Corporation|Japan, later copies}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|1997}} | {{Infobox game/row/date|Windows|1997}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon, Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Puzzle Bobble }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |gogcom id side = |
+ | |official site= | ||
+ | |hltb = 1417 | ||
+ | |igdb = bust-a-move-again | ||
+ | |mobygames = bust-a-move-again | ||
+ | |strategywiki = Puzzle Bobble 2 | ||
|wikipedia = Puzzle Bobble 2 | |wikipedia = Puzzle Bobble 2 | ||
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{++}} | + | {{++}} Has the content from '''Puzzle Bobble 2X''', a later arcade re-release of the game. |
− | {{--}} | + | {{--}} Hard locked at 16FPS. Play the emulated version on [[Taito Legends 2]] (recommended), or the [[Bust-A-Move 2: Arcade Edition|DOS version]] for 60FPS. |
+ | {{--}} Music does not loop properly in Vista and later. See [[#Music not looping properly|Music not looping properly]] for a fix. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | Simple disc check | + | {{Availability/row| Retail | | disc | Simple disc check. | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 42: | Line 61: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Pb2options.PNG| | + | {{Image|Pb2options.PNG|External general settings.}} |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 51: | Line 70: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 57: | Line 76: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Locked at 640x480 and 320x240. Pause the game using {{key|Esc}} to change resolutions.<ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
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|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = | + | |vsync notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> |
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = Locked at 16FPS.<ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = n/a | |mouse sensitivity = n/a | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = limited |
− | |mouse menu notes = Mouse is only used for the launcher | + | |mouse menu notes = Mouse is only used for the launcher, settings window, and options bar.<ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> |
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
Line 95: | Line 117: | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
− | |controller support notes = | + | |controller support notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 144: | Line 166: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = BGM and SFX on/off only. | |separate volume notes = BGM and SFX on/off only. | ||
Line 157: | Line 179: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | ||
}} | }} | ||
Line 163: | Line 189: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
Line 173: | Line 199: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Versus, Co-op |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
Line 187: | Line 213: | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 209: | Line 220: | ||
|direct3d versions = | |direct3d versions = | ||
|direct3d notes = | |direct3d notes = | ||
− | |directdraw versions = | + | |directdraw versions = unknown |
|directdraw notes = | |directdraw notes = | ||
|opengl versions = | |opengl versions = | ||
Line 227: | Line 238: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | |||
+ | ===Music not looping properly=== | ||
+ | {{++}} As a side effect to this fix, music will now play on cue 100% of the time due to it not having to access the CD. | ||
+ | {{ii}} The disc is still required to play the game. | ||
+ | {{Fixbox|description=How to use _inmm.dll|ref=<ref>{{refcheck|user=Ptolemy|date=2019-08-20|comment=}}</ref>|fix= | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ the _inmm.dll installer] and extract it, then run the installer. | ||
+ | # Open your game CD in any application that rips audio CDs, and rip the audio into an easy to find place. | ||
+ | # Open <code>_inmmcnf.exe</code>, and on the "Method" tab, change the "default" option to DirectShow. | ||
+ | # Select the "_inmm.dll" tab, then click "add". | ||
+ | # Go to the folder you ripped the game's music into. Then select all of the "track" files. | ||
+ | # Select "Save", go to the folder you installed Puzzle Bobble 2/Bust-A-Move 2 in, then save the ini file. | ||
+ | # Close <code>_inmmcnf.exe</code>, then drag <code>puzbob.exe</code> onto the <code>_inmmcnf.exe</code> file itself. This will pop up a message asking if you want to patch the executable. Select "Ok". | ||
}} | }} | ||
Line 235: | Line 271: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | |minCPU = Pentium | + | |minCPU = Intel Pentium 133 MHz |
− | |minRAM = | + | |minRAM = 16 MB |
− | |minHD = | + | |minHD = 16 MB |
− | |minGPU = DirectDraw-compatible GPU | + | |minGPU = DirectDraw-compatible GPU |
+ | |minVRAM = 2 MB | ||
|recOS = | |recOS = | ||
− | |recCPU = Pentium | + | |recCPU = Intel Pentium 166 MHz |
− | |recRAM = | + | |recRAM = 32 MB |
|recHD = | |recHD = | ||
|recGPU = | |recGPU = |
Latest revision as of 09:47, 11 February 2023
Developers | |
---|---|
Taito | |
Windows | GameBank |
Publishers | |
America | Interplay Entertainment |
Japan, early copies | GameBank |
Japan, later copies | CYBERFRONT Corporation |
Release dates | |
Windows | 1997 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Puzzle |
Art styles | Cartoon, Pixel art |
Themes | Fantasy |
Series | Puzzle Bobble |
⤏ Go to series page | |
Subseries of Bubble Bobble | |
Puzzle Bobble | 1995 |
Bust-A-Move 2: Arcade Edition | 1996 |
Puzzle Bobble 2 | 1997 |
Puzzle Bobble 3DX | 2001 |
Puzzle Bobble 4 | 2000 |
Super Puzzle Bobble | 2001 |
Bust-A-Move Online | 2007 |
Puzzle Bobble (2019) | 2019 |
Puzzle Bobble 2 (2019) | 2019 |
Puzzle Bobble 2X / Bust-A-Move 2 Arcade Edition & Puzzle Bobble 3 / Bust-A-Move 3 S-Tribute | 2023 |
Key points
- Has the content from Puzzle Bobble 2X, a later arcade re-release of the game.
- Hard locked at 16FPS. Play the emulated version on Taito Legends 2 (recommended), or the DOS version for 60FPS.
- Music does not loop properly in Vista and later. See Music not looping properly for a fix.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Locked at 640x480 and 320x240. Pause the game using Esc to change resolutions.[1] | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | [2] | ||
60 FPS and 120+ FPS | Locked at 16FPS.[3] | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [4] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is only used for the launcher, settings window, and options bar.[5] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [6] |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM and SFX on/off only. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | [7] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Issues fixed
Music not looping properly
- As a side effect to this fix, music will now play on cue 100% of the time due to it not having to access the CD.
- The disc is still required to play the game.
How to use _inmm.dll[8] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 133 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 16 MB | |
Video card (GPU) | DirectDraw-compatible GPU 2 MB of VRAM |
References
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2019-08-20