Puzzle Bobble 4

From PCGamingWiki, the wiki about fixing PC games
Puzzle Bobble 4
Puzzle Bobble 4 cover
Developers
Taito
Publishers
Europe Agetec
America Interplay Entertainment
Japan CYBERFRONT Corporation
Release dates
Windows 2000
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Puzzle
Art styles Cartoon, Pixel art
Themes Fantasy
Series Puzzle Bobble
Puzzle Bobble 4 on HowLongToBeat
Puzzle Bobble 4 on IGDB
Puzzle Bobble 4 on MobyGames
Puzzle Bobble 4 on Wikipedia
Puzzle Bobble
Subseries of Bubble Bobble
Puzzle Bobble 1995
Bust-A-Move 2: Arcade Edition 1996
Puzzle Bobble 2 1997
Puzzle Bobble 3DX 2001
Puzzle Bobble 4 2000
Super Puzzle Bobble 2001
Bust-A-Move Online 2007

Key points

Released as Bust-A-Move 4 in Europe and North America.
Might not run well in Windows 10. See Poor performance in Windows 10 for a fix.

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Disc needed to play for lesser install options.
Windows
This game is not available digitally.

Game data[edit]

Save game data location[edit]

System Location
Windows <path-to-game>\save.dat[Note 1]

Video settings[edit]

Video settings.
Video settings.

Input settings[edit]

Input settings.
Input settings.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
All dialogue is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Japanese
Japanese UI and text only available on Japanese copies.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play
2 Serial, Modem, and Direct IP only.

Connection types

Other information[edit]

API[edit]

Technical specs Supported Notes
DirectDraw 5
Executable 32-bit 64-bit Notes
Windows

Registry Keys[edit]

32-bit Windows:

HKEY_LOCAL_MACHINE\SOFTWARE\CYBERFRONT\BUST-A-MOVE 4\1.00.000

64-bit Windows:

HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\CYBERFRONT\BUST-A-MOVE 4\1.00.000

Issues fixed[edit]

Poor performance in Windows 10[edit]

Using DxWrapper (Windows 10)[1]
Works for both windowed and fullscreen.
  1. Download the lastest release of DxWrapper.
  2. Go to <path-to-game>, and extract dxwrapper.dll, dxwrapper.ini and ddraw.dll (the last one is inside "Stub" folder) there.
  3. Set DDrawCompat=0 to 1 in dxwrapper.ini
  4. Click the Compatibility tab, turn on Reduced color mode, select 16-bit color from the dropdown list, click Apply, then click OK.
  5. Run the game.

Notes

16-bit color mode is only required to play the game on Windowed mode.
Use DDrawCompat[2]
  1. Download the lastest release of DDrawCompat.
  2. Go to <path-to-game>, and extract ddraw.dll there.
  3. Right click on BstMv4a.exe, and select Properties.
  4. Click the Compatibility tab, turn on Reduced color mode, select 16-bit color from the dropdown list, click Apply, then click OK.
  5. Run the game in fullscreen mode.

Notes

Still doesn't fix poor performance in windowed mode.

Middleware[edit]

Middleware Notes
Multiplayer DirectPlay

System requirements[edit]

Windows
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium 100 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 420 MB (Full install)
Video card (GPU) DirectX-compatible GPU

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References