Super Puzzle Bobble

From PCGamingWiki, the wiki about fixing PC games
Super Puzzle Bobble
Super Puzzle Bobble cover
Developers
Taito
Windows Dreams
Publishers
Europe/North America Eon Digital Entertainment
Japan CYBERFRONT Corporation
Release dates
Windows October 19, 2001
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Puzzle
Art styles Cartoon, Vector art
Themes Fantasy
Series Puzzle Bobble
Super Puzzle Bobble on HowLongToBeat
Super Puzzle Bobble on IGDB
Super Puzzle Bobble on MobyGames
Super Puzzle Bobble on Wikipedia

Puzzle Bobble
Subseries of Bubble Bobble
Puzzle Bobble 1995
Bust-A-Move 2: Arcade Edition 1996
Puzzle Bobble 2 1997
Puzzle Bobble 3DX 2001
Puzzle Bobble 4 2000
Super Puzzle Bobble 2001
Bust-A-Move Online 2007

Key points

Released as Super Bust-A-Move in Europe and North America.
No graphic options to speak of besides normal and low performance .exes, and windowed and fullscreen mode.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.[1]
Windows
This game is not available digitally.

Game data[edit]

General settings.
General settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>/KeySetting.dat[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>/SaveData.dat[Note 1]

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Locked at 640x480 in fullscreen mode.[2]
Field of view (FOV)
Windowed
Press F5 to switch between fullscreen and windowed mode.[3]
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 60fps.[4]
High dynamic range display (HDR)

Input settings[edit]

Input settings.
Input settings.

Audio settings[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Japanese
Japanese UI is only available in the Japanese release.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Versus, Co-op
LAN play
Online play
Asynchronous multiplayer

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8 Used in normal performance mode.[14]
DirectDraw
Used in low-performance mode.[15]
Executable 32-bit 64-bit Notes
Windows
[13]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 1 MB
Video card (GPU) DirectDraw-supported GPU
4 MB of VRAM

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Ptolemy on 2019-11-11
  2. Verified by User:Ptolemy on 2019-11-11
  3. Verified by User:Ptolemy on 2019-11-11
  4. Verified by User:Ptolemy on 2019-11-11
  5. Verified by User:Ptolemy on 2019-11-11
  6. Verified by User:Ptolemy on 2019-11-11
  7. Verified by User:Ptolemy on 2019-11-11
  8. Verified by User:Ptolemy on 2019-11-11
    Tested using an wired Xbox One controller.
  9. Verified by User:Ptolemy on 2019-11-11
  10. Verified by User:Ptolemy on 2019-11-11
  11. Verified by User:Ptolemy on 2019-11-11
  12. Verified by User:Ptolemy on 2019-11-11
  13. Verified by User:Ptolemy on 2019-11-11
  14. Verified by User:Ptolemy on 2019-11-11
  15. Verified by User:Ptolemy on 2019-11-11