Difference between revisions of "I Expect You to Die"
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{{Infobox game | {{Infobox game | ||
|cover = I Expect You To Die.jpg | |cover = I Expect You To Die.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref name="engineversion">{{Refcheck|user=Shadowstealer7|date=2021-01-28}}</ref>|build=2017.4.22f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 6, 2016}} | {{Infobox game/row/date|Windows|October 6, 2016}} | ||
− | |steam appid = | + | |reception = |
+ | {{Infobox game/row/reception|Metacritic|i-expect-you-to-die|77}} | ||
+ | {{Infobox game/row/reception|OpenCritic|3686/i-expect-you-to-die|83}} | ||
+ | {{Infobox game/row/reception|IGDB|i-expect-you-to-die|80}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control, Gestures }} | ||
+ | {{Infobox game/row/taxonomy/genres | Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized, Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Detective/mystery, Comedy }} | ||
+ | {{Infobox game/row/taxonomy/series | I Expect You to Die }} | ||
+ | |steam appid = 587430 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= https://iexpectyoutodie.schellgames.com/original | ||
+ | |hltb = 42127 | ||
+ | |mobygames = i-expect-you-to-die | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = I Expect You to Die |
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''I Expect You To Die''''' is a virtual reality singleplayer puzzle game by [[Company:Schell Games|Schell Games]]. It features escape room style gameplay where you are trying to solve environmental puzzles as a secret agent. | ||
+ | |||
+ | |release history = It was first released for Oculus on December 1st, 2016 and later at April 2017 on Steam and Playstation 4. | ||
+ | |||
+ | |current state = Since release, game has gotten content updates including '''First Class''' at October 24th, 2017,<ref>{{Refurl|url=https://store.steampowered.com/news/app/587430/view/4035744632643535164|title=Steam News: I Expect You To Die - Play the Free 'First Class' Update for 'I Expect You To Die' Now|date=2021-01-01}}</ref> '''Seat of Power''' at July 16th, 2019<ref>{{Refurl|url=https://store.steampowered.com/news/app/587430/view/4035744632643534985|title=Steam News: I Expect You To Die - Message from Headquarters: Your 'Seat of Power' Mission Is Here|date=2021-01-01}}</ref> and '''Death Engine''' at November 19th, 2019.<ref>{{Refurl|url=https://store.steampowered.com/news/app/587430/view/1617283450805862226|title=Steam News: I Expect You To Die - Your Mission, Operation: Death Engine, Awaits!|date=2021-01-01}}</ref> Game has also gotten constant updates to make it work on newer headsets and controllers, latest being Valve Index and Oculus Quest 2. | ||
+ | |||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://steamcommunity.com/app/587430/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Oculus | 1115950031749190 | | + | {{Availability/row| Humble | i-expect-you-to-die | Steam | | | Windows }} |
+ | {{Availability/row| Microsoft Store | 9pldjkk7dnvm | Microsoft Store | | | Windows }} | ||
+ | {{Availability/row| Oculus | 1115950031749190 | Oculus | | | Windows }} | ||
+ | {{Availability/row| Steam | 587430 | Steam | | | Windows }} | ||
+ | {{Availability/row| Viveport | 3e5c6d05-dad0-4578-92e0-736249b13bab | account | Included with Viveport Infinity. | | Windows }} | ||
+ | {{Availability/row| Amazon.com | B0741TB199 | Oculus | | | Windows | unavailable }} | ||
}} | }} | ||
Line 25: | Line 62: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|HKCU}}\SOFTWARE\Schell Games\IEYTD\}} |
+ | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Schell Games\IEYTD\}} |
+ | {{Game data/saves|Microsoft Store|}} | ||
}} | }} | ||
− | ==Video | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
− | {{Video | + | {{Save game cloud syncing |
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = true | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 40: | Line 97: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= For precise resolutions, modify [[#Game Data|configuration file.]] |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Vert-}} with wider than ~1:1 aspect ratios. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See widescreen note. |
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = Depending on the headset. |
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = By default, 1024x768, freely resizeable. {{key|alt|enter}} to toggle. |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input settings | + | {{Image|I Expect You To Die - Input.png|Input selection and position calibration when game is launched. Game does not feature any other settings or menus.}} |
− | |key remap = | + | {{Input |
− | |key remap notes = | + | |key remap = false |
− | |acceleration option = | + | |key remap notes = Only mouse used. |
+ | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Only menu game features is control selection and headset calibration at the beginning of the game. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = unknown |
+ | |touchscreen notes = | ||
+ | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
Line 90: | Line 155: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
− | |controller hotplug = | + | |impulse triggers = unknown |
− | |controller hotplug notes = | + | |impulse triggers notes = |
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= true | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = true | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = false | ||
+ | |controller hotplug notes = Game needs to be restarted to change control method or API. | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = false |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = true |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
− | + | |language = English | |
− | + | |interface = true | |
− | + | |audio = true | |
− | + | |subtitles = false | |
− | + | |notes = | |
− | + | |fan = | |
− | |||
}} | }} | ||
}} | }} | ||
+ | ==VR support== | ||
{{VR support | {{VR support | ||
|gg3d name = | |gg3d name = | ||
Line 144: | Line 239: | ||
|iz3d = | |iz3d = | ||
|iz3d notes = | |iz3d notes = | ||
− | |htc vive = | + | |vr only = true |
− | |htc vive notes = | + | |htc vive = true |
+ | |htc vive notes = Support for [[Glossary:Valve Index|Valve Index]] and [[Controller:Valve Index Controller|Index Controllers]] was updated into the main game December 10th, 2020.<ref>{{Refurl|url=https://store.steampowered.com/news/app/587430/view/2908726790934596227|title=Steam News: I Expect You To Die - Incoming Transmission: New Compatibility Update|date=2021-01-01|snippet=Our public beta with improved Index support has been implemented into the main release.}}</ref> | ||
|oculus rift = true | |oculus rift = true | ||
− | |oculus rift notes = | + | |oculus rift notes = With Steam version, use <code>-vrmode oculus</code> [[Glossary:Command line arguments|launch parameter]] to play with native Oculus SDK support if it doesn't by default (not showing Oculus controllers).<ref>{{Refurl|url=https://store.steampowered.com/news/app/587430/view/2901968855903572571|title=Steam News: I Expect You To Die - Greetings, Oculus Quest 2 Agents!|date=2021-01-01|snippet=If the initial configuration screen shows an Oculus controller, you've launched successfully.<br/>If for some reason, you are not prompted to choose, here are some steps you can try.}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/oculus/wiki/steamgameswithnativesupport|title=steamgameswithnativesupport - /r/oculus|date=2020-01-28}}</ref> |
|osvr = false | |osvr = false | ||
|osvr notes = | |osvr notes = | ||
− | | | + | |windows mixed reality = true |
− | | | + | |windows mixed reality notes = |
|keyboard-mouse = true | |keyboard-mouse = true | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
Line 160: | Line 256: | ||
|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
− | |play area seated = | + | |tobii eye tracking = |
+ | |tobii eye tracking notes = | ||
+ | |play area seated = true | ||
|play area seated notes = | |play area seated notes = | ||
− | |play area standing = | + | |play area standing = false |
|play area standing notes = | |play area standing notes = | ||
− | |play area room-scale = | + | |play area room-scale = false |
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Bloodstain effect cuts off at the edges=== | ||
+ | {{ii}} This can be problem with [[Glossary:Valve Index|Valve Index]] where FoV can be adjusted far higher than intended by the game. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Mouse input stops working after clicking=== | ||
+ | {{ii}} Game is windowed by default and the cursor is not contrained by the window. Simply toggle to fullscreen when playing with mouse. | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 185: | Line 291: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | | | + | |windows 32-bit exe = true |
− | |64-bit | + | |windows 64-bit exe = false |
− | + | |windows arm app = unknown | |
− | + | |windows exe notes = | |
− | + | |macos intel 32-bit app = | |
− | + | |macos intel 64-bit app = | |
− | | | + | |macos arm app = unknown |
− | + | |macos app notes = | |
− | + | |linux 32-bit executable= | |
− | | | + | |linux 64-bit executable= |
− | | | + | |linux arm app = unknown |
− | | | + | |linux executable notes = |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
}} | }} | ||
Line 215: | Line 315: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 SP1 |
− | |minCPU = | + | |minCPU = Intel Core i5-4590 equivalent or greater |
− | |minRAM = | + | |minRAM = 8 GB |
− | |minHD = | + | |minHD = 916.29 MB |
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 970 |
+ | |minGPU2 = AMD Radeon R9 290 or greater | ||
|recOS = | |recOS = |
Latest revision as of 20:22, 29 July 2023
Developers | |
---|---|
Schell Games | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | October 6, 2016 |
Reception | |
Metacritic | 77 |
OpenCritic | 83 |
IGDB | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control, Gestures |
Genres | Puzzle |
Art styles | Stylized, Realistic |
Themes | Detective/mystery, Comedy |
Series | I Expect You to Die |
I Expect You to Die | |
---|---|
I Expect You to Die | 2016 |
I Expect You to Die 2 | 2021 |
I Expect You To Die is a virtual reality singleplayer puzzle game by Schell Games. It features escape room style gameplay where you are trying to solve environmental puzzles as a secret agent.
It was first released for Oculus on December 1st, 2016 and later at April 2017 on Steam and Playstation 4.
Since release, game has gotten content updates including First Class at October 24th, 2017,[2] Seat of Power at July 16th, 2019[3] and Death Engine at November 19th, 2019.[4] Game has also gotten constant updates to make it work on newer headsets and controllers, latest being Valve Index and Oculus Quest 2.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Microsoft Store | ||||
Oculus Store | ||||
Steam | ||||
Viveport | Included with Viveport Infinity. | |||
Amazon.com (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Schell Games\IEYTD\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/587430/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Schell Games\IEYTD\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/587430/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | For precise resolutions, modify configuration file. | ||
Multi-monitor | |||
Ultra-widescreen | Vert- with wider than ~1:1 aspect ratios. | ||
4K Ultra HD | See widescreen note. | ||
Field of view (FOV) | Depending on the headset. | ||
Windowed | By default, 1024x768, freely resizeable. Alt+↵ Enter to toggle. | ||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only mouse used. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Only menu game features is control selection and headset calibration at the beginning of the game. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Support for Valve Index and Index Controllers was updated into the main game December 10th, 2020.[5] | ||
Oculus VR (LibOVR) | With Steam version, use -vrmode oculus launch parameter to play with native Oculus SDK support if it doesn't by default (not showing Oculus controllers).[6][7] |
||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues unresolved
Bloodstain effect cuts off at the edges
- This can be problem with Valve Index where FoV can be adjusted far higher than intended by the game.
Issues fixed
Mouse input stops working after clicking
- Game is windowed by default and the cursor is not contrained by the window. Simply toggle to fullscreen when playing with mouse.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Core i5-4590 equivalent or greater | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 916.29 MB | |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon R9 290 or greater |
Notes
- ↑ Unity engine build: 2017.4.22f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (587430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Shadowstealer7 on 2021-01-28
- ↑ Steam News: I Expect You To Die - Play the Free 'First Class' Update for 'I Expect You To Die' Now - last accessed on 2021-01-01
- ↑ Steam News: I Expect You To Die - Message from Headquarters: Your 'Seat of Power' Mission Is Here - last accessed on 2021-01-01
- ↑ Steam News: I Expect You To Die - Your Mission, Operation: Death Engine, Awaits! - last accessed on 2021-01-01
- ↑ Steam News: I Expect You To Die - Incoming Transmission: New Compatibility Update - last accessed on 2021-01-01
- "Our public beta with improved Index support has been implemented into the main release."
- ↑ Steam News: I Expect You To Die - Greetings, Oculus Quest 2 Agents! - last accessed on 2021-01-01
- "If the initial configuration screen shows an Oculus controller, you've launched successfully.
If for some reason, you are not prompted to choose, here are some steps you can try."
- "If the initial configuration screen shows an Oculus controller, you've launched successfully.
- ↑ steamgameswithnativesupport - /r/oculus - last accessed on 2020-01-28