Difference between revisions of "Evil West"
(Added all the missing infos. Article is almost complete, screenshots and a brief intro are coming in my next edit(s).) |
|||
(30 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Evil West cover.jpg | |cover = Evil West cover.jpg | ||
Line 11: | Line 10: | ||
{{Infobox game/row/date|Windows|November 22, 2022}} | {{Infobox game/row/date|Windows|November 22, 2022}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|evil-west| | + | {{Infobox game/row/reception|Metacritic|evil-west|73}} |
− | {{Infobox game/row/reception|OpenCritic|13378/evil-west| | + | {{Infobox game/row/reception|OpenCritic|13378/evil-west|74}} |
− | {{Infobox game/row/reception|IGDB|evil-west| | + | {{Infobox game/row/reception|IGDB|evil-west|72}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | ||
Line 28: | Line 27: | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1065310 | |steam appid = 1065310 | ||
− | |steam appid side = | + | |steam appid side = 1997840 |
− | |gogcom id = | + | |gogcom id = 1636740686 |
− | |gogcom id side = | + | |gogcom id side = 2012256665 |
− | |official site= | + | |official site= https://www.focus-entmt.com/en/games/evil-west |
|hltb = 85970 | |hltb = 85970 | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = 195289 |
|strategywiki = | |strategywiki = | ||
|wikipedia = Evil West | |wikipedia = Evil West | ||
Line 42: | Line 41: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:third-person}} {{Glossary:action}} {{Glossary:shooter}} developed by [[Company:Flying Wild Hog|Flying Wild Hog]] and published by [[Company:Focus Entertainment|Focus Entertainment]]. It is set in an alternate history version of the American frontier where vampire hunter agents fight {{Glossary:supernatural}} creatures. |
− | |release history = | + | |release history = The game was announced on December 10, 2020 at the {{W|The Game Awards 2020|Game Awards 2020}} and was released on November 22, 2022 via Steam. |
|current state = | |current state = | ||
Line 50: | Line 49: | ||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1636740686|evil_west}} | ||
{{mm}} [https://steamcommunity.com/app/1065310/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1065310/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| GamersGate | evil-west | Steam | | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 4890-1 | Steam | | | Windows }} | ||
+ | {{Availability/row| GOG.com | evil_west | DRM-free | | | Windows }} | ||
+ | {{Availability/row| GMG | evil-west-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | evil-west | Steam | | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9PC49MD70881 | Microsoft Store | Included with {{store feature|Xbox Game Pass}} | | Windows }} | ||
{{Availability/row| Steam | 1065310 | Steam | | | Windows }} | {{Availability/row| Steam | 1065310 | Steam | | | Windows }} | ||
}} | }} | ||
Line 105: | Line 111: | ||
|epic games launcher = | |epic games launcher = | ||
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = true |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
Line 113: | Line 119: | ||
|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
− | |xbox cloud = | + | |xbox cloud = true |
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
==Video== | ==Video== | ||
+ | {{Image|Evil West - Video.png|General video settings}} | ||
+ | {{Image|Evil West - Graphics.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 127: | Line 135: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = {{term|Vert-}} gameplay with cutscenes and menus centered on the main screen. | + | |multimonitor notes = {{term|Vert-}} gameplay with cutscenes and menus centered on the main screen. Gameplay FOV can be manually adjusted via the dedicated slider. Alternatively, see [[#Ultra-widescreen|Ultra-widescreen]]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = {{term|Vert-}} gameplay and {{term|pillarboxed}} cutscenes and menus. | + | |ultrawidescreen notes = {{term|Vert-}} gameplay and {{term|pillarboxed}} cutscenes and menus. Gameplay FOV can be manually adjusted via the dedicated slider. Alternatively, see [[#Ultra-widescreen|Ultra-widescreen]]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = FOV slider up to 120° added with patch 1.0.4.<ref>{{Refurl|url=https://steamcommunity.com/games/1065310/announcements/detail/3604598253754779475|title=Evil West - First Update (1.0.4)|date=17 May 2023}}</ref> |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 139: | Line 147: | ||
|borderless windowed notes = Called '''Fullscreen window'''. | |borderless windowed notes = Called '''Fullscreen window'''. | ||
|anisotropic = always on | |anisotropic = always on | ||
− | |anisotropic notes = Scales with | + | |anisotropic notes = Scales with '''Textures''' setting. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[TAA]], [[SSAA]] via '''Resolution scale''' setting. | |antialiasing notes = [[TAA]], [[SSAA]] via '''Resolution scale''' setting. | ||
|upscaling = true | |upscaling = true | ||
− | |upscaling tech = FSR, DLSS 2. | + | |upscaling tech = FSR 1.0, DLSS 2.3.11 |
− | |upscaling notes = | + | |upscaling notes = |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 161: | Line 169: | ||
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
{{--}} Selecting a ultra-widescreen resolution in-game results in {{term|Vert-}} gameplay by default. | {{--}} Selecting a ultra-widescreen resolution in-game results in {{term|Vert-}} gameplay by default. | ||
− | {{Fixbox|description=Edit configuration file|ref=<ref>{{Refcheck|user=Jigen123|date=2022-11-22|comment=}}</ref>|fix= | + | {{Fixbox|description=Edit configuration file to change FOV scaling from horizontal to vertical|ref=<ref>{{Refcheck|user=Jigen123|date=2022-11-22|comment=}}</ref>|fix= |
# Navigate to the [[#Game data|configuration file(s) location]]. | # Navigate to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
Line 170: | Line 178: | ||
==Input== | ==Input== | ||
+ | {{Image|Evil West - Mouse.png|Mouse settings}} | ||
+ | {{Image|Evil West - Controller.png|Controller settings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 218: | Line 228: | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = DualSense only has feedback when using Steam Input.<ref>{{Refcheck|user=Jigen123|date=2022-11-23|comment=If Steam Input is disabled then there's no vibration.}}</ref><ref>{{Refcheck|user=Panyamin|date=2023-01-15|comment=Devs seems aware of the issue with DualSense not having vibration without Steam Input [https://steamcommunity.com/app/1065310/discussions/0/3589960830779858114/#c3589960830781435048 See message in Steam Discussions].}}</ref> |
|simultaneous input = false | |simultaneous input = false | ||
|simultaneous input notes = | |simultaneous input notes = | ||
Line 232: | Line 242: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Evil West - Remapping 1.png|Remapping 1 | ||
+ | Evil West - Remapping 2.png|Remapping 2 | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Evil West - Audio.png|Audio settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
Line 366: | Line 381: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Co-op |
− | |local play notes = | + | |local play notes = [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Use NucleusCoop] |
|lan play = false | |lan play = false | ||
|lan play players = | |lan play players = | ||
Line 387: | Line 402: | ||
|dedicated = false | |dedicated = false | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = false | |direct ip = false | ||
Line 396: | Line 411: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Shader compilation stutter=== | ||
+ | {{mm}} The game suffers from shader compilation related stutters, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refurl|url=https://www.youtube.com/watch?v=iL8zeG18igY|title=Evil West Stutter Unreal Engine 4 shader compilation stuttering issue as usual - YouTube|date=2023-09-08}}</ref><ref>{{Refcheck|user=Jigen123|date=2023-09-08}}</ref> | ||
==Other information== | ==Other information== | ||
+ | {{Image|Evil West - General.png|General settings}} | ||
===API=== | ===API=== | ||
{{API | {{API | ||
Line 440: | Line 460: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX, NVIDIA GameWorks Blast |
− | |physics notes = Gameworks Blast for destruction physics. | + | |physics notes = PhysX 3, Gameworks Blast for destruction physics. |
|audio = FMOD, Vorbis, XAudio | |audio = FMOD, Vorbis, XAudio | ||
|audio notes = XAudio 2.9 | |audio notes = XAudio 2.9 | ||
Line 480: | Line 500: | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 15:20, 28 March 2024
Developers | |
---|---|
Flying Wild Hog | |
Publishers | |
Focus Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | November 22, 2022 |
Reception | |
Metacritic | 73 |
OpenCritic | 74 |
IGDB | 72 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | North America, Supernatural, Western |
Evil West is a third-person action shooter developed by Flying Wild Hog and published by Focus Entertainment. It is set in an alternate history version of the American frontier where vampire hunter agents fight supernatural creatures.
The game was announced on December 10, 2020 at the Game Awards 2020 and was released on November 22, 2022 via Steam.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC | |||
Steam |
Monetization
Type | Notes |
---|---|
DLC | The only DLC available is the pre-order bonus. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Wild Wild East Skin Pack | Pre-order bonus. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\HighMoon\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1065310/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\HighMoon\Saved\SaveGames\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1065310/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- gameplay with cutscenes and menus centered on the main screen. Gameplay FOV can be manually adjusted via the dedicated slider. Alternatively, see Ultra-widescreen. | ||
Ultra-widescreen | Vert- gameplay and pillarboxed cutscenes and menus. Gameplay FOV can be manually adjusted via the dedicated slider. Alternatively, see Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | FOV slider up to 120° added with patch 1.0.4.[1] | ||
Windowed | |||
Borderless fullscreen windowed | Called Fullscreen window. | ||
Anisotropic filtering (AF) | Scales with Textures setting. | ||
Anti-aliasing (AA) | TAA, SSAA via Resolution scale setting. | ||
High-fidelity upscaling | FSR 1.0, DLSS 2.3 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
- Selecting a ultra-widescreen resolution in-game results in Vert- gameplay by default.
Edit configuration file to change FOV scaling from horizontal to vertical[2] |
---|
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Independent general and aim mode sensitivity sliders. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | No remapping and no alternative layouts available. Buttons customization is limited to the ability to swap triggers, bumpers, sticks and directional buttons. | |
Controller sensitivity | Independent vertical, horizontal and aim mode sensitivity sliders. | |
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense also supported. | |
---|---|---|
PlayStation button prompts | DualSense button prompts also supported. Require Steam Input to be disabled. |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | DualSense only has feedback when using Steam Input.[3][4] | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Main, Music, Effects, Dialogue sliders. | |
Surround sound | Up to 7.1 surround. | |
Subtitles | An option to scale subtitles up to 150% the original size is also available. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Use NucleusCoop |
||
LAN play | ||||
Online play | 2 | Co-op Only the host's progression is saved. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Shader compilation stutter
- The game suffers from shader compilation related stutters, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[5][6]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, NVIDIA GameWorks Blast | PhysX 3, Gameworks Blast for destruction physics. |
Audio | FMOD, Vorbis, XAudio | XAudio 2.9 |
Interface | Chromium Embedded Framework |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD FX-6300 3.5 GHz |
Intel Core i5-10505 3.2 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon RX 460 4 GB of VRAM | Nvidia GeForce GTX 1060 AMD Radeon RX 590 |
- A 64-bit operating system is required.
- Minimum system requirements are for 1080p 30 FPS on Medium preset; recommended system requirements are for 1080p 60 FPS on Epic preset.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1065310/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1065310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Evil West - First Update (1.0.4) - last accessed on 17 May 2023
- ↑ Verified by User:Jigen123 on 2022-11-22
- ↑ Verified by User:Jigen123 on 2022-11-23
- If Steam Input is disabled then there's no vibration.
- ↑ Verified by User:Panyamin on 2023-01-15
- Devs seems aware of the issue with DualSense not having vibration without Steam Input See message in Steam Discussions.
- ↑ Evil West Stutter Unreal Engine 4 shader compilation stuttering issue as usual - YouTube - last accessed on 2023-09-08
- ↑ Verified by User:Jigen123 on 2023-09-08