Difference between revisions of "Penumbra: Overture"
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{{Infobox game | {{Infobox game | ||
|cover = Penumbra Overture - cover.jpg | |cover = Penumbra Overture - cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Frictional Games}} | {{Infobox game/row/developer|Frictional Games}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Edward Rudd|OS X}} |
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Edward Rudd|Linux}} |
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|CD Projekt|Eastern Europe}} | ||
+ | {{Infobox game/row/publisher|Paradox Interactive|Europe}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine| | + | {{Infobox game/row/engine|HPL Engine|name=HPL Engine 1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 30, 2007}} | {{Infobox game/row/date|Windows|March 30, 2007}} | ||
{{Infobox game/row/date|Linux|May 25, 2007}} | {{Infobox game/row/date|Linux|May 25, 2007}} | ||
{{Infobox game/row/date|OS X|January 10, 2008}} | {{Infobox game/row/date|OS X|January 10, 2008}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|penumbra-overture|73}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|penumbra-overture|74}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-Time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-Person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct Control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Survival horror }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Horror }} | ||
+ | {{Infobox game/row/taxonomy/series | Penumbra }} | ||
|steam appid = 22180 | |steam appid = 22180 | ||
− | |gogcom | + | |gogcom id = 1207662733 |
+ | |gogcom id side = 1207659255 | ||
+ | |official site= https://www.penumbragame.com/ | ||
+ | |hltb = 6963 | ||
+ | |strategywiki = | ||
+ | |mobygames = penumbra-overture-episode-1 | ||
|wikipedia = Penumbra: Overture | |wikipedia = Penumbra: Overture | ||
+ | |winehq = 4081 | ||
+ | |protondb = 22180 | ||
+ | |lutris = penumbra-overture | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{++}} Source code was made available in 2010.<ref>{{Refurl|url=http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html|title=In The Games Of Madness: Penumbra: Overture goes Open Source!|date=May 2023}}</ref> | ||
'''General information''' | '''General information''' | ||
− | {{ | + | {{GOG.com links|1207662733|the_penumbra_collection|for game series}} |
− | + | {{mm}} [https://steamcommunity.com/app/22180/discussions/ Steam Community Discussions] | |
− | |||
− | {{mm}} [ | ||
− | |||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | DRM-free | | | Windows, OS X }} |
− | {{Availability | + | {{Availability/row| GOG.com | the_penumbra_collection | DRM-free | Penumbra Collection | | Windows, OS X }} |
− | {{ | + | {{Availability/row| Humble | penumbra-collection | Steam | Penumbra Collection | | Windows, OS X, Linux }} |
− | {{ | + | {{Availability/row| Steam | 22180 | Steam | | | Windows, OS X, Linux }} |
− | {{ | + | {{Availability/row| MacApp | id827654673 | MacApp | Penumbra Collection | | OS X | unavailable }} |
+ | }} | ||
+ | {{ii}} The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open <code>settings.cfg</code> with a text editor. | ||
+ | # On line 1 change <code>ShowPreMenu="true"</code> to <code>ShowPreMenu="false"</code> | ||
+ | # Save the changes. | ||
+ | }} | ||
+ | |||
+ | ===Enable quick save=== | ||
+ | {{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open <code>settings.cfg</code> with a text editor. | ||
+ | # On line 1 change <code>AllowQuickSave="false"</code> to <code>AllowQuickSave="true"</code> | ||
+ | # Save the changes. | ||
+ | '''Notes''' | ||
+ | {{ii}} Press {{key|F4}} to save and {{key|F5}} to load. | ||
+ | {{ii}} There is no on-screen indication that the quick save was successful. | ||
+ | }} | ||
+ | |||
+ | ===AI Upscaled Texture Pack=== | ||
+ | {{Fixbox|description=Replace Files|fix= | ||
+ | # Download the [https://www.moddb.com/mods/penumbra-overture-texture-upscale/downloads/penumbra-overture-texture-upscale-mod/ Mod DB: Penumbra Overture Texture Upscale Mod]. | ||
+ | # Open <code>{{p|game}}\redist</code> and back up the contents of <code>\models</code> and <code>\textures</code> directories. | ||
+ | # Extract the contents of the downloaded archive to your <code>{{p|game}}\redist</code> folder, and overwrite the original textures when prompted | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} At least 3GB of VRAM is required. | ||
+ | }} | ||
+ | |||
+ | ===Enable simple swing=== | ||
+ | {{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open <code>settings.cfg</code> with a text editor. | ||
+ | # On line 1 find <code>SimpleWeaponSwing="false"</code> and <code>SimpleSwingInOptions="false"</code>, and change <code>false</code> to <code>true</code> for both entries. | ||
+ | # Save the changes. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This makes the forward attack activate with a single click, and the swing attack activate by holding the left mouse button. | ||
+ | {{ii}} A toggle is also added under Options >> Game. | ||
}} | }} | ||
==Game data== | ==Game data== | ||
− | ===Configuration file | + | ===Configuration file(s) location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Penumbra Overture\Episode1\settings.cfg}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
− | {{Game data/ | + | {{Game data/config|Linux|{{p|linuxhome}}/.frictionalgames/Penumbra/Overture/}} |
}} | }} | ||
{{XDG|false}} | {{XDG|false}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Penumbra Overture\Episode1\}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|{{p|linuxhome}}/.frictionalgames/Penumbra/Overture/save}} | ||
+ | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video settings | + | {{Image|Penumbra overture graphics.jpg|Video settings.}} |
− | |wsgf link = | + | {{Image|Penumbra overture graphics adv.jpg|Advanced video settings.}} |
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/penumbra-overture/en | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
− | |widescreen resolution = | + | |widescreen resolution = limited |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Set to [[#Windowed|Windowed]], then use a third-party solution like Borderless Gaming. |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Up to 16x. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[FSAA]] 2x and 4x. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = hackable |
− | | | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
− | |color blind = | + | |hdr = unknown |
− | |color blind notes = | + | |hdr notes = |
+ | |color blind = false | ||
+ | |color blind notes = No color blindness-specific settings. | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to the [[#Game data|configuration file location]]. | |
− | # Go to | + | # Open <code>settings.cfg</code> with a text editor. |
− | # Open | + | # On line 8 change <code>Screen Width="XXXX" Height="XXXX"</code> to the desired screen width and height respectively. |
− | # | + | # Save the changes. |
− | # Save the | + | |
+ | '''Notes''' | ||
+ | {{--}} Menus and HUD are stretched.<ref>{{Refurl|url=https://www.wsgf.org/dr/penumbra|title=wsgf.org|date=May 2023}}</ref> | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== |
− | {{Input | + | {{Fixbox|description=Edit EXE Properties|fix= |
+ | # Set your resolution using [[#Widescreen resolution|these instructions]] | ||
+ | # Right-click Penumbra Overture\redist\Penumbra.exe, select <code>Properties</code> | ||
+ | # Check <code>Disable Fullscreen Optimizations</code> | ||
+ | # Click <code>Change high DPI settings</code>, check <code>Use this Setting</code> and <code>Override High DPI Scaling</code>. | ||
+ | # Apply and launch via Steam. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | ||
+ | |||
+ | {{Fixbox|description=Use hex editor to change FOV|fix= | ||
+ | |||
+ | {{--}} The addresses provided will only work for the <code>GOG</code> version. | ||
+ | |||
+ | To change FOV open <code>Penumbra.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].<br> | ||
+ | Go to address <code>82540</code> and change <code>8C 42</code> (which is 70° vertical) to: | ||
+ | * <code>94 42</code> for 74° | ||
+ | * <code>A8 42</code> for 84° | ||
+ | * <code>B4 42</code> for 90° | ||
+ | * <code>BE 42</code> for 95°.<br> | ||
+ | Do the same to address <code>8BA74</code>.<br><br> | ||
+ | To get a different value use this [https://www.h-schmidt.net/FloatConverter/IEEE754.html Floating Point Converter]. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open <code>settings.cfg</code> with a text editor. | ||
+ | # On line 8 change <code>FullScreen="true"</code> to <code>FullScreen="false"</code> | ||
+ | # Save the changes. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{ii}} All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but unfortunately it will only affect particles and some animations.<ref>{{Refcheck|user=Litbeep|date=2020-11-3|comment=Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"}}</ref> | ||
+ | |||
+ | {{Fixbox|description=Remove FPS cap|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>settings.cfg</code> with a text editor. | ||
+ | # Change <code>LimitFPS="true"</code> to <code> "false"</code>. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = No support for thumb mouse remapping. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |controller sensitivity = false |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = false |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = false | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = false | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = false | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= hackable | ||
+ | |tracked motion controllers notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod]. | ||
+ | |tracked motion prompts = false | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = false | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = false | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = false | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = false | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Penumbra overture sound.jpg|Audio settings.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = false |
− | |surround sound = | + | |separate volume notes = Single volume control. |
− | |surround sound notes = | + | |surround sound = true |
+ | |surround sound notes = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = limited |
− | |closed captions notes = | + | |closed captions notes = The only non-verbal subtitle is "Radio is transmitting". |
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
+ | |||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
Line 147: | Line 335: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Czech |
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail (Score 197). Fan - [https://www.abcgames.cz/?p=preklady_zobraz&id=10771 1] | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. Available to [https://mega.nz/folder/sXxwGJQb#HHXnAdPZEpWaYGG9wK7SUQ download.] | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Retail only. |
− | |fan = | + | |fan = |
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation. Available to [https://w.atwiki.jp/penumbrajp/pages/109.html download.] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation. Available to [https://drive.google.com/drive/folders/1sByPpQDrVcIkMdYfbRTVa7eSs_VvXcdq download.]</br>May be a little problem to activate it in the game settings option. To solve it:</br></br>1. Go to configuration files (see [https://www.pcgamingwiki.com/wiki/Penumbra:_Overture#Configuration_file.28s.29_location Configuration file(s) location).]</br>2. Open file "settings.cfg" with a text editor (for example notepad).</br>3. Find line "LanguageFile=" and change it for example from "LanguageFile=English" to "LanguageFile=Korean".</br>4. Save the changes and enjoy the korean version of the game. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. Mod available to [https://www.moddb.com/games/penumbra-overture/addons/penumbra-przebudzenie-polski-dubbing download] | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Slovak | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://www.lokalizacie.sk/hra/13-penumbra-overture/preklad 1] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Improved fan translation by ''Clan Dlan'', [https://drive.google.com/file/d/18b6QlJnzYXW_3adkEhpNiZ_pOyoTzio6/view?usp=drive_link download]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation. Available to [http://blog.tanshaydar.com/penumbra-overture-turkce-yama.html download.] | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Ukrainian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation. Available to [https://drive.google.com/file/d/1ef8Eo_klfM-bAz-0JRI0vfiSqEKBzPyO/view download.] | ||
+ | |fan = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |vr only = false | ||
+ | |htc vive = hackable | ||
+ | |htc vive notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod]. | ||
+ | |oculus rift = hackable | ||
+ | |oculus rift notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod]. | ||
+ | |osvr = false | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = hackable | ||
+ | |windows mixed reality notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod]. | ||
+ | |keyboard-mouse = true | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = true | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = true | ||
+ | |play area seated notes = | ||
+ | |play area standing = true | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = true | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 1.4 | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = true | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = <ref>{{Refurl|url=https://frictionalgames.com/2008-01-penumbra-overture-released-for-mac-os-x-better-late-than-never/|title=Penumbra: Overture released for Mac OS X, better late than never!|date=5 February 2023}}</ref> | ||
+ | |linux powerpc app = unknown | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = Newton Game Dynamics | ||
+ | |physics notes = | ||
+ | |audio = OpenAL | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 161: | Line 512: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 2000 | + | |minOS = 2000 |
|minCPU = 1.5 GHz | |minCPU = 1.5 GHz | ||
− | | | + | |minRAM = 512 MB |
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Radeon 8500 | + | |minGPU = AMD Radeon 8500 |
− | |minGPU2 = GeForce 3 | + | |minGPU2 = Nvidia GeForce 3 |
+ | |||
+ | |recOS = XP, Vista | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
}} | }} | ||
Line 174: | Line 531: | ||
|minOS = 10.4 | |minOS = 10.4 | ||
|minCPU = 2 GHz | |minCPU = 2 GHz | ||
− | | | + | |minRAM = 1024 MB |
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Radeon 8500 | + | |minGPU = AMD Radeon 8500 |
− | |minGPU2 = GeForce 3 | + | |minGPU2 = Nvidia GeForce 3 |
}} | }} | ||
Line 185: | Line 542: | ||
|minOS = Kernel 2.6 | |minOS = Kernel 2.6 | ||
|minCPU = 1.5 GHz | |minCPU = 1.5 GHz | ||
− | | | + | |minRAM = 512 MB |
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Radeon 8500 | + | |minGPU = AMD Radeon 8500 |
− | |minGPU2 = GeForce 3 | + | |minGPU2 = Nvidia GeForce 3 |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 09:35, 1 August 2024
Developers | |
---|---|
Frictional Games | |
macOS (OS X) | Edward Rudd |
Linux | Edward Rudd |
Publishers | |
Eastern Europe | CD Projekt |
Europe | Paradox Interactive |
Engines | |
HPL Engine 1 | |
Release dates | |
Windows | March 30, 2007 |
Linux | May 25, 2007 |
macOS (OS X) | January 10, 2008 |
Reception | |
Metacritic | 73 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Horror |
Series | Penumbra |
Penumbra | |
---|---|
Penumbra: Overture | 2007 |
Penumbra: Black Plague | 2008 |
Penumbra: Overture is a singleplayer first-person survival horror game in the Penumbra series.
Key points
- Source code was made available in 2010.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Penumbra Collection | |||
Humble Store | Penumbra Collection | |||
Steam | ||||
Mac App Store (unavailable) | Penumbra Collection |
- The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion.
Essential improvements
Skip intro videos
Edit settings.cfg[citation needed] |
---|
|
Enable quick save
Edit settings.cfg[citation needed] |
---|
Notes
|
AI Upscaled Texture Pack
Replace Files |
---|
Notes
|
Enable simple swing
Edit settings.cfg[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Penumbra Overture\Episode1\settings.cfg |
macOS (OS X) | |
Linux | $HOME/.frictionalgames/Penumbra/Overture/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Penumbra Overture\Episode1\ |
macOS (OS X) | |
Linux | $HOME/.frictionalgames/Penumbra/Overture/save |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Some resolutions not listed; see Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Set to Windowed, then use a third-party solution like Borderless Gaming. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FSAA 2x and 4x. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | No color blindness-specific settings. |
Widescreen resolution
Edit settings.cfg[citation needed] |
---|
Notes
|
Ultra-widescreen
Edit EXE Properties |
---|
|
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Use hex editor to change FOV |
---|
To change FOV open
Do the same to address |
Windowed
Edit settings.cfg[citation needed] |
---|
|
High frame rate
- All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but unfortunately it will only affect particles and some animations.[3]
Remove FPS cap |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | No support for thumb mouse remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | Use Penumbra: Overture VR Mod. | |
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Single volume control. | |
Surround sound | Up to 7.0 output.[4] | |
Subtitles | ||
Closed captions | The only non-verbal subtitle is "Radio is transmitting". | |
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail (Score 197). Fan - 1 | |||
Hungarian | Retail only. Available to download. | |||
Italian | Retail only. | |||
Japanese | Fan translation. Available to download. | |||
Korean | Fan translation. Available to download. May be a little problem to activate it in the game settings option. To solve it: 1. Go to configuration files (see Configuration file(s) location). 2. Open file "settings.cfg" with a text editor (for example notepad). 3. Find line "LanguageFile=" and change it for example from "LanguageFile=English" to "LanguageFile=Korean". 4. Save the changes and enjoy the korean version of the game. |
|||
Polish | Retail only. Mod available to download | |||
Russian | Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk. | |||
Slovak | Fan - 1 | |||
Spanish | Improved fan translation by Clan Dlan, download. | |||
Turkish | Fan translation. Available to download. | |||
Ukrainian | Fan translation. Available to download. |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Use Penumbra: Overture VR Mod. | ||
Oculus VR (LibOVR) | Use Penumbra: Overture VR Mod. | ||
Windows Mixed Reality | Use Penumbra: Overture VR Mod. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | Use Penumbra: Overture VR Mod. See Input for details. |
||
Traditional controller | |||
Keyboard/Mouse | |||
Novint Falcon |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.4 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | [5] | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Newton Game Dynamics | |
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.4 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.6 | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
References
- ↑ In The Games Of Madness: Penumbra: Overture goes Open Source! - last accessed on May 2023
- ↑ wsgf.org - last accessed on May 2023
- ↑ Verified by User:Litbeep on 2020-11-3
- Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ Penumbra: Overture released for Mac OS X, better late than never! - last accessed on 5 February 2023