Difference between revisions of "Crysis Warhead"
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{{--}} The game has a tendency to select the lowest supported refresh rate that is reported by a display, rather than the highest. So for example, if connected to a TV that accepts 24Hz, 25Hz, 50Hz, and 60Hz+ signals, the game will likely output at 24 Hz, limiting the effective framerate to 24 fps, whether or not vsync is enabled. | {{--}} The game has a tendency to select the lowest supported refresh rate that is reported by a display, rather than the highest. So for example, if connected to a TV that accepts 24Hz, 25Hz, 50Hz, and 60Hz+ signals, the game will likely output at 24 Hz, limiting the effective framerate to 24 fps, whether or not vsync is enabled. | ||
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# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
# Play the game with the <code>-dx9</code> [[Glossary:Command line arguments|command line argument]]. | # Play the game with the <code>-dx9</code> [[Glossary:Command line arguments|command line argument]]. | ||
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Revision as of 07:22, 17 May 2020
Developers | |
---|---|
Crytek Budapest | |
Publishers | |
Electronic Arts | |
Engines | |
CryEngine 2 | |
Release dates | |
Windows | September 17, 2008 |
Reception | |
Metacritic | 84 |
IGDB | 77 |
Taxonomy | |
Series | Crysis |
Crysis | |
---|---|
Crysis | 2007 |
Crysis Warhead | 2008 |
Crysis 2 | 2011 |
Crysis 3 | 2013 |
Crysis Remastered | 2020 |
Crysis 2 Remastered | 2021 |
Crysis 3 Remastered | 2021 |
Crysis 4 | TBA |
Warnings
Key points
- Crysis: Warhead is the single player campaign while Crysis Wars is the multiplayer section of the game.
- Very taxing, even on modern computers, due to limited threading capabilities.[1]
General information
- Crysis Website
- MyCrysis Forums
- Crysis Wiki - A wiki for everything Crysis related
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM v7 and SecuROM PA DRM, 50 machine limit.[2] A De-Authorization Tool is available. |
|||
GOG.com | ||||
Origin | SecuROM PA DRM, unspecified machine limit.[3] A De-Authorization Tool is available. |
|||
Steam | SecuROM PA DRM, 50 machine limit.[4] A De-Authorization Tool is available. |
Essential improvements
Patches
Latest version for Warhead is 1.1. Latest versions for Wars is 1.5. Patch can be found here.
Crysis Wars Multiplayer Mod
This mod updates the game to use new multiplayer master servers, re-enabling online support lost by the GameSpy service shutdown.
Full details and download links can be found on the German Crysis Forums.
Skip intro videos
Skip company logos[citation needed] |
---|
CryTek.sfd Trailer_Crytek.sfd Trailer_CrytekC.sfd Trailer_DemoLegal.sfd Trailer_EA.sfd Trailer_Intel.sfd Trailer_NVidia.sfd Trailer_PEGI.sfd Trailer_Rating_Full.sfd Trailer_Rating_Logo.sfd |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Crysis_WARHEAD\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Crysis_WARHEAD\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Default is 60° vertical. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Edge AA (enabled by default at High+ Shaders) or MSAA. (enabling one automatically disables the other) Requires Shaders Quality to be at High or Very High. Only edge AA has an effect on foliage.[5] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap.[citation needed] See Game uses incorrect refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Edit game.cfg[citation needed] |
---|
|
Anisotropic filtering (AF)
- Crysis: Warhead by default disables AF because the engine as-is does not support using AF with parallax occlusion mapping (POM). This mod allows the engine to use AF and POM at the same time.
Install the POM+AF mod to allow anisotropic filtering[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Firing the right-hand weapon while dual-wielding is hardcoded to the right mouse button and cannot be rebound. | |
Mouse acceleration | Disabled by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Listed as force feedback. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Mouse acceleration[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound can be restored with Creative Alchemy and Game Mode - set XP SP2 compatibility mode and admin rights, then 3D positional audio can be restored by CMSS3D[6][citation needed] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Only on GOG version | |||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | Only on GOG version | |||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 | Use Crysis Wars Multiplayer Mod[citation needed] to replace the discontinued GameSpy services. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated server software is available for Windows and Linux. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443, 6667, 28910, 29900-29901 |
UDP | 27900-27901, 29910, 64087 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Hangs on startup
Run the 64-bit version of the game[citation needed] |
---|
|
Stop your antivirus or add the game to its exceptions[7] |
---|
Remapping dual wielding secondary fire to other keys
By default, mouse2 (mouse right click) is permanently mapped to the dual wielding secondary fire command, regardless of what mouse2 is actually mapped to in-game. The only way to remap the command is to manually edit the profile key map file.
Remapping the dual wielding secondary fire command[citation needed] |
---|
|
Game uses incorrect refresh rate
- The game has a tendency to select the lowest supported refresh rate that is reported by a display, rather than the highest. So for example, if connected to a TV that accepts 24Hz, 25Hz, 50Hz, and 60Hz+ signals, the game will likely output at 24 Hz, limiting the effective framerate to 24 fps, whether or not vsync is enabled.
Set screen refresh rate[8] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | DX10 by default. Use -dx9 parameter to change API. |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit executable can be found under <path-to-game>\Bin64 . |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | GameSpy | Use Crysis Wars Multiplayer Mod[citation needed] to replace the discontinued GameSpy services. |
Anti-cheat | PunkBuster |
Console commands
The console can be opened with ~, but the available commands are limited. This limitation can be bypassed by the con_restricted=0
command or by adding -devmode
to the game's shortcut. A thorough list of console commands can be found here.
Instead of re-entering console commands every time the game starts, the file <path-to-game>\system.cfg
can be created to apply console commands automatically. The commands need to be formatted differently in the file, using an equal sign instead of a space. For example, to change the FOV to 80 you would use cl_fov=80
rather than "cl_fov 80" like in the console.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista | |
Processor (CPU) | 2.8 GHz (XP) 3.2 GHz (Vista) | |
System memory (RAM) | 1.0 GB (XP) 1.5 GB (Vista) | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | 256 MB of VRAM | Nvidia GeForce 8800 GTS/640 |
- Supported Processors: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista) or faster, Intel Core 2.0 GHz (2.2 GHz for Vista) or faster, AMD Athlon 2800+ (3200+ for Vista) or faster.
- Supported chipsets: Nvidia GeForce 6800 GT or greater; ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater. Laptop versions of these chipsets may work but are not supported. Integrated chipsets are not supported. Updates to your video and sound card drivers may be required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (17330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ YouTube - DigitalFoundry - Crysis 10 Years On: Why It's Still Melting The Most Powerful Gaming PCs - last accessed on 2020-02-03
- "So while threading was added in development, and you can see three cores, or almost four, doing something during the game, most of the game logic and especially AI is all on one thread."
- ↑ MyCrysis Forums - Crysis 1 & Warhead activation limit increased! - last accessed on 2018-08-06
- ↑ EA - Crysis Warhead EULA - last accessed on 2018-02-15
- "CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines."
- ↑ Steam - Crysis Warhead - last accessed on 2018-02-15
- "50 machine activation limit"
- ↑ https://tweakguides.pcgamingwiki.com/Crysis_6.html
- ↑ https://www.youtube.com/watch?v=tqhITpAAw5o
- ↑ Crysis Warhead & Crysis Wars Failure To Launch Issues - Page 3 - Steam Users' Forums (retrieved)
- ↑ Verified by User:Keith on 2017-12-04