Difference between revisions of "Dead Island: Definitive Edition"
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|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | Survival horror }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Survival horror }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Zombies }} |
{{Infobox game/row/taxonomy/series | Dead Island }} | {{Infobox game/row/taxonomy/series | Dead Island }} | ||
|steam appid = 383150 | |steam appid = 383150 | ||
Line 28: | Line 28: | ||
|hltb = 2303 | |hltb = 2303 | ||
|igdb = dead-island-definitive-edition | |igdb = dead-island-definitive-edition | ||
+ | |lutris = dead-island-definitive-edition | ||
|strategywiki = | |strategywiki = | ||
|mobygames = dead-island-definitive-edition | |mobygames = dead-island-definitive-edition | ||
|wikipedia = Dead Island: Definitive Edition | |wikipedia = Dead Island: Definitive Edition | ||
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
|official site= http://deadisland.deepsilver.com/ | |official site= http://deadisland.deepsilver.com/ | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = It's an updated version of [[Dead Island]] running on the latest version of [[Engine:Chrome Engine|Chrome Engine]]. Includes all DLCs built-in, updated UI and inventory/combat system from ''[[Dead Island: Riptide]]''.<ref>{{Refurl|url=https://steamcommunity.com/app/383150/discussions/0/358415103477222498/|title=All the (unlisted) changes I've noticed from original Dead Island :: Dead Island: Definitive Edition General Discussions|date=17 May 2023}}</ref> | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 52: | Line 57: | ||
==Essential improvements== | ==Essential improvements== | ||
− | |||
− | |||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Launch game with <code>-nologos</code> [[Glossary:Command line arguments|parameter]]|ref=<ref>{{Refcheck|user=Waschbär|date=2018-07-20}}</ref>}} | {{Fixbox|description=Launch game with <code>-nologos</code> [[Glossary:Command line arguments|parameter]]|ref=<ref>{{Refcheck|user=Waschbär|date=2018-07-20}}</ref>}} | ||
{{Fixbox|description=Delete/rename file|ref=<ref>{{Refcheck|user=Klumb3r|date=2019-03-16}}</ref>|fix= | {{Fixbox|description=Delete/rename file|ref=<ref>{{Refcheck|user=Klumb3r|date=2019-03-16}}</ref>|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\DI\}}. |
# Open {{file|Data0.pak}} with [https://www.7-zip.org 7-Zip]. | # Open {{file|Data0.pak}} with [https://www.7-zip.org 7-Zip]. | ||
− | # Inside {{file|Data0.pak}} navigate to | + | # Inside {{file|Data0.pak}}, navigate to {{folder|data\menu\movies\}}. |
# Delete or rename {{file|intromovies.scr}}. | # Delete or rename {{file|intromovies.scr}}. | ||
}} | }} | ||
+ | |||
+ | ===Fix postprocessing effects, field of view & movement=== | ||
+ | {{Fixbox|description=Use the [https://www.nexusmods.com/deadislandriptide/mods/2 Essential Fix]|ref={{cn|date=2024-05-11}}}} | ||
==Game data== | ==Game data== | ||
Line 69: | Line 75: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|userprofile\Documents}}\DeadIslandDE\out\settings\}} | {{Game data/config|Windows|{{p|userprofile\Documents}}\DeadIslandDE\out\settings\}} | ||
− | {{Game data/config|Linux|}} | + | {{Game data/config|Linux|{{p|game}}/DI/out/Settings/}} |
}} | }} | ||
− | {{XDG| | + | {{XDG|false}} |
===Save game data location=== | ===Save game data location=== | ||
Line 111: | Line 117: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = Nvidia DSR zooms in to the top left corner. To fix, enable | + | |4k ultra hd notes = Nvidia DSR zooms in to the top left corner. To fix, enable '''Disable display scaling on high DPI settings''' on the executable's compatibility settings. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = Default value is 62. | + | |fov notes = Default value is 62.5º, see [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 122: | Line 128: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Double buffered. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = The frame rate is locked | + | |60 fps notes = The frame rate is locked at 30 FPS on the main menu. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = Possible [[#Broken animations at high framerates|broken animations at high framerates]]. | |120 fps notes = Possible [[#Broken animations at high framerates|broken animations at high framerates]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 137: | Line 146: | ||
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | {{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | ||
{{++}} FOV can be increased to 85 before severe recoil problems kick in (as mentioned below). | {{++}} FOV can be increased to 85 before severe recoil problems kick in (as mentioned below). | ||
− | {{--}} FOV above | + | {{--}} FOV above 85º will cause the hip fire recoil problems, along with causing the first aimed shot to always miss. |
− | {{--}} Field of View value is tied to how the game calculates hip fire recoil. Setting FOV too high will cause drastically increased recoil, as indicated by an expanded crosshair.<ref> | + | {{--}} Field of View value is tied to how the game calculates hip fire recoil. Setting FOV too high will cause drastically increased recoil, as indicated by an expanded crosshair.<ref>{{Refurl|url=https://www.youtube.com/watch?time_continue=54&v=VfQleXLATtg|title=Dead Island Definitive Edition: Gun Recoil Bug|date=May 2023}}</ref> |
− | {{Fixbox|description=Edit default_levels.xml|ref=<ref> | + | {{Fixbox|description=Edit default_levels.xml|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=DRIe5nS5bEM|title=How to Change the FOV in Dead Island Definitive Edition (Very easy)|date=May 2023}}</ref>|fix= |
− | # | + | # Open {{file|{{p|game}}\DI\Data0.pak}} with [https://www.7-zip.org 7-Zip]. |
− | + | # Inside {{file|Data0.pak}}, navigate to {{folder|data\skills}} and open {{file|default_levels.xml}}. | |
− | # Inside {{file|Data0.pak}} navigate to | + | # Find <code>CameraDefaultFOV</code> and replace <code>62.5</code> with the desired FOV. |
− | # Find <code>CameraDefaultFOV</code> and replace <code>62.5</code> with | + | # Save. If 7-Zip asks if the user wants to update the file in the archive, click '''Yes'''. |
− | # Save. If 7-Zip asks if | ||
}} | }} | ||
Line 151: | Line 159: | ||
{{Fixbox|description=Use Borderless Gaming|ref=<ref name="Flang">{{Refcheck|user=Flang|date=2018-12-12}}</ref>|fix= | {{Fixbox|description=Use Borderless Gaming|ref=<ref name="Flang">{{Refcheck|user=Flang|date=2018-12-12}}</ref>|fix= | ||
# Install [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] and run it alongside the game. | # Install [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] and run it alongside the game. | ||
− | # In the app, right-click '''Dead Island''' and select '''Add to Favorites by the process binary name''' | + | # In the app, right-click '''Dead Island''' and select '''Add to Favorites by the process binary name'''. |
− | # Under '''Favorites''', right-click '''DeadIslandGame''' and disable '''Auto-Maximize''' | + | # Under '''Favorites''', right-click '''DeadIslandGame''' and disable '''Auto-Maximize'''. |
− | # Turn off '''Fullscreen''' in the game options | + | # Turn off '''Fullscreen''' in the game options. |
}} | }} | ||
Line 161: | Line 169: | ||
{{Fixbox|description=Modify Data0.pak|fix= | {{Fixbox|description=Modify Data0.pak|fix= | ||
− | # Backup {{file|Data0.pak}} in {{ | + | # Backup {{file|Data0.pak}} in {{folder|{{P|game}}\DI\}}. |
# Open {{file|Data0.pak}} with [https://www.7-zip.org 7-Zip]. | # Open {{file|Data0.pak}} with [https://www.7-zip.org 7-Zip]. | ||
− | # Navigate to {{ | + | # Navigate to {{folder|data\scripts}} inside the archive and use 7-Zip's edit function (F4) on {{file|varlist_main.scr}}. |
# This will open Notepad. Find the line <code>VarFloat("f_pp_chromatic_aberration_scale", 1.0)</code> and change the 1.0 to 0.0. | # This will open Notepad. Find the line <code>VarFloat("f_pp_chromatic_aberration_scale", 1.0)</code> and change the 1.0 to 0.0. | ||
# Save the file and close Notepad. | # Save the file and close Notepad. | ||
− | # 7-Zip will prompt | + | # 7-Zip will prompt to update the archive, click OK. |
}} | }} | ||
===Remove crosshair=== | ===Remove crosshair=== | ||
− | {{Fixbox|description=Edit hud.xui|ref=<ref> | + | {{Fixbox|description=Edit hud.xui|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/383150/discussions/0/364043054118498153/#c364043054118698143|title=Im getting sick, need to change FOV :: Dead Island Definitive Edition General Discussions|date=17 May 2023}}</ref>|fix= |
− | # | + | # Open {{file|{{p|game}}\DI\Data0.pak}} with [https://www.7-zip.org 7-Zip]. |
− | + | # Inside {{file|Data0.pak}} navigate to {{folder|data\menu\hud\}} and extract {{file|hud.xui}}. | |
− | # Inside {{file|Data0.pak}} navigate to | ||
# Right-click {{file|hud.xui}}, open Properties, uncheck '''Read-only''', click OK. | # Right-click {{file|hud.xui}}, open Properties, uncheck '''Read-only''', click OK. | ||
# Open {{file|hud.xui}} with a text editor. | # Open {{file|hud.xui}} with a text editor. | ||
− | # Find the line {{code|<Id>HudCrosshair</Id>}} | + | # Find the line {{code|<Id>HudCrosshair</Id>}}. |
− | # Below that, add this on a new line: {{code|<Opacity>0.000000</Opacity>}} | + | # Below that, add this on a new line: {{code|<Opacity>0.000000</Opacity>}}. |
− | # Save the file, and drag and drop it back into | + | # Save the file, and drag and drop it back into {{folder|hud}}. |
}} | }} | ||
Line 197: | Line 204: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 211: | Line 218: | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 231: | Line 238: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 238: | Line 243: | ||
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
− | |simultaneous input notes = Occasionally changes button prompts | + | |simultaneous input notes = Occasionally changes button prompts. |
|steam input api = false | |steam input api = false | ||
|steam input api notes = Official [[Controller:Steam Controller|Steam Controller]] bindings only. | |steam input api notes = Official [[Controller:Steam Controller|Steam Controller]] bindings only. | ||
Line 264: | Line 269: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 331: | Line 338: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by «100 Nome», available to download [https://100nome.blogs.sapo.pt/dead-island-pt-pt-tuga-definitive-34406 here]. | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
Line 377: | Line 392: | ||
===Game won't launch on open source AMD drivers on Linux=== | ===Game won't launch on open source AMD drivers on Linux=== | ||
{{Fixbox|description= Use a specific library for Mesa and override the OpenGL Mesa verison at launch|ref={{cn|date=2022-08-24|reason=}}|fix= | {{Fixbox|description= Use a specific library for Mesa and override the OpenGL Mesa verison at launch|ref={{cn|date=2022-08-24|reason=}}|fix= | ||
− | + | <ol> | |
− | + | <li>Download and unpack the [https://drive.google.com/file/d/1WC9pDLgY-pC8M9c8Pl8ft-6dx1PBfk7m/view library file] into {{folder|{{p|game}}}}.</li> | |
+ | <li>In '''Set Launch Options...''' on Steam add this code at the beginning:</li> | ||
<pre>MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%</pre> | <pre>MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%</pre> | ||
− | + | <li>Launch the game.</li> | |
+ | </ol> | ||
}} | }} | ||
===Broken animations at high framerates=== | ===Broken animations at high framerates=== | ||
− | {{ii}} High | + | {{ii}} High frame rates could potentially cause broken animations.<ref>{{Refurl|url=https://www.youtube.com/watch?v=wgX0wmsfFA8|title=Dead Island 2022 09 13 18 08 08 01~1 - YouTube|date=2022-13-09}}</ref>{{dubious|date=2022-09-14|reason=Video only demonstrates one particular animation being broken repeatedly instead of multiple animations. Does not compare it against capped FPS situation.}} |
− | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the | + | |
− | }} | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the frame rate to 60 FPS]]|ref={{cn|date=2022-09-14|reason=Video from ref suggesting this issue did not demonstrate the fix.}}}} |
==Other information== | ==Other information== | ||
Line 411: | Line 428: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= false |
− | |linux 64-bit executable= | + | |linux 64-bit executable= true |
+ | |linux arm app = false | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 16:21, 11 May 2024
This page is for the Definitive Edition. For the original release, see Dead Island.
Developers | |
---|---|
Techland | |
Publishers | |
Deep Silver | |
Engines | |
Chrome Engine 6 | |
Release dates | |
Windows | May 31, 2016 |
Linux | June 3, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Survival horror |
Art styles | Realistic |
Themes | Zombies |
Series | Dead Island |
Dead Island | |
---|---|
Dead Island | 2011 |
Dead Island: Riptide | 2013 |
Escape Dead Island | 2014 |
Dead Island: Epidemic | 2016 |
Dead Island: Definitive Edition | 2016 |
Dead Island: Riptide Definitive Edition | 2016 |
Dead Island: Retro Revenge | 2016 |
Dead Island 2 | 2023 |
Dead Island: Definitive Edition is a singleplayer and multiplayer first-person action, FPS, shooter and survival horror game in the Dead Island series.
It's an updated version of Dead Island running on the latest version of Chrome Engine. Includes all DLCs built-in, updated UI and inventory/combat system from Dead Island: Riptide.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Bundled with Riptide Definitive Edition and Retro Revenge. | |||
Steam |
- All the DLC released with the previous version is included with the game.
Essential improvements
Skip intro videos
Launch game with -nologos parameter[2]
|
---|
Delete/rename file[3] |
---|
|
Fix postprocessing effects, field of view & movement
Use the Essential Fix[citation needed] |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\DeadIslandDE\out\settings\ |
Linux | <path-to-game>/DI/out/Settings/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\383150\remote\out\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Save files and key bindings. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Nvidia DSR zooms in to the top left corner. To fix, enable Disable display scaling on high DPI settings on the executable's compatibility settings. | ||
Field of view (FOV) | Default value is 62.5º, see Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Double buffered. | ||
60 FPS and 120+ FPS | The frame rate is locked at 30 FPS on the main menu. Possible broken animations at high framerates. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
- FOV can be increased to 85 before severe recoil problems kick in (as mentioned below).
- FOV above 85º will cause the hip fire recoil problems, along with causing the first aimed shot to always miss.
- Field of View value is tied to how the game calculates hip fire recoil. Setting FOV too high will cause drastically increased recoil, as indicated by an expanded crosshair.[4]
Edit default_levels.xml[5] |
---|
|
Borderless fullscreen windowed
Use Borderless Gaming[6] |
---|
|
Remove Chromatic Aberration
- Has to be modded out because the setting in the Options menu doesn't fully disable Chromatic Aberration.
- This new method does not cause any artifacts like the previous method.
Modify Data0.pak |
---|
|
Remove crosshair
Edit hud.xui[7] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can only switch between pre-set layouts. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Occasionally changes button prompts. |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Portuguese | Fan translation by «100 Nome», available to download here. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Use Nucleus Co-op. |
||
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Aim Assist
The PC port of DIDE has aim assist. There is no way to disable this.[8]
Issues fixed
Game won't launch on open source AMD drivers on Linux
Use a specific library for Mesa and override the OpenGL Mesa verison at launch[citation needed] |
---|
MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command% |
Broken animations at high framerates
Limit the frame rate to 60 FPS[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | 4.44.38 |
Input | SDL | 2.0.3.0 |
Cutscenes | Bink Video | 1.995b |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i5-2500 3.3 GHz AMD FX-8320 3.5 GHz |
Intel Core i5-4670K 3.4 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 Ti AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 780 AMD Radeon R9 290 2 GB of VRAM |
Sound (audio device) | DirectX compatible | |
Controller | Windows compatible keyboard and mouse, optional controller | Xbox 360 Controller for Windows |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
- Laptop versions of graphics cards may work, but are not officially supported.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04.03, Mint 17.1 | Ubuntu 15.04, SteamOS brewmaster |
Processor (CPU) | Intel Core i3-4170 AMD Athlon X4 860K |
Intel Core i5-4670K AMD FX-8320 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 1 GB of VRAM | Nvidia GeForce GTX 770 2 GB of VRAM |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
- Laptop versions of graphics cards may work, but are not officially supported.
References
- ↑ All the (unlisted) changes I've noticed from original Dead Island :: Dead Island: Definitive Edition General Discussions - last accessed on 17 May 2023
- ↑ Verified by User:Waschbär on 2018-07-20
- ↑ Verified by User:Klumb3r on 2019-03-16
- ↑ Dead Island Definitive Edition: Gun Recoil Bug - last accessed on May 2023
- ↑ How to Change the FOV in Dead Island Definitive Edition (Very easy) - last accessed on May 2023
- ↑ Verified by User:Flang on 2018-12-12
- ↑ Im getting sick, need to change FOV :: Dead Island Definitive Edition General Discussions - last accessed on 17 May 2023
- ↑ Dead Island - Aim Assist on PC - YouTube - last accessed on
- ↑ Dead Island 2022 09 13 18 08 08 01~1 - YouTube - last accessed on 2022-13-09