User contributions
- 16:01, 3 February 2024 diff hist +1 m Stellar Blade current
- 19:31, 2 February 2024 diff hist +6,918 N Stellar Blade Created page with "{{stub}} {{Infobox game |cover = Stellar blade cover.png |developers = {{Infobox game/row/developer|SHIFT UP Corporation}} |publishers = {{Infobox game/row/publis..."
- 19:28, 2 February 2024 diff hist 0 N File:Stellar blade cover.png current
- 11:36, 16 January 2024 diff hist -445 m Godfall updated information current
- 10:34, 11 January 2024 diff hist +7 m Tom Clancy's The Division added thumbs down
- 10:31, 11 January 2024 diff hist +231 m Tom Clancy's The Division added info about freesync, added info about shader compilation stutters
- 10:17, 11 January 2024 diff hist +41 N The divison 2 redirect current Tag: New redirect
- 10:15, 11 January 2024 diff hist +39 N The divison redirect current Tag: New redirect
- 10:51, 13 June 2023 diff hist -3 Project Lazarus →Audio
- 10:46, 13 June 2023 diff hist +8,980 N Project Lazarus Created page with "{{stub}} {{Infobox game |cover = Project Lazarus cover.jpg |developers = {{Infobox game/row/developer|Terapoly}} |publishers = {{Infobox game/row/publisher|Terapo..."
- 10:45, 13 June 2023 diff hist 0 N File:Project Lazarus cover.jpg current
- 07:51, 27 May 2023 diff hist -390 Engine:Unreal Engine 3 formatting and wording and a new image
- 07:48, 27 May 2023 diff hist 0 N File:Unreal Engine 3 logo.png current
- 12:14, 26 May 2023 diff hist +13 m Engine:Unreal Engine 3 code tag
- 12:09, 26 May 2023 diff hist -497 m Engine:Unreal Engine 3 better workarounds
- 12:07, 26 May 2023 diff hist +5,670 Engine:Unreal Engine 3 Undo revision 1419989 by Lextra2 (talk) Tag: Undo
- 12:06, 26 May 2023 diff hist -5,670 m Engine:Unreal Engine 3 better workarounds Tag: Replaced
- 11:59, 26 May 2023 diff hist +1,335 Engine:Unreal Engine 3 mouse smoothing, mouse sensitivity, motion blur, anisotropic filtering, dynamic shadow resolution
- 11:37, 26 May 2023 diff hist -2,574 m Engine:Unreal Engine 3 formatting and wording.
- 11:16, 26 May 2023 diff hist -64 Engine:Unreal Engine 3 updated to modern standards. ThreadedShaderCompileThreshold is used by developers to build shaders and is only used while "cooking". It has no effect on the final game and therefore I removed it.
- 02:52, 10 November 2022 (diff | hist) . . +93 . . UE4 on User talk:Lextra2
- 11:55, 9 November 2022 diff hist +11 Engine:Unreal Engine 4 →Stuttering
- 11:51, 9 November 2022 diff hist +46 Engine:Unreal Engine 4 →Sharpen
- 11:46, 9 November 2022 diff hist +27 Engine:Unreal Engine 4 →Ghosting from TAA
- 11:36, 9 November 2022 diff hist -3,613 Engine:Unreal Engine 4 part 2
- 10:43, 9 November 2022 diff hist +29 Engine:Unreal Engine 4 →High dynamic range (HDR)
- 10:41, 9 November 2022 diff hist -471 Glossary:High dynamic range (HDR) Just use Special K, seriously
- 10:40, 9 November 2022 diff hist -3 Engine:Unreal Engine 4 →High dynamic range (HDR)
- 10:38, 9 November 2022 diff hist -1,253 Engine:Unreal Engine 4 →High dynamic range (HDR)
- 10:34, 9 November 2022 diff hist -415 Engine:Unreal Engine 4 part 1
- 10:14, 9 November 2022 diff hist -1,283 Engine:Unreal Engine 4 yeah I don't feel like adding a summary, again, for 30+ changes. maybe make sure the server doesn't blow up again?...
- 14:05, 27 September 2022 (diff | hist) . . +376 . . Dead island definitive edition on User talk:Lextra2
- 14:01, 27 September 2022 (diff | hist) . . +1 . . Dead island definitive edition on User talk:Lextra2
- 14:00, 27 September 2022 (diff | hist) . . +734 . . Dead island definitive edition on User talk:Lextra2
- 22:33, 18 September 2022 diff hist +383 Dead Island: Definitive Edition Added back the link to the "essential fix" mod, this time with some description
- 12:28, 16 August 2022 diff hist -350 Scarlet Nexus if you want less fps and a ton of stuttering, feel free to use -dx12
- 15:32, 15 August 2022 diff hist -11 m Engine:Unreal Engine 4 wording
- 20:52, 30 July 2022 diff hist +19 m Scarlet Nexus forgot foliage
- 22:41, 29 July 2022 diff hist -145 m Scarlet Nexus Replaced some placebo settings
- 14:56, 13 July 2022 diff hist -88 Engine:Unreal Engine 4 Clarification on stuttering
- 18:08, 4 July 2022 diff hist -901 Engine:Unreal Engine 4 MUCH faster query
- 17:31, 4 July 2022 diff hist +1,236 Engine:Unreal Engine 4 There is no need to load the list every time this page is accessed. A dedicated link is good enough.
- 17:05, 4 July 2022 diff hist +98 Engine:Unreal Engine 4 Added more settings
- 15:49, 4 July 2022 diff hist -2 m Batman: Arkham Knight ref to note
- 15:48, 4 July 2022 diff hist -2 m F.E.A.R. ref to note
- 14:20, 4 July 2022 diff hist +90 m Batman: Arkham Knight Added exact GB size
- 14:18, 4 July 2022 diff hist +67 F.E.A.R. →System requirements
- 14:16, 4 July 2022 diff hist +85 m F.E.A.R. 2: Project Origin Added exact GB size
- 13:36, 4 July 2022 diff hist +149 Dead Island: Riptide Definitive Edition Added link to "Essential Fix" mod
- 13:35, 4 July 2022 diff hist +143 Dead Island: Definitive Edition Added link to "Essential Fix" mod