Difference between revisions of "The Operative: No One Lives Forever"
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{{Infobox game | {{Infobox game | ||
− | |cover = NOLF. | + | |cover = NOLF 1 (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Monolith Productions}} | {{Infobox game/row/developer|Monolith Productions}} | ||
+ | {{Infobox game/row/developer|Third Law Interactive|GOTY Edition}} | ||
{{Infobox game/row/porter|MumboJumbo|OS X}} | {{Infobox game/row/porter|MumboJumbo|OS X}} | ||
|publishers = | |publishers = | ||
Line 13: | Line 14: | ||
{{Infobox game/row/date|Windows|November 9, 2000}} | {{Infobox game/row/date|Windows|November 9, 2000}} | ||
{{Infobox game/row/date|OS X|November 21, 2002}} | {{Infobox game/row/date|OS X|November 21, 2002}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|the-operative-no-one-lives-forever|91}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Stealth }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Motorcycle, Off-roading }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Cold War, Comedy, Europe, Africa, Space }} | ||
+ | {{Infobox game/row/taxonomy/series | No One Lives Forever }} | ||
+ | |official site= https://web.archive.org/web/20051219082142/http://www.theoperative.com/ | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 10121 | ||
+ | |igdb = the-operative-no-one-lives-forever | ||
+ | |lutris = no-one-lives-forever | ||
+ | |mobygames = 2617 | ||
|strategywiki = | |strategywiki = | ||
− | |||
|wikipedia = The Operative: No One Lives Forever | |wikipedia = The Operative: No One Lives Forever | ||
|winehq = 185 | |winehq = 185 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | ''' | + | {{Introduction |
− | + | |introduction = | |
− | {{ | + | |
+ | |release history = The game was re-released with the '''''Game of the Year Edition''''' in October 2001, featuring an additional mission added at the end of the campaign, new multiplayer maps and skins, and the 1.004 patch streamlined. The same year, the source code was made available alongside a host of official modding tools.<ref>{{Refurl|url=https://github.com/osgcc/no-one-lives-forever|title=No One Lives Forever source code - GitHub|date=2023-07-16}}</ref> | ||
+ | |||
+ | A 2002 PlayStation 2 port included a unique prequel mission which was never ported to the PC. | ||
+ | |||
+ | |current state = The game remains unavailable for purchase due to licensing issues between [[Company:Activision Blizzard|Activision Blizzard]] (as successors of [[Company:Sierra|Sierra Entertainment]]) and [[Company:Warner Bros. Interactive Entertainment|WB Games]] (as current owners of developer [[Company:Monolith Productions|Monolith Productions]]). The game's compatibility with newer systems has worsened over the years, most notably with Intel's integrated GPUs having severe display issues (e.g. water bodies flicker on the outside and display as black when submerged, rendering some missions unplayable), and exceeding 60 FPS introduces various [[#Game runs really fast at unlocked frame rates|issues]] of its own. The community fix known as the [[#NOLF Modernizer|NOLF Modernizer]] resolves most such issues, and is a required installation on modern systems. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://web.archive.org/web/20090615034802/http://www.noonelivesforever.com/ Official website] ([https://web.archive.org/web/20100109013932/http://www.noonelivesforever.com/goty/ Game of the Year Edition]) | {{mm}} [https://web.archive.org/web/20090615034802/http://www.noonelivesforever.com/ Official website] ([https://web.archive.org/web/20100109013932/http://www.noonelivesforever.com/goty/ Game of the Year Edition]) | ||
{{mm}} [https://unityhq.net/ UnityHQ] - A fansite for the series | {{mm}} [https://unityhq.net/ UnityHQ] - A fansite for the series | ||
− | {{mm}} [https:// | + | {{mm}} [https://spawnsite.net Spawnsite.net] - A fansite for the game with updated custom map packs |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc |{{DRM|SafeDisc|v2}} | + | {{Availability/row| Retail | | disc |'''Original release (US and EU):''' {{DRM|SafeDisc|v2}}<br>'''Game of the Year Edition (US and EU):''' Simple disc check<br>'''Game of the Year Edition (Germany):''' {{DRM|SecuROM|4}}| | Windows, OS X }} |
}} | }} | ||
{{ii}} A [https://community.pcgamingwiki.com/files/file/297-no-one-lives-forever-mega-mix-demo/ demo] is available. | {{ii}} A [https://community.pcgamingwiki.com/files/file/297-no-one-lives-forever-mega-mix-demo/ demo] is available. | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} The '''Game of the Year Edition''' comes with its unique version 1.004 and includes new multiplayer maps and a unique singleplayer mission that takes place after the main campaign. The original release can be patched to be compatible with the GOTY release online, and its multiplayer maps were officially released as a download, but the singleplayer mission remains an exclusive. | ||
+ | {{--}} The 2002 PlayStation 2 release contains its own unique mission which was never ported to the PC. | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | + | * Official patch 1.003 is available at [https://community.pcgamingwiki.com/files/file/291-no-one-lives-forever-patch/ pcgamingwiki.com] and at [https://soggi.org/misc/game-patches.htm soggi.org]. | |
− | + | * Official patch 1.004 is available at [https://community.pcgamingwiki.com/files/file/292-no-one-lives-forever-patch pcgamingwiki.com] and at [https://soggi.org/misc/game-patches.htm soggi.org]. | |
+ | * The GOTY edition is already patched. | ||
+ | * Official Map Pack #1, Map Pack #2 and GOTY Multiplayer Maps are available at [https://soggi.org/misc/game-patches.htm soggi.org]. | ||
− | ===[https://haekb.itch.io/nolf-modernizer NOLF | + | ===[https://haekb.itch.io/nolf-modernizer NOLF Modernizer]=== |
− | {{++}} Fixes | + | {{++}} Fixes some long standing bugs and updates some more outdated features of the game. |
+ | {{ii}} For multilingual version, see [https://www.moddb.com/games/no-one-lives-forever/downloads/no-one-lives-forever-nolf-pack-multilingual-gui-widescreen-modernizer here]. | ||
+ | {{ii}} Multilingual version may be required even while running the game with the NOLF Modernizer fan patch in English, especially on installations of Windows with additional keyboards or language packs installed. | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Delete/rename Movies folder|ref={{ | + | {{Fixbox|description=Delete/rename Movies folder|ref=<ref>{{Refcheck|user=Mrhorizons|date=2023-06-27|comment=}}</ref>|fix= |
# Go to the installation folder. | # Go to the installation folder. | ||
− | # Delete or rename | + | # Delete or rename {{folder|Movies}}. |
}} | }} | ||
===Skip launcher, intro videos and CD-check=== | ===Skip launcher, intro videos and CD-check=== | ||
{{Fixbox|description=Use a custom shortcut|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Use a custom shortcut|ref={{cn|date=July 2016}}|fix= | ||
− | # Create a shortcut to | + | # Create a shortcut to {{file|{{p|game}}\lithtech.exe}}. |
# In shortcut properties add these command line parameters: | # In shortcut properties add these command line parameters: | ||
<code>-rez NOLF.rez -rez NOLF2.rez -rez nolfu003.rez -rez NOLFCRES003.rez -rez NOLFGOTY.rez +DisableMovies 1</code> | <code>-rez NOLF.rez -rez NOLF2.rez -rez nolfu003.rez -rez NOLFCRES003.rez -rez NOLFGOTY.rez +DisableMovies 1</code> | ||
+ | |||
+ | {{ii}} If using NOLF Modernizer, it will be ignored by the new shortcut. To prevent this, also add the command line parameter: <code>-rez custom\MODERNIZER.rez</code> | ||
}} | }} | ||
Line 72: | Line 105: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|No One Lives Forever - video settings.png|Video settings.}} | {{Image|No One Lives Forever - video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/operative-no-one-lives-forever/en | |wsgf link = https://www.wsgf.org/dr/operative-no-one-lives-forever/en | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
Line 87: | Line 120: | ||
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. Menus, text, HUD and UI don't scale well. Use [[dgVoodoo 2]] to scale them. |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = | + | |windowed notes = Use <code>+windowed 1</code> in the command line options. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Use [[#NOLF Modernizer|NOLF Modernizer]]. |
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
Line 103: | Line 139: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Exceeding 60 FPS | + | |120 fps notes = Exceeding 60 FPS introduces various [[#Game runs really fast at unlocked frame rates|issues]]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
Line 114: | Line 150: | ||
{{Fixbox|description=Proper widescreen fixes|ref={{cn}}|fix= | {{Fixbox|description=Proper widescreen fixes|ref={{cn}}|fix= | ||
− | # Install [ | + | # Install [[#NOLF Modernizer|NOLF Modernizer]] for {{term|Hor+}} screen change. |
− | # | + | # Open {{file|autoexec.cfg}} in the game folder. |
− | |||
# Add or modify <code>"UIScale" "1.0"</code> to increase size of some UI elements. | # Add or modify <code>"UIScale" "1.0"</code> to increase size of some UI elements. | ||
− | |||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | |||
− | |||
{{Fixbox|description=Use a command-line parameter|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Use a command-line parameter|ref={{cn|date=July 2016}}|fix= | ||
− | # Start | + | # Start {{file|NOLF.exe}} and click on '''Advanced'''. |
− | # In '''Command-Line''' field type in: <code>+FovX "value"</code> to set the horizontal FOV to another value. | + | # In '''Command-Line''' field, type in: <code>+FovX "value"</code> to set the horizontal FOV to another value. Vertical FOV might have to be set with <code>+FovY "value"</code> as well. Use https://dinex86.github.io/FOV-Calculator/ to find the correct ratios. |
− | # Make sure '''Always specify these command line parameters''' is | + | # Make sure '''Always specify these command line parameters''' is enabled. |
− | |||
− | |||
− | + | '''Notes''' | |
− | + | {{ii}} If using NOLF Modernizer, the scope overlay does not fill the entire active screen area for bigger than default value. | |
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ==Input | + | ==Input== |
{{--}} Lacks an option to toggle crouch mode.<ref>[http://www.mobygames.com/game/windows/operative-no-one-lives-forever/reviews/reviewerId,5205/ The Operative: No One Lives Forever (2000) Windows review - MobyGames]</ref> | {{--}} Lacks an option to toggle crouch mode.<ref>[http://www.mobygames.com/game/windows/operative-no-one-lives-forever/reviews/reviewerId,5205/ The Operative: No One Lives Forever (2000) Windows review - MobyGames]</ref> | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = See [[#Remapping|Remapping]]. | |key remap notes = See [[#Remapping|Remapping]]. | ||
Line 152: | Line 178: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 160: | Line 186: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 190: | Line 216: | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 209: | Line 235: | ||
{{Fixbox|description=Custom remapping|ref={{cn|date=September 2016}}|fix= | {{Fixbox|description=Custom remapping|ref={{cn|date=September 2016}}|fix= | ||
− | |||
'''Keyboard''' | '''Keyboard''' | ||
− | + | <ol> | |
− | + | <li>Open {{file|{{p|game}}\autoexec.cfg}} with a text editor.</li> | |
− | + | <li>Locate section starting with line <code>enabledevice "##keyboard"</code>.</li> | |
− | + | <li>In this section keyboard keys are represented as a number: <code>##xx</code>, change them for the desired binds. For references which number is which key, see table under this fixbox.</li> | |
− | + | <li>Check for duplicities, multiple actions on one key can cause problems.</li> | |
+ | </ol> | ||
'''Mouse''' | '''Mouse''' | ||
− | + | <ol> | |
− | + | <li>Launch the game, navigate to the controls menu and assign any action to any mouse button. Mark the name of mouse button.</li> | |
− | + | <li>Open {{file|{{p|game}}\autoexec.cfg}} with a text editor.</li> | |
− | <pre>rangebind "##mouse" "Button 0" 0.000000 0.000000 "Fire" | + | <li>Locate section <code>enabledevice "##mouse"</code> and insert these lines:</li> |
+ | <pre> | ||
+ | rangebind "##mouse" "Button 0" 0.000000 0.000000 "Fire" | ||
rangebind "##mouse" "Button 1" 0.000000 0.000000 "Activate" | rangebind "##mouse" "Button 1" 0.000000 0.000000 "Activate" | ||
− | rangebind "##mouse" "Button 2" 0.000000 0.000000 "Reload" </pre> | + | rangebind "##mouse" "Button 2" 0.000000 0.000000 "Reload" |
− | + | </pre> | |
− | Alternatively, use these lines: | + | <li>Change <code>Button x</code> to the button name that was marked in step 1.</li> |
− | <pre>rangebind "##mouse" "##3" 0.000000 0.000000 "Fire" | + | <li>Alternatively, use these lines:</li> |
+ | <pre> | ||
+ | rangebind "##mouse" "##3" 0.000000 0.000000 "Fire" | ||
rangebind "##mouse" "##4" 0.000000 0.000000 "Activate" | rangebind "##mouse" "##4" 0.000000 0.000000 "Activate" | ||
− | rangebind "##mouse" "##5" 0.000000 0.000000 "Reload" </pre> | + | rangebind "##mouse" "##5" 0.000000 0.000000 "Reload" |
+ | </pre> | ||
+ | </ol> | ||
}} | }} | ||
Line 234: | Line 266: | ||
If you defined another layout (e.g. [https://commons.wikimedia.org/wiki/File:Clavier-Azerty.svg French AZERTY] layout), you should perform the transposition yourself.<br/> | If you defined another layout (e.g. [https://commons.wikimedia.org/wiki/File:Clavier-Azerty.svg French AZERTY] layout), you should perform the transposition yourself.<br/> | ||
<small>For example, to bind the 'A' key using the AZERTY keyboard layout, you should use the number <code>##16</code> (the 'Q' key in table below).</small> | <small>For example, to bind the 'A' key using the AZERTY keyboard layout, you should use the number <code>##16</code> (the 'Q' key in table below).</small> | ||
− | |||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
|- | |- | ||
Line 299: | Line 330: | ||
|} | |} | ||
− | ==Audio | + | ==Audio== |
{{Image|No One Lives Forever - audio settings.png|Audio settings.}} | {{Image|No One Lives Forever - audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music and sound effects. | |separate volume notes = Music and sound effects. | ||
Line 312: | Line 343: | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
− | |eax support notes = A3D 1.0, A3D 2.0, EAX 1, EAX 2 | + | |eax support notes = A3D 1.0, A3D 2.0, EAX 1, EAX 2. |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
+ | |||
+ | {{ii}} EAX / A3D support information: Even if the libraries for A3D and EAX v1 and 2 are indeed included in the game root, when checking sound logs, there are no 3D sound calls, and the game's settings don't provide any options to enable 3D sound, so their inclusion as libraries is seemingly only for convenience, being a part of the Miles Sound System libraries. | ||
{{L10n|content= | {{L10n|content= | ||
Line 323: | Line 358: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Fan translation, [http://mrazikovycestiny.cz/preklady/doc_download/72-no-one-lives-forever link #1] or [https://github.com/hornster02/No_One_Lives_Forever-2000-CZ link #2]. | ||
|fan = | |fan = | ||
}} | }} | ||
Line 338: | Line 381: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Blood and death cries censored, "MoreBloodOption" cheat useless | + | |notes = Blood and death cries censored, "MoreBloodOption" cheat useless. |
|fan = | |fan = | ||
}} | }} | ||
Line 350: | Line 393: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
|interface = true | |interface = true | ||
|audio = unknown | |audio = unknown | ||
Line 356: | Line 399: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://grajpopolsku.pl/forum/download/file.php?id=4057 download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
|interface = hackable | |interface = hackable | ||
− | |audio = | + | |audio = false |
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = [ | + | |notes = Fan translation, [https://drive.google.com/file/d/1G_17N_CZSQnqhGMpt0ZGKnzbCac178HJ/view?usp=drive_link download] (From ''Clan Dlan'' archives). |
|fan = true | |fan = true | ||
}} | }} | ||
Line 375: | Line 426: | ||
|lan play = true | |lan play = true | ||
|lan play players = 16 | |lan play players = 16 | ||
− | |lan play modes = | + | |lan play modes = Versus |
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = hackable |
|online play players = 16 | |online play players = 16 | ||
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = | + | |online play notes = The official [[GameSpy]] service has been shut down; see [[#NOLF Modernizer|NOLF Modernizer]]. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 405: | Line 456: | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===Installing the game on a 64- | + | ===Installing the game on a 64-bit OS=== |
− | The regular version of the game ( | + | {{ii}} The regular version of the game (not the GOTY edition, which is an improved setup and prepatched to 1.4) uses a 16-bit setup executable which will not work on 64-bit operating systems. |
+ | |||
{{Fixbox|description=Instructions|ref=<ref>Tested by [[User:Nessy|Nessy]]</ref>|fix= | {{Fixbox|description=Instructions|ref=<ref>Tested by [[User:Nessy|Nessy]]</ref>|fix= | ||
− | # Use a custom 64- | + | # Use a custom 64-bit compatible installer. One that only works for the English version of the game can be found [https://www.play-old-pc-games.com/2012/05/23/no-one-lives-forever/ here]. |
− | # Patch 1.3 is also a 16- | + | # Patch 1.3 is also a 16-bit .exe so it requires a similar workaround. A 64-bit installer for patch 1.3 can also be found there. Patch 1.4 works natively on 64-bit operating systems. |
− | Patch 1.4 works natively on 64- | ||
− | Alternatively | + | '''Notes''' |
+ | {{ii}} Alternatively, install and patch the game on a real or emulated 32-bit operating system, and copy the files over to the 64-bit machine (the game's executables are not 16-bit). | ||
}} | }} | ||
+ | |||
+ | ===Game Crashes After Logos=== | ||
+ | {{ii}} On some systems even after modernizer and other patches are applied, the game may crash to desktop after displaying the company logos. | ||
+ | {{ii}} The crash is typically in {{file|ucrtbase.dll}} and may occur with integrated Intel GPU chipsets. | ||
+ | |||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref>Tested by [[User:Skolia|Skolia]]</ref>}} | ||
===Game runs really fast at unlocked frame rates=== | ===Game runs really fast at unlocked frame rates=== | ||
− | {{ | + | {{--}} Exceeding 60 FPS causes slower animations and faster than normal environmental sounds.<ref>{{Refurl|url=https://github.com/haekb/nolf1-modernizer/pull/13|title=High fps by haekb · Pull Request #13 · haekb/nolf1-modernizer|date=9 June 2023}}</ref> |
− | {{Fixbox|description=Use [[#NOLF | + | {{Fixbox|description=Use [[#NOLF Modernizer|NOLF Modernizer]] to cap the frame rate at 60 FPS|ref=<ref name="Keith">{{Refcheck|user=Keith|date=2019-09-18}}</ref>}} |
− | }} | + | |
+ | {{Fixbox|description=Set monitor on 60 Hz|ref=<ref name="Diegoelcapo1231">{{Refcheck|user=Diegoelcapo1231|date=2020-07-27}}</ref>}} | ||
+ | |||
+ | ===Game's resolution has 2048 pixel limit=== | ||
+ | {{Fixbox|description=Use [[#NOLF Modernizer|NOLF Modernizer]]|ref=<ref name="Keith"/>}} | ||
===Mouse input is erratic or unresponsive=== | ===Mouse input is erratic or unresponsive=== | ||
− | {{Fixbox|description=Use [[#NOLF | + | {{Fixbox|description=Use [[#NOLF Modernizer|NOLF Modernizer]]|ref=<ref name="Keith"/>}} |
+ | |||
+ | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/2528-no-one-lives-forever-mouse-input-fix-dinputdll/ NOLF Mouse Input Fix]|ref=<ref>{{Refcheck|user=Demon272481|date=2022-11-11}}</ref>|fix= | ||
+ | # Download the modified dinput.dll file and place it in {{folder|{{p|game}}}}. | ||
}} | }} | ||
Line 428: | Line 493: | ||
{{ii}} Occurs when picking items up, looking down scope, or switching weapons. | {{ii}} Occurs when picking items up, looking down scope, or switching weapons. | ||
− | {{Fixbox|description=Use [[#NOLF | + | {{Fixbox|description=Use [[#NOLF Modernizer|NOLF Modernizer]]|ref=<ref name="Keith"/>|fix= |
}} | }} | ||
===Black screen when underwater=== | ===Black screen when underwater=== | ||
− | {{ii}} This is due to Intel's onboard graphics not liking Direct3D/DirectX7. | + | {{ii}} This is due to Intel's onboard graphics not liking Direct3D/DirectX7. This also fixes missing screen effects. |
− | {{Fixbox|description=Use | + | {{Fixbox|description=Use NOLF Modernizer|ref=<ref name="modernizer">[https://haekb.itch.io/nolf-modernizer nolf-modernizer-readme.txt]</ref>|fix= |
− | # Install [[#NOLF | + | # Install [[#NOLF Modernizer|NOLF Modernizer]]. |
# Start the game. | # Start the game. | ||
# Enable '''Intel HD Graphics Fix''' in Display options. | # Enable '''Intel HD Graphics Fix''' in Display options. | ||
+ | }} | ||
− | + | {{Fixbox|description=Force the game to use a dedicated graphics card|ref=<ref name="modernizer"/>|fix= | |
− | {{ | ||
}} | }} | ||
− | |||
− | |||
===Graphics are glitched and game is practically unplayable=== | ===Graphics are glitched and game is practically unplayable=== | ||
− | {{Fixbox|description=Install the game on | + | {{Fixbox|description=Install the game on the primary drive|ref={{cn|date=September 2016}}}} |
===Dynamic lighting (flashlights) causes reduction in frame rate=== | ===Dynamic lighting (flashlights) causes reduction in frame rate=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Use dgVoodoo 2.82.3 or newer|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-02-06|comment=Recent versions of dgVoodoo 2 have fixed the long standing performance issues with dynamic lighting on pre-LithTech Jupiter games, which previous dgVoodoo versions suffered from.}}</ref>|fix= |
}} | }} | ||
Line 457: | Line 520: | ||
{{Fixbox|description=Disable G-Sync for the game|ref={{cn}}|fix= | {{Fixbox|description=Disable G-Sync for the game|ref={{cn}}|fix= | ||
# Launch the Nvidia Control Panel. | # Launch the Nvidia Control Panel. | ||
− | # Add | + | # Add {{file|lithtech.exe}} under Manage 3D settings -> Program Settings. |
# Set Monitor Technology to Fixed Refresh. | # Set Monitor Technology to Fixed Refresh. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 470: | Line 527: | ||
{{ii}} Occurs when using Intel integrated graphics. | {{ii}} Occurs when using Intel integrated graphics. | ||
− | {{Fixbox|description=Force the game to use | + | {{Fixbox|description=Force the game to use a dedicated graphics card|ref=<ref name="modernizer"/> |
}} | }} | ||
− | {{Fixbox|description=Optimize Surfaces is missing from | + | {{Fixbox|description=Optimize Surfaces is missing from autoexec.cfg|fix= |
− | # Open | + | # Open {{file|autoexec.cfg}} with a text editor. |
# Add <code>"optimizesurfaces" "1"</code> at the top of the file and save. | # Add <code>"optimizesurfaces" "1"</code> at the top of the file and save. | ||
}} | }} | ||
===Low frame rate on Windows 8 and higher=== | ===Low frame rate on Windows 8 and higher=== | ||
− | {{Fixbox|description=Download [ | + | {{Fixbox|description=Use dgVoodoo 2|ref={{cn}}|fix= |
+ | # Download [[dgVoodoo 2]]. | ||
+ | # Copy {{file|dgVoodooCpl.exe}}, as well as {{file|D3D8.dll}}, {{file|D3DImm.dll}} and {{file|DDraw.dll}} from the {{file|MS\x86\|folder}} folder to {{folder|{{p|game}}}}. | ||
+ | }} | ||
− | {{Fixbox|description=(Windows 8 and 8.1 only) Download [https://community.pcgamingwiki.com/files/file/579-windows-881-ddraw-fps-fix/ ddraw.dll] and put it in {{p|game}}|ref=<ref name="Win8DDrawFix">[https://web.archive.org/web/20170418171908/http://www.blitzbasic.com/Community/posts.php?topic=99477#1281001 Windows 8 strange things and 3d faster in window] (retrieved)</ref>}} | + | {{Fixbox|description=(Windows 8 and 8.1 only) Download [https://community.pcgamingwiki.com/files/file/579-windows-881-ddraw-fps-fix/ ddraw.dll] and put it in {{folder|{{p|game}}}}|ref=<ref name="Win8DDrawFix">[https://web.archive.org/web/20170418171908/http://www.blitzbasic.com/Community/posts.php?topic=99477#1281001 Windows 8 strange things and 3d faster in window] (retrieved)</ref>}} |
{{Fixbox|description=(Windows 8 - 10) Use the Microsoft Application Compatibility Toolkit|ref=<ref name="Win8DDrawFix" />|fix= | {{Fixbox|description=(Windows 8 - 10) Use the Microsoft Application Compatibility Toolkit|ref=<ref name="Win8DDrawFix" />|fix= | ||
# Download the [http://go.microsoft.com/fwlink/p/?LinkId=526740 Microsoft ADK] and install the Application Compatibility Toolkit. | # Download the [http://go.microsoft.com/fwlink/p/?LinkId=526740 Microsoft ADK] and install the Application Compatibility Toolkit. | ||
− | # Run the Compatibility Administrator (32-bit) | + | # Run the Compatibility Administrator (32-bit). |
− | # Select "New Database(1)" and press the Fix button | + | # Select "New Database(1)" and press the Fix button. |
− | # Enter a name for the fix and point the program file to | + | # Enter a name for the fix and point the program file to {{file|lithtech.exe}} in the No One Lives Forever folder. |
− | # Press Next twice | + | # Press Next twice. |
− | # Select under "Compatibility Fixes" the fix <code>DXPrimaryEmulation</code> | + | # Select under "Compatibility Fixes" the fix <code>DXPrimaryEmulation</code>. |
− | # Press the Parameters button | + | # Press the Parameters button. |
# Enter <code>-DisableMaxWindowedMode</code> into "Command line" and press OK. | # Enter <code>-DisableMaxWindowedMode</code> into "Command line" and press OK. | ||
# Press Next and Finish. | # Press Next and Finish. | ||
− | # Save, name the database and select a save location | + | # Save, name the database and select a save location. |
− | # Right click the database and select Install | + | # Right click the database and select Install. |
}} | }} | ||
+ | |||
{{Fixbox|description=See [[#Windowed|Windowed]]|ref={{cn|date=September 2016}}}} | {{Fixbox|description=See [[#Windowed|Windowed]]|ref={{cn|date=September 2016}}}} | ||
+ | |||
+ | ===Game doesn't load in Windows 11=== | ||
+ | {{Fixbox|description=Enable compatibility mode for Windows XP (Service Pack 2) on {{file|NOLF.exe}} |ref=<ref>Tested by [[User:sergiotecnico|sergiotecnico]]</ref>}} | ||
+ | |||
+ | ==="ERROR in CInterfaceMgr::Init(): Could not initialize InterfaceResMgr!" dialog box after launching with NOLF Modernizer fan patch installed=== | ||
+ | {{Fixbox|description=Use the [https://www.moddb.com/games/no-one-lives-forever/downloads/no-one-lives-forever-nolf-pack-multilingual-gui-widescreen-modernizer Nolf_MultilingualGUI patch]|ref=<ref>https://itch.io/post/4097842</ref>|fix= | ||
+ | # Run {{file|Nolf_MultilingualGUI.exe}}, and select the desired GUI language. | ||
+ | # Install the NOLF Modernizer fan patch as normal (copy all files from the .7z to the game's install directory). | ||
+ | # Set {{file|NOLF.exe}} to run as Administrator under the compatibility mode settings. | ||
+ | # Run {{file|NOLF.exe}}, then enable the Modernizer patch by clicking Advanced > Customize, selecting MODERNIZER.REZ, clicking "Add >" to move it to the right size, clicking "Always load these rez files", and clicking "OK". | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} A PCGamingWiki mirror of the patch file is located [https://community.pcgamingwiki.com/files/file/2709-nolf_multilingualgui/ here]. | ||
+ | }} | ||
==Other information== | ==Other information== | ||
Line 500: | Line 575: | ||
{{API | {{API | ||
|direct3d versions = 7 | |direct3d versions = 7 | ||
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-05|comment=According to System Informer, the game loads d3dim700.dll. dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 517: | Line 592: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = true | |mac os x powerpc app = true | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = false |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = false |
+ | |macos arm app = false | ||
|macos app notes = | |macos app notes = | ||
|linuk powerpc app = unknown | |linuk powerpc app = unknown | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 538: | Line 616: | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = DirectInput |
− | |input notes = | + | |input notes = The Modernizer mod updates the game to SDL2. |
|cutscenes = Bink Video | |cutscenes = Bink Video | ||
|cutscenes notes = | |cutscenes notes = | ||
Line 551: | Line 629: | ||
* [https://community.pcgamingwiki.com/files/file/295-no-one-lives-forever-goty-map-pack/ GOTY Map Pack] - Game of the Year edition extra maps. | * [https://community.pcgamingwiki.com/files/file/295-no-one-lives-forever-goty-map-pack/ GOTY Map Pack] - Game of the Year edition extra maps. | ||
* [https://community.pcgamingwiki.com/files/file/296-no-one-lives-forever-super-map-pack/ MP Super Map Pack] - Fan made collection of all the non-laggy/buggy multiplayer maps available. | * [https://community.pcgamingwiki.com/files/file/296-no-one-lives-forever-super-map-pack/ MP Super Map Pack] - Fan made collection of all the non-laggy/buggy multiplayer maps available. | ||
+ | * [https://spawnsite.net/index.php?foresporsel=nolf1mp Nolf_CustomMappack01_2021] - Nolf1 Custom map pack | ||
+ | |||
+ | ===[https://www.moddb.com/mods/no-one-lives-forever-esrgan-upscale-pack NOLF ESRGAN Upscale Pack]=== | ||
+ | {{ii}} Upscales game textures using ESRGAN AI neural network 2x or 4x times | ||
+ | {{ii}} Supports both vanilla game, GOTY and Modernizer patch | ||
==System requirements== | ==System requirements== | ||
Line 556: | Line 639: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95, 98 | + | |minOS = 95, 98, ME, 2000 |
|minCPU = Intel Pentium II 300 MHz | |minCPU = Intel Pentium II 300 MHz | ||
|minRAM = 64 MB | |minRAM = 64 MB | ||
Line 563: | Line 646: | ||
|minGPU = | |minGPU = | ||
|minDX = 7 | |minDX = 7 | ||
+ | |minaudio = 16-bit DirectX compatible | ||
+ | |minother = 4X CD-ROM<br>56K modem for online multiplayer | ||
|recCPU = Intel Pentium III 500 MHz | |recCPU = Intel Pentium III 500 MHz | ||
Line 573: | Line 658: | ||
|minOS = 10.1.4 | |minOS = 10.1.4 | ||
|minCPU = PowerPC 7xx | |minCPU = PowerPC 7xx | ||
− | |minCPU2 = PowerPC G3 | + | |minCPU2 = PowerPC G3 350 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
|minHD = 1 GB | |minHD = 1 GB |
Revision as of 13:01, 18 April 2024
Developers | |
---|---|
Monolith Productions | |
GOTY Edition | Third Law Interactive |
macOS (OS X) | MumboJumbo |
Publishers | |
Fox Interactive | |
Sierra Entertainment | |
OS X | MacPlay |
Engines | |
LithTech 2.2 | |
Release dates | |
Windows | November 9, 2000 |
macOS (OS X) | November 21, 2002 |
Reception | |
Metacritic | 91 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Stealth |
Vehicles | Motorcycle, Off-roading |
Art styles | Realistic |
Themes | Cold War, Comedy, Europe, Africa, Space |
Series | No One Lives Forever |
No One Lives Forever | |
---|---|
The Operative: No One Lives Forever | 2000 |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | 2002 |
Contract J.A.C.K. | 2003 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
The Operative: No One Lives Forever is a singleplayer and multiplayer first-person action, FPS, shooter and stealth game in the No One Lives Forever series.
The game was re-released with the Game of the Year Edition in October 2001, featuring an additional mission added at the end of the campaign, new multiplayer maps and skins, and the 1.004 patch streamlined. The same year, the source code was made available alongside a host of official modding tools.[1]
A 2002 PlayStation 2 port included a unique prequel mission which was never ported to the PC.
The game remains unavailable for purchase due to licensing issues between Activision Blizzard (as successors of Sierra Entertainment) and WB Games (as current owners of developer Monolith Productions). The game's compatibility with newer systems has worsened over the years, most notably with Intel's integrated GPUs having severe display issues (e.g. water bodies flicker on the outside and display as black when submerged, rendering some missions unplayable), and exceeding 60 FPS introduces various issues of its own. The community fix known as the NOLF Modernizer resolves most such issues, and is a required installation on modern systems.
General information
- Official website (Game of the Year Edition)
- UnityHQ - A fansite for the series
- Spawnsite.net - A fansite for the game with updated custom map packs
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Original release (US and EU): SafeDisc v2 DRM[Note 1] Game of the Year Edition (US and EU): Simple disc check Game of the Year Edition (Germany): SecuROM 4 DRM |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A demo is available.
Version differences
- The Game of the Year Edition comes with its unique version 1.004 and includes new multiplayer maps and a unique singleplayer mission that takes place after the main campaign. The original release can be patched to be compatible with the GOTY release online, and its multiplayer maps were officially released as a download, but the singleplayer mission remains an exclusive.
- The 2002 PlayStation 2 release contains its own unique mission which was never ported to the PC.
Essential improvements
Patches
- Official patch 1.003 is available at pcgamingwiki.com and at soggi.org.
- Official patch 1.004 is available at pcgamingwiki.com and at soggi.org.
- The GOTY edition is already patched.
- Official Map Pack #1, Map Pack #2 and GOTY Multiplayer Maps are available at soggi.org.
NOLF Modernizer
- Fixes some long standing bugs and updates some more outdated features of the game.
- For multilingual version, see here.
- Multilingual version may be required even while running the game with the NOLF Modernizer fan patch in English, especially on installations of Windows with additional keyboards or language packs installed.
Skip intro videos
Delete/rename Movies folder[4] |
---|
|
Skip launcher, intro videos and CD-check
Use a custom shortcut[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 2] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 2] |
macOS (OS X) |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. Menus, text, HUD and UI don't scale well. Use dgVoodoo 2 to scale them. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Use +windowed 1 in the command line options. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use NOLF Modernizer. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Exceeding 60 FPS introduces various issues. | ||
High dynamic range display (HDR) |
Widescreen resolution
- Natively the game stretches on widescreen while the menu and interface are pixel-based.
Proper widescreen fixes[citation needed] |
---|
|
Field of view (FOV)
Use a command-line parameter[citation needed] |
---|
Notes
|
Input
- Lacks an option to toggle crouch mode.[5]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | Doesn't use acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Doesn't work well with Xbox 360 Controller. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
- There is an issue with saving custom keyboard binds on localized Windows version (or on localized keyboard layouts). Manual keys mapping is required.
- Mouse buttons and scrolling wheel is not assigned to any action.
Custom remapping[citation needed] |
---|
Keyboard
Mouse
rangebind "##mouse" "Button 0" 0.000000 0.000000 "Fire" rangebind "##mouse" "Button 1" 0.000000 0.000000 "Activate" rangebind "##mouse" "Button 2" 0.000000 0.000000 "Reload" rangebind "##mouse" "##3" 0.000000 0.000000 "Fire" rangebind "##mouse" "##4" 0.000000 0.000000 "Activate" rangebind "##mouse" "##5" 0.000000 0.000000 "Reload" |
Note: These numbers are for US keyboard layout (QWERTY layout).
If you defined another layout (e.g. French AZERTY layout), you should perform the transposition yourself.
For example, to bind the 'A' key using the AZERTY keyboard layout, you should use the number ##16
(the 'Q' key in table below).
Key | ## | Key | ## | Key | ## | ||
---|---|---|---|---|---|---|---|
A | 30 | Caps Lock | 58 | [ | 26 | ||
B | 48 | Backspace | 14 | ] | 27 | ||
C | 46 | TAB | 15 | ; | 39 | ||
D | 32 | left SHIFT | 42 | '' | 40 | ||
E | 18 | right SHIFT | 54 | , | 51 | ||
F | 33 | ENTER | 28 | . | 52 | ||
G | 34 | left CTRL | 29 | / | 53 | ||
H | 35 | right CTRL | 59 | ~ | 1 | ||
I | 23 | left ALT | 56 | - | 12 | ||
J | 36 | right ALT | 58 | = | 13 | ||
K | 37 | SPACE | 57 | ||||
L | 38 | 1 | 2 | ||||
M | 50 | F1 | 59 | 2 | 3 | ||
N | 49 | F2 | 60 | 3 | 4 | ||
O | 24 | F3 | 61 | 4 | 5 | ||
P | 25 | F4 | 62 | 5 | 6 | ||
Q | 16 | F5 | 63 | 6 | 7 | ||
R | 19 | F6 | 64 | 7 | 8 | ||
S | 31 | F7 | 65 | 8 | 9 | ||
T | 20 | F8 | 66 | 9 | 10 | ||
U | 22 | F9 | 67 | 0 | 11 | ||
V | 47 | F10 | 68 | ||||
W | 17 | F11 | 69 | ||||
X | 45 | F12 | 70 | ||||
Y | 44 | ||||||
Z | 21 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound effects. | |
Surround sound | ||
Subtitles | Option is located under Game settings. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
- EAX / A3D support information: Even if the libraries for A3D and EAX v1 and 2 are indeed included in the game root, when checking sound logs, there are no 3D sound calls, and the game's settings don't provide any options to enable 3D sound, so their inclusion as libraries is seemingly only for convenience, being a part of the Miles Sound System libraries.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation, link #1 or link #2. | |||
French | ||||
German | Blood and death cries censored, "MoreBloodOption" cheat useless. | |||
Italian | Fan translation, download. | |||
Japanese | ||||
Polish | Fan translation, download. | |||
Spanish | Fan translation, download (From Clan Dlan archives). |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Versus |
||
Online play | 16 | Versus The official GameSpy service has been shut down; see NOLF Modernizer. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 7000-10000 |
UDP | 27888 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Installing the game on a 64-bit OS
- The regular version of the game (not the GOTY edition, which is an improved setup and prepatched to 1.4) uses a 16-bit setup executable which will not work on 64-bit operating systems.
Instructions[6] |
---|
Notes
|
Game Crashes After Logos
- On some systems even after modernizer and other patches are applied, the game may crash to desktop after displaying the company logos.
- The crash is typically in
ucrtbase.dll
and may occur with integrated Intel GPU chipsets.
Use dgVoodoo 2[7] |
---|
Game runs really fast at unlocked frame rates
- Exceeding 60 FPS causes slower animations and faster than normal environmental sounds.[8]
Use NOLF Modernizer to cap the frame rate at 60 FPS[9] |
---|
Set monitor on 60 Hz[10] |
---|
Game's resolution has 2048 pixel limit
Use NOLF Modernizer[9] |
---|
Mouse input is erratic or unresponsive
Use NOLF Modernizer[9] |
---|
Use NOLF Mouse Input Fix[11] |
---|
|
Slowdown with some UI elements
- Occurs when picking items up, looking down scope, or switching weapons.
Use NOLF Modernizer[9] |
---|
Black screen when underwater
- This is due to Intel's onboard graphics not liking Direct3D/DirectX7. This also fixes missing screen effects.
Use NOLF Modernizer[12] |
---|
|
Force the game to use a dedicated graphics card[12] |
---|
Graphics are glitched and game is practically unplayable
Install the game on the primary drive[citation needed] |
---|
Dynamic lighting (flashlights) causes reduction in frame rate
Use dgVoodoo 2.82.3 or newer[13] |
---|
Game crashes with Nvidia G-Sync enabled
- The game may crash with a Client MFC Application has stopped working error message with Nvidia G-Sync enabled.
Disable G-Sync for the game[citation needed] |
---|
|
Game runs slow, and text has black boxes around it
- Occurs when using Intel integrated graphics.
Force the game to use a dedicated graphics card[12] |
---|
Optimize Surfaces is missing from autoexec.cfg |
---|
|
Low frame rate on Windows 8 and higher
Use dgVoodoo 2[citation needed] |
---|
|
(Windows 8 and 8.1 only) Download ddraw.dll and put it in <path-to-game> [14]
|
---|
(Windows 8 - 10) Use the Microsoft Application Compatibility Toolkit[14] |
---|
|
See Windowed[citation needed] |
---|
Game doesn't load in Windows 11
Enable compatibility mode for Windows XP (Service Pack 2) on NOLF.exe [15]
|
---|
"ERROR in CInterfaceMgr::Init(): Could not initialize InterfaceResMgr!" dialog box after launching with NOLF Modernizer fan patch installed
Use the Nolf_MultilingualGUI patch[16] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | [17] |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.0i[18] |
Input | DirectInput | The Modernizer mod updates the game to SDL2. |
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
Map packs
- Map Pack 1 - Official map pack.
- Map Pack 2 - Official map pack 2.
- GOTY Map Pack - Game of the Year edition extra maps.
- MP Super Map Pack - Fan made collection of all the non-laggy/buggy multiplayer maps available.
- Nolf_CustomMappack01_2021 - Nolf1 Custom map pack
NOLF ESRGAN Upscale Pack
- Upscales game textures using ESRGAN AI neural network 2x or 4x times
- Supports both vanilla game, GOTY and Modernizer patch
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, 2000 | |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible | 32 MB of VRAM |
Sound (audio device) | 16-bit DirectX compatible | |
Other | 4X CD-ROM 56K modem for online multiplayer |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.1.4 | |
Processor (CPU) | PowerPC 7xx PowerPC G3 350 MHz |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 3D accelerator 8 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ No One Lives Forever source code - GitHub - last accessed on 2023-07-16
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Mrhorizons on 2023-06-27
- ↑ The Operative: No One Lives Forever (2000) Windows review - MobyGames
- ↑ Tested by Nessy
- ↑ Tested by Skolia
- ↑ High fps by haekb · Pull Request #13 · haekb/nolf1-modernizer - last accessed on 9 June 2023
- ↑ 9.0 9.1 9.2 9.3 Verified by User:Keith on 2019-09-18
- ↑ Verified by User:Diegoelcapo1231 on 2020-07-27
- ↑ Verified by User:Demon272481 on 2022-11-11
- ↑ 12.0 12.1 12.2 nolf-modernizer-readme.txt
- ↑ Verified by User:AlphaYellow on 2024-02-06
- Recent versions of dgVoodoo 2 have fixed the long standing performance issues with dynamic lighting on pre-LithTech Jupiter games, which previous dgVoodoo versions suffered from.
- ↑ 14.0 14.1 Windows 8 strange things and 3d faster in window (retrieved)
- ↑ Tested by sergiotecnico
- ↑ https://itch.io/post/4097842
- ↑ Verified by User:AlphaYellow on 2024-04-05
- According to System Informer, the game loads d3dim700.dll. dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").
- ↑ Verified by User:Nessy on 2019-06-15
- Version number found in Mss32.dll in the game installation folder.