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| |introduction = | | |introduction = |
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− | |release history = In a full installation, '''''Crysis Warhead''''' is the singleplayer campaign, while '''''Crysis Wars'''' is the multiplayer portion of the game. | + | |release history = In a full installation, '''''Crysis Warhead''''' is the singleplayer campaign, while '''''Crysis Wars''''' is the multiplayer portion of the game. |
| | | |
| Like the original, the game is very taxing, even on modern computers, due to limited threading capabilities.<ref>{{Refsnip|url=https://youtube.com/watch?feature=youtu.be&t=1115&v=PcYA-H3qpTI|title=YouTube - DigitalFoundry - Crysis 10 Years On: Why It's Still Melting The Most Powerful Gaming PCs|date=2020-02-03|snippet=So while threading was added in development, and you can see three cores, or almost four, doing something during the game, most of the game logic and especially AI is all on one thread.}}</ref> | | Like the original, the game is very taxing, even on modern computers, due to limited threading capabilities.<ref>{{Refsnip|url=https://youtube.com/watch?feature=youtu.be&t=1115&v=PcYA-H3qpTI|title=YouTube - DigitalFoundry - Crysis 10 Years On: Why It's Still Melting The Most Powerful Gaming PCs|date=2020-02-03|snippet=So while threading was added in development, and you can see three cores, or almost four, doing something during the game, most of the game logic and especially AI is all on one thread.}}</ref> |
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| ==Availability== | | ==Availability== |
| {{Availability| | | {{Availability| |
− | {{Availability/row| Retail | | disc, key, activation, actlimit | {{DRM|SecuROM|v7|SecuROM PA}}, 50 machine limit.<ref>{{Refurl|url=http://www.mycrysis.com/forums/viewtopic.php?f=21&t=46212|title=MyCrysis Forums - Crysis 1 & Warhead activation limit increased!|date=2018-08-06}}</ref><br>A [https://activate.ea.com/deauthorize/ De-Authorization Tool] is available.<br>Custom {{term|DRM}} code may sabotage the game by changing all ammunition to chickens which deal no damage. | | Windows }} | + | {{Availability/row| Retail | | disc, key, activation, actlimit | {{DRM|SecuROM|7.37.0014|SecuROM PA}}, 50 machine limit.<ref>{{Refurl|url=http://www.mycrysis.com/forums/viewtopic.php?f=21&t=46212|title=MyCrysis Forums - Crysis 1 & Warhead activation limit increased!|date=2018-08-06}}</ref><br>A [https://activate.ea.com/deauthorize/ De-Authorization Tool] is available.<br>Custom {{term|DRM}} code may sabotage the game by changing all ammunition to chickens which deal no damage. | | Windows }} |
| {{Availability/row| GOG.com | crysiswarhead | DRM-free | | | Windows }} | | {{Availability/row| GOG.com | crysiswarhead | DRM-free | | | Windows }} |
| {{Availability/row| Origin | crysis/crysis-warhead/expansion/crysis-warhead | activation, actlimit, DRM-free | {{DRM|SecuROM PA}}, 50 machine limit.<ref>{{Refsnip|url=https://media.contentapi.ea.com/content/dam/eacom/en-us/eula/eula-crysis-warhead.pdf|title=EA - Crysis Warhead EULA|date=2018-02-15|snippet=CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. '''The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines.'''}}</ref><br>A [https://activate.ea.com/deauthorize/ De-Authorization Tool] is available.<br>Can be launched and played without Origin running.{{cn|date=November 2022}} | | Windows }} | | {{Availability/row| Origin | crysis/crysis-warhead/expansion/crysis-warhead | activation, actlimit, DRM-free | {{DRM|SecuROM PA}}, 50 machine limit.<ref>{{Refsnip|url=https://media.contentapi.ea.com/content/dam/eacom/en-us/eula/eula-crysis-warhead.pdf|title=EA - Crysis Warhead EULA|date=2018-02-15|snippet=CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. '''The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines.'''}}</ref><br>A [https://activate.ea.com/deauthorize/ De-Authorization Tool] is available.<br>Can be launched and played without Origin running.{{cn|date=November 2022}} | | Windows }} |
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| ===Patches=== | | ===Patches=== |
| {{ii}} The latest game version for Crysis Warhead is 1.1, which can be found [https://www.patches-scrolls.de/patch/1049/7/ here]. The latest game version for Crysis Wars is 1.5, which can be found [https://www.patches-scrolls.de/patch/1050/7/ here]. | | {{ii}} The latest game version for Crysis Warhead is 1.1, which can be found [https://www.patches-scrolls.de/patch/1049/7/ here]. The latest game version for Crysis Wars is 1.5, which can be found [https://www.patches-scrolls.de/patch/1050/7/ here]. |
| + | |
| + | ===Improved executables for Crysis Warhead=== |
| + | {{ii}} [https://github.com/ccomrade/c1-launcher c1-launcher project] is an open-source replacement of the Crysis Warhead 64-bit executable. |
| | | |
| ===Improved executables for Crysis Wars=== | | ===Improved executables for Crysis Wars=== |
Crysis Warhead
|
|
Crytek Budapest |
|
Electronic Arts |
|
CryEngine 2 |
Windows |
September 17, 2008 |
Metacritic |
84 |
Monetization |
One-time game purchase |
Modes |
Singleplayer, Multiplayer |
Pacing |
Real-time |
Perspectives |
First-person |
Controls |
Direct control |
Genres |
Action, FPS, Shooter |
Vehicles |
Automobile, Flight, Helicopter, Hovercraft, Naval/watercraft, Tank, Transport, Truck |
Art styles |
Realistic |
Themes |
Asia, Sci-fi |
Series |
Crysis |
|
Warnings
- GameSpy online services have been shut down (see Network for solutions).
Crysis Warhead is a singleplayer and multiplayer first-person action, FPS and shooter game in the Crysis series.
In a full installation, Crysis Warhead is the singleplayer campaign, while Crysis Wars is the multiplayer portion of the game.
Like the original, the game is very taxing, even on modern computers, due to limited threading capabilities.[1]
General information
- Crysis Website
- MyCrysis Forums
- GOG.com Community Discussions - For the Crysis series.
- GOG.com Support Page
- Steam Community Discussions
Availability
- Steam key can be activated on Origin/EA App and will include Crysis Wars as a downloadable add-on.[5]
Essential improvements
Patches
- The latest game version for Crysis Warhead is 1.1, which can be found here. The latest game version for Crysis Wars is 1.5, which can be found here.
Improved executables for Crysis Warhead
- c1-launcher project is an open-source replacement of the Crysis Warhead 64-bit executable.
Improved executables for Crysis Wars
- cw-launcher project is an open-source replacement of the Crysis Wars executables. See this Steam guide for instructions.
Skip intro videos
Skip company logos[6]
|
- Go to
<path-to-game>\Game\Localized\Video .
- Move, delete, or rename the following files:
CryTek.sfd
Trailer_Crytek.sfd
Trailer_CrytekC.sfd
Trailer_DemoLegal.sfd
Trailer_EA.sfd
Trailer_Intel.sfd
Trailer_NVidia.sfd
Trailer_PEGI.sfd
Trailer_Rating_Full.sfd
Trailer_Rating_Logo.sfd
|
Game data
In-game general settings.
In-game general settings (Crysis Wars).
Configuration file(s) location
Save game data location
Video
In-game general video settings.
In-game advanced video settings.
In-game general video settings (Crysis Wars).
In-game graphics settings (Crysis Wars).
In-game advanced video settings (Crysis Wars).
- This game uses vertical FOV. See FOV Calculator for help.
Edit configuration files[citation needed]
|
- Create a
System.cfg file in <path-to-game> with a text editor.
- Add the lines
con_restricted = 0 and cl_fov = XX , with XX being the desired FOV value.
|
- Crysis Warhead disables AF by default as the engine does not support using anisotropic filtering with parallax occlusion mapping. This mod allows the engine to use AF and POM simultaneously.
Install the POM+AF mod to allow anisotropic filtering[8]
|
- Download the POM+AF mod from here.
- Open
zz_GlobalAmbientLighting_POMAf.pak using WinRAR or an equivalent tool.
- Inside
zz_GlobalAmbientLighting_POMAf.pak , navigate to Shaders\HWScripts\CryFX and extract fragLib.cfi somewhere.
- Go to
<path-to-game>\Game .
- Open
Shaders.pak using WinRAR or an equivalent tool.
- Inside
Shaders.pak , navigate to Shaders\HWScripts\CryFX and drop the previously extracted fragLib.cfi file into CryFX .
- Force anisotropic filtering in the graphics card control panel.
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Disable FSAA[citation needed]
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- Create a
System.cfg file in <path-to-game> with a text editor.
- Add the lines
con_restricted = 0 and r_UseEdgeAA = 0 to it.
|
Depth of field
Disable depth of field[citation needed]
|
- Create a
System.cfg file in <path-to-game> with a text editor.
- Add the lines
con_restricted = 0 and r_depthoffield = 0 to it.
|
Disable black bars in cutscenes
Disable black bars in cutscenes for a better ultrawide experience[9]
|
- Create a
System.cfg file in <path-to-game> with a text editor.
- Add the line
con_restricted = 0 and hud_panoramicHeight = 0 to it.
|
Input
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game keyboard/mouse settings (Crysis Wars).
In-game gamepad settings (Crysis Wars).
Enable mouse acceleration[citation needed]
|
- Open the console with the tilde (~) key.
- Enter
con_restricted = 0 to enable all console commands.
- Enter
i_mouse_accel = 1 to enable mouse acceleration.
- Enter
i_mouse_accel_max = XXX with XXX being a number bigger than 0 to set the acceleration amount (the default value is 100).
|
Hold to aim
Modify config files[10]
|
- Open the following file in a text editor:
%USERPROFILE%\Documents\My Games\Crysis_WARHEAD\Profiles\default\actionmaps.xml
- Find the
zoom action. Replace mouse2 with a key that is not needed.
<action name="zoom" onPress="1" onRelease="1">
<key name="mouse2"/> - change mouse2 to 9 or something else that's out of the way.
- Navigate to the
xi_zoom action. Put the mouse2 key here.
<action name="xi_zoom" onPress="1" onRelease="1">
<key name="mouse2"/>
- Save the changes. Make a backup first if desired.
- Create a file named
System.cfg in <path-to-game>.
- Add the following lines to it:
con_restricted = 0
hud_ctrlzoommode = 1
- Save the file.
Note: controller users only need to add hud_ctrlzoommode = 1 to the System.cfg file in <path-to-game>.
|
Toggle crouch
Modify config files[citation needed]
|
- Open the console with the tilde (~) key.
- Enter
con_restricted = 0 to enable all console commands.
- Enter
cl_crouchToggle = 1 to enable crouch toggle.
|
Audio
In-game audio settings (Crysis Wars).
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
Up to 7.1 output.[citation needed] |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
EAX support |
|
See Enable 3D audio mixing. Alternatively, DirectSound can be restored with Creative Alchemy and Game Mode - set XP SP2 compatibility mode and admin rights, then 3D positional audio can be restored by CMSS3D.[11] |
Royalty free audio |
|
|
Enable 3D audio mixing
Use DSOAL with modifications to System.cfg[12]
|
- Extract DSOAL to
<path-to-game>\Bin32 or <path-to-game>\Bin64 according to the executable of choice and configure the INI files as desired.
- If using the 64-bit executable, extract the files contained within the included
64-bit.zip file to <path-to-game>\Bin64 as well, overwriting any files.
- Open
System.cfg in <path-to-game> with a text editor.
- Copy and paste these commands into the file:
con_restricted = 0
s_HRTF_DSP = 1
s_SoundMoodsDSP = 1
s_reverbtype = 1
- Save the file and launch the game.
Notes
- Windows 10 users additionally might have to tweak a registry setting as described in this guide for DSOAL to work.
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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|
|
|
Traditional Chinese |
|
|
|
Retail and GOG version only. |
Czech |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Hungarian |
|
|
|
|
Italian |
|
|
|
|
Japanese |
|
|
|
GOG version only. |
Polish |
|
|
|
|
Brazilian Portuguese |
|
|
|
Fan translation, download. |
Russian |
|
|
|
|
Spanish |
|
|
|
|
Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
80, 443, 6667, 28910, 29900-29901 |
UDP |
27900-27901, 29910, 64087 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues with the game.
Hangs on startup
Run the 64-bit version of the game[citation needed]
|
- Go to
<path-to-game>\Bin64 .
- Launch
crysis64.exe to play the 64-bit version of the game.
- If the game still doesn't work, run it in Vista SP2 compatibility mode.
|
Crashes on systems with AMD CPUs
Replace CrySystem.dll with a fixed version (32-bit)[13]
|
- Download a fixed CrySystem.dll and extract it.
- Move it to
<path-to-game>\Bin32 and override the existing file.
- Makes the game use SSE/MMX code paths instead of the deprecated 3D Now! instruction paths.
|
Run the 64-bit version of the game[13]
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- If the 64-bit version crashes, run it in Vista SP2 compatibility mode.
|
Remapping dual wielding secondary fire to other keys
- By default, mouse2 (mouse right-click) is permanently mapped to the dual wielding secondary fire command regardless of what mouse2 is actually mapped to in-game, the only way to remap the command being manually editing the profile key map file.
Remapping the dual wielding secondary fire command[citation needed]
|
- Go to
%USERPROFILE%\Documents\My Games\Crysis_WARHEAD\Profiles\<user-id> .
- Open
actionmaps.xml with a text editor.
- Go to the lines with
<action name="attack2" onPress="1" onRelease="1"> <key name="mouse2" /> .
- Set the
key name variable to another key, e.g. <key name="mouse3" /> .
- Save the file and launch the game.
|
Game uses incorrect refresh rate
- The game may set the monitor's refresh rate to its lowest supported refresh rate when in fullscreen mode, resulting in a lowered frame rate when Vsync is on, and screen tearing or stuttering even if the frame rate is high.
RivaTuner Statistics Server OSD doesn't appear in DirectX 10 mode
Edit RTSS config file[15]
|
- Open RivaTuner Statistics Server.
- Click on Add button, navigate to <path-to-game> and add
Crysis.exe .
- Go to
C:\Program Files (x86)\RivaTuner Statistics Server\Profiles .
- Edit
Crysis.exe.cfg .
- Under
[Hooking] section add this line D3D1xDevicePriority=0 .
|
Crash to desktop when using MSI Afterburner's On Screen Display
Config file edit[16]
|
- Open the MSI On-Screen Display Server program (RivaTuner Statistics Server).
- Click the plus sign (or newly "add" button), navigate to <path-to-game> and add
Crysis64.exe .
- Go to
C:\Program Files (x86)\RivaTuner Statistics Server\Profiles .
- Edit
Crysis64.exe.cfg .
- Change
EnableDynamicOffsetDetection=0 to EnableDynamicOffsetDetection=1 .
- Change
HookDirectDraw=0 to HookDirectDraw=1 .
|
Crashes when saving, loading, or starting a level
Lower the graphics settings or resolution.[citation needed]
|
Low performance (Linux)
- By default, Proton and Lutris/Wine will use ESync to synchronize game threads. This does not work well with Crysis.
Steam Play/Proton: disable ESync[17]
|
Add as a Launch option PROTON_NO_ESYNC=1 %command% .
|
Lutris/Wine: disable ESync[17]
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- Open up the game configuration dialog.
- Navigate to Runner Options.
- Turn
Enable Esync to off .
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c, 10 |
DX10 by default. Use the -dx9 command line argument to change the API. |
Shader Model support |
3, 4 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
- Installation of PunkBuster and other additional software can be canceled or skipped without issues.[18]
Console commands
- The console can be opened with the tilde (~) key, but the available commands are limited. This limitation can be bypassed by the
con_restricted = 0
command or by adding -devmode
to the game's shortcut. A thorough list of console commands can be found here.
- Instead of re-entering console commands every time the game starts, a
System.cfg
file can be created in <path-to-game> to apply console commands automatically. The commands need to be formatted differently in the file, using an equal sign instead of a space. For example, to change the FOV to 80, cl_fov = 80
has to be used rather than "cl_fov 80" like in the console.
Persistent corpses
- By default, dead enemy bodies disappear after a short amount of time.
Increase corpse persistence time[19]
|
- Enable all console commands by adding
con_restricted = 0 command to System.cfg in <path-to-game>.
- Set a high
g_ragdollmintime value, such as g_ragdollmintime = 10000 .
|
Weapon carry limit
- By default, it is possible to carry two guns in the assault category.
Disable the limitation[20]
|
- Start the game in developer mode by adding
-devmode command line argument.
- Enable all console commands by adding
con_restricted = 0 command to System.cfg in <path-to-game>.
- Add line
i_noweaponlimit = 1 .
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP SP2, Vista | |
Processor (CPU) |
2.8 GHz (XP) 3.2 GHz (Vista) | |
System memory (RAM) |
1.0 GB (XP) 1.5 GB (Vista) | |
Hard disk drive (HDD) |
15 GB | |
Video card (GPU) |
256 MB of VRAM
| Nvidia GeForce 8800 GTS/640 |
- Supported Processors: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista) or faster, Intel Core 2.0 GHz (2.2 GHz for Vista) or faster, AMD Athlon 2800+ (3200+ for Vista) or faster.
- Supported chipsets: Nvidia GeForce 6800 GT or greater; ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater. Laptop versions of these chipsets may work but are not supported. Integrated chipsets are not supported. Updating the video and sound card drivers may be required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References