Difference between revisions of "DmC: Devil May Cry"
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Capcom}} | {{Infobox game/row/publisher|Capcom}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
Line 14: | Line 15: | ||
{{Infobox game/row/reception|IGDB|dmc-devil-may-cry|82}} | {{Infobox game/row/reception|IGDB|dmc-devil-may-cry|82}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 30: | Line 31: | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 59494 |
+ | |hltb = 2496 | ||
|wikipedia = DmC: Devil May Cry | |wikipedia = DmC: Devil May Cry | ||
|winehq = 14901 | |winehq = 14901 | ||
+ | |lutris = devil-may-cry | ||
+ | |protondb = 220440 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{--}} New features and content introduced in the Definitive Edition available on PlayStation 4 and Xbox One are not available on PC. See [[#Mods that partially | + | {{--}} New features and content introduced in the Definitive Edition available on PlayStation 4 and Xbox One are not available on PC. See [[#Mods that partially provide Definitive Edition features|mods that partially provide Definitive Edition features]] for fan-made versions that its features originated from. |
'''General information''' | '''General information''' | ||
Line 66: | Line 70: | ||
{{Fixbox|description=Delete or rename video files|ref=<ref name="refcheck Andytizer">{{Refcheck|user=Andytizer|date=25 January 2013|comment=}}</ref>|fix= | {{Fixbox|description=Delete or rename video files|ref=<ref name="refcheck Andytizer">{{Refcheck|user=Andytizer|date=25 January 2013|comment=}}</ref>|fix= | ||
− | # Go to {{ | + | # Go to {{folder|{{P|game}}\DevilGame\Movies\}} |
− | # Delete or rename | + | # Delete or rename {{file|AMDlogo.bik}}, {{file|Capcom.bik}}, and {{file|UE3_logo.bik}}. |
}} | }} | ||
− | ===Mods that partially | + | {{Fixbox|description=Change DevilEngine.ini file|fix= |
− | ====[https:// | + | # Open {{File|{{p|userprofile\Documents}}\My Games\UnrealEngine3\DevilGame\Config\DevilEngine.ini}} and navigate to the FullScreenMovie section |
+ | # Delete or comment out these lines: | ||
+ | <pre> | ||
+ | StartupMovies=Capcom | ||
+ | StartupMovies=Ninjatheory | ||
+ | StartupMovies=UE3_logo | ||
+ | StartupMovies=AMDLogo | ||
+ | StartupMovies=Save_360 | ||
+ | StartupMovies=black | ||
+ | </pre> | ||
+ | }} | ||
+ | ===Mods that partially provide Definitive Edition features=== | ||
+ | ====[https://infernalwarks.boards.net/thread/506/damage-colored-enemies-bloody-palace Disable Colored-Coded Enemies]==== | ||
{{++}} Allows color-coded enemies to be damaged by any weapon regardless of their alignment, and also allows Butchers to be damaged by guns. | {{++}} Allows color-coded enemies to be damaged by any weapon regardless of their alignment, and also allows Butchers to be damaged by guns. | ||
{{--}} Shielded Hell and Frost Knights still require their shields to be broken by attacking them with their matching alignment before they can be damaged by any other weapons. | {{--}} Shielded Hell and Frost Knights still require their shields to be broken by attacking them with their matching alignment before they can be damaged by any other weapons. | ||
− | ====[https:// | + | ====[https://infernalwarks.boards.net/thread/507/trickster-angel-dash-faster-rainstorm Faster Rainstorm & Trickster Angel Evade]==== |
{{++}} Increases the speed of Rainstorm and implements a faster Angel Evade. | {{++}} Increases the speed of Rainstorm and implements a faster Angel Evade. | ||
Line 82: | Line 98: | ||
{{ii}} Requires starting a mission over in order to prevent crashing when resuming from a previously unmodified game. | {{ii}} Requires starting a mission over in order to prevent crashing when resuming from a previously unmodified game. | ||
− | ====[https:// | + | ====[https://infernalwarks.boards.net/thread/538/vergils-hightime-fix-patch Vergil Hangtime Fix]==== |
{{++}} Fixes a glitch caused by Vergil's Hangtime ability. | {{++}} Fixes a glitch caused by Vergil's Hangtime ability. | ||
− | ====[https:// | + | ====[https://infernalwarks.boards.net/thread/508/dmc-devil-cry-turbo-mod Turbo Mode]==== |
{{++}} Features adjustable faster game speed of 10%, 15%, 20%, and 30%, or disable Turbo Mode altogether. | {{++}} Features adjustable faster game speed of 10%, 15%, 20%, and 30%, or disable Turbo Mode altogether. | ||
{{--}} Requires pressing a combination of {{Key|Alt|F8}} though {{key|Alt|F12}} respectively during gameplay and cannot be toggled via the game options unlike Definitive Edition. | {{--}} Requires pressing a combination of {{Key|Alt|F8}} though {{key|Alt|F12}} respectively during gameplay and cannot be toggled via the game options unlike Definitive Edition. | ||
+ | {{--}} In-engine cutscenes also speed up by the respective percentage resulting in voice lines going out of sync.<ref>{{Refcheck|user=Itzrealkardi1|date=2023-06-15|comment=Tested with the 20% mode; cutscenes were also 20% faster.}}</ref> | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\DevilGame\}} | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\DevilGame\*.ini|{{p|userprofile\Documents}}\My Games\UnrealEngine3\DevilGame\Config\}} |
}} | }} | ||
Line 152: | Line 169: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate or refresh rate cap.<ref> | + | |120 fps notes = No frame rate or refresh rate cap.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 164: | Line 181: | ||
{{Fixbox|description=Increase FOV slider range|ref={{cn|date=April 2017}}|fix= | {{Fixbox|description=Increase FOV slider range|ref={{cn|date=April 2017}}|fix= | ||
# Go to the Flawless Widescreen installation folder. | # Go to the Flawless Widescreen installation folder. | ||
− | # Go into | + | # Go into {{folder|PluginCache\FWS_Plugins\Modules\DMC5\Dependencies\Scripts\}}. |
− | # Open | + | # Open {{file|DMC5.lua}} with a text editor. |
# Find <code>fAdditionalFOV = Sender:GetScaledFloat(5)</code>. | # Find <code>fAdditionalFOV = Sender:GetScaledFloat(5)</code>. | ||
# Change it to <code>fAdditionalFOV = Sender:GetScaledFloat(3)</code>. | # Change it to <code>fAdditionalFOV = Sender:GetScaledFloat(3)</code>. | ||
# Restart Flawless Widescreen and adjust the slider. | # Restart Flawless Widescreen and adjust the slider. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use console command|fix= | ||
+ | # Simply use the <code>FOV (value)</code> command in the [[#Console & Debug Menu|console]]. | ||
}} | }} | ||
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{{Fixbox|description=Set max anisotropy|ref={{cn|date=April 2017}}|fix= | {{Fixbox|description=Set max anisotropy|ref={{cn|date=April 2017}}|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|DevilEngine.ini}}. |
# Change <code>MaxAnisotropy=4</code> to <code>MaxAnisotropy=16</code> for 16x Anisotropic Filtering, or other value to your preferences. | # Change <code>MaxAnisotropy=4</code> to <code>MaxAnisotropy=16</code> for 16x Anisotropic Filtering, or other value to your preferences. | ||
}} | }} | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{Fixbox|description=Force SGSSAA (Nvidia only)|ref=<ref> | + | {{Fixbox|description=Force SGSSAA (Nvidia only)|ref=<ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/edit#gid=0&range=A201|title=NVidia Profile Inspector - AA Flags - Google Drive|date=May 2023}}</ref><ref>https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9732895&postcount=4090</ref>|fix= |
# Download and run [[Nvidia Profile Inspector]]. | # Download and run [[Nvidia Profile Inspector]]. | ||
# Select the DmC-Devil May Cry profile. | # Select the DmC-Devil May Cry profile. | ||
Line 199: | Line 220: | ||
'''Notes''' | '''Notes''' | ||
{{ii}} Antialiasing fix and setting negative LOD bias to -1.5 is recommended.<ref>https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/edit#gid=0&range=A205</ref> | {{ii}} Antialiasing fix and setting negative LOD bias to -1.5 is recommended.<ref>https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/edit#gid=0&range=A205</ref> | ||
− | |||
}} | }} | ||
− | |||
===Ambient occlusion=== | ===Ambient occlusion=== | ||
− | {{Fixbox|description=Force HBAO+ (Nvidia only)|ref=<ref> | + | {{Fixbox|description=Force HBAO+ (Nvidia only)|ref=<ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/1sq0vgFlerS-YT093TS2jEpx6xjZP7X1x1BcAs7EHXYY/edit#gid=0&range=A101|title=HBAO+ Compatibility Flags|date=May 2023}}</ref><ref>{{Refurl|url=https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4872621|title=Original HBAO+ Post at Guru3D.com Forums|date=17 May 2023}}</ref>|fix= |
# Download and run [[Nvidia Profile Inspector]]. | # Download and run [[Nvidia Profile Inspector]]. | ||
# Select the DmC-Devil May Cry profile. | # Select the DmC-Devil May Cry profile. | ||
Line 313: | Line 332: | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 5.1 output<ref> | + | |surround sound notes = Up to 5.1 output<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=17 May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 410: | Line 429: | ||
|language = Russian | |language = Russian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Fan dub by "Mechanics VoiceOver" is available [https://www.zoneofgames.ru/games/dmc_devil_may_cry/files/5234.html here]. |
|fan = | |fan = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 436: | Line 447: | ||
{{Fixbox|description=Set mute in background|ref={{cn|date=April 2017}}|fix= | {{Fixbox|description=Set mute in background|ref={{cn|date=April 2017}}|fix= | ||
# Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K]. | # Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K]. | ||
− | # Copy {{file|SpecialK32.dll}} to | + | # Copy {{file|SpecialK32.dll}} to {{folder|{{p|game}}\Binaries\Win32\}}. |
# Rename {{file|SpecialK32.dll}} to {{file|d3d9.dll}}. | # Rename {{file|SpecialK32.dll}} to {{file|d3d9.dll}}. | ||
# Run the game and exit. | # Run the game and exit. | ||
Line 487: | Line 498: | ||
==Issues unresolved== | ==Issues unresolved== | ||
===Refresh rate change not saving=== | ===Refresh rate change not saving=== | ||
− | {{--}} Problems saving change in refresh rate for some people,<ref>https://steamcommunity.com/app/220440/discussions/0/846943514133436236/</ref> displaying 23 Hz instead of 60 Hz.<ref>https://steamcommunity.com/app/220440/discussions/0/846943514129547553/</ref> | + | {{--}} Problems saving change in refresh rate for some people,<ref>{{Refurl|url=https://steamcommunity.com/app/220440/discussions/0/846943514133436236/|title=Steam Community|date=17 May 2023}}</ref> displaying 23 Hz instead of 60 Hz.<ref>{{Refurl|url=https://steamcommunity.com/app/220440/discussions/0/846943514129547553/|title=Steam Community|date=17 May 2023}}</ref> |
==Issues fixed== | ==Issues fixed== | ||
===Start up with wrong resolution and aspect ratio=== | ===Start up with wrong resolution and aspect ratio=== | ||
− | {{Fixbox|description=Edit resolution from config file|ref=<ref>https://steamcommunity.com/app/220440/discussions/0/846943514172031163/</ref>|fix= | + | {{Fixbox|description=Edit resolution from config file|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/220440/discussions/0/846943514172031163/|title=Steam Community|date=17 May 2023}}</ref>|fix= |
# Go to the [[#Game data|configuration file location]]. | # Go to the [[#Game data|configuration file location]]. | ||
# Open {{File|QlocConfig.ini}}. | # Open {{File|QlocConfig.ini}}. | ||
Line 517: | Line 528: | ||
===[[Controller:DualShock 3|DualShock 3]] crash=== | ===[[Controller:DualShock 3|DualShock 3]] crash=== | ||
− | {{ii}} The game will crash with MotionInJoy;<ref>https://steamcommunity.com/app/220440/discussions/0/846943514122134446/</ref> Use [http://forums.pcsx2.net/Thread-XInput-Wrapper-for-DS3-and-Play-com-USB-Dual-DS2-Controller XInput Wrapper] instead. | + | {{ii}} The game will crash with MotionInJoy;<ref>{{Refurl|url=https://steamcommunity.com/app/220440/discussions/0/846943514122134446/|title=Steam Community|date=17 May 2023}}</ref> Use [http://forums.pcsx2.net/Thread-XInput-Wrapper-for-DS3-and-Play-com-USB-Dual-DS2-Controller XInput Wrapper] instead. |
{{Fixbox|description=Replace MotionInJoy with XInput Wrapper|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Replace MotionInJoy with XInput Wrapper|ref={{cn|date=July 2016}}|fix= | ||
Line 528: | Line 539: | ||
{{ii}} When a Razer Nostromo is installed as a controller, the game crashes. | {{ii}} When a Razer Nostromo is installed as a controller, the game crashes. | ||
− | {{Fixbox|description=Device Manager shut down|ref=<ref> | + | {{Fixbox|description=Device Manager shut down|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/220440/discussions/0/846943514148847550/|title=Capcom logo crash (fix for nostoromo, windows 7) :: DmC Devil May Cry General Discussions|date=17 May 2023}}</ref>|fix= |
# Open the Device Manager: | # Open the Device Manager: | ||
#* 8 and later: right-click the Start corner (or press {{key|Win|X}}), choose Device Manager. | #* 8 and later: right-click the Start corner (or press {{key|Win|X}}), choose Device Manager. | ||
Line 598: | Line 609: | ||
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ===Console & Debug Menu=== | ||
+ | A console and debug menu can be enabled with a dinput8.dll file: | ||
+ | {{Fixbox|description=Enable Console and debug menu|fix= | ||
+ | # Download the [https://community.pcgamingwiki.com/files/file/2634-dmc-devil-may-cry-console-debug-menu-dinput8dll/ file] | ||
+ | # Go to {{folder|{{P|game}}\Binaries\Win32\}} and put the file there. | ||
+ | # The console can now be opened with either {{key|Tilde}} or {{key|Tab}}, and the debug menu can be opened with a {{key|Backspace}}+{{key|Escape}} key combo. | ||
+ | '''Notes''' | ||
+ | {{ii}} The debug menu key combo becomes more difficult to input with higher FPS. At 120+ FPS, it becomes nearly impossible. | ||
}} | }} | ||
Revision as of 06:02, 28 January 2024
Developers | |
---|---|
Ninja Theory | |
Windows | QLOC |
Publishers | |
Capcom | |
Russia | 1C-SoftClub |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 25, 2013 |
Reception | |
Metacritic | 85 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash |
Themes | Supernatural |
Series | Devil May Cry |
Devil May Cry | |
---|---|
Devil May Cry 3: Special Edition | 2006 |
Devil May Cry 4 | 2008 |
DmC: Devil May Cry | 2013 |
Devil May Cry 4: Special Edition | 2015 |
Devil May Cry HD Collection | 2018 |
Devil May Cry 5 | 2019 |
Key points
- New features and content introduced in the Definitive Edition available on PlayStation 4 and Xbox One are not available on PC. See mods that partially provide Definitive Edition features for fan-made versions that its features originated from.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam | Complete Pack also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Bloody Palace Mode | Available as a free download. | |
Costume Pack | Included in the Complete Pack | |
Vergil's Downfall | Included in the Complete Pack | |
Weapon Bundle | Included in the Complete Pack |
Essential improvements
Skip intro videos
Instructions[2] |
---|
|
Delete or rename video files[3] |
---|
|
Change DevilEngine.ini file |
---|
StartupMovies=Capcom StartupMovies=Ninjatheory StartupMovies=UE3_logo StartupMovies=AMDLogo StartupMovies=Save_360 StartupMovies=black |
Mods that partially provide Definitive Edition features
Disable Colored-Coded Enemies
- Allows color-coded enemies to be damaged by any weapon regardless of their alignment, and also allows Butchers to be damaged by guns.
- Shielded Hell and Frost Knights still require their shields to be broken by attacking them with their matching alignment before they can be damaged by any other weapons.
Faster Rainstorm & Trickster Angel Evade
- Increases the speed of Rainstorm and implements a faster Angel Evade.
Remove Devil Trigger Launch Effect
- Removes the launching effect from Devil Trigger mode, functioning similar to the mainline Devil May Cry games.
- Requires starting a mission over in order to prevent crashing when resuming from a previously unmodified game.
Vergil Hangtime Fix
- Fixes a glitch caused by Vergil's Hangtime ability.
Turbo Mode
- Features adjustable faster game speed of 10%, 15%, 20%, and 30%, or disable Turbo Mode altogether.
- Requires pressing a combination of Alt+F8 though Alt+F12 respectively during gameplay and cannot be toggled via the game options unlike Definitive Edition.
- In-engine cutscenes also speed up by the respective percentage resulting in voice lines going out of sync.[4]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\UnrealEngine3\DevilGame\*.ini %USERPROFILE%\Documents\My Games\UnrealEngine3\DevilGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220440/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\220440\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220440/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 95 MB available. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Scaling issues with loading screen hints. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | "HD AA" in the options menu, resulting 4x MSAA. See Anti-aliasing (AA) for SGSSAA. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate or refresh rate cap.[5] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This tweak for Flawless Widescreen offers a slight FOV boost compared to the default setting.
Increase FOV slider range[citation needed] |
---|
|
Use console command |
---|
|
Borderless fullscreen windowed
Force borderless[citation needed] |
---|
|
Anisotropic filtering (AF)
Set max anisotropy[citation needed] |
---|
|
Anti-aliasing (AA)
Force SGSSAA (Nvidia only)[6][7] |
---|
Notes
|
Ambient occlusion
Force HBAO+ (Nvidia only)[9][10] |
---|
|
Input
- ← Backspace skips cutscenes.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | Small amount of acceleration that can't be disabled. | |
Mouse sensitivity | X and Y axis sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Ability to invert x-axis as well. | |
Controller | ||
Controller support | Some issues using DualShock 3 controller and Nostromo. | |
Full controller support | ||
Controller remapping | Issues when rebinding DirectInput controllers. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
- The game does not allow assigning Devil Trigger and Gun Special function to a single key press (when using keyboard) instead of executing button combo.
Remapping Devil Trigger and Gun Special[citation needed] |
---|
EVADE2 = NTB_LEFT_SHOULDER GUNSPECIAL = NTB_V_GAME2 DEVILTRIGGER = NTB_V_GAME3 EVADE2 = NTB_NONE GUNSPECIAL = NTB_LEFT_SHOULDER DEVILTRIGGER = NTB_DPADDOWN LOCKON = NTB_NONE |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 5.1 output[11] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Indonesian | Fan translation by IGTC Team, download. | |||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan dub by "Mechanics VoiceOver" is available here. | |||
Spanish |
Mute on focus lost
Set mute in background[citation needed] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See DmC Devil May Cry - 3D Vision fix. | ||
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues unresolved
Refresh rate change not saving
Issues fixed
Start up with wrong resolution and aspect ratio
Edit resolution from config file[14] |
---|
|
Swap axes of right analog stick
- Some controllers have a default setting which make using the right stick awful.
Modify the config file[citation needed] |
---|
Bindings=(Name="XboxTypeS_RightX", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=0 Min=0.1 Max=1.0") Bindings=(Name="XboxTypeS_RightY", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=1 Min=0.1 Max=1.0") to Bindings=(Name="XboxTypeS_RightX", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=1 Min=0.1 Max=1.0") Bindings=(Name="XboxTypeS_RightY", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=0 Min=0.1 Max=1.0") |
DualShock 3 crash
- The game will crash with MotionInJoy;[15] Use XInput Wrapper instead.
Replace MotionInJoy with XInput Wrapper[citation needed] |
---|
|
Razer Nostromo crash
- When a Razer Nostromo is installed as a controller, the game crashes.
Device Manager shut down[16] |
---|
|
Controller dropping input
- When using controller, game suddenly stops accepting analog input for few seconds.
Change ingame settings[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Cutscenes | Bink Video, Criware |
Console & Debug Menu
A console and debug menu can be enabled with a dinput8.dll file:
Enable Console and debug menu |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.8 GHz |
Intel Core 2 Quad 2.7 GHz or better AMD Phenom II X4 3 GHz or better |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce 8800GTS ATI Radeon HD 3850 DirectX 9.0c compatible | ATI Radeon HD 6950 or better |
Sound (audio device) | Standard audio device |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/220440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (220440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/29535005/some-leftover-dmc-pc-questions&post_num=3#526846585
- ↑ Verified by User:aaronth07 on 2017-8-18
- ↑ Verified by User:Andytizer on 25 January 2013
- ↑ Verified by User:Itzrealkardi1 on 2023-06-15
- Tested with the 20% mode; cutscenes were also 20% faster.
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ NVidia Profile Inspector - AA Flags - Google Drive - last accessed on May 2023
- ↑ https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9732895&postcount=4090
- ↑ https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/edit#gid=0&range=A205
- ↑ HBAO+ Compatibility Flags - last accessed on May 2023
- ↑ Original HBAO+ Post at Guru3D.com Forums - last accessed on 17 May 2023
- ↑ PC Gaming Surround Sound Round-up - last accessed on 17 May 2023
- ↑ Steam Community - last accessed on 17 May 2023
- ↑ Steam Community - last accessed on 17 May 2023
- ↑ Steam Community - last accessed on 17 May 2023
- ↑ Steam Community - last accessed on 17 May 2023
- ↑ Capcom logo crash (fix for nostoromo, windows 7) :: DmC Devil May Cry General Discussions - last accessed on 17 May 2023