Difference between revisions of "Unreal Tournament"
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+ | {{disambig|the original game|the reboot|[[Unreal Tournament 4]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Unreal Tournament cover.jpg | |cover = Unreal Tournament cover.jpg | ||
Line 4: | Line 5: | ||
{{Infobox game/row/developer|Epic Games}} | {{Infobox game/row/developer|Epic Games}} | ||
{{Infobox game/row/developer|Digital Extremes}} | {{Infobox game/row/developer|Digital Extremes}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Westlake Interactive|Mac OS}} |
+ | {{Infobox game/row/porter|Loki Software|Linux}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|GT Interactive}} | {{Infobox game/row/publisher|GT Interactive}} | ||
+ | {{Infobox game/row/publisher|MacSoft|Mac OS}} | ||
+ | {{Infobox game/row/publisher|Infogrames|Game of the Year Edition}} | ||
+ | {{Infobox game/row/publisher|Midway Games|2005-2009}} | ||
+ | {{Infobox game/row/publisher|Epic Games|Digital, 2009-present}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 1}} | {{Infobox game/row/engine|Unreal Engine 1}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|November | + | {{Infobox game/row/date|Windows|November 22, 1999|ref=<ref>{{Refurl|url=https://web.archive.org/web/20000301183838/http://biz.yahoo.com/bw/991117/ny_gt_inte_1.html|title=Yahoo - GT Interactive and Epic Games' 'Unreal Tournament' has Gone Gold (retrieved)|date=2024-01-09}}</ref>}} |
− | {{Infobox game/row/date|Mac OS| | + | {{Infobox game/row/date|Linux|November 23, 1999|ref=<ref>{{Refurl|url=https://web.archive.org/web/20000301175319/http://www.unrealtournament.com/|title=Linux Executable Code Now Available for Download (retrieved)|date=2024-01-09}}</ref>}} |
− | {{Infobox game/row/date| | + | {{Infobox game/row/date|Mac OS|January 4, 2000}} |
+ | {{Infobox game/row/date|OS X|September 28, 2001}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|unreal-tournament-1999|92}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi, Space }} | ||
+ | {{Infobox game/row/taxonomy/series | Unreal }} | ||
+ | |official site= https://web.archive.org/web/20020529005241/http://www.unrealtournament.com/ | ||
|steam appid = 13240 | |steam appid = 13240 | ||
− | |gogcom | + | |gogcom id = 1207658692 |
+ | |hltb = 10830 | ||
+ | |igdb = unreal-tournament | ||
+ | |lutris = unreal-tournament | ||
|strategywiki = Unreal Tournament | |strategywiki = Unreal Tournament | ||
+ | |mobygames = 587 | ||
|wikipedia = Unreal Tournament | |wikipedia = Unreal Tournament | ||
|winehq = 90 | |winehq = 90 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [http://www.oldunreal.com/index.html OldUnreal.com] - A site for all classic Unreal games | {{mm}} [http://www.oldunreal.com/index.html OldUnreal.com] - A site for all classic Unreal games | ||
− | {{mm}} [http://liandri.beyondunreal.com Liandri Archives] - A dedicated Unreal wiki site that collects information about all the games in the series. | + | {{mm}} [http://liandri.beyondunreal.com Liandri Archives] - A dedicated Unreal wiki site that collects information about all the games in the series. [https://web.archive.org/web/20201212094007/http://liandri.beyondunreal.com/ (Archive Link)] |
− | {{mm}} [http://wiki.beyondunreal.com/ Unreal Wiki] - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine. | + | {{mm}} [http://wiki.beyondunreal.com/ Unreal Wiki] - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine. [https://web.archive.org/web/20210109110058/https://wiki.beyondunreal.com/ (Archive Link)] |
{{mm}} [http://wiki.unrealadmin.org/ Unreal Admin Wiki] - A wiki on how to manage Unreal multiplayer servers. | {{mm}} [http://wiki.unrealadmin.org/ Unreal Admin Wiki] - A wiki on how to manage Unreal multiplayer servers. | ||
− | {{GOG.com links| | + | {{GOG.com links|1207658692|unreal_series|for game series}} |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/13240/discussions/ Steam Community Discussions] |
− | {{mm}} [ | + | {{mm}} [https://www.epicgames.com/unrealtournament/forums/past-unreal-tournament-games/unreal-tournament-%E2%80%9899/5399-everything-you-need-to-know-about-using-ut99-on-new-hardware Everything you need to know about using UT99 on new hardware] [https://web.archive.org/web/20150921015714/https://forums.unrealtournament.com/showthread.php?14176-Everything-you-need-to-know-about-using-UT99-on-new-hardware (Archive Link)] |
− | |||
{{mm}} [https://www.ut99.org/index.php UT99.org] - An informative forum community full of UT99 tweaks, modifications, mutators, skins, voice packs, and more. | {{mm}} [https://www.ut99.org/index.php UT99.org] - An informative forum community full of UT99 tweaks, modifications, mutators, skins, voice packs, and more. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc check | | + | {{Availability/row| Retail | | disc check, DRM-free | {{Removed DRM|SafeDisc}}. <br> All GOTY editions and later patches remove this check. | | Windows, Mac OS, Linux }} |
− | {{Availability/row| | + | {{Availability/row| GOG.com | unreal_tournament_goty | DRM-free | Game of the Year Edition.<br>Delisted on December 23, 2022.<ref>{{Refurl|url=https://www.gog.com/forum/general/delisting_unreal_games_unreal_tournament_2004_ut_goty_unreal_2_the_awakening_special_edition/post1|title=Delisting: Unreal games - Unreal Tournament 2004, UT GOTY, Unreal 2: The Awakening Special Edition, Unreal Gold, page 1 - Forum - GOG.com|date=2022-12-20}}</ref> | | Windows | Unavailable}} |
− | {{Availability/row| | + | {{Availability/row| GamersGate | unreal-tournament-game-of-the-year-edition | Steam | Game of the Year Edition. | | Windows | unavailable }} |
− | {{Availability/row| Steam | 13240 | Steam | Game of the Year Edition. | | Windows }} | + | {{Availability/row| Steam | 13240 | Steam | Game of the Year Edition. | | Windows | unavailable }} |
}} | }} | ||
+ | {{ii}} The Linux version is available as a downloadable installer only. | ||
+ | {{ii}} To run the Linux port on modern systems it is recommended to use [https://community.pcgamingwiki.com/files/file/971-ut-native-linux-451-patched/ this bundle], it contains the native Linux port with the unofficial 451 patch applied. It will generally work with any version since it only requires the main files. The GOG Windows installer can be unpacked with the use of [http://constexpr.org/innoextract/ InnoExtract]. For the Steam version, [[Wine]] is required to get the files, an alternative is [http://lutris.net Lutris]. The second alternative is to use [[User:Flibitijibibo|flibitijibibo's]] [http://www.flibitijibibo.com/fedora/installers/flibitUT436.tar.gz pack] (Getting the [https://community.pcgamingwiki.com/files/file/974-extras-for-flibitijibibos-utlinux/ extras] is recommended for this). | ||
+ | {{ii}} An OS X patch is also available for the Mac OS version, but only for PowerPC-based machines and it only reached beta status. | ||
+ | {{ii}} Not available for sale in Germany. | ||
+ | {{ii}} The Rocket Arena and ChaosUT mods are only available in the retail GOTY releases and are absent from digital versions. | ||
{{DLC| | {{DLC| | ||
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===Demos=== | ===Demos=== | ||
{{ii}} The latest demo version available is v348 | {{ii}} The latest demo version available is v348 | ||
− | + | * [https://community.pcgamingwiki.com/files/file/138-unreal-tournament-windows-demo/ Windows] | |
− | * [ | + | * [https://community.pcgamingwiki.com/files/file/141-unreal-tournament-macintosh-demo/ Mac OS] ([https://community.pcgamingwiki.com/files/file/142-unreal-tournament-macintosh-demo-patch/ Patch]) |
− | * [ | + | * [https://community.pcgamingwiki.com/files/file/139-unreal-tournament-linux-demo/ Linux] |
− | * [ | ||
==Essential improvements== | ==Essential improvements== | ||
− | |||
− | |||
− | |||
===Patches=== | ===Patches=== | ||
====Official==== | ====Official==== | ||
− | A list of all official patches can be found [ | + | * A list of all official patches can be found at [https://www.oldunreal.com/downloads/unrealtournament/older-versions-and-patches-for-unrealtournament/ www.oldunreal.com]. |
− | + | * The latest official v436 Patch is available at [https://www.oldunreal.com/patch/unrealtournament/official/utpatch436.exe www.oldunreal.com] and at [https://soggi.org/misc/game-patches.htm soggi.org]. | |
− | + | * The official Updated OpenGL Renderer is available at [https://soggi.org/misc/game-patches.htm soggi.org]. | |
====Unofficial==== | ====Unofficial==== | ||
− | * [ | + | * [https://github.com/OldUnreal/UnrealTournamentPatches OldUnreal's Unreal Tournament 99 patches] (approved by [[Company:Epic Games|Epic Games]] |
− | * [http:// | + | * [http://unrealosx.webs.com/apps/blog/categories/show/996418-unreal-gold-os-x- Unreal Tournament OS X GOTY] for [[Mac]]. |
− | ==== | + | ====Official bonus content==== |
− | * [ | + | * [https://community.pcgamingwiki.com/files/file/133-unreal-tournament-bonus-pack-1/ UT Bonus Pack 1] - Three new models, a package containing six related mutators, and 11 maps. Included in the GOTY edition. |
− | * [ | + | * [https://community.pcgamingwiki.com/files/file/134-unreal-tournament-bonus-pack-2/ UT Bonus Pack 2] - Three new mutators and two maps. Included in the GOTY edition. |
− | * [ | + | * [https://community.pcgamingwiki.com/files/file/135-unreal-tournament-bonus-pack-3/ UT Bonus Pack 3] - Two texture packs and six maps. Included in the GOTY edition. |
− | * [ | + | * [https://community.pcgamingwiki.com/files/file/136-unreal-tournament-bonus-pack-4/ UT Bonus Pack 4] - Two new models, two texture packs and twelve new maps. |
− | === | + | ===Increase system memory for game=== |
− | + | {{Fixbox|description=UnrealTournament.ini|ref=<ref>{{Refurl|url=http://kpush.tripod.com/tweaking/id16.html|title=UT Engine Tweaking|date=May 2023}}</ref>|fix= | |
− | + | # Go to the [[#Game data|configuration file location]]. | |
− | + | # Open {{file|UnrealTournament.ini}}. | |
− | + | # Find the line <code>CacheSizeMegs</code>, set it to higher values like <code>64</code> or <code>128</code>. | |
− | + | # Save and exit the text editor. | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\System\User.ini|{{p|game}}\System\UnrealTournament.ini}} |
− | {{Game data/ | + | {{Game data/config|Mac OS|{{p|game}}/System}} |
− | {{Game data/ | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Unreal Tournament/System}} |
+ | {{Game data/config|Linux|{{p|linuxhome}}/.loki/ut/System}} | ||
}} | }} | ||
− | {{XDG| | + | {{XDG|false}} |
+ | {{ii}} {{File|User.ini}} contains most user settings. | ||
+ | {{ii}} {{File|UnrealTournament.ini}} contains engine settings. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\System\User.ini}} |
− | {{Game data/ | + | {{Game data/saves|Mac OS|{{p|game}}/System}} |
− | {{Game data/ | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Unreal Tournament/System}} |
+ | {{Game data/saves|Linux|{{p|linuxhome}}/.loki/ut/System}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Unreal Tournament Video.png|In-game video settings | + | {{Image|Unreal Tournament Video.png|In-game video settings}} |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/unreal-tournament |
− | |widescreen wsgf award = | + | |widescreen wsgf award = limited |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = limited |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = For Hor+ weapon FOV install [https://github.com/alexstrout/foxWSFix-UT99/releases foxWSFix-UT99] ([https://steamcommunity.com/app/13240/discussions/0/2993169283946758056/ Steam guide]) |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = Tiny text; use "Double Font" option to increase text size. | |4k ultra hd notes = Tiny text; use "Double Font" option to increase text size. | ||
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|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Requires | + | |anisotropic notes = Requires custom OpenGL renderer and .ini tweaks. Can be forced via GPU control panel with the regular D3D or OpenGL renderers. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Requires | + | |antialiasing notes = Requires custom OpenGL renderer and .ini tweaks. Can be forced via GPU control panel with the regular D3D or OpenGL renderers. |
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = Set {{code|1=SwapInterval=1}} in {{file|User.ini}}. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Can be capped with [https://github.com/OldUnreal/UnrealTournamentPatches OldUnreal's Unreal Tournament 99 patches]. |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 Steam guide] (only changing {{code|0AD7A33B}} to {{code|00000000}} needed). |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit User.ini|ref={{cn|date=September 2016}}|fix= |
− | {{ | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open | + | # Open {{file|User.ini}}. |
− | # Find | + | # Find the lines '''DesiredFOV''' and '''DefaultFOV'''. |
− | # Set the | + | # Set the values to desired ones. |
<pre> | <pre> | ||
DesiredFOV=<value> | DesiredFOV=<value> | ||
DefaultFOV=<value> | DefaultFOV=<value> | ||
</pre> | </pre> | ||
+ | {{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use 106. | ||
}} | }} | ||
− | ==Input | + | <gallery> |
− | {{Image|Unreal Tournament Remapping.png|In-game key map settings | + | File:Unreal Tournament General.png|In-game general settings |
− | {{Image|Unreal Tournament Controls.png|In-game general control settings | + | File:Unreal Tournament HUD.png|In-game HUD settings |
− | {{Input | + | </gallery> |
+ | |||
+ | ==Input== | ||
+ | {{Image|Unreal Tournament Remapping.png|In-game key map settings}} | ||
+ | {{Image|Unreal Tournament Controls.png|In-game general control settings}} | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Does not support binding of "extra" mouse buttons |
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = Mouse sensitivity is affected by the field of view and Windows Pointer Speed. Therefore it is recommended to use | + | |mouse sensitivity notes = Mouse sensitivity is affected by the field of view and Windows Pointer Speed. Therefore it is recommended to use [https://www.mouse-sensitivity.com mouse-sensitivity.com] to calculate the sensitivity based on the desired field of view and make sure the '''DirectInput''' option in Preferences → Input is checked as this option ignores the Windows Pointer Speed. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Trigger axes on XInput controllers not recognized. |
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = You have to edit the User.ini and UnrealTournament.ini to activate the right stick. |
+ | In user.ini find the line "JoyZ=" and modify it with "JoyZ=Axis aLookUp speed=-0.2". | ||
+ | Find "JoyR=" and modify it to "JoyR=Axis aturn speed=0.5". | ||
+ | In the UnrealTournament.ini find "DeadZoneRUV=False" and modify it to "DeadZoneRUV=True". | ||
+ | You can configurate the sensitivity with the "speed" option. This worked on a TwinUsb Converter using a PS2 Controller. | ||
+ | If axis are wrong because you have other controller, swap the "JoyZ=Axis aLookUp speed=-0.2" with the "JoyR=Axis aturn speed=0.5". Example: "JoyR=Axis aLookUp speed=-0.2" "JoyZ=Axis aturn speed=0.5" | ||
+ | To invert an axis put a minus before the number or delete it if there is a minus already there in the "speed=" setting | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Fully remapable in user.ini |
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= in user.ini change the "speed=" settings number in "JoyX=Axis astrafe speed=" "JoyY=Axis aBaseY speed=" "JoyZ=Axis aLookUp speed=" and JoyR=Axis aturn speed=". This is for contoller with two sticks like the PS2 joystick. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= in user.ini put a minus before the number or delete it in "JoyY=Axis aBaseY speed=". Example: "JoyY=Axis aBaseY speed=-2" |
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
− | |controller hotplug = | + | |impulse triggers = unknown |
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = false | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = false |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Unreal Tournament Audio.png|In-game audio settings.}} | {{Image|Unreal Tournament Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.0 output.<ref> | + | |surround sound notes = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]]. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = A3D 2.0 & EAX 2<ref>[http://www.bluesnews.com/s/5992/ut-sound-q+a UT Sound Q&A - Blue's News Story]</ref> | + | |eax support notes = A3D 2.0 & EAX 2<ref>[http://www.bluesnews.com/s/5992/ut-sound-q+a UT Sound Q&A - Blue's News Story]</ref><br/>See [[#Restore 3D sound|Restore 3D sound]] for OpenAL Soft HRTF. |
}} | }} | ||
Line 232: | Line 308: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Catalan | ||
+ | |interface = hackable | ||
+ | |audio = unknown | ||
+ | |subtitles = hackable | ||
+ | |notes = Part of the OldUnreal patch 469c. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Dutch | ||
+ | |interface = hackable | ||
+ | |audio = unknown | ||
+ | |subtitles = hackable | ||
+ | |notes = Part of the OldUnreal patch 469c. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = Retail only; re-released as part of the OldUnreal patch 469c. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = hackable | ||
+ | |audio = unknown | ||
+ | |subtitles = hackable | ||
+ | |notes = Part of the OldUnreal patch 469c. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = Retail only; re-released as part of the OldUnreal patch 469c. | ||
+ | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 241: | Line 356: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = unknown | ||
+ | |subtitles = hackable | ||
+ | |notes = Part of the OldUnreal patch 469c. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = unknown | ||
+ | |subtitles = hackable | ||
+ | |notes = Part of the OldUnreal patch 469c. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Some releases lack this localization. It can be downloaded [https://steamcommunity.com/app/13240/discussions/0/810925398540630689/ here]. Use the 8th comment for the translation with the dub. Use the first for only the GUI to be translated and the voices to remain the same. | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
Line 253: | Line 391: | ||
|lan play = true | |lan play = true | ||
|lan play players = 16 | |lan play players = 16 | ||
− | |lan play modes = | + | |lan play modes = Versus |
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = hackable |
|online play players = 16 | |online play players = 16 | ||
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = | + | |online play notes = While the [[GameSpy]] service has been shut down in 2014, the master servers for this game were hosted by Epic Games without the need for manual configuration in any release until January 24, 2023.<ref name="EpicShutdowns2022">{{Refurl|url=https://www.epicgames.com/site/en-US/news/epic-is-turning-off-online-services-and-servers-for-some-older-games|title=Epic is turning off online services and servers for some older games - Epic Games|date=2022-12-14}}</ref><br>Use [https://www.oldunreal.com/wiki/index.php?title=Masterserver_Guide OldUnreal's master server list]. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 280: | Line 418: | ||
|tcp = 7777, 8080, 8777, 9777, 27900 | |tcp = 7777, 8080, 8777, 9777, 27900 | ||
|udp = 7777, 7778, 7779, 27900 | |udp = 7777, 7778, 7779, 27900 | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===Crash when starting=== | + | ===Windows=== |
+ | ====Crash when starting==== | ||
{{ii}} After the splash screen, the screen turns black and the game crashes. | {{ii}} After the splash screen, the screen turns black and the game crashes. | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable DirectSound|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
− | # Open | + | # Open {{file|UnrealTournament.ini}}. |
− | # | + | # Change <code>UseDirectSound=True</code> to <code>UseDirectSound=False</code>. |
− | |||
# Save and exit the text editor. | # Save and exit the text editor. | ||
}} | }} | ||
− | ===Can't install UMOD files=== | + | ====Can't install UMOD files==== |
{{ii}} The .umod filetype isn't recognised by the computer. | {{ii}} The .umod filetype isn't recognised by the computer. | ||
− | {{Fixbox| | + | {{Fixbox|description=[https://community.pcgamingwiki.com/files/file/1204-unreal-tournament-99-registry-fix/ UT99 Registry Fix]|ref={{cn|date=July 2016}}|fix= |
− | + | # Extract and run the downloaded file, install to any folder on your computer. | |
− | |||
− | # | ||
# Open the newly created shortcut. | # Open the newly created shortcut. | ||
# Set the path to your Unreal Tournament folder. | # Set the path to your Unreal Tournament folder. | ||
}} | }} | ||
+ | |||
+ | {{Fixbox|description=The Shortcut Method|fix= | ||
+ | # Navigate to '''{{p|game}}\System''' | ||
+ | # Create a shortcut to '''Setup.exe''' by right-clicking on it and selecting '''"Create Shortcut"'''. | ||
+ | # Right-click on the newly created shortcut, then click '''"Properties"''' | ||
+ | # At the end of the target box add the text <code>" install"</code>, without quotes but making sure to include the space. The new target should be <code>"{{p|game}}\System\Setup.exe" install</code> | ||
+ | # Click "Apply", then close the shortcut properties. | ||
+ | # Drag and drop the desired UMOD file onto the shortcut and follow the setup prompts to install the UMOD file. | ||
+ | # ''Optional'' - Rename the shortcut and/or move it to a more convenient location. | ||
+ | }} | ||
+ | |||
+ | ====Restore 3D sound==== | ||
+ | {{Fixbox|description=Use OpenAL Soft|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=n6rqw_cxe5w|title=Unreal Tournament '99 with 3D Sound (OpenAL Soft HRTF) - YouTube|date=May 2023}}</ref>|fix= | ||
+ | # Download the [https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1399614690 ALAudio for Unreal Tournament, Windows Version], and copy its contents (not the folder) to {{file|{{p|game}}\System|folder}}. | ||
+ | # Open {{file|UnrealTournament.ini}} and search for <code>[ALAudio.ALAudioSubsystem]</code>. Replace everything under that section with the new settings at the bottom of the post [https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1399614690 here]. Replace <code>UseHRTF=Autodetect</code> with <code>UseHRTF=Enable</code>. | ||
+ | # Follow the instructions on [[Glossary:Surround sound#OpenAL|this guide]]. Set the period count to 2. | ||
+ | {{--}}OpenAL Soft 1.20.0 or higher crashes on startup. | ||
+ | }} | ||
+ | |||
+ | ====Brightness slider not working==== | ||
+ | {{Fixbox|description=Use DDrawCompat|ref=<ref>{{Refurl|url=https://github.com/narzoul/DDrawCompat|title=GitHub|date=May 2023}}</ref>|fix= | ||
+ | # Download [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]. | ||
+ | # Extract the contents from the {{file|.zip}} file into {{file|{{p|game}}\System|folder}} | ||
+ | }} | ||
+ | |||
+ | ====Low frame rate on Windows 10==== | ||
+ | {{Fixbox|description=Select 32-bit color depth in game video settings.|}} | ||
+ | |||
+ | {{Fixbox|description=Use DDrawCompat|ref=<ref>{{Refurl|url=https://github.com/narzoul/DDrawCompat|title=GitHub|date=May 2023}}</ref>|fix= | ||
+ | # Download [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]. | ||
+ | # Extract the contents from the {{file|.zip}} file into {{file|{{p|game}}\System|folder}} | ||
+ | }} | ||
+ | |||
+ | ===Linux=== | ||
+ | ====No sound==== | ||
+ | {{ii}} OpenAL created by Loki Software uses OSS by default. | ||
+ | |||
+ | {{Fixbox|description=General|ref={{cn|date=August 2017}}|fix= | ||
+ | {{ii}} The software is not updated frequently. | ||
+ | Install the '''osspd''' package (Some distros like ArchLinux refers the package as '''ossp''') and enable/start the <code>osspd</code>/<code>osspd.service</code> service. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=If using PulseAudio|ref={{cn|date=August 2017}}|fix= | ||
+ | Run the game with <code>padsp</code> command (it is included with main PulseAudio package, if not, look for pulseaudio-utils) | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=If using ALSA|ref={{cn|date=August 2017}}|fix= | ||
+ | # Install '''alsa-oss''' package | ||
+ | # Load the following kernel modules as root with <code>modprobe</code> command: | ||
+ | * snd-seq-oss | ||
+ | * snd-pcm-oss | ||
+ | * snd-mixer-oss | ||
+ | |||
+ | Run the game with <code>aoss -32</code> (On 32 bit system just use <code>aoss</code>) | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Change the Audio Device|ref={{cn|date=August 2017}}|fix= | ||
+ | # Go to {{file|~/.loki/ut/System|folder}} | ||
+ | # Open {{file|UnrealTournament.ini}} | ||
+ | # Change <code>AudioDevice=ALAudio.ALAudioSubsystem</code> to <code>AudioDevice=Audio.GenericAudioSubsystem</code> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Depending on the used installation method, also comment or uncomment one of the 3 audio devices. | ||
+ | }} | ||
+ | |||
+ | ====The game runs too fast==== | ||
+ | {{ii}} This happens only on modern CPUs, post Pentium 4. Pick one of these fixes. | ||
+ | |||
+ | {{Fixbox|description=Apply Stéphan's Kochen OpenGLDrv based on Chris Donhal's enhanced OpenGL renderer and edit UnrealTournament.ini|ref=<ref>{{Refurl|url=https://www.cwdohnal.com/utglr/settings.html|title=cwdohnal.com|date=May 2023}}</ref><ref>{{Refurl|url=https://forums.beyondunreal.com/threads/chris-opengldrv-for-linux.161177/|title=forums.beyondunreal.com|date=May 2023}}</ref><ref>http://www.unrealadmin.org/forums/showpost.php?p=83657&postcount=48</ref>|fix= | ||
+ | {{++}} Provides new graphical settings | ||
+ | |||
+ | # Download {{file|OpenGLDrv.so}} from [http://www.ut-files.com/index.php?dir=Video_Renders/OpenGL/ this] page. | ||
+ | # Make a backup of the original {{file|OpenGLDrv.so}} file located in the {{file|~/.loki/ut/System|folder}} and replace it. | ||
+ | # Open {{file|UnrealTournament.ini}} located in {{file|~/.loki/ut/System|folder}}. | ||
+ | |||
+ | Under the <code>[Engine.Engine]</code>, change the following lines accordingly: | ||
+ | |||
+ | <pre> | ||
+ | GameRenderDevice=OpenGLDrv.OpenGLRenderDevice | ||
+ | WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice | ||
+ | RenderDevice=OpenGLDrv.OpenGLRenderDevice | ||
+ | </pre> | ||
+ | |||
+ | Under the <code>[OpenGLDrv.OpenGLRenderDevice]</code> add: | ||
+ | |||
+ | <pre> | ||
+ | FrameRateLimit=99 | ||
+ | </pre> | ||
+ | |||
+ | Then save the file. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Flood the CPU with the shell script|ref={{cn|date=June 2017}}|fix= | ||
+ | # Create a new text file and name it anything. | ||
+ | # Open and paste [https://pastebin.com/f7353a45b this] script and save the file. | ||
+ | # Run <code>chmod +x <name of the file></code> in Terminal. | ||
+ | # Start the script to play the game. | ||
+ | }} | ||
+ | |||
+ | ====Issues joining the UTPG version of the server==== | ||
+ | {{Fixbox|description=Downgrade to 436 version of the game|ref={{cn|date=November 2017}}}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 6, 7 | + | |direct3d versions = 6, 7 |
− | |direct3d notes = 6 was included with the original release. 7 was added via Patch v413{{CN|date=August 2015}} and replaced Direct3D 6 support | + | |direct3d notes = 6 was included with the original release. 7 was added via Patch v413{{CN|date=August 2015}} and replaced Direct3D 6 support. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = 1 |
− | |opengl notes = | + | |opengl notes = OpenGL 3 is available with community-made patches. |
|glide versions = 2.4 | |glide versions = 2.4 | ||
|glide notes = | |glide notes = | ||
Line 321: | Line 558: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = 1.3 |
− | |vulkan | + | |vulkan notes = Available with [https://github.com/dpjudas/UT99VulkanDrv UT99VulkanDrv]. |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = true | ||
+ | |macos intel 32-bit app = false | ||
+ | |macos intel 64-bit app = hackable | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = Use the [https://github.com/OldUnreal/UnrealTournamentPatches OldUnreal Patch] for 64-bit.<ref>{{Refurl|url=https://github.com/OldUnreal/UnrealTournamentPatches/blob/master/README.md|title=UnrealTournamentPatches/README.md at master · OldUnreal/UnrealTournamentPatches · GitHub|date=September 23, 2020|snippet=Our patches [...] also add support for modern platforms and operating systems (such as macOS Catalina)}}</ref> | ||
+ | |linux powerpc app = false | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= hackable | ||
+ | |linux arm app = false | ||
+ | |linux 68k app = unknown | ||
+ | |linux executable notes = Use the [https://github.com/OldUnreal/UnrealTournamentPatches OldUnreal Patch] for 64-bit (as of version 469c). | ||
+ | |mac os powerpc app = unknown | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
− | == | + | ===Middleware=== |
− | === | + | {{Middleware |
− | + | |physics = | |
+ | |physics notes = | ||
+ | |audio = A3D, OpenAL, FMOD | ||
+ | |audio notes = Both OpenAL and FMOD are available only through community-made patches. Be aware that the Linux version uses Loki Software's OpenAL which requires OSS in order to have sound. | ||
+ | |interface = SDL | ||
+ | |interface notes = SDL is Linux version only. | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = GameSpy | ||
+ | |multiplayer notes= The multiplayer host can be changed. | ||
+ | }} | ||
− | === | + | ===Graphical tweaks=== |
− | + | The vast majority of graphical tweaks are accomplished by editing the game's .ini configuration files. | |
− | ==== | + | ====High resolution textures==== |
− | + | Replace the original textures with [https://sites.google.com/view/unrealhdtextures/home HD Textures] and get amazing detail. Also use [https://www.moddb.com/mods/high-resolution-unreal-skins HD skins] to improve character details. Do not use these server-side. | |
− | |||
− | + | ===Mods=== | |
+ | Various modifications, custom content such as characters, maps, mutators, and total-conversion mods can be downloaded and installed for Unreal Tournament. | ||
+ | * A nice collection of mods at [https://www.moddb.com/games/unreal-tournament/mods Mod DB] | ||
− | ==== | + | ====Maps==== |
− | + | Maps are custom levels that are created using mod tools or editors. | |
− | + | * Over 23,000 maps are found at [https://unrealarchive.org/maps/unreal-tournament/index.html Unreal Archive] | |
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==System requirements== | ==System requirements== | ||
Line 430: | Line 625: | ||
|minDX = 7 | |minDX = 7 | ||
|minVRAM = 8 MB | |minVRAM = 8 MB | ||
+ | |minother = 4X CD-ROM/DVD-ROM | ||
− | |recOS = 98 | + | |recOS = 98, ME |
|recCPU = Intel Pentium II 266 MHz | |recCPU = Intel Pentium II 266 MHz | ||
|recRAM = 64 MB | |recRAM = 64 MB | ||
|recHD = 605 MB | |recHD = 605 MB | ||
|recGPU = | |recGPU = | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Revision as of 19:45, 9 January 2024
This page is for the original game. For the reboot, see Unreal Tournament 4.
Developers | |
---|---|
Epic Games | |
Digital Extremes | |
Mac OS (Classic) | Westlake Interactive |
Linux | Loki Software |
Publishers | |
GT Interactive | |
Mac OS | MacSoft |
Game of the Year Edition | Infogrames |
2005-2009 | Midway Games |
Digital, 2009-present | Epic Games |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 22, 1999[1] |
Linux | November 23, 1999[2] |
Mac OS (Classic) | January 4, 2000 |
macOS (OS X) | September 28, 2001 |
Reception | |
Metacritic | 92 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Themes | Sci-fi, Space |
Series | Unreal |
Unreal | |
---|---|
Unreal | 1998 |
Unreal Tournament | 1999 |
Unreal Tournament 2003 | 2002 |
Unreal II: The Awakening | 2003 |
Unreal Tournament 2004 | 2004 |
Unreal Tournament 3 | 2007 |
Unreal Tournament 4 | Cancelled |
Warnings
Unreal Tournament is a singleplayer and multiplayer first-person action, FPS and shooter game in the Unreal series.
General information
- OldUnreal.com - A site for all classic Unreal games
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series. (Archive Link)
- Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine. (Archive Link)
- Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Everything you need to know about using UT99 on new hardware (Archive Link)
- UT99.org - An informative forum community full of UT99 tweaks, modifications, mutators, skins, voice packs, and more.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM. All GOTY editions and later patches remove this check. |
|||
GOG.com (unavailable) | Game of the Year Edition. Delisted on December 23, 2022.[3] |
|||
GamersGate (unavailable) | Game of the Year Edition. | |||
Steam (unavailable) | Game of the Year Edition. |
- The Linux version is available as a downloadable installer only.
- To run the Linux port on modern systems it is recommended to use this bundle, it contains the native Linux port with the unofficial 451 patch applied. It will generally work with any version since it only requires the main files. The GOG Windows installer can be unpacked with the use of InnoExtract. For the Steam version, Wine is required to get the files, an alternative is Lutris. The second alternative is to use flibitijibibo's pack (Getting the extras is recommended for this).
- An OS X patch is also available for the Mac OS version, but only for PowerPC-based machines and it only reached beta status.
- Not available for sale in Germany.
- The Rocket Arena and ChaosUT mods are only available in the retail GOTY releases and are absent from digital versions.
DLC and expansion packs
Name | Notes | |
---|---|---|
Unreal Tournament Bonus Pack 1 | Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. | |
Unreal Tournament Bonus Pack 2 | Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. | |
Unreal Tournament Bonus Pack 3 | Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. | |
Unreal Tournament Bonus Pack 4 | Available for free. See Bonus Content. |
Demos
- The latest demo version available is v348
Essential improvements
Patches
Official
- A list of all official patches can be found at www.oldunreal.com.
- The latest official v436 Patch is available at www.oldunreal.com and at soggi.org.
- The official Updated OpenGL Renderer is available at soggi.org.
Unofficial
- OldUnreal's Unreal Tournament 99 patches (approved by Epic Games
- Unreal Tournament OS X GOTY for Mac.
Official bonus content
- UT Bonus Pack 1 - Three new models, a package containing six related mutators, and 11 maps. Included in the GOTY edition.
- UT Bonus Pack 2 - Three new mutators and two maps. Included in the GOTY edition.
- UT Bonus Pack 3 - Two texture packs and six maps. Included in the GOTY edition.
- UT Bonus Pack 4 - Two new models, two texture packs and twelve new maps.
Increase system memory for game
UnrealTournament.ini[4] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\User.ini[Note 1] <path-to-game>\System\UnrealTournament.ini[Note 1] |
Mac OS (Classic) | <path-to-game>/System |
macOS (OS X) | $HOME/Library/Application Support/Unreal Tournament/System |
Linux | $HOME/.loki/ut/System |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13240/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
-
User.ini
contains most user settings. -
UnrealTournament.ini
contains engine settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\System\User.ini[Note 1] |
Mac OS (Classic) | <path-to-game>/System |
macOS (OS X) | $HOME/Library/Application Support/Unreal Tournament/System |
Linux | $HOME/.loki/ut/System |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13240/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | For Hor+ weapon FOV install foxWSFix-UT99 (Steam guide) | ||
4K Ultra HD | Tiny text; use "Double Font" option to increase text size. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Click the resize icon in the top right corner of the in-game taskbar. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Requires custom OpenGL renderer and .ini tweaks. Can be forced via GPU control panel with the regular D3D or OpenGL renderers. | ||
Anti-aliasing (AA) | Requires custom OpenGL renderer and .ini tweaks. Can be forced via GPU control panel with the regular D3D or OpenGL renderers. | ||
Vertical sync (Vsync) | Set SwapInterval=1 in User.ini . |
||
60 FPS | Can be capped with OldUnreal's Unreal Tournament 99 patches. | ||
120+ FPS | Steam guide (only changing 0AD7A33B to 00000000 needed). |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Edit User.ini[citation needed] |
---|
DesiredFOV=<value> DefaultFOV=<value>
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Does not support binding of "extra" mouse buttons | |
Mouse acceleration | ||
Mouse sensitivity | Mouse sensitivity is affected by the field of view and Windows Pointer Speed. Therefore it is recommended to use mouse-sensitivity.com to calculate the sensitivity based on the desired field of view and make sure the DirectInput option in Preferences → Input is checked as this option ignores the Windows Pointer Speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Trigger axes on XInput controllers not recognized. | |
Full controller support | You have to edit the User.ini and UnrealTournament.ini to activate the right stick.
In user.ini find the line "JoyZ=" and modify it with "JoyZ=Axis aLookUp speed=-0.2". Find "JoyR=" and modify it to "JoyR=Axis aturn speed=0.5". In the UnrealTournament.ini find "DeadZoneRUV=False" and modify it to "DeadZoneRUV=True". You can configurate the sensitivity with the "speed" option. This worked on a TwinUsb Converter using a PS2 Controller. If axis are wrong because you have other controller, swap the "JoyZ=Axis aLookUp speed=-0.2" with the "JoyR=Axis aturn speed=0.5". Example: "JoyR=Axis aLookUp speed=-0.2" "JoyZ=Axis aturn speed=0.5" To invert an axis put a minus before the number or delete it if there is a minus already there in the "speed=" setting |
|
Controller remapping | Fully remapable in user.ini | |
Controller sensitivity | in user.ini change the "speed=" settings number in "JoyX=Axis astrafe speed=" "JoyY=Axis aBaseY speed=" "JoyZ=Axis aLookUp speed=" and JoyR=Axis aturn speed=". This is for contoller with two sticks like the PS2 joystick. | |
Controller Y-axis inversion | in user.ini put a minus before the number or delete it in "JoyY=Axis aBaseY speed=". Example: "JoyY=Axis aBaseY speed=-2" |
Controller types |
---|
XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output.[5] May require DirectSound 3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0 & EAX 2[6] See Restore 3D sound for OpenAL Soft HRTF. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | Part of the OldUnreal patch 469c. | |||
Dutch | Part of the OldUnreal patch 469c. | |||
French | Retail only; re-released as part of the OldUnreal patch 469c. | |||
German | Part of the OldUnreal patch 469c. | |||
Italian | Retail only; re-released as part of the OldUnreal patch 469c. | |||
Polish | ||||
Portuguese | Part of the OldUnreal patch 469c. | |||
Russian | Part of the OldUnreal patch 469c. | |||
Spanish | Some releases lack this localization. It can be downloaded here. Use the 8th comment for the translation with the dub. Use the first for only the GUI to be translated and the voices to remain the same. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 16 | Versus |
||
Online play | 16 | Versus While the GameSpy service has been shut down in 2014, the master servers for this game were hosted by Epic Games without the need for manual configuration in any release until January 24, 2023.[7] Use OldUnreal's master server list. |
- All official maps are designed for at most 16 players. However, dedicated servers can be set externally to have the max player limit at 64
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777, 8080, 8777, 9777, 27900 |
UDP | 7777, 7778, 7779, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Windows
Crash when starting
- After the splash screen, the screen turns black and the game crashes.
Disable DirectSound[citation needed] |
---|
|
Can't install UMOD files
- The .umod filetype isn't recognised by the computer.
UT99 Registry Fix[citation needed] |
---|
|
The Shortcut Method |
---|
|
Restore 3D sound
Use OpenAL Soft[8] |
---|
|
Brightness slider not working
Use DDrawCompat[9] |
---|
|
Low frame rate on Windows 10
Select 32-bit color depth in game video settings. |
---|
Use DDrawCompat[10] |
---|
|
Linux
No sound
- OpenAL created by Loki Software uses OSS by default.
General[citation needed] |
---|
Install the osspd package (Some distros like ArchLinux refers the package as ossp) and enable/start the |
If using PulseAudio[citation needed] |
---|
Run the game with |
If using ALSA[citation needed] |
---|
Run the game with |
Change the Audio Device[citation needed] |
---|
Notes
|
The game runs too fast
- This happens only on modern CPUs, post Pentium 4. Pick one of these fixes.
Apply Stéphan's Kochen OpenGLDrv based on Chris Donhal's enhanced OpenGL renderer and edit UnrealTournament.ini[11][12][13] |
---|
Under the GameRenderDevice=OpenGLDrv.OpenGLRenderDevice WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice RenderDevice=OpenGLDrv.OpenGLRenderDevice Under the FrameRateLimit=99 Then save the file. |
Flood the CPU with the shell script[citation needed] |
---|
|
Issues joining the UTPG version of the server
Downgrade to 436 version of the game[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7 | 6 was included with the original release. 7 was added via Patch v413[citation needed] and replaced Direct3D 6 support. |
OpenGL | 1 | OpenGL 3 is available with community-made patches. |
Glide | 2.4 | |
Software renderer | ||
Vulkan | 1.3 | Available with UT99VulkanDrv. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | Use the OldUnreal Patch for 64-bit.[14] | ||||
Linux | Use the OldUnreal Patch for 64-bit (as of version 469c). | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | A3D, OpenAL, FMOD | Both OpenAL and FMOD are available only through community-made patches. Be aware that the Linux version uses Loki Software's OpenAL which requires OSS in order to have sound. |
Interface | SDL | SDL is Linux version only. |
Multiplayer | GameSpy | The multiplayer host can be changed. |
Graphical tweaks
The vast majority of graphical tweaks are accomplished by editing the game's .ini configuration files.
High resolution textures
Replace the original textures with HD Textures and get amazing detail. Also use HD skins to improve character details. Do not use these server-side.
Mods
Various modifications, custom content such as characters, maps, mutators, and total-conversion mods can be downloaded and installed for Unreal Tournament.
- A nice collection of mods at Mod DB
Maps
Maps are custom levels that are created using mod tools or editors.
- Over 23,000 maps are found at Unreal Archive
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98, ME |
Processor (CPU) | Intel Pentium 200 MHz AMD K6 200 MHz |
Intel Pentium II 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 300 MB | 605 MB |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible | |
Other | 4X CD-ROM/DVD-ROM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Yahoo - GT Interactive and Epic Games' 'Unreal Tournament' has Gone Gold (retrieved) - last accessed on 2024-01-09
- ↑ Linux Executable Code Now Available for Download (retrieved) - last accessed on 2024-01-09
- ↑ Delisting: Unreal games - Unreal Tournament 2004, UT GOTY, Unreal 2: The Awakening Special Edition, Unreal Gold, page 1 - Forum - GOG.com - last accessed on 2022-12-20
- ↑ UT Engine Tweaking - last accessed on May 2023
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ UT Sound Q&A - Blue's News Story
- ↑ Epic is turning off online services and servers for some older games - Epic Games - last accessed on 2022-12-14
- ↑ Unreal Tournament '99 with 3D Sound (OpenAL Soft HRTF) - YouTube - last accessed on May 2023
- ↑ GitHub - last accessed on May 2023
- ↑ GitHub - last accessed on May 2023
- ↑ cwdohnal.com - last accessed on May 2023
- ↑ forums.beyondunreal.com - last accessed on May 2023
- ↑ http://www.unrealadmin.org/forums/showpost.php?p=83657&postcount=48
- ↑ UnrealTournamentPatches/README.md at master · OldUnreal/UnrealTournamentPatches · GitHub - last accessed on September 23, 2020
- "Our patches [...] also add support for modern platforms and operating systems (such as macOS Catalina)"