Difference between revisions of "Toontown Rewritten"
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|cover = Toontown_Rewritten.jpg | |cover = Toontown_Rewritten.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|The | + | {{Infobox game/row/developer|The Toontown Rewritten Team|ref=<ref>[https://www.toontownrewritten.com/news/item/169/a-bit-about-us A Bit About Us | Toontown Rewritten]</ref>}} |
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 46: | Line 46: | ||
{{Availability/row| official | https://www.toontownrewritten.com | online, account | | | Windows, OS X, Linux }} | {{Availability/row| official | https://www.toontownrewritten.com | online, account | | | Windows, OS X, Linux }} | ||
}} | }} | ||
+ | |||
+ | ==Optional improvements== | ||
+ | ===[https://contentpacks.net/ Community-made Content Packs]=== | ||
+ | {{++}} Customize how your Toontown world looks and sounds with a wide range of content packs to choose from. | ||
+ | {{ii}} Free to download and use. Download sizes vary. | ||
==Game data== | ==Game data== | ||
Line 51: | Line 56: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|game}}\settings.json}} | {{Game data/config|Windows|{{p|game}}\settings.json}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Toontown Rewritten/settings.json}} |
{{Game data/config|Linux|}} | {{Game data/config|Linux|}} | ||
}} | }} | ||
Line 68: | Line 73: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Some activities have difficulties at 32:9 resolutions. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 78: | Line 83: | ||
|borderless windowed notes = Added in as a part of the [https://www.toontownrewritten.com/news/item/517/introducing-the-options-update Options Update]. | |borderless windowed notes = Added in as a part of the [https://www.toontownrewritten.com/news/item/517/introducing-the-options-update Options Update]. | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Can go up to 16x AF. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Can go up to 8x MSAA. | |antialiasing notes = Can go up to 8x MSAA. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 107: | Line 115: | ||
|touchscreen = limited | |touchscreen = limited | ||
|touchscreen notes = By default, multiple GUI elements can be accessed using a touchscreen, but not much else. | |touchscreen notes = By default, multiple GUI elements can be accessed using a touchscreen, but not much else. | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Currently in experimental phase. Introduced in v3.4.0. |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
Line 117: | Line 125: | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = false | |xbox prompts = false | ||
Line 144: | Line 152: | ||
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
− | |simultaneous input notes = With default control key binds, the player can use SpeedChat+ | + | |simultaneous input notes = With default control key binds, the player can use SpeedChat+ while moving their Toon. |
|steam input api = false | |steam input api = false | ||
|steam input api notes = | |steam input api notes = | ||
Line 173: | Line 181: | ||
|mute on focus lost notes = Minimizing the game temporarily disables audio. | |mute on focus lost notes = Minimizing the game temporarily disables audio. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 226: | Line 236: | ||
|directdraw notes = | |directdraw notes = | ||
|opengl versions = 1.0 | |opengl versions = 1.0 | ||
− | |opengl notes = | + | |opengl notes = There are plans to set an OpenGL 3.2 minimum requirement. Given timeframe for this change has been surpassed. No further details have been provided. |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 243: | Line 253: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = Native 64-bit support was introduced on November 30th, 2021. | |windows exe notes = Native 64-bit support was introduced on November 30th, 2021. | ||
|mac os x powerpc app = false | |mac os x powerpc app = false | ||
|macos intel 32-bit app = false | |macos intel 32-bit app = false | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
− | |macos arm app = | + | |macos arm app = true |
− | |macos app notes = 32-bit support was discontinued due to the release of [https://en.wikipedia.org/wiki/MacOS_Catalina macOS Catalina]. | + | |macos app notes = 32-bit support was discontinued due to the release of [https://en.wikipedia.org/wiki/MacOS_Catalina macOS Catalina].<br>Apple Silicon support introduced in v3.8.6, released on August 25th, 2023. |
|linux 32-bit executable= false | |linux 32-bit executable= false | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
− | |linux executable notes = | + | |linux arm app = false |
+ | |linux executable notes = Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support <ref> | ||
+ | {{Refurl|url=https://www.toontownrewritten.com/play|title=Download page|date=21 December 2023}}</ref> | ||
}} | }} | ||
− | ==System requirements== | + | ==System requirements== |
+ | <ref> | ||
+ | {{Refurl|url=https://www.toontownrewritten.com/play|title=Download page|date=21 December 2023}}</ref> | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
|minCPU = A dual-core CPU | |minCPU = A dual-core CPU | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
Line 265: | Line 280: | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
− | |recOS = | + | |recOS = 11 |
|recCPU = A 64-bit quad-core CPU | |recCPU = A 64-bit quad-core CPU | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = 1 GB | |recHD = 1 GB | ||
− | |recGPU = OpenGL-compatible card | + | |recGPU = OpenGL 3.2-compatible card <ref> |
+ | {{Refurl|url=https://www.toontownrewritten.com/help/faq/transitioning-to-opengl-32/|title=OpenGL upgrade transition|date=21 December 2023}}</ref> | ||
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
}} | }} | ||
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|recOS = 11.0 (Big Sur) | |recOS = 11.0 (Big Sur) | ||
− | |recCPU = | + | |recCPU = Apple M1 |
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = 1 GB | |recHD = 1 GB | ||
− | |recGPU = OpenGL-compatible card | + | |recGPU = OpenGL 3.2-compatible card |
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
}} | }} | ||
Line 301: | Line 317: | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
− | |recOS = | + | |recOS = |
− | |recCPU = | + | |recCPU = |
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = 1 GB | |recHD = 1 GB | ||
− | |recGPU = OpenGL-compatible card | + | |recGPU = OpenGL 3.2-compatible card |
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 02:46, 22 December 2023
This page is for the fan-run revival. For the original release, see Toontown Online.
Developers | |
---|---|
The Toontown Rewritten Team[1] | |
Engines | |
Panda3D | |
Release dates | |
Windows | September 19, 2014 |
macOS (OS X) | September 19, 2014 |
Linux | January 3, 2015[2] |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Continuous turn-based, Persistent, Real-time, Relaxed |
Perspectives | Third-person |
Controls | Direct control |
Genres | MMORPG |
Art styles | Cartoon |
Themes | Fantasy |
Series | Toontown |
Toontown | |
---|---|
Toontown Online | 2003 |
Toontown Rewritten | 2014 |
Key points
- Content Packs Support (Custom Textures and Audio)
- Uncapped FPS after the "Operation: Crash Cashbot Headquarters" update
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Optional improvements
Community-made Content Packs
- Customize how your Toontown world looks and sounds with a wide range of content packs to choose from.
- Free to download and use. Download sizes vary.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.json[Note 1] |
macOS (OS X) | $HOME/Library/Application Support/Toontown Rewritten/settings.json |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Some activities have difficulties at 32:9 resolutions. | ||
4K Ultra HD | |||
Field of view (FOV) | Perspective can be toggled in-game using a key. | ||
Windowed | |||
Borderless fullscreen windowed | Added in as a part of the Options Update. | ||
Anisotropic filtering (AF) | Can go up to 16x AF. | ||
Anti-aliasing (AA) | Can go up to 8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS cap was removed in the Operation: Crash Cashbot event update. Animations render at 60fps by default via animation frame interpolation, but can be turned back to 24fps by disabling Smooth Animations in the video options. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Toggled via Options. Adjusts some UI elements to be easier to distinguish. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | By default, multiple GUI elements can be accessed using a touchscreen, but not much else. | |
Controller | ||
Controller support | Currently in experimental phase. Introduced in v3.4.0. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | With default control key binds, the player can use SpeedChat+ while moving their Toon. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Speechless game | |
Closed captions | ||
Mute on focus lost | Minimizing the game temporarily disables audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 550 | Co-op Districts are capped at 500 players each, with a secondary cap at 550. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | The server is hosted by the developers. | |
Self-hosting | ||
Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.0 | There are plans to set an OpenGL 3.2 minimum requirement. Given timeframe for this change has been surpassed. No further details have been provided. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | Native 64-bit support was introduced on November 30th, 2021. | |||
macOS (OS X) | 32-bit support was discontinued due to the release of macOS Catalina. Apple Silicon support introduced in v3.8.6, released on August 25th, 2023. |
|||
Linux | Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support [3] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | A dual-core CPU | A 64-bit quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL 3.2-compatible card [5] 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.14 (Mojave) | 11.0 (Big Sur) |
Processor (CPU) | A 64-bit dual-core CPU | Apple M1 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL 3.2-compatible card 1 GB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Any common 64-bit Linux distribution | |
Processor (CPU) | A 64-bit dual-core CPU | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL 3.2-compatible card 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ A Bit About Us | Toontown Rewritten
- ↑ Launching the Ludicrous Linux Launcher | Toontown Rewritten
- ↑ Download page - last accessed on 21 December 2023
- ↑ Download page - last accessed on 21 December 2023
- ↑ OpenGL upgrade transition - last accessed on 21 December 2023