Difference between revisions of "Samurai Jack: Battle through Time"
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{{Infobox game/row/reception|IGDB|samurai-jack-battle-through-time|67}} | {{Infobox game/row/reception|IGDB|samurai-jack-battle-through-time|67}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | Subscription gaming service }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer}} | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
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{{Infobox game/row/taxonomy/art styles | Cartoon}} | {{Infobox game/row/taxonomy/art styles | Cartoon}} | ||
{{Infobox game/row/taxonomy/themes | Fantasy}} | {{Infobox game/row/taxonomy/themes | Fantasy}} | ||
− | {{Infobox game/row/taxonomy/series | }} | + | {{Infobox game/row/taxonomy/series | Cartoon Network }} |
|steam appid = 1150590 | |steam appid = 1150590 | ||
|steam appid side = | |steam appid side = | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://magyaritasok.hu/games/samurai-jack-battle-through-time/ Download] | ||
+ | |fan = true | ||
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+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by rubinho146, [https://www.romhacking.net.br/index.php?topic=1612.msg9383#msg9383/ Download] | ||
+ | |fan = true | ||
|ref = | |ref = | ||
}} | }} |
Latest revision as of 03:46, 8 August 2023
Developers | |
---|---|
Soleil | |
Publishers | |
Adult Swim Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | August 21, 2020 |
macOS (OS X) | August 21, 2020 |
Reception | |
Metacritic | 76 |
OpenCritic | 72 |
IGDB | 67 |
Taxonomy | |
Monetization | Subscription gaming service |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, Third-person |
Controls | Direct control |
Genres | Action, Hack and slash |
Art styles | Cartoon |
Themes | Fantasy |
Series | Cartoon Network |
⤏ Go to series page | |
The Powerpuff Girls (series) | |
Dexter's Laboratory: Science Ain't Fair | 2001 |
Ed, Edd n Eddy: The Mis-Edventures | 2005 |
Toon Tastic | 2008 |
Adventure Time (series) | |
Cartoon Network: Power Pack (series) | |
Cartoon Network: Candy Capers (series) | |
Cartoon Network: Fun Factory (series) | |
Ben 10 (series) | |
OK K.O.! Let's Play Heroes | 2018 |
Steven Universe (series) | |
Cartoon Network Journeys VR | 2019 |
Samurai Jack: Battle through Time is a singleplayer cinematic camera and third-person action and hack and slash game in the Cartoon Network series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Mac App Store | Included with Apple Arcade. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SJGAME\Saved\Config\WindowsNoEditor\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SJGAME\Saved\SaveGames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed by default.[1] See the related WSGF post for a solution. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Off, FXAA, TXAA. Super-sampling is also available 50 to 200. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate can be capped to 60 FPS. Setting the FPS option to "No limit" maximizes the framerate to 240 FPS. |
||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only one preset is available. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only eight presets are available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [2] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Lacks native support. Use DS4Windows or Steam's controller configuration tool as a workaround.[3] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Background music, Sound effects, and Dialogue. Can be set in intervals of 1, from 0 to 10. |
|
Surround sound | Supports 7.1 surround sound.[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, Download | |||
Japanese | ||||
Brazilian Portuguese | ||||
Portuguese | Fan translation by rubinho146, Download | |||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | OGG Vorbis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 (3rd Generation) | Intel Core i7 (7th Generation) |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon HD 7750 DirectX 11 compatible | Nvidia GeForce GTX 1080 DirectX 12 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.15.0 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4.8 GB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1150590/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1150590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:AlRayes BRN on 2020-08-21
- Tested the game with a 3440x1440 monitor
- ↑ Verified by User:AlRayes BRN on 2020-08-21
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:MasterBlaster on 2020-11-18
- Tested by playing the game using a DualShock 4 controller with Steam's PlayStation Configuration Support tool disabled while connected through Bluetooth and a USB cable.
- ↑ Verified by User:MasterBlaster on 2020-11-19
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.