Difference between revisions of "Jane's F/A-18"
From PCGamingWiki, the wiki about fixing PC games
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|cover = JCSFA18.jpg | |cover = JCSFA18.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|EA Baltimore}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Electronic Arts}} | {{Infobox game/row/publisher|Electronic Arts}} | ||
Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|January 18, 2000}} | {{Infobox game/row/date|Windows|January 18, 2000}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Europe, Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Jane's Combat Simulations }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 93015 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 5026 | ||
|wikipedia = Jane's F/A-18 | |wikipedia = Jane's F/A-18 | ||
|winehq = 2184 | |winehq = 2184 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 32: | Line 51: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | The [http://www.team-super-hornet.net/index.php/downloadsj/viewcategory/4-tsh-v4 Team Superhornet Patch] fixes a majority of the bugs with the game, adds high resolution textures, and allows for the game to work correctly on modern systems. | + | {{ii}} The latest official patch is [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-f-a-18-v1-01-patch v1.01]. |
+ | |||
+ | ===Unofficial patches=== | ||
+ | {{ii}} The [http://www.team-super-hornet.net/index.php/downloadsj/viewcategory/4-tsh-v4 Team Superhornet Patch] fixes a majority of the bugs with the game, adds high resolution textures, and allows for the game to work correctly on modern systems. | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|game}}\}} | ||
+ | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|}} | ||
+ | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 59: | Line 92: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 65: | Line 101: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Locked to 60 frames per second. | |120 fps notes = Locked to 60 frames per second. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
Line 71: | Line 107: | ||
}} | }} | ||
− | + | ==Input== | |
− | + | {{Input | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==Input | ||
− | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = All keys and key combinations are remappable. | |key remap notes = All keys and key combinations are remappable. | ||
Line 146: | Line 171: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Warnings, engines, external sounds, Betty (airplane voice), external aircrafts, and explosions all have separate volume switches. | |separate volume notes = Warnings, engines, external sounds, Betty (airplane voice), external aircrafts, and explosions all have separate volume switches. | ||
Line 159: | Line 184: | ||
|mute on focus lost notes = Game is muted on focus loss, but the game cannot be restored if focus is lost on the main menu. Simulation works fine. | |mute on focus lost notes = Game is muted on focus loss, but the game cannot be restored if focus is lost on the main menu. Simulation works fine. | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = 8 | |online play players = 8 | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = The official JanesCombatNet service has been shut down. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 193: | Line 232: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = true | ||
+ | |trackir notes = Supports: Yaw, Pitch. | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 6.1 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 218: | Line 299: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|minDX = 6.1 | |minDX = 6.1 | ||
− | |recOS = | + | |recOS = |
|recCPU = 350 MHz Pentium | |recCPU = 350 MHz Pentium | ||
|recHD = 580 MB | |recHD = 580 MB | ||
− | |recRAM = | + | |recRAM = |
|recVRAM = 16 MB | |recVRAM = 16 MB | ||
|recGPU = | |recGPU = |
Latest revision as of 11:16, 28 July 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
EA Baltimore | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | January 18, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Vehicle combat |
Vehicles | Flight |
Art styles | Realistic |
Themes | Europe, Contemporary |
Series | Jane's Combat Simulations |
⤏ Go to series page | |
US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
A-18 is a singleplayer and multiplayer first-person and third-person action and vehicle combat game in the Jane's Combat Simulations series.
General information
- CombatSim.com - A huge hub dedicated to all war games and simulations
- SimHQ - Has a sub-forum for the Jane's flight sim series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | F/A-18 comes on a single CD-ROM. The Team Superhornet Patch removes the CD-ROM check. |
Essential improvements
Patches
- The latest official patch is v1.01.
Unofficial patches
- The Team Superhornet Patch fixes a majority of the bugs with the game, adds high resolution textures, and allows for the game to work correctly on modern systems.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Main menu is in 640x480, but the simulator works in widescreen resolutions. You must change your Windows resolution if you wish to change the simulator resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Scales with resolution. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Locked to 60 frames per second. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | All keys and key combinations are remappable. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Mouse is only used in main menus and for cockpit buttons, no invert needed. | |
Controller | ||
Controller support | F/A-18 supports all controllers reported by Windows. | |
Full controller support | F/A-18 is nearly unplayable without a HOTAS setup. Using a normal controller is not recommended. | |
Controller remapping | All keys are remappable. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Warnings, engines, external sounds, Betty (airplane voice), external aircrafts, and explosions all have separate volume switches. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game is muted on focus loss, but the game cannot be restored if focus is lost on the main menu. Simulation works fine. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | 8 | The official JanesCombatNet service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
Devices | State | Notes | |
---|---|---|---|
TrackIR | Supports: Yaw, Pitch. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | 266 MHz Pentium, Cyrix 6x86, or AMD K6 | 350 MHz Pentium |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 350 MB | 580 MB |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible | 16 MB of VRAM DirectX 7.0 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).