Difference between revisions of "Half-Life 2: VR Mod"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 17:28, 20 April 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Source VR Mod Team | |
Engines | |
Source | |
Release dates | |
Windows | September 16, 2022 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Genres | FPS |
Vehicles | Automobile, Naval/watercraft, Off-roading |
Art styles | Realistic |
Themes | Post-apocalyptic, Sci-fi, Eastern Europe |
Series | Half-Life mods and fangames |
⤏ Go to series page | |
Subseries of Half-Life | |
Sven Co-op | 1999 |
Synergy | 2005 |
Nightmare House 2 | 2010 |
MINERVA | 2013 |
Half-Life: Before | 2013 |
Headcrab Frenzy! | 2015 |
Prospekt | 2016 |
Transmissions: Element 120 | 2016 |
Half-Life 2: DownFall | 2017 |
Half-Life: Caged | 2017 |
Entropy: Zero | 2017 |
Half-Rats: Parasomnia | 2017 |
Base Defense | 2017 |
Half-Life 2: Year Long Alarm | 2018 |
Halfquake Trilogy | 2018 |
Hunt Down the Freeman | 2018 |
Black Mesa | 2020 |
Half-Life: Restored | 2020 |
Half-Life 2: Genry's Great Escape from City 13 | 2020 |
Half-Life: Absolute Zero | 2020 |
Amalgam | 2020 |
Snowdrop Escape | 2021 |
Requiem of Science | 2022 |
Half-Life 2: VR Mod | 2022 |
Evacuation | 2023 |
Half-Life: MMod | 2023 |
Half-Life 2: VR Mod - Episode One | 2023 |
Half-Life 2: VR Mod - Episode Two | 2023 |
Swelter | 2023 |
Wilson Chronicles | EA |
Half-Life Decay: Solo Mission | TBA |
Lost Squad | TBA |
Operation: Black Mesa | TBA |
Hard-Life | TBA |
Obsidian Conflict | TBA |
Warnings
- This game requires a virtual reality headset (see VR support for details).
Half-Life 2: VR Mod is a singleplayer first-person FPS game in the Half-Life mods and fangames series.
A public beta was released September 16, 2022.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
Freeware | The mod itself is free. |
One-time game purchase | The mod requires the standard Half-Life 2 to be owned through Steam. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <path-to-game>\hlvr\cfg\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/658920/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <path-to-game>\hlvr\save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/658920/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- This game requires a virtual reality headset (see VR support for details).
Graphics feature | State | Notes | |
---|---|---|---|
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Matches SteamVR framerate | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music volume can be adjusted. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Requires D3D9 capability, but uses Vulkan. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Input | SDL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4590 AMD Ryzen 1600 |
Intel 8th Generation AMD Ryzen 3000 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 3 GB | 12 GB |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 580 | Nvidia GeForce GTX 1080 AMD Radeon RX 5700 |
- Requires SteamVR-compatible headset and controllers. The mod relies heavily on CPU single-thread performance.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/658920/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (658920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.