Difference between revisions of "Puzzle Bobble 2"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|1997}} | {{Infobox game/row/date|Windows|1997}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon, Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Puzzle Bobble }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
− | | | + | |gogcom id side = |
+ | |official site= | ||
+ | |hltb = 1417 | ||
+ | |igdb = bust-a-move-again | ||
|mobygames = bust-a-move-again | |mobygames = bust-a-move-again | ||
+ | |strategywiki = Puzzle Bobble 2 | ||
|wikipedia = Puzzle Bobble 2 | |wikipedia = Puzzle Bobble 2 | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{++}} Has the 2X | + | {{++}} Has the content from '''Puzzle Bobble 2X''', a later arcade re-release of the game. |
{{--}} Hard locked at 16FPS. Play the emulated version on [[Taito Legends 2]] (recommended), or the [[Bust-A-Move 2: Arcade Edition|DOS version]] for 60FPS. | {{--}} Hard locked at 16FPS. Play the emulated version on [[Taito Legends 2]] (recommended), or the [[Bust-A-Move 2: Arcade Edition|DOS version]] for 60FPS. | ||
{{--}} Music does not loop properly in Vista and later. See [[#Music not looping properly|Music not looping properly]] for a fix. | {{--}} Music does not loop properly in Vista and later. See [[#Music not looping properly|Music not looping properly]] for a fix. | ||
Line 45: | Line 61: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Pb2options.PNG|External general settings.}} | {{Image|Pb2options.PNG|External general settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 71: | Line 87: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | |vsync notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | ||
Line 83: | Line 102: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | |key remap notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | ||
Line 147: | Line 166: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = BGM and SFX on/off only. | |separate volume notes = BGM and SFX on/off only. | ||
Line 160: | Line 179: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = true | |red book cd audio = true | ||
|red book cd audio notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | |red book cd audio notes = <ref>{{Refcheck|user=Ptolemy|date=2020-06-29}}</ref> | ||
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|local play = true | |local play = true | ||
|local play players = 2 | |local play players = 2 | ||
− | |local play modes = | + | |local play modes = Versus, Co-op |
|local play notes = | |local play notes = | ||
|lan play = false | |lan play = false | ||
Line 192: | Line 213: | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
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− | |||
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− | |||
− | |||
}} | }} | ||
Line 234: | Line 240: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 09:47, 11 February 2023
Developers | |
---|---|
Taito | |
Windows | GameBank |
Publishers | |
America | Interplay Entertainment |
Japan, early copies | GameBank |
Japan, later copies | CYBERFRONT Corporation |
Release dates | |
Windows | 1997 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Puzzle |
Art styles | Cartoon, Pixel art |
Themes | Fantasy |
Series | Puzzle Bobble |
⤏ Go to series page | |
Subseries of Bubble Bobble | |
Puzzle Bobble | 1995 |
Bust-A-Move 2: Arcade Edition | 1996 |
Puzzle Bobble 2 | 1997 |
Puzzle Bobble 3DX | 2001 |
Puzzle Bobble 4 | 2000 |
Super Puzzle Bobble | 2001 |
Bust-A-Move Online | 2007 |
Puzzle Bobble (2019) | 2019 |
Puzzle Bobble 2 (2019) | 2019 |
Puzzle Bobble 2X / Bust-A-Move 2 Arcade Edition & Puzzle Bobble 3 / Bust-A-Move 3 S-Tribute | 2023 |
Key points
- Has the content from Puzzle Bobble 2X, a later arcade re-release of the game.
- Hard locked at 16FPS. Play the emulated version on Taito Legends 2 (recommended), or the DOS version for 60FPS.
- Music does not loop properly in Vista and later. See Music not looping properly for a fix.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Locked at 640x480 and 320x240. Pause the game using Esc to change resolutions.[1] | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | [2] | ||
60 FPS and 120+ FPS | Locked at 16FPS.[3] | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [4] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is only used for the launcher, settings window, and options bar.[5] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [6] |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM and SFX on/off only. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | [7] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Issues fixed
Music not looping properly
- As a side effect to this fix, music will now play on cue 100% of the time due to it not having to access the CD.
- The disc is still required to play the game.
How to use _inmm.dll[8] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 133 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 16 MB | |
Video card (GPU) | DirectDraw-compatible GPU 2 MB of VRAM |
References
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2020-06-29
- ↑ Verified by User:Ptolemy on 2019-08-20