Difference between revisions of "Diablo Immortal"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 16:15, 11 June 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Blizzard Entertainment | |
NetEase Games | |
Publishers | |
Blizzard Entertainment | |
Engines | |
Messiah Game Engine[1] | |
Release dates | |
Windows | June 2, 2022 |
Reception | |
Metacritic | 62 |
OpenCritic | 68 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Boost, Cosmetic, Currency, Infinite spend, Free-to-grind, Loot box, Player trading, Time-limited |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Genres | ARPG |
Themes | Fantasy |
Series | Diablo |
Diablo | |
---|---|
Diablo | 1997 |
Diablo II | 2000 |
Diablo III | 2012 |
Diablo II: Resurrected | 2021 |
Diablo Immortal | 2022 |
Diablo IV | 2023 |
Diablo Immortal is a multiplayer bird's-eye view ARPG game in the Diablo series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net | Currently in Open Beta. |
Monetization
Type | Notes |
---|---|
Free-to-play | Diablo Immortal is a mobile game first and foremost, with the PC release being an afterthought(don't you guys have phones?), which is evident in the aggressive mobile-like free-to-play model. |
Microtransactions[2]
Type | Notes |
---|---|
Boost | Diablo Immortal offers ways of permanently boosting characters using Legendary Gems, which are obtainable in game (with very low droprates for free-to-play Players, even for the worst 1* kind) as well as via real money transactions using Eternal Orbs or in Rifts using "Legendary Crests" wich guarantee a Legendary Gem drop for each Legendary Crest used (up to 10 per Rift). |
Cosmetic | There are many cosmetics purchasable with Eternal Orbs, which are the game's real money equivalent currency. |
Currency | Diablo Immortal has two premium currencies; Platinum and Eternal Orbs. Platinum is both obtainable in game (but at a very slow and not viable pace for bigger purchases) and purchasable directly for real money. Eternal Orbs are only purchasable for real money. |
Free-to-grind | Most [but not all (See "Unlock" for example)] gear can be obtained by free players, the odds are just very much not in their favour. |
Infinite spend | There is no clear ceiling in Diablo Immortal regarding how much one can spend on premium currency and microtransactions. |
Loot box | Diablo Immortal has no classic lootboxes, but Elder Rift are dungeons with random loot, where you can spend money to boost odds or guarantee rare drops using 'crests', which are in turn purchasable via Elder Orbs, the premium currency purchasable with real money transactions. So, there is no loot box per se, but the game still uses gambling mechanics to get you to spend money. |
Player trading | The in game market uses only Platinum (NOT gold, the normal in-game-only currency), and since Platinum is purchasable via real money transactions, players can effectively buy items from other players for real money. |
Time-limited | 'Boon of Plenty' service offers time limited premium items. Some of the premium items you bought with real money will even disappear unless you log in daily for a certain period of time (usually 30 days). |
Unlock | Diablo Immortal usually offers "limited" Packs to buy at the Shop after finishing a dungeon. They start at US$0.99, pressuring you to buy into them with Displays like "+800% Value" and "limited offer". After completing more dungeons the price of those offers will increase significantly (up to US$29.99) while the "+xxx% value" decreases more and more. Those offers often contain packs of Eternal Orbs that are so few in number, that you are unable to purchase anything with it, unless you are spending more money to buy something from the Shop. For example, as the only way to "Awaken" a Rank 10 - legendary Gem wich significantly boosts its value and Stats for your Character, you need an "echo of awakening", wich can only be obtained for 1.000 Eternal Orbs. You can ether buy 2x 630 Orbs for US$19.98 (US$9.99 each) or 1.650 Orbs for US$24.99. This way Diablo Immortal makes sure, you have always some Orbs left, to trigger you into buying some more. |
- The developers have made public statements committing that there would be "no way to acquire or rank up gear using money". This commitment appears to have been broken.[3]
- According to one calculation, it costs US$110,000 to fully gear up one character in Diablo Immortal using microtransactions.[4]
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | PC client performs pillarboxing to 16:9. | ||
Multi-monitor | PC client performs pillarboxing to 16:9. | ||
Ultra-widescreen | PC client performs pillarboxing to 16:9. | ||
4K Ultra HD | PC client is fixed at 1920 x 1080 internal resolution. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Off, Low, High, Very High. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS can be uncapped. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Mobile version only. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Deadzones and deadzone sensitivity can be added and edited. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Game displays a message when it detects a controller connected. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Supports simultaneous input between keyboard, mouse and controller. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Mastervolume, Sound(-Effects), Music, Dialogue, Voicechat & Alerts (On/Off) | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Losing focus on PC will mute the Game |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Latin American Spanish | ||||
Brazilian Portuguese |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Always online, only |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | For Windows® 11, 64-bit is required. |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows® 7 / Windows® 8 / Windows® 10 / Windows® 11 (64-bit) | Windows® 10 / Windows® 11 (64-bit) |
Processor (CPU) | Intel® Core™ i3 AMD™ FX-8100 |
Intel® Core™ i5 AMD Ryzen™ 5 |
System memory (RAM) | 4 GB RAM | 8 GB RAM |
Hard disk drive (HDD) | 27 GB~ Harddisc Space | 27 GB~ Harddisc Space |
Video card (GPU) | NVIDIA® GeForce® GTX 460 ATI Radeon™ HD 6850 Intel® HD Graphics 530 | NVIDIA® GeForce® GTX 770 AMD Radeon™ RX 470 |
Other | - 1920 x 1080 minimum display resolution - Broadband Internet connection - Playing on PC requires the Battle.net® Desktop App and a Battle.net®-Account. |
References
- ↑ MMO Culture - Diablo Immortal – NetEase provides more details to Chinese media about new mobile MMO - last accessed on 2022-06-04
- ↑ Diablo Immortal Microtransactions Explained: Is It a Pay-to-Win Game? - last accessed on 2022-06-04
- ↑ Can we take a moment to realize that a Diablo Immortal, a MOBILE game announced in 2018, is still not released in 2022? - last accessed on 2022-06-04
- "In Diablo Immortal, there is no way to acquire or rank up gear using money. There is no 50/50 system on rank upgrade."
- ↑ It Costs $110,000 to Fully Gear-Up in Diablo Immortal - last accessed on 2022-06-06