Difference between revisions of "Call of Duty: Vanguard"
From PCGamingWiki, the wiki about fixing PC games
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Battle.net | call-of-duty-vanguard | Battle.net, account | + | {{Availability/row| Battle.net | call-of-duty-vanguard | Battle.net, online, account | Ultimate Edition also available. | | Windows }} |
}} | }} | ||
{{ii}} Requires an [https://profile.callofduty.com/cod/login?redirectUrl=https%3A%2F%2Fwww.callofduty.com%2F%23 Activision account], {{DRM|Battle.net|offline=no}}. | {{ii}} Requires an [https://profile.callofduty.com/cod/login?redirectUrl=https%3A%2F%2Fwww.callofduty.com%2F%23 Activision account], {{DRM|Battle.net|offline=no}}. |
Revision as of 12:49, 5 November 2021
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Developers | |
---|---|
Sledgehammer Games | |
High Moon Studios | |
Raven Software | |
Beenox | |
Demonware | |
Toys for Bob | |
Activision Shanghai | |
Zombies | Treyarch |
Publishers | |
Activision | |
Engines | |
IW engine | |
Release dates | |
Windows | November 5, 2021 |
Reception | |
Metacritic | 82 |
OpenCritic | 81 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | World War II |
Series | Call of Duty |
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
Call of Duty: Mobile | TBA |
Warnings
- This game requires a constant internet connection for all game modes.
Call of Duty: Vanguard is a singleplayer and multiplayer first-person shooter game in the Call of Duty series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net | Ultimate Edition also available. |
- Requires an Activision account, Battle.net DRM and a constant internet connection for all game modes.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty Vanguard\players\ |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty Vanguard\players\ |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 60° to 120° horizontal field of view. Maximum limit of 135° horizontal. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | SMAA T2X or Filmic SMAA T2X | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Unlimited frame rate, can be capped between 30 and 335 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, deuteranopia and tritanopia presets with user customizable interface colors. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Twelve input presets and the ability to swap bumpers and triggers are available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Additionally supports DualSense and its adaptive triggers.[1] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired DualSense tested |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Input type cannot be freely switched during gameplay, only in menus. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Dialogue, Sound Effects and Hit Marker. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Latin American Spanish | ||||
French | ||||
Polish | ||||
German | ||||
Italian | ||||
Brazilian Portuguese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 12 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2500K AMD Ryzen 5 1600X |
Intel Core i7-4770K AMD Ryzen 7 1800X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 380 2 GB of VRAM | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 6 GB of VRAM |
- A 64-bit operating system is required.
References
- ↑ Verified by User:Shadowstealer7 on 2021-09-19