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| {{mm}} [http://www.thq.com/us/metrolastlight/go/forum/view/139657/234961/general_discussion Official forums] at thq.com | | {{mm}} [http://www.thq.com/us/metrolastlight/go/forum/view/139657/234961/general_discussion Official forums] at thq.com |
| {{mm}} [http://discord.gg/metrovideogame Official Discord server] for game series | | {{mm}} [http://discord.gg/metrovideogame Official Discord server] for game series |
− | {{mm}} [http://metrovideogame.wikia.com/wiki/Metro_Wiki Unofficial Metro Wiki]
| |
| {{mm}} [https://steamcommunity.com/app/43160/discussions/ Steam Community Discussions] | | {{mm}} [https://steamcommunity.com/app/43160/discussions/ Steam Community Discussions] |
| {{mm}} [https://www.geforce.com/whats-new/guides/metro-last-light-graphics-breakdown-and-performance-guide Metro: Last Light Graphics Breakdown & Performance Guide] at GeForce.com | | {{mm}} [https://www.geforce.com/whats-new/guides/metro-last-light-graphics-breakdown-and-performance-guide Metro: Last Light Graphics Breakdown & Performance Guide] at GeForce.com |
Revision as of 13:59, 2 May 2021
This page is for the original release. For the updated Redux version, see Metro: Last Light Redux.
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Arguably better lighting than Redux with dark levels and an almost complete lack of lens flares.
- The OS X and Linux versions are graphically limited.[1][2]
- Has worse performance than Redux.
General information
- Port Report: Metro: Last Light
- Official forums at thq.com
- Official Discord server for game series
- Steam Community Discussions
- Metro: Last Light Graphics Breakdown & Performance Guide at GeForce.com
Availability
- All Windows and Linux versions require Steam DRM.
DLC and expansion packs
Name |
Notes |
|
Season Pass |
|
|
Ranger Mode |
|
|
RPK |
|
|
Faction Pack |
|
|
Developer Pack |
|
|
Chronicles Pack |
|
|
Essential improvements
Skip intro videos
Delete/rename legal.ogv[citation needed]
|
- Go to the installation folder.
- Delete or rename
legal.ogv . The result seems to depend on the driver version currently installed.[citation needed]
- With Nvidia driver 314.20: In case you get an eternal loading screen, create an empty text file and rename it to
legal.ogv
- With Nvidia driver 320.14: Delete/rename the file
|
Change Field of View
- Default FOV is very narrow; changing it is recommended. See Field of view (FOV).
Game data
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
- Do NOT change
user.cfg
to read-only. Doing so will cause the game to forget collected journal entries, and may also do likewise with the moral point system.
Save game data location
System |
Native |
Notes |
OneDrive |
|
Requires enabling backup of the Documents folder in OneDrive on all computers. |
Steam Cloud |
|
|
Video
- Expand table to see, what each quality setting affects.[3]
|
Very High
|
High
|
Medium
|
Low
|
Ambient Occlusion
|
Precomputed + SSAO |
Precomputed + SSAO |
Approximate |
Approximate
|
Analytical Anti-Aliasing
|
Enabled |
Enabled |
Enabled |
Enabled
|
Bump Mapping
|
Precise |
Precise |
Coarse |
Coarse
|
Detail Texturing
|
Enabled |
Enabled |
Enabled |
Disabled
|
Geometric Detail
|
Very High |
High |
Normal |
Low
|
Image Post-Processing
|
Full |
Full |
Normal |
Normal
|
Light-Material Interaction
|
Full |
Normal |
Normal |
Normal
|
Motion Blur
|
Camera + Objects |
Camera |
Disabled |
Disabled
|
Parallax Mapping
|
Enabled + POM |
Enabled |
Disabled |
Disabled
|
Shadow Filtering
|
Hi-Quality |
Hi-Quality |
Normal |
Fast
|
Shadow Resolution
|
9.43 Mpx |
6.55 Mpx |
4.19 Mpx |
2.35 Mpx
|
Skin Shading
|
Subsurface Scattering |
Simple |
Disabled |
Disabled
|
Soft Particles
|
Enabled |
Enabled |
Disabled |
Disabled
|
Volumetric Texturing
|
Full Quality + Sun Shafts |
Low Precision |
Disabled |
Disabled
|
- This game uses vertical FOV. See FOV Calculator for help.
Set custom FOV[citation needed]
|
- Go to
%LOCALAPPDATA%\4A Games\Metro LL\
- Open
user.cfg with text editor.
- Change
r_base_fov to the desired field of view value.
Notes
- Increasing the FOV will result in some graphical glitches due to the use of 3D-rendered screen overlays in certain parts of the game.[4]
|
Set windowed manually[citation needed]
|
- Go to
%LOCALAPPDATA%\4A Games\Metro LL\
- Open
user.cfg with text editor.
- Change
r_fullscreen on to r_fullscreen off .
Notes
- The game will crash on startup if you previously changed gamma, to fix this set
r_gamma to 1 (default)
- To move the game's window, use Process Hacker to suspend
MetroLL.exe , this will allow you to see the title bar and move the game's window.[5] Resume the process afterward. You won't need to suspend process if you'll want to move window again. You must do this each time you start the game. An alternative for those who do not want to download extra software is the Windows 10 Resource Monitor.[6]
|
- In some multi-monitor systems there might be issues with selecting different resolutions than the default (native?) one. To fix this you can force the game to run in borderless windowed mode with an external tool.
- Forcing borderless windowed mode with an external tool might break some of the game's post-processing effects in the higher settings (for example the water reflections seem to be a bit corrupted in some areas).
Force borderless windowed mode[citation needed]
|
- Start the game in a window. See Windowed.
- Use Borderless Gaming to force borderless.
|
Force DirectX 9 or 10 renderer on DirectX 11 systems
- Forcing DirectX 9 will result in better performance. However DirectX 11 specific features (tessellation, SSAO) will be disabled. See Port Report article for benchmarking information.
Force alternate renderer[citation needed]
|
- Go to
%LOCALAPPDATA%\4A Games\Metro LL\
- Open
user.cfg with text editor.
- Locate line
r_api and change the value to corresponding API value: 0 for DX9, 1 for DX10 and 2 for DX11
|
PhysX
- PhysX is enabled by default, even for non-Nvidia cards. Make sure to disable if using an AMD GPU, as there will be severe frame rate drops if it is enabled.
Edit user.cfg[citation needed]
|
- Go to
%LOCALAPPDATA%\4A Games\Metro LL\
- Open
user.cfg in any text editor.
- Locate line
ph_advanced_physX 1 and change it to ph_advanced_physX 0 .
|
Disable Advanced PhysX in Options menu[citation needed]
|
- Open the Options menu in the Main Menu or Pause Menu.
- Go to "Game Options".
- Uncheck "Advanced PhysX". You'll need to restart the game for changes to take effect.
|
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Master, Music; to adjust further see Separate volume controls. |
Surround sound |
|
Autodetection without setting. 7.1 audio supported. |
Subtitles |
|
Conversations only; speech outside of conversation has no subtitles. |
Closed captions |
|
|
Mute on focus lost |
|
Enabled by default. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Czech |
|
|
|
|
Dutch |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Italian |
|
|
|
|
Polish |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Turkish |
|
|
|
Fan translation. Details missing—please edit this page
and add it. |
Ukrainian |
|
|
|
|
Brazilian Portuguese |
|
|
|
Fan translation, download. |
Separate volume controls
- Game doesn't offer very detailed sound settings.
Better audio control[citation needed]
|
- Go to
%LOCALAPPDATA%\4A Games\Metro LL\
- Edit
user.cfg .
- Change
s_dialogs_volume , s_effects_volume , s_master_volume and s_music_volume to your liking.
|
VR support
Issues fixed
Mouse disabled or stuttering on Windows 8.1
- Mouse lag leads to game being nearly unplayable due to Windows 8.1's new power saving feature that limits the input data.[7]
Run the game at screen refresh rate
- In-game Vsync forces the refresh rate to 60 Hz if you're using the DirectX 11 renderer.
Force Vsync in driver[8]
|
- Disable the in-game Vsync.
- Force Vsync externally if you want Vsync.
|
Low performance on systems with Logitech G-series keyboards
Kill LCore.exe process[9]
|
- Start Task Manager (Ctrl+⇧ Shift+Esc).
- Click on tab Processes
- Select process
LCore.exe and hit End Process.
|
Crash when changing resolution
- This issue was fixed in a patch released on May 16, 2013. Use this fix if you are still experiencing this issue.
- There seems to be a problem with the game on multiple monitor setup.
Disconnect all monitors except main one[11]
|
- You need physically disconnect all screens but one. Disabling screens in drivers yield no results.
|
Manually change resolution in configuration file[citation needed]
|
1. Go to %LOCALAPPDATA%\4A Games\Metro LL\
- Open
user.cfg with text editor.
2. Locate lines
r_res_hor xxxx
r_res_vert yyyy
and change values to your desired resolution.
|
Aim assist
Disable aim assist[citation needed]
|
- Go to
%LOCALAPPDATA%\4A Games\Metro LL\
- Open
user.cfg in any text editor.
- Locate
aim_assist 1 and change it to aim_assist 0 .
|
Shadow corruption with 7xxx AMD GPU
- This issue was fixed in a patch released on May 16, 2013. Use this fix if you are still experiencing this issue.
- There seems to be an issue with 7-series AMD graphics cards. Be sure to update drivers, as this issue will be probalby fixed by AMD in the future.
Force alternate renderer as a fix[citation needed]
|
- Go to
%LOCALAPPDATA%\4A Games\Metro LL\
- Open
user.cfg with text editor.
- Locate line
r_api 2 and change it to r_api 0 for DirectX 9 renderer.
|
Stuttering on some machines
- On some machines there can be noticeable micro stuttering.
Disable core parking[citation needed]
|
On multi-core machines running on Win7, core parking can cause problems. The easiest way to disable core parking is to run this Disable Core Parking Utility and follow the instructions on the page.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 10, 11 |
[12] |
Middleware
|
Middleware |
Notes |
Physics |
PhysX |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP SP2 |
7 |
Processor (CPU) |
2.0 GHz dual core CPU, Intel Core 2 Duo or AMD Phenom X2
| 2.6 GHz quad core Intel or AMD processor, Intel Core i5, AMD Phenom X4 |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
7.5 GB |
7.5 GB |
Video card (GPU) |
Nvidia GeForce 200 series AMD Radeon 3000 series 512 MB of VRAM DirectX 9 compatible
| Nvidia GeForce 400 series AMD Radeon 5000 series 1 GB of VRAM DirectX 10/11 compatible |
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.8.4 | |
Processor (CPU) |
2.7 GHz Intel Core i5
| 3.2 GHz quad core Intel Core i5 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
10 GB | |
Video card (GPU) |
Nvidia GeForce GT 640M 512 MB of VRAM
| Nvidia GeForce GTX 680MX 1 GB of VRAM |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Ubuntu 12.04 |
Ubuntu 13.04 |
Processor (CPU) |
Dual Core CPU (2.2+ GHz Dual Core CPU or better)
| Quad Core or 3.0+ GHz Dual Core CPU |
System memory (RAM) |
2 GB | |
Hard disk drive (HDD) |
10 GB | |
Video card (GPU) |
Nvidia GeForce GT 640M 512 MB of VRAM
| Nvidia GeForce GTX 680MX 1 GB of VRAM |
References