Difference between revisions of "Tetris Effect: Connected"
From PCGamingWiki, the wiki about fixing PC games
(Keyboard/mouse work in VR) |
(Game Pass, network section, notes about Connected version) |
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{{Infobox game/row/reception|OpenCritic|6863/tetris-effect|89}} | {{Infobox game/row/reception|OpenCritic|6863/tetris-effect|89}} | ||
{{Infobox game/row/reception|IGDB|tetris-effect|88}} | {{Infobox game/row/reception|IGDB|tetris-effect|88}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Puzzle}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Abstract}} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Tetris}} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
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|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
Line 33: | Line 45: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Epic Games Store | tetris-effect | Epic Games Store | Epic Games Store launcher must be running in order to play Tetris Effect as of the first game update. Without an internet connection, the game crashes before reaching the title screen.<ref> {{Refcheck|user=Pedrovay2003|date=2019-10-09|comment=The initial release could be played without the Epic Games Store launcher running, effectively making it DRM-free, but this was patched in the first game update.}}</ref> | | Windows }} | {{Availability/row| Epic Games Store | tetris-effect | Epic Games Store | Epic Games Store launcher must be running in order to play Tetris Effect as of the first game update. Without an internet connection, the game crashes before reaching the title screen.<ref> {{Refcheck|user=Pedrovay2003|date=2019-10-09|comment=The initial release could be played without the Epic Games Store launcher running, effectively making it DRM-free, but this was patched in the first game update.}}</ref> | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9ppbvk3tk83m | Microsoft Store | Connected version. Included with {{store feature|Xbox Game Pass}}. | | Windows }} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} The Connected version will release for purchase on Steam and as a free update on Epic Games Store in mid-2021.<ref name="faq">{{Refurl|url=https://www.tetriseffect.game/2020/11/04/tetris-effect-connected-faq/|title=Tetris Effect: Connected FAQ|date=2020-11-10}}</ref> |
==Game data== | ==Game data== | ||
Line 61: | Line 74: | ||
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |xbox cloud = | + | |xbox cloud = true |
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
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}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{ii}} Multiplayer is limited only to the Connected version of the game. | ||
+ | |||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 2 | ||
+ | |local play modes = Versus | ||
+ | |local play notes = | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 4 | ||
+ | |online play modes = Versus, Co-op | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = unknown | ||
+ | |matchmaking notes = | ||
+ | |p2p = unknown | ||
+ | |p2p notes = | ||
+ | |dedicated = unknown | ||
+ | |dedicated notes = | ||
+ | |self-hosting = unknown | ||
+ | |self-hosting notes = | ||
+ | |direct ip = unknown | ||
+ | |direct ip notes = | ||
+ | }} | ||
+ | |||
==VR support== | ==VR support== | ||
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|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
+ | {{ii}} The Microsoft Store version is set to include VR support in a future update.<ref name="faq" /> | ||
==Other information== | ==Other information== |
Revision as of 06:12, 10 November 2020
Cover image missing, please upload it | |
Developers | |
---|---|
Monstars Inc. | |
Resonair | |
Publishers | |
Enhance | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | July 23, 2019 |
Reception | |
Metacritic | 90 |
OpenCritic | 89 |
IGDB | 88 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Genres | Puzzle |
Art styles | Abstract |
Series | Tetris |
⤏ Go to series page | |
Tetris (AcademySoft) | 1986 |
Tetris (Spectrum Holobyte) | 1987 |
Tetris (MacOS) | 1988 |
Welltris | 1989 |
Tetris (1990) | 1990 |
Faces... Tris III | 1991 |
Super Tetris | 1991 |
Super Tetris 2 + Bombliss | 1994 |
Tetris Jr. | 1996 |
Kids Tetris | 1999 |
The Next Tetris | 1999 |
Tetris Worlds | 2001 |
Tetris Elements | 2004 |
Tetris Zone | 2007 |
Tetris Online Japan | 2007 |
Tetris Blitz | 2013 |
Tetris Ultimate | 2015 |
Puyo Puyo Tetris | 2018 |
Tetris Effect: Connected | 2019 |
Puyo Puyo Tetris 2 | 2021 |
Tetris Beat | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Epic Games Store launcher must be running in order to play Tetris Effect as of the first game update. Without an internet connection, the game crashes before reaching the title screen.[1] | |||
Microsoft Store | Connected version. Included with Xbox Game Pass for PC. |
- The Connected version will release for purchase on Steam and as a free update on Epic Games Store in mid-2021.[2]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\TetrisEffect\Saved\Config\ |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\TetrisEffect\Saved\SaveGames\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [3] | ||
Ultra-widescreen | [4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FXAA. Up to 6x. | ||
Vertical sync (Vsync) | When enabled, framerate is capped at up to 200 FPS. | ||
60 FPS and 120+ FPS | Uncapped framerate (with Vsync disabled). | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [5] |
---|
Tracked motion controllers | All tracked motion controllers (ex. Oculus Touch, Valve Index Knuckles, any Windows Mixed Reality controllers) are given the bindings for Vive wands if the game is running in SteamVR mode. The controls cannot be rebound. | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish | ||||
Thai |
Network
- Multiplayer is limited only to the Connected version of the game.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 4 | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | Works with WMR Headsets through the SteamVR mode. |
Devices | |||
---|---|---|---|
Tracked motion controllers | All tracked motion controllers (ex. Oculus Touch, Valve Index Knuckles, any Windows Mixed Reality controllers) are given the bindings for Vive wands if the game is running in SteamVR mode. The controls cannot be rebound. See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
- The Microsoft Store version is set to include VR support in a future update.[2]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | 7, 8, 10 |
Processor (CPU) | Intel Core i3-4340 | Intel Core i5-4590 (required for VR) |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | 5 GB |
Video card (GPU) | Nvidia GeForce GTX 750 Ti DirectX 11 compatible | Nvidia GeForce GTX 970 (required for VR) DirectX 11 compatible |
Sound (audio device) | DirectX 11 compatible | DirectX 11 compatible |
- A 64-bit system is required.
- Nvidia GeForce GTX 1070 or greater recommended for VR.
References
- ↑ Verified by User:Pedrovay2003 on 2019-10-09
- The initial release could be played without the Epic Games Store launcher running, effectively making it DRM-free, but this was patched in the first game update.
- ↑ 2.0 2.1 Tetris Effect: Connected FAQ - last accessed on 2020-11-10
- ↑ Verified by User:AnotherGills on 2019-07-26
- Tested with second monitor connected. No options nor resolution settings present to accommodate for second display.
- ↑ Tetris Effect - last accessed on July 26, 2019
- "Unlocked resolution and uncapped framerate if Vsync is disabled, increased texture and particle effect options, support for super high-resolution and ultrawide monitors, and more."
- ↑ No Native DS4 / PS4 Controller Support in PC Tetris Effect : /r/Tetris/ - last accessed on 2019-12-20