The Evil Within 2

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The Evil Within 2
The Evil Within 2 cover
Developers
Tango Gameworks
Publishers
Bethesda Softworks
Engines
STEM Engine[1]
Release dates
Windows October 13, 2017
The Evil Within 2 on Wikipedia
The Evil Within
The Evil Within 2014
The Evil Within 2 2017

Key points

Low CPU and GPU utilization resulting in low FPS or micro-stuttering is still present in the latest version.[2][3][4]

General information

Official Website
Official Forums
Official Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
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Windows
Bethesda.net
Bethesda.net Launcher
Windows
GamersGate
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Windows
Gamesplanet
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Windows
Humble Store
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Windows
Steam
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Windows
A demo is available on Steam.

Downloadable content (DLC) and expansions

Name Notes
The Last Chance Pack Pre-order bonus.
Windows

Essential improvements[edit]

In-game general settings.
In-game general settings.

Skip intro videos[edit]

Replace video file[5]
  1. Download Intro Skip file
  2. Copy tango_logo.bk2 to <path-to-game>\base\bink and replace the file.
Only skips the first two videos. The warning text is hard-coded.

Game data[edit]

In-game HUD display settings.
In-game HUD display settings.

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Saved Games\TangoGameworks\The Evil Within 2\base\the_evil_within2Config.cfg
Linux (Proton) <Steam-folder>/steamapps/compatdata/601430/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Saved Games\TangoGameworks\The Evil Within 2\base\savegame\
Linux (Proton) <Steam-folder>/steamapps/compatdata/601430/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Backs up saved games and user settings.

Video settings[edit]

In-game video settings.
In-game video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Cutscenes are 16:9 pillarboxed.[6] Use the 48:9 cutscenes fix.
Ultra-widescreen
Cutscenes are 16:9 pillarboxed.[7] Use the 21:9 cutscenes fix.
4K Ultra HD
Field of view (FOV)
45-90° horizontal. Changes dynamically depending on the scene/location.
Windowed
Also supports hotsampling.
Borderless fullscreen windowed
Anisotropic filtering (AF)
4x by default.
Anti-aliasing (AA)
FXAA, TAA, TAA+FXAA
Vertical sync (Vsync)
Display based, display based (half), 60 FPS, 30 FPS, and disabled.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input settings[edit]

In-game controls settings.
In-game controls settings.
Keyboard and mouse State Notes
Remapping
Mouse acceleration
No in-game option and doesn't seem like there's any acceleration by default.
Mouse sensitivity
Separate menu and in-game sensitivity sliders.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Two pre-defined layouts.
Controller sensitivity
Separate X- and Y-axis sensitivity.
Controller Y-axis inversion
X-axis inversion also available.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Can be disabled.
Simultaneous controller+KB/M
Rapidly changes button prompts.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Sliders for Master, SFX, Voice, Music and Cinematic levels. A dynamic range setting is also present.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Title screen produces sound, but main game forces a pause on Alt+Tab which switches to silence.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Hungarian
Fan translation.
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

VR support[edit]

Issues unresolved[edit]

Communicator stops working randomly[edit]

Restart the game or load a save game

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics Havok
Audio Wwise
Cutscenes Bink Video

Console[edit]

Use the +com_allowconsole 1 parameter to activate the in-game console and access it with Insert. For a list of commands type listCMDs and listCvars.
Achievements become disabled and once the game saves this can not be reverted for that save file.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7970
2 GB of VRAM
A 64-bit system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/601430/ in addition to or instead of this directory. The app ID (601430) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References