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Stray cover
BlueTwelve Studio
Annapurna Interactive
Unreal Engine 4[Note 1]
Release dates
Windows July 19, 2022
macOS (OS X) December 5, 2023[2]
Metacritic 82
OpenCritic 84
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action
Themes Contemporary
Stray on HowLongToBeat
Stray on IGDB
Stray guide on StrategyWiki
Stray on MobyGames
Stray on Wikipedia

Stray is a 2022 third-person adventure-game. The player controls a stray cat who falls into a world populated by robots and ventures to return to its family. Players must solve puzzles to progress the narrative, including moving obstacles and traversing platforms. The player is accompanied by a drone-companion named B12, who can assist by translating the language of the robots and storing items found throughout the world.

General information

Steam Community Discussions


Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\
Microsoft Store
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1332010/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Hk_project\Saved\SaveGames\
Microsoft Store
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1332010/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud


Graphic Settings (1).
Graphic Settings (1).
Graphic Settings (2).
Graphic Settings (2).

Graphics feature State Notes
Widescreen resolution
Cutscenes are pre-rendered and pillarboxed.
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
Uncheck the Fullscreen box to play in Borderless Windowed mode.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Forces TAA, can be disabled by adding
to %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\Engine.ini. SSAA up to 200% through Render Resolution.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Choice between 30, 60, and unlimited.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Raytraced shadows and reflections can be forced by running the game with the -dx12 command line argument and adding r.RayTracing=1 to %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\GameUserSettings.ini. Comes with numerous visual bugs and a heavy drop in performance.[4]
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.


Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Can also invert x-axis
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Dualsense also supported.
PlayStation button prompts
Steam Input needs to be activated for DualShock 4 and Dualsense.
Light bar support
Blue light
Adaptive trigger support
DualSense haptic feedback support
Connection modes v2 tested, only wired connection detected.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Can be disabled in settings.
Digital movement supported
Simultaneous controller+KB/M
Controller and Keyboard/Mouse button prompts rapidly flash based on the last input method used.


Volume Settings.
Volume Settings.

Audio feature State Notes
Separate volume controls
Volume sliders for Master Volume, Music, and SFX.
Surround sound
No Center Channel. Confirmed audio for other channels up to 7.1 with Special K.
No spoken language, game communicates only via text.
Closed captions
Mute on focus lost
Can be disabled by adding these two lines to Engine.ini file: [Audio]; UnfocusedVolumeMultiplier=1.0.
Royalty free audio


The UI and subtitle languages can be changed in-game.
Language UI Audio Sub Notes
Fan translation by Eternal Dream, download.
Fan translation by AR Team, download.
Simplified Chinese
Traditional Chinese
Fan translation by ·f·i· csoport
Fan translation by IGTC Team (Indonesia Game Translator Community)
Brazilian Portuguese
Latin American Spanish
Fan translation, download.
Fan translation, download

Issues fixed

Cannot play in fullscreen if the resolution is different than native

Force fullscreen from .ini file[5]
This makes it possible using AMD FSR integrated in Wine/Proton, for example.
  1. Open %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\GameUserSettings.ini in a text editor.
  2. Change the following lines like this:
  1. Save GameUserSettings.ini as read-only just to be sure.[dubious – discuss]

Alleviate shader compilation stutter

Force enable shader preloading[citation needed]
This alleviates most of the shader compilation stutter by enabling shader preloading on load.
Will exacerbate the stuttering caused by loading/checkpoints between gameplay sections as the CPU is crunching on compiling shaders. Doesn´t work on current AMD RDNA2 systems due to the driver not caching the shaders properly. Doesn´t work when forcing the game to use DirectX 12 instead of the default DirectX 11.
  1. Go to %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor.
  2. Open Engine.ini with a text editor.
  3. Add the following lines as a new paragraph at the bottom of the file and then save the file:

VR support

Other Virtual Reality

Enable VR
  1. Install Reshade with full Add-On Support, inclusive the complete Effect Package Depth3D BlueSkyDefender
  2. In the ingame Reshade menu activate SuperDepth3D_VR, follow instructions (Home-Key on keyboard for Menu)
  3. Download Generic_Depth_Mod.Addon64, copy it next to your Game.exe
  4. In the ingame Reshade menu install generic_depth_mod.addon64 (Add-On Tab)
  5. Launch Side by Side 3D on your 3D Compatible TV/Monitor + 3D Glasses or Install Vorpx Desktop Viewer or Depth3D VR Companion App

Other information


Technical specs Supported Notes
Direct3D 11 [6][7]
Executable 32-bit 64-bitARM Notes
macOS (OS X)


No middleware information; you can edit this page to add it.

System requirements

Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2300
AMD FX-6350
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 650 Ti
AMD Radeon R7 360
2 GB of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) macOS 13 Ventura
Processor (CPU) Apple Silicon only
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB available space
Video card (GPU) M1 or Later


  1. Unreal Engine 4 engine build: 4.27.2[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:


  1. Verified by User:Aemony on 2022-08-09
  2. Engadget - Stray is coming to macOS on December 5 - last accessed on 2023-11-08
  3. Verified by User:Taylor.mabby654 on 2024-03-24
    Game won't start without Steam client running.
  4. Verified by User:Dennyeckardt on 2022-12-27
  5. Fix for fullscreen - last accessed on 2022-07-22
  6. Stray uses DX11 by default - last accessed on 2022-08-23
  7. Stray PC Performance Analysis - DSOGaming - last accessed on 2022-10-15