Sea of Thieves

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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Sea of Thieves
Sea of Thieves cover
Developers
Rare
Publishers
Microsoft Studios
Engines
Unreal Engine 4[1]
Release dates
Windows March 20, 2018
Reception
Metacritic 67
OpenCritic 66
IGDB 66
Sea of Thieves on IGDB
Sea of Thieves guide on StrategyWiki
Sea of Thieves on MobyGames
Sea of Thieves on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Key points

Crossplay with Xbox One.

General information

Official forums
Steam Community Discussions

Availability[edit]

All versions require an Xbox Live account and a constant internet connection for all game modes.

Game data[edit]

Configuration file(s) location[edit]

System Location
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.SeaofThieves_8wekyb3d8bbwe\LocalState\Athena\Saved\Config\UWP64
Steam %LOCALAPPDATA%\Athena\Saved\Config\WindowsClient
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1172620/pfx/[Note 1]

Save game data location[edit]

System Location
Microsoft Store
Steam
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1172620/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Xbox Cloud
Synchronizes saved games.

Video[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Tested at 5760x1200
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
60-90°.
Windowed
Borderless fullscreen windowed
Only UWP Fullscreen. Cursor becomes uncaptured from Time to Time.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Added in the Anniversary Update. Includes an HDR Calibration slider (400-10000 nits).
Color blind mode

Input[edit]

Audio[edit]

Audio feature State Notes
Separate volume controls
Music, sound effects, and dialogue
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Versus
4 crew members. In the server up to 100.
Supports crossplay with Xbox One version.

Connection types

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 10 (Version 14393.222)
Processor (CPU) Intel Core i3-2115C 2.0 GHz
AMD Athlon II X3 455
System memory (RAM) 4 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) Nvidia GeForce GTX 650
AMD Radeon HD 7850
1 GB of VRAM
DirectX 11 compatible
A 64-bit system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1172620/ in addition to or instead of this directory. The app ID (1172620) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Tim Sweeney Criticizes Microsoft/Oculus and Talks Project Scorpio - GameSpot - last accessed on 2017-12-10
    "It's been shaking up the state of the game industry now. If you look at the eighty titles shown using Unreal Engine 4 at E3, there's a lot of the best titles in the industry, a lot of Microsoft's first party and Xbox titles, like Gears 4, and Sea of Thieves from Rare. Sony's Days Gone, Batman Arkham Asylum for Warner Brothers."
  2. [WIN10] Title Update 2 now available for Ultimate Edition on Win10 – 3/15/16
  3. Updates coming to Gears: UE for Windows 10 - Updated March 18 | Technical Support and Help | Forums | Gears of War - Official Site