From PCGamingWiki, the wiki about fixing PC games
Games
Game |
Developer |
Publisher |
First release |
Available on |
Beneath a Steel Sky |
Revolution Software |
Virgin Interactive |
March 1994 |
|
Blade Runner |
Westwood Studios |
Virgin Interactive, Alcon Interactive Group |
14 November 1997 |
|
Broken Sword II: The Smoking Mirror |
Revolution Software |
Virgin Interactive |
31 October 1997 |
|
Broken Sword: The Shadow of the Templars |
Revolution Software |
Virgin Interactive |
30 September 1996 |
|
Day of the Tentacle |
LucasArts |
|
1993 |
|
Fatty Bear's Birthday Surprise |
Humongous Entertainment |
Humongous Entertainment, Nightdive Studios |
1993 |
|
Freddi Fish and Luther's Maze Madness |
Humongous Entertainment |
Nightdive Studios |
22 November 1996 |
|
Freddi Fish and the Case of the Missing Kelp Seeds |
Humongous Entertainment |
Nightdive Studios |
28 October 1994 |
|
Full Pipe |
Pipe Studio |
1C Company, Daedalic Entertainment |
28 November 2003 |
|
Full Throttle |
LucasArts |
|
1995 |
|
I Have No Mouth, and I Must Scream |
The Dreamers Guild |
Cyberdreams, Nightdive Studios |
17 November 1995 |
|
Indiana Jones and the Fate of Atlantis |
LucasArts |
LucasArts, Disney Interactive Studios |
1992 |
|
Indiana Jones and the Last Crusade: The Graphic Adventure |
LucasArts |
LucasArts, Disney Interactive Studios |
1 July 1989 |
|
King Graham's Board Game Challenge |
Sierra Entertainment |
|
1992 |
|
Lighthouse: The Dark Being |
Sierra Entertainment |
|
1 January 1996 |
|
Loom |
LucasArts |
LucasArts, Disney Interactive Studios |
May 1990 |
|
Lure of the Temptress |
Revolution Software |
Virgin Interactive |
June 1992 |
|
Maniac Mansion |
LucasArts |
|
5 October 1987 |
|
Monkey Island 2: LeChuck's Revenge |
LucasArts |
|
December 1991 |
|
Myst |
Cyan |
Brøderbund |
24 September 1993 |
|
Pajama Sam: No Need To Hide When It's Dark Outside |
Humongous Entertainment |
Nightdive Studios |
4 October 1996 |
|
Putt-Putt Enters the Race |
Humongous Entertainment |
Humongous Entertainment, Nightdive Studios |
1 January 1998 |
|
Putt-Putt Goes to the Moon |
Humongous Entertainment |
Humongous Entertainment, Nightdive Studios |
1993 |
|
Putt-Putt Joins the Circus |
Humongous Entertainment |
Humongous Entertainment, Nightdive Studios |
31 December 2000 |
|
Putt-Putt Joins the Parade |
Humongous Entertainment |
Nightdive Studios |
1 January 1992 |
|
Putt-Putt Saves the Zoo |
Humongous Entertainment |
Humongous Entertainment, Nightdive Studios |
1995 |
|
Putt-Putt Travels Through Time |
Humongous Entertainment |
Nightdive Studios |
21 November 1997 |
|
Putt-Putt and Fatty Bear's Activity Pack |
Humongous Entertainment |
Humongous Entertainment, Nightdive Studios |
25 March 1994 |
|
Putt-Putt and Pep's Balloon-o-Rama |
Humongous Entertainment |
Humongous Entertainment, Nightdive Studios |
1 January 1996 |
|
Putt-Putt and Pep's Dog on a Stick |
Humongous Entertainment |
Humongous Entertainment, Nightdive Studios |
1996 |
|
Riven |
Cyan |
Red Orb Entertainment |
29 October 1997 |
|
Sam & Max Hit the Road |
LucasArts |
|
1993 |
|
Space Quest 6: Roger Wilco in The Spinal Frontier |
Sierra Entertainment |
|
March 1995 |
|
Space Quest I: Roger Wilco in The Sarien Encounter |
Sierra Entertainment |
|
20 August 1991 |
|
Space Quest II: Chapter II - Vohaul's Revenge |
Sierra Entertainment |
|
14 November 1987 |
|
Space Quest III: The Pirates of Pestulon |
Sierra Entertainment |
|
24 March 1989 |
|
Space Quest IV: Roger Wilco and the Time Rippers |
Sierra Entertainment |
|
1991 |
|
Space Quest V: Roger Wilco - The Next Mutation |
Sierra Entertainment |
|
5 February 1993 |
|
Space Quest: Chapter I - The Sarien Encounter |
Sierra Entertainment |
|
October 1986 |
|
Spy Fox: Dry Cereal |
Humongous Entertainment |
Nightdive Studios |
17 October 1997 |
|
Starship Titanic |
The Digital Village |
Simon & Schuster Interactive, Nightdive Studios |
2 April 1998 |
|
The 7th Guest |
Trilobyte |
Virgin Interactive |
1 January 1993 |
|
The 7th Guest: 25th Anniversary Edition |
MojoTouch, Trilobyte |
MojoTouch |
2 April 2019 |
|
The Curse of Monkey Island |
LucasArts |
|
31 October 1997 |
|
The Dig |
LucasArts |
|
1 November 1995 |
|
The Journeyman Project: Pegasus Prime |
Presto Studios |
Bandai Digital Entertainment, Presto Studios |
19 June 1997 |
|
The Secret of Monkey Island |
LucasArts |
|
15 October 1990 |
|
Tony Tough and the Night of Roasted Moths |
Nayma Software |
Nightdive Studios |
1 December 1997 |
|
Toonstruck |
EA Pacific |
Virgin Interactive |
4 November 1996 |
|
Zak McKracken and the Alien Mindbenders |
LucasArts |
Disney Interactive Studios |
1 January 1988 |
|
Key points
- Multi-platform interpreter for SCUMM, M.A.D.E., AGOS, Virtual Theatre, ADL, AGI, SCI, Groovie, SAGA, and others.
See the compatibility page.
- Adds additional options not available in DOSBox, notably including mouse pointer integration and a GUI launcher. It also can play versions of the games from systems other than DOS, such as Amiga, Apple II, or Windows.
General information
- Official forums
- Official Discord server
Other information[edit]
Access individual game options[edit]
From pause menu[1]
|
- While in-game, press Control+F5.
- Choose
Return to Launcher
- Click the game you wish to edit to highlight it.
- Click
Edit Game... .
- Make any desired changes.
- Click OK to save changes.
|
From desktop[1]
|
- Open ScummVM.
- Click the game you wish to edit to highlight it.
- Click
Edit Game... .
- Make any desired changes.
- Click OK to save changes.
|
Launch game directly from desktop shortcut (Windows)[edit]
Issues fixed[edit]
Game appears stretched horizontally[edit]
Fix incorrect aspect ratio[1]
|
- Many ScummVM games are designed to run at 320x200 or 640x400, but with a 4:3 aspect ratio. To set this, enable
Aspect ratio correction in the Graphics tab of the game's options.
- This is likely to cause unevenly sized pixels. See Some pixels are taller than others.
- This option is not available (nor necessary) for titles that use square pixels.
|
Some pixels are taller than others[edit]
- This is usually caused by aspect ratio correction, but can also be caused by the image not being displayed at a pixel-perfect resolution.
References