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Postal III

From PCGamingWiki, the wiki about fixing PC games
Postal III
Postal III cover
Developers
Trashmasters
Publishers
Akella
Engines
Source
Release dates
Windows November 23, 2011
Reception
Metacritic 24
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Cartoon
Themes Comedy, North America
Series Postal
Postal III on HowLongToBeat
Postal III on IGDB
Postal III on MobyGames
Postal III on Wikipedia
Postal
Postal 1997
Postal 2 2003
Postal III 2011
Postal Redux 2016
Postal 4: No Regerts 2022
Postal: Brain Damaged 2022

Key points

Poorly optimized and very buggy, to the point of being officially disavowed by series developer Running With Scissors.[1]
For Windows 8.1 and later use POSTAL III NODRM to fix DRM compatibility issues.[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Requires online activation
StarForce 5 DRM.
Windows
Retail
Icon overlay.png
Requires online activation
ActControl DRM[3]
Windows
GamersGate
Icon overlay.png
Requires online activation
ActControl DRM[3]
Windows
ZOOM Platform
DRM-free
Windows
Steam (unavailable)
Icon overlay.png
Requires online activation
ActControl DRM[3] Not available in Germany.
Windows
Use POSTAL III NODRM to remove the DRM.[2]

DLC and expansion packs

Name Notes
Fart Gun / Гамамёт Was originally a pre-order bonus for the Russian release of the game.
Windows
Later updates of the game broke the addon; fans responded by making a free remake of the addon that also works on the English version, available here.

Essential improvements

Skip intro videos

Delete or rename files[4]

Delete or rename logo_1_akella.bik, logo_2_RWS.bik and logo_3_TMS.bik in <path-to-game>\p3\media. and SOURCE_LOGO.bik, NVIDIA.bik in <path-to-game>\p3_english\media

POSTAL III Improvement Mod

Effectively an unofficial patch of sorts; fixes many of the game's issues whilst also reimplementing some of the game's missing features/beta content.

Beta Mod Pack

Alternative to the Improvement Mod
Fixes various game issues, while focusing on the restoration of beta content

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/p3/cfg/[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/10220/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>/p3/SAVE/[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/10220/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Interface scales poorly.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Launch the game with -window -noborder parameter.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
Up to 8x MSAA and 16xQ CSAA for Nvidia GPUs.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Go to the configuration file(s) location, open config.cfg and change joystick "0" to joystick "1".
Full controller support
You need Mouse and Keyboard to navigate through menus, but you can map Quick Save/Quick Load to any controller button you want.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Go to the configuration file(s) location, open config.cfg and change joystick "0" to joystick "1".
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
Fan translation, download.
German
Italian
Fan translation, download.
Polish
Has issues with Polish characters, to fix them follow this guide.
Russian

Issues fixed

Game doesn't work on Windows 8.1 and later

Postal 3 has issues on Windows 8.1 and later due to the DRM being incompatible.
Use POSTAL III NODRM[2]

Use POSTAL III NODRM.

Various game mechanics such as throwing grenades, using human shields, etc. can crash the game with the NODRM fix. Various solutions for this exist, but most of them are not guaranteed to work. However, an grenade fix is available here as part of Sourcemod Template, which has been tested and worked with -game p3_gcf launch options.

FPS is unstable/game is laggy

Edit the autoexec.cfg[5][6]
  1. Go to the configuration file(s) location.
  2. Open autoexec.cfg (if it's not there, launch the game once).
  3. Change mat_queue_mode -2 to mat_queue_mode 2.
  4. Next, add the following lines anywhere you'd like:
  • physx_enabled 0 (the only noticeable thing this does is that it make the Postal Dude's jacket less flappy but it'll still move about, prevent animation problems and give the user a decent performance boost).
  • r_threaded_particles 1 (this allows for the game's particle system to be multi-threaded)
  • r_threaded_renderables 1 (this allows for the game's rendering system to be multi-threaded)
  • snd_mix_async 1 (this allows multi-core CPUs to run the sound engine with the renderer simultaneously)
  • ai_expression_optimization 1 (disables NPC expressions whenever those NPCs are off-screen)
mat_queue_mode determines the threading mode the material system uses. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. The default value is -2, and reading the translated Russian within the default configuation files reveals that this was intentional: multi-threading breaks Postal 3's PhysX implementation when turned on (the coat detaches from the protagonist, along with other physics bugs).

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 2.0, 2.0b, 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok, PhysX, APEX Heavily modified variant, 2.8.4.6, 1.0.0.1
Audio Miles Sound System 6.6a
Cutscenes Bink Video 1.8w

Mods

Postal 3 First Person Mod

Allows you to play the game in first person mode. Paste the script in your autoexec.cfg.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.0 GHz
Dual Core 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 13.5 GB
Video card (GPU) Support for Pixel Shaders
128 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/10220/ in addition to or instead of this directory. The app ID (10220) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References