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From PCGamingWiki, the wiki about fixing PC games
Nocturne cover
Terminal Reality
North America Gathering of Developers
Europe Take-Two Interactive
Release dates
Windows October 31, 1999
Series Nocturne
Nocturne on MobyGames
Nocturne on Wikipedia
Nocturne 1999
Blair Witch Volume 1: Rustin Parr 2000
Blair Witch Volume 2: The Legend of Coffin Rock 2000
Blair Witch Volume 3: The Elly Kedward Tale 2000


SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Key points

Nocturne Editor is available for download here.
Blair Witch Volume 1: Rustin Parr is a sequel to Nocturne, set before the events in the final episode Epilogue.

General information

MobyGames page


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v1 DRM[Note 1]
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is not available digitally.
A free demo version is available from and GamePressure.

Essential improvements


Latest patch is Nocturne Patch 2 (Build 1.00.52).

Peixoto's patch

Peixoto's patch forced resolution allows high resolution without shrinking the HUD\menus. Super sampling anti aliasing is also possible

Skip intro videos

  1. Go to <path-to-game>\videos\.
  2. Delete or rename opening.avi.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\SYSTEM\[Note 2]

Save game data location

System Location
Windows <path-to-game>\save\[Note 2]


Graphic options menu.
Graphic options menu.

Graphics feature State Notes
Widescreen resolution
In software mode resolutions up to 640x480 are available, in hardware mode up to 1280x1024. Menus remain 640x480. See dgVoodoo 2 for higher resolutions. In widescreen resolutions the game is stretched.
4K Ultra HD
Field of view (FOV)
Use dgVoodoo 2. In DirectX tab under Behavior disable Application controlled windows/fullscreen state and Disable Alt-Enter to toggle screen state, then in game press Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Force using dgVoodoo 2.
Anti-aliasing (AA)
Use dgVoodoo 2 to force MSAA.
Vertical sync (Vsync)
Enabled by default in hardware mode, but only during gameplay. Force using dgVoodoo 2 to enable it in the menus too.
60 FPS
120+ FPS
Framerate is uncapped in software mode, but causes clothes physics to speed up.


Control options menu.
Control options menu.
Key configuration menu.
Key configuration menu.


Sound options menu.
Sound options menu.

Audio feature State Notes
Separate volume controls
Sound effects, dialogue and music.
Surround sound
Up to 7.0 with Creative ALchemy
Closed captions
Mute on focus lost
EAX support
Royalty free audio


Language UI Audio Sub Notes
Local retail only, download.

Issues unresolved

Slow and unresponsive menus

Some transitions between menu screens are very slow and sometimes it can take several seconds for the menus to respond to input.[citation needed]
Set affinity to 1 CPU core
  1. Go to <path-to-game>.
  2. Create .txt file
  3. Copy/paste the following lines:
  • cd /d %~dp0
  • start /affinity 1 nocturne.exe
  1. Save the file and set it's definition to .bat
  2. Run it to start the game

This will make the game running on single core, which will slightly help with menu transitions during the game, although it won't affect main menu as much

Issues fixed

Game crashes on launch

Use dgVoodoo 2[4]
  1. Download the latest version of dgVoodoo 2 and unpack it.
  2. Copy all the files from the MS folder.
  3. Paste the files into the game installation folder.
  4. Optional: Run dgVoodooCpl.exe and configure the settings to you liking.
  • Game uses DirectX in hardware mode, so the above mentioned improvements should be activated in the DirectX tab.
Bilinear blit stretch makes the pre-rendered backgrounds less pixelated on higher resolutions.
It's recommended to change the resolution in dgvoodoo 2, and change the resolution in the game if you want UI in different size, the higher the resolution, the smaller the HUD is. Resolutions lower than 640x480 will reduce the quality of pre-rendered backgrounds.

System RAM and swap disk space warning

When launching the game two warning messages are displayed about 0.0MB of system RAM and 0.0MB of free swap disk space. These can be ignored or the game can be run in Windows 98 compatibility mode to avoid these messages from appearing.
Turning on Windows 98 compatibility mode[5]
  1. Right click the game shortcut or nocturne.exe.
  2. Click Properties, then open the Compatibility tab.
  3. Under Compatibility mode check Run this program in compatibility mode for and select Windows 98/Windows ME.
  4. Click Apply and OK.


This will disable any enhancements set in dgVoodoo 2.

Game crashes after loading a level

After loading a level the game crashes with a DirectX 6 3D driver error: D3DERR_ELIFINO: An unknown D3D error occured.
Install the latest patch[6]

Intro video not being rendered

When starting the game the intro video plays, but only sound can be heard, the video itself is not rendered. This happens because of the Indeo codec which is not included in the newest versions of Windows.
Install the missing Indeo codec[7]
  1. Download an old freeware version of the Ligos Indeo codec from here.
  2. Run the setup file you just downloaded and follow the instructions. The installer might hang a while when searching for Netscape-based browsers on your computer, just give it time - it can take 5-15 minutes depending on your hardware or you can select Custom setup and uncheck the last case (Indeo Video 5 Web Browser Plugin), this will install the codec faster)

On Windows Vista, Windows 7, Windows 8, Windows 8.1 and Windows 10, the Indeo video codec is integrated in the system but not registered. Open a command prompt ("Start" → "Run..." → type "cmd" or "command", click "OK") and execute the following commands :

  1. First change directory (64 bit Windows only): cd C:\Windows\SysWOW64
  2. Register the .dll with this command : regsvr32 ir50_32.dll
  3. Now the Indeo video codec is activated and videos based on this codec will be played back.
Using dgVoodoo 2 (DDraw.dll) (to fix crashes and get higher resolutions) will not render the intro video, that's because Nocturne uses GDI for the intro video instead of DirectX.
Use this DDraw.dll file, it will render the intro video and you can select higher resolutions in the video options.

High frame rate issues

The physics are linked to 60 FPS, so playing at high fps can cause problems.
Limit the Framerate to 60FPS[citation needed]
Vsync (Enabled by default)
  1. Set the monitor refresh rate to 60 Hz.

Other information


Technical specs Supported Notes
Direct3D 5, 6, 7
Software renderer
Executable 32-bit 64-bit Notes

System requirements

Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium MMX 233 MHz
AMD K6 233 MHz

System memory (RAM) 64 MB (96 MB for 3D hardware acceleration)
Hard disk drive (HDD) 500 MB
Video card (GPU)

8 MB of VRAM
DirectX 5 compatible


  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).


  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. Verified by User:Antrad on 2017-11-06
  4. Verified by User:Antrad on 2017-11-06
  5. Verified by User:Antrad on 2017-11-06
  6. Verified by User:Antrad on 2017-11-06
  7. Verified by User:Antrad on 2017-11-06
  8. Information taken from the game manual.