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Nocturne cover
Terminal Reality
North America Gathering of Developers
Europe Take-Two Interactive
Release dates
Windows October 31, 1999
Nocturne on Wikipedia


SafeDisc retail DRM no longer functions properly on Windows Vista and later (see Availability for affected versions).
Nocturne 1999
Blair Witch Volume 1: Rustin Parr 2000
Blair Witch Volume 2: The Legend of Coffin Rock 2000
Blair Witch Volume 3: The Elly Kedward Tale 2000

Key points

Nocturne Editor is available for download here.
Blair Witch Volume 1: Rustin Parr is a sequel to Nocturne, set before the events in the final episode Epilogue.

General information

MobyGames page


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v1 DRM[Note 1]
SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
This game is not available digitally.


Several demos are available here.

Essential improvements[edit]


Latest patch is Nocturne Patch 2 (Build 1.00.52).

dgVoodoo 2[edit]

On modern systems this game may crash on startup, dgVoodoo 2 fixes this issue and can also be used to force higher resolutions, anti-aliasing and anisotropic filtering.
Bilinear blit stretch makes the pre-rendered backgrounds less pixelated on higher resolutions.
  1. Download the latest version of dgVoodoo 2 and unpack it.
  2. Copy all the files from the MS folder.
  3. Paste the files into the game installation folder.
  4. Optional: Run dgVoodooCpl.exe and configure the settings to you liking.
  • Game uses DirectX in hardware mode, so the above mentioned improvements should be activated in the DirectX tab.
Increasing HUD and subtitle size[3]
  1. Run dgVoodooCpl.exe and in DirectX tab select your desired resolution.
  2. In game video settings select a resolution that is lower than the one set in dgVoodoo 2. The lower the resolution selected in game, the bigger the HUD and subtitles will be rendered on screen. Don't select a resolution lower than 640x480, because that will reduce the quality of pre-rendered backgrounds.

Skip intro videos[edit]

  1. Go to <path-to-game>\videos\.
  2. Delete or rename opening.avi.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\SYSTEM\[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\save\[Note 2]

Video settings[edit]

Graphic options menu.
Graphic options menu.
Graphics feature State Notes
Widescreen resolution
In software mode resolutions up to 640x480 are available, in hardware mode up to 1280x1024. Menus remain 640x480. See dgVoodoo 2 for higher resolutions. In widescreen resolutions the game is stretched.
4K Ultra HD
Field of view (FOV)
Use dgVoodoo 2. In DirectX tab under Behavior disable Application controlled windows/fullscreen state and Disable Alt-Enter to toggle screen state, then in game press Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Force using dgVoodoo 2.
Anti-aliasing (AA)
Use dgVoodoo 2 to force MSAA.
Vertical sync (Vsync)
Enabled by default in hardware mode, but only during gameplay. Force using dgVoodoo 2 to enable it in the menus too.
60 FPS and 120+ FPS
Framerate is uncapped in software mode, but causes clothes physics to speed up.

Input settings[edit]

Control options menu.
Control options menu.
Key configuration menu.
Key configuration menu.

Audio settings[edit]

Sound options menu.
Sound options menu.
Audio feature State Notes
Separate volume controls
Sound effects, dialogue and music.
Surround sound
Up to 7.0 with Creative ALchemy
Closed captions
Mute on focus lost
EAX support

Issues unresolved[edit]

Intro video not being rendered[edit]

When starting the game the intro video plays, but only sound can be heard, the video itself is not rendered.[4]
The video file opening.avi is located at <path-to-game>\video\ and can be viewed using a media player program.

Slow and unresponsive menus[edit]

Some transitions between menu screens are very slow and sometimes it can take several seconds for the menus to respond to input.[4]

Issues fixed[edit]

Game crashes on launch[edit]

System RAM and swap disk space warning[edit]

When launching the game two warning messages are displayed about 0.0MB of system RAM and 0.0MB of free swap disk space. These can be ignored or the game can be run in Windows 98 compatibility mode to avoid these messages from appearing.
Turning on Windows 98 compatibility mode[3]
  1. Right click the game shortcut or nocturne.exe.
  2. Click Properties, then open the Compatibility tab.
  3. Under Compatibility mode check Run this program in compatibility mode for and select Windows 98/Windows ME.
  4. Click Apply and OK.


This will disable any enhancements set in dgVoodoo 2.

Game crashes after loading a level[edit]

After loading a level the game crashes with a DirectX 6 3D driver error: D3DERR_ELIFINO: An unknown D3D error occured.
Install the latest patch[3]

Other information[edit]


Technical specs Supported Notes
Direct3D 5, 6, 7
Software renderer
Executable 32-bit 64-bit Notes

System requirements[edit]

Minimum Recommended
Operating system (OS) 98, NT 4.0, 2000
Processor (CPU) Intel Pentium 2, Celeron, Pentium 3 or AMD Athlon
System memory (RAM) 64 MB (96 MB for hardware acceleration)
Hard disk drive (HDD) 500 MB
Video card (GPU) Matrox G200/G400, ATI Rage 128, or TnT/TnT2
DirectX 5 compatible


  1. SafeDisc retail DRM does not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).