Need for Speed: Underground 2
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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EA Black Box[1] | |
Publishers | |
Electronic Arts | |
Engines | |
EAGL 2 | |
Release dates | |
Windows | November 9, 2004 |
Reception | |
Metacritic | 82 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase, Sponsored |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Need for Speed: Underground, Need for Speed |
Need for Speed: Underground | |
---|---|
Subseries of Need for Speed | |
Need for Speed: Underground | 2003 |
Need for Speed: Underground 2 | 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Need for Speed: Underground 2 is a singleplayer and multiplayer first-person and third-person racing game in the Need for Speed: Underground and Need for Speed series.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- All versions require SafeDisc V4 DRM[Note 2].
- A compilation of the original Need for Speed: Underground, Underground 2 and Most Wanted is also available.
- A faithful, higher quality icon can be found on DeviantArt. An alternate icon by AlexKVideos1 can be found on SteamGridDB.
Demo
- A playable demo is available on the Internet Archive.
- Progress will not be carried over to the main game.
Essential improvements
Patches
- Patch 1.2. Strongly recommended.
Skip intro videos
Invalidate the corresponding files[6] |
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Use ThirteenAG's Widescreen Fix[7] |
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Disable regional lock
- Allows playing with both EU and US exclusive cars at the same time.
Instructions[citation needed] |
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Controller support improvements (NFSU XtendedInput)
- Improves gamepad support by implementing native XInput support into the game.
- Xbox and PlayStation button prompts are both supported.
- Reimplements console-like controls with being able to rotate the car carousel in Garage with the right stick.
- Rebinding can be made only through .ini file. It's disabled in game menu, as for now it crashes the game.
- Controller vibration is not supported
- Controls are reset to default.
- Can be installed alongside both ThirteenAG's Widescreen Fix and NFSU2 Extra Options, as it uses ThirteenAG's Ultimate ASI Loader (the included dinput8.dll, which is a DLL injector) and therefore will load the .asi files for all three mods, and was developed with compatibility with the other two mods in mind.[8]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\EA Games\Need for Speed Underground 2\[Note 3] |
- Key bindings are stored in
%COMMONPROGRAMFILES%\DirectX\DirectInput\User Maps
(32-bit Windows) or%COMMONPROGRAMFILES(x86)%\DirectX\DirectInput\User Maps
(64-bit Windows).
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\NFS Underground 2\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use ThirteenAG's fix. | ||
Multi-monitor | Use ThirteenAG's fix. | ||
Ultra-widescreen | Use ThirteenAG's fix and Ultrawide (21:9) Fix. | ||
4K Ultra HD | Use ThirteenAG's fix. | ||
Field of view (FOV) | Use ThirteenAG's fix. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FSAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Multiplayer Outrun is capped at 30 FPS. Frame rate is capped at 120 FPS. See High frame rate. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- Use NFSU2 HUD Resizer to modify the offset values of the HUD elements.
Windowed
Set windowed/borderless/windowed with resizing[9] |
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High frame rate
Change FPSLimit[citation needed] |
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Notes
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Requires the DirectInput Mapper to remember bindings between sessions. | |
Mouse acceleration | Mouse is used only in menus. Default Windows behavior | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Fixed view | |
Controller | ||
Controller support | Use ThirteenAG's fix to adjust deadzone. | |
Full controller support | Use NFSU XtendedInput | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Unused |
Controller types |
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XInput-compatible controllers | Use NFSU XtendedInput | |
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Xbox button prompts | Use NFSU XtendedInput | |
Impulse Trigger vibration |
DualShock 4 controllers | Use NFSU XtendedInput | |
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DualShock button prompts | Use NFSU XtendedInput | |
Light bar support | ||
Connection modes | unknown |
Generic/other controllers |
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Additional information | ||
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Controller hotplugging | Use NFSU XtendedInput | |
Haptic feedback | DirectInput controllers only. | |
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Menu Music, In-Game Music, Speech, Effects, Tires and Engine sliders available. | |
Surround sound | Only Stereo and Mono available. Optimized for Dolby Pro Logic. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Although not advertised as such the game does support EAX, at least reverb effects, but without surround sound. It can be restored with ALchemy. | |
Royalty free audio | The main menu uses licensed music. It is hardcoded to play Riders on the Storm (ft. The Doors) by Snoop Dogg every time the game starts. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | UK and US English. | |||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | Local retail only. | |||
Brazilian Portuguese | Translation. | |||
Russian | Local retail only, download. | |||
Slovak | Fan translation, download here or alternative translation here. | |||
Spanish | ||||
Thai |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 6 | |||
Online play | 6 | The official EA server was shut down in November 2007 |
VR support
3D modes | Native | Notes | |
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vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Custom bindings lost on game restart
- Windows Vista and later lack a file needed for the game to remember custom mappings.
Download dimap.dll[6] |
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Controller deadzone issues
Fix left stick deadzone[12] |
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Use NFSU-XtendedInput |
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The game doesn't load (crashes during loading screen)
- This is likely caused by multi-monitor setups using multiple GPU's.[citation needed]
Potential workaround[citation needed] |
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Random crashing on entering/exiting shops
- Can be caused by multiple CPUs.
Set affinity for speed2.exe to use only 1 CPU[citation needed] |
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Use ThirteenAG's Widescreen Fix[13] |
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Use compatibility mode[citation needed] |
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Effects flicker (Windows 7 and 10)
- Some effects, such as rain, car respawn effect or the nos flames, flicker or glitch. Otherwise, no issues.[citation needed]
Use compatibility mode[citation needed] |
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Use dgVoodoo 2[citation needed] |
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Particle system lag (Windows 10)
- Particle system causes lag, mostly at start of races, turning it off gets rid of the issue.
- Fullscreen Exclusive Mode causes lag
- Optionally it is possible to disable VSync through video card settings, and keep Particle System on.
Run game in Windowed or Borderless Mode |
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Go to Windowed section |
Use compatibility mode[citation needed] |
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Change FPSLimit[citation needed] |
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Savegame name turned to random symbols, unable to save
- This is likely extremely rare to occur.
Relaunch the game(this rollbacks progress to last time you saved)[citation needed] |
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Change the savegame name variable[citation needed] |
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Music stops playing after Alt-Tab out of game window focus
Pause, return to the garage, then return to explore mode or the race |
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Other information
API
Technical specs | Supported | Notes |
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Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
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Windows |
- Having the game running in the background can affect audio of other programs, generally eliminating sounds below a certain decibel level. It's recommended to close the game to avoid this problem.
Modifications
- Some mods could break LAN multiplayer mode component, making it impossible to host/join LAN servers.
HD Reflections
- Changes resolution of reflections.
HUD Resizer
- Adds ability to change HUD and FMV scale.
Extra Options
- Adds many useful features and fixes.
Unlimiter
- Fixes some issues and makes some improvements for add-on cars and events.
ZPatch
- Fixes off-center window and mouse cursor in borderless windowed mode.
- The game will always look for keyboard input even after alt-tabbing.
Videos ported from Xbox
- Adds higher quality videos from the Xbox version.
Xbox Rain Droplets
- Basic implementation of Xbox rain droplets from SkyGFX for other games.
Visual Reputation Remover
- Makes it possible to progress through the game without ricing the car.
NFS Underground 2 Music Importer
- Makes it possible to replace in-game tracks with user
.mp3
or.wav
.
Uncensored & Restored Soundtrack
- Restores every single song in the game to their full, unedited and/or uncensored and higher quality versions.
Olympic Imports
- Aims to add the cut cars from beta/NFSUG1 and Underground Rivals back into Need for Speed Underground 2.
- Requires Unlimiter and Car Sound Tuner to avoid crashes and bugs.
Scout's UI Remaster
- Replaces low-res GUI and HUD graphics with high-res counterparts.
- This mod is discontinued.
NFSU2: Upscaled HUD by LunicAura
- A recreation of NFSU2's UI using mostly vector materials, with original texture proportions to help keep the same look.
- Certain icons will appear different than their vanilla counterparts.
New HD Textures Pack
- Remakes some of the ground textures to be as close to the originals as possible.
- Author of this mod recommends to use 8K HDRI Skyboxes mod.
Lightsiders Global
- Enhances the visuals of the game.
- Does not require Texmod.
- Deviates from the original look of the game.
- Archived download link
NFS Underground 2 High Vision 1.10
- Graphics improvement mod.
- A set of textures from different authors in one package.
Need for Speed Underground 2 Last Breath
- Improves the visuals of the game.
System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium III 933 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 32 MB of VRAM DirectX 9.0c compatible |
|
Sound (audio device) | DirectX compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ SafeDisc retail DRM does not work on Windows 10[4] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[5]
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.
References
- ↑ Need for Speed Underground 2 - EA Games (Archived) - last accessed on 2017-04-04
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 6.0 6.1 Verified by User:Nessy on 2022-08-27
- ↑ New FOV Values, Updates, and Adjustments · Pull Request #1027 · ThirteenAG/WidescreenFixesPack
- ↑ https://github.com/xan1242/NFSU-XtendedInput/issues/4#issuecomment-1145578968
- ↑ UG1 & UG2 Implemented windowed mode pull request by Xan1242 (GitHub) - last accessed on December 2022
- ↑ NFSU2 rain fix bug - last accessed on May 2023
- ↑ NFSU2 slow gearbox in high FPS · Issue #1180 · ThirteenAG/WidescreenFixesPack
- ↑ Need for Speed - Analog sticks deadzone · Issue #165 · ThirteenAG/WidescreenFixesPack - last accessed on 2017-04-09
- ↑ [NFSU2 Performance improvement by CrabJournal · Pull Request #1045 · ThirteenAG/WidescreenFixesPack - last accessed on 2022-01-24
- ↑ [NFSU2 Performance improvement by CrabJournal · Pull Request #1045 · ThirteenAG/WidescreenFixesPack - last accessed on 2022-01-24