Helldivers
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Arrowhead Game Studios | |
Publishers | |
PlayStation PC | |
Engines | |
Bitsquid | |
Release dates | |
Windows | December 7, 2015 |
Reception | |
Metacritic | 83 |
OpenCritic | 82 |
IGDB | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Multiplayer |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Stylized |
Themes | Sci-fi |
Series | Helldivers |
Helldivers | |
---|---|
Helldivers | 2015 |
Helldivers 2 | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Digital Deluxe Edition also available. | |||
Digital Deluxe Edition also available. | ||||
Green Man Gaming | ||||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Ranger Pack | ||
Commando Pack | ||
Defenders Pack | ||
Support Pack | ||
Pilot Pack | ||
Demolitionist Pack | ||
Hazard Ops Pack | ||
Specialist Pack | ||
Weapons Pack | ||
Vehicles Pack | ||
Entrenched Pack | ||
Pistols Pack | ||
Terrain Specialist Pack | ||
Precision Expert Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Arrowhead\Helldivers\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/394510/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Arrowhead\Helldivers\saves |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/394510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 5:4 and 16:9 only; other aspect ratios are letterboxed.[1] | ||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed 16:9.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA only. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Uses desktop mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (DualShock 4 USB Wireless Adapter) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Controller hotplug works within Main Menu.[Note 3] | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Uses default Gamepad Template | |
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Russian | ||||
Swedish | ||||
Danish | ||||
Finnish | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Traditional Chinese | ||||
Dutch | ||||
Korean | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 | [4] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 9800 ATI Radeon HD 2600 XT 512 MB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 460 ATI Radeon HD 5870 1 GB of VRAM |
Other | Broadband Internet connection |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/394510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (394510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Quick Example: Steam Input while "Enabled w/o Controller Support" is enabled for PlayStation Controllers
- ↑ Otherwise: it might be considered a separate Input Device.
If Using an Input Remapper[Note 2]: you might witness the Double Input issue.[3]
References
- ↑ 21/9 3440*1440 Support? :: HELLDIVERS™ General Discussions
- ↑ View topic - Helldivers 21/9? | WSGF
- ↑ Verified by User:Al2009man on 2024-03-18
- Checked by having DualShock 4 device plugged via USB, while Dualsense controller had Steam Input be auto-enabled via Bluetooth connectivity.
Because of that: DualShock 4 user will be experiencing a Double Input bug where a "Player 3" will be joining a play session.
- Checked by having DualShock 4 device plugged via USB, while Dualsense controller had Steam Input be auto-enabled via Bluetooth connectivity.
- ↑ Verified by User:Aemony on 2022-05-22
- Confirmed D3D11 was used through RTSS.