Bloons TD 6

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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Bloons TD 6
Bloons TD 6 cover
Developers
Ninja Kiwi
Engines
Unity 2020[Note 1]
Release dates
Windows December 17, 2018
macOS (OS X) December 17, 2018
Taxonomy
Microtransactions Boost
Series Bloons Tower Defense
Bloons TD 6 on MobyGames
Bloons TD 6 on Wikipedia
Bloons Tower Defense
Bloons TD 5 2014
Bloons Monkey City 2014
Bloons TD Battles 2016
Bloons TD 6 2018
Bloons Adventure Time TD 2019
Bloons TD Battles 2 2021

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Ninja Kiwi\BloonsTD6
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/960090/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\960090
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/960090/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher
Steam Cloud
Ninja Kiwi uses its own cloud solution which allows syncing across devices including mobile. This needs prior setup and a manual push every time a cloud sync should happen.

Video[edit]

Basic configuration & screen resolution
Basic configuration & screen resolution
Additional configuration
Additional configuration

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
A border is displayed around a 16:9 gameplay window.
4K Ultra HD
Supports up to 5K resolutions
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Can only run in borderless fullscreen, no exclusive fullscreen support.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
4x MSAA.[2]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at monitor's refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing

Input[edit]

In-game input settings.
In-game input settings.

Audio[edit]

Audio feature State Notes
Separate volume controls
Music, SFX, disable hero audio.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
(Only Heroes talk)
Simplified Chinese
Traditional Chinese
French
Italian
German
Danish
Finnish
Japanese
Korean
Norwegian
Brazilian Portuguese
Russian
Latin American Spanish
Swedish
Turkish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
4 Co-op
Online play
4 Co-op

Connection types


Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Metal support
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 1.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI
Nvidia
Intel HD Graphics
OpenGL 2.0 compatible
A 64-bit system is required.

Notes

  1. Unity engine build: 2020.3.28f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/960090/ in addition to or instead of this directory. The app ID (960090) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Fds29 on 2022-05-16
  2. Verified by User:Fds29 on 2022-05-16
    Verified with render target information via Special K.