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Bloodstained: Ritual of the Night

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Bloodstained: Ritual of the Night
Bloodstained: Ritual of the Night cover
Developers
ArtPlay
DICO[1]
Disruptive Games
WayForward Technologies[2]
Publishers
505 Games
Engines
Unreal Engine 4[Note 1]
Release dates
Windows June 18, 2019
Reception
Metacritic 83
OpenCritic 83
IGDB 82
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Side view, Scrolling
Controls Direct control
Genres Metroidvania, Platform, RPG
Art styles Anime
Themes Europe, Industrial Age, Fantasy
Series Bloodstained
Bloodstained: Ritual of the Night on HowLongToBeat
Bloodstained: Ritual of the Night on IGDB
Bloodstained: Ritual of the Night guide on StrategyWiki
Bloodstained: Ritual of the Night on MobyGames
Bloodstained: Ritual of the Night on Wikipedia
Bloodstained
Bloodstained: Curse of the Moon 2018
Bloodstained: Ritual of the Night 2019
Bloodstained: Curse of the Moon 2 2020

Bloodstained: Ritual of the Night is a side view metroidvania game developed by ArtPlay, DICO, Disruptive Games, and WayForward Technologies, and published by 505 Games. Inti Creates was formally involved in the development of the game until their departure in 2018. It is the spiritual successor to the action-adventure installments in Castlevania series, and was developed using Unreal Engine 4.

The game was crowdfunded through Kickstarter with its campaign launching on May 11, 2015, which met its initial $500,000 funding goal after the first day of the campaign, and eventually raised $5,545,991 (plus extra donations from PayPal) after the campaign's end with version developed for Windows, Mac OS, and Linux among other consoles and handhelds.[4] The game was originally planned to have a release window by 2017, but it was delayed to 2018 along with the cancelation of the Mac OS and Linux versions due to development difficulties of those operating systems.[5] The title was then further delayed to 2019 along with the cancellation of the PlayStation Vita port due to Sony no longer supporting the system.[6] The game was finally released on June 18, 2019 for PC and was successful. One of the game's stretch goals, the Roguelike Mode which challenged players in procedurally-generated dungeons, was scrapped and replaced with a Randomizer Mode due to compatibility in the game's code.[7] Bloodstained: Curse of the Moon was also developed as part of this game's Kickstarter stretch goals.

The game has been getting regular updates to implement features and content promised from the game's Kickstarter compaign as well as fixing bugs. A roadmap of the game's development can be found here. There is also a modding community creating various mods for the game. A number of issues, such as close-up dialogue and inventory screen character models rendering at 1080p maximum at higher resolutions,[8] dialogue text clipping out of text boxes, other bugfixes and engine updates included in the 1.30 patch.[9]

General information

Official forums
Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched directly from executable. [10]
Windows
Origin (unavailable)
Origin
Windows
Certain Kickstarter backers of the $60-tier or higher also receive a digital soundtrack via direct download from their Fangamer backer surveys in FLAC and MP3 formats.[11]

DLC and expansion packs

Name Notes
Iga's Back Pack Adds an optional boss battle with Igarashi for those that missed the initial Kickstarter campaign, along with special rewards for defeating him.
Windows

Essential improvements

Skip intro videos

Delete or rename the video files[12]
  1. Go to <path-to-game>\BloodstainedRotN\Content\Movies\SPLASH_MOV\.
  2. Delete or rename BloodStained Shard Intro NEW Black BG.mp4 and BS_Shard_Intro_Ident_V3.mp4.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BloodstainedRotN\Saved\Config\WindowsNoEditor\
Microsoft Store %LOCALAPPDATA%\Packages\505GAMESS.P.A.BloodstainedRitualoftheNightPCGP_tefn33qh9azfc\LocalCache\Local\BloodstainedRotN\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/692850/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\BloodstainedRotN\Saved\SaveGames\
Microsoft Store %LOCALAPPDATA%\Packages\505GAMESS.P.A.BloodstainedRitualoftheNightPCGP_tefn33qh9azfc\LocalCache\Local\BloodstainedRotN\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/692850/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud
Xbox Cloud

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State Notes
Widescreen resolution
16:10 resolutions are letterboxed, use the community mod to remove.
Multi-monitor
Use the community mod.
Ultra-widescreen
Use the community mod.
4K Ultra HD
Character models in dialogue sequences and inventory screen being rendered at a locked resolution of 1080p was addressed in Patch 1.30.[8]
Field of view (FOV)
Use the community mod.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Unknown post-processing variation.
See Anti-aliasing (AA) for supersampling.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Framerate Smoothing is set to go up to 60 FPS, disable to uncap the framerate. Playing at 120 FPS can double the speed of the Play Time counter and at higher framerates it eventually stops it completely.[citation needed]
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anti-aliasing (AA)

Use Unreal 4 resolution scale[13]
  1. Navigate to configuration file location.
  2. Open Engine.ini with preferred text editor.
  3. At the end of the file, add the following and add two new lines (press Enter twice) after it:
[ConsoleVariables]
r.ScreenPercentage=100
  1. Change 100 to your desired value. 200 means double the dimensions from resolution selected in settings menu.
  2. Save the changes and start the game.

Notes

As things like UI and menus are untouched, avoids unwanted blurring effects on these which could happen with driver solutions like Nvidia DSR.
Does not improve model resolution in dialogue scenes or inventory.

Gamma correction

Add Display Gamma to Engine.ini[14][15]
  1. Navigate to configuration file location.
  2. Open Engine.ini with preferred text editor.
  3. At the end of the file, add the following and add two Enters after it:
[/Script/Engine.Engine]
DisplayGamma=2.0
  1. Change 2.0 to your desired value. The default gamma setting is 2.0.
  2. Save the changes and start the game.

Notes

Adjusting the in-game Brightness setting can help balance the newly adjusted gamma levels. However, it is advised to not go below gamma values of 1.0 or the game will become too dark to see.

Post-processing

Toggles for cel shading, bloom, HUD, damage numbers, and black screen transitions.
Use Bloodstained ROTN 3D Vision fix

Input

Input mapping menu.
Input mapping menu.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse is usable to navigate through menus, but does not provide a cursor, simply working like a controller.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Entering a name to alter the preset one for save files and shortcut sets requires keyboard.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox One variant.
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

DualShock 4 button prompts

Install DualShock 4 Prompts mod[16]
  1. Download the mod file.
  2. Navigate to <path-to-game>\BloodstainedRotN\Content\Paks\~mods\
    • If the ~mods folder does not exist, create it.
  3. Move downloaded DS4_Buttons.pak into this folder.
  4. Start the game.

Switch button prompts

Install Switch Prompts mod[17]
  1. Download the mod file.
  2. Navigate to <path-to-game>\BloodstainedRotN\Content\Paks\~mods\
    • If the ~mods folder does not exist, create it.
  3. Move downloaded SWX_Buttons.pak into this folder.
  4. Start the game.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, Ambient Sound, Sound Effects, Voices
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Latin American Spanish

Network

Multiplayer types

Type Native Notes
Local play
Will be added in upcoming free DLC.
LAN play
Online play
Will be added in upcoming free DLC.

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

Unlocking Hard & Nightmare Modes

Start a new game called "NIGHTMARE"
  1. Start a new game.
  2. Enter NIGHTMARE as the name for the new save file.

Playing as "Bloodless" Character

Start a new game called "BLOODLESS"[18]
  1. Start a new game.
  2. Enter BLOODLESS as the name for the new save file.

1986 Mode

Enter the Konami Code[19]
  1. From the main menu, select Extra Mode.
  2. Select Classic Mode.
  3. On the Classic Mode launch screen, enter the following code: X B (for Xbox controllers)
When the code is entered successfully, "1986 Mode" will appear at the bottom of the screen, and Miriam will start the game with a red outfit.

Modifications

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i5-4460
AMD FX-4350
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R9 280X
A 64-bit operating system is required.

Notes

  1. Unreal Engine 4 engine build: 4.22.3.0[3]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/692850/ in addition to or instead of this directory. The app ID (692850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. November Update: Get To Know The Developers - last accessed on 2019-06-16
  2. Development Update – A Hunter Joins The Fray - last accessed on 2019-06-16
  3. Verified by User:Baronsmoki on 2022-04-01
  4. Bloodstained: Ritual of the Night by Koji Igarashi - Kickstarter - last accessed on 2020-11-08
  5. Development Update 6 - YouTube - last accessed on 2020-11-08
  6. Bloodstained: Ritual of the Night - 2019 Delay & Vita Cancellation Announcement - last accessed on 2020-11-08
  7. Publishing Update: Game Mode Details, Content Cadence, and More - Kickstarter - last accessed on 2020-11-08
  8. 8.0 8.1 Dialogue Resolution Fix, page 2, a reply from the fix's developer - The Nexus Forums - last accessed on 2022-04-04
  9. Current Status - Bloodstained - last accessed on 2022-04-04
  10. Verified by User:Mmachinecodev on 2022-04-07
  11. Digital goods are out! Finally!, page 1 - GOG.com Forums - last accessed on 2019-07-04
  12. Verified by User:Baronsmoki on 2021-08-03
  13. Verified by User:Marioysikax on 2019-06-18
    https://cdn.discordapp.com/attachments/326048443040530432/590579017170681856/692850_20190618185528_1.png
  14. Dark Bloodstained: Ritual of the Night - reddit - last accessed on 2019-06-19
  15. Verified by User:AmethystViper on 2019-06-19
    Although this was used from the 2018 backer demo, it still works in the final version of the game.
  16. ps4 controller buttons :: Bloodstained: Ritual of the Night General discussions - last accessed on 2022-12-03
  17. ps4 controller buttons :: Bloodstained: Ritual of the Night General discussions - last accessed on 2022-12-03
  18. Bloodless Trailer - Bloodstained: Ritual of the Night - last accessed on 2020-11-12
    "Enter BLOODLESS as the name of a new save file to play!"
  19. 1986 Mode - Bloodstained - last accessed on 2021-07-17