BallisticNG

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BallisticNG
BallisticNG cover
Developers
Neognosis
Engines
Unity 2018[Note 1]
Linux Unity 2018[Note 2]
Release dates
Windows December 14, 2018
macOS (OS X) December 14, 2018
Linux December 14, 2018

Key points

Includes modding tools for creating and adding user-made tracks and ships.

General information

Steam Community Discussions
Official wiki (Gamepedia)
Official wikia (Fandom, outdated)
Official Discord Server

Availability[edit]

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (see notes)
Can be played without Steam, but Steamworks-related features will be disabled.
Windows
macOS (OS X)
Linux
Game's soundtrack can be streamed here and here for songs added in version 1.0

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\UserData\settings.ini[Note 3]
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows <path-to-game>\UserData\Profiles[Note 3]
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Gameplay options
Gameplay options
Display options
Display options
Effects options
Effects options
Retro options
Retro options
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Splitscreen supports use of two monitors, one for each player
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Between 70-100° horizontally; field of view for 2159 (default) and 2280 gamemodes are independently adjustable
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA; on/off
Vertical sync (Vsync)
On/off
60 FPS and 120+ FPS
Framerate limiter adjustable from 30 Hz to 300 Hz.
High dynamic range display (HDR)

Input settings[edit]

Rumble option.
Rumble option.
Keybinding options.
Keybinding options.

Audio settings[edit]

Audio options.
Audio options.
Audio feature State Notes
Separate volume controls
Master, SFX, music, voices.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Can read external audio files for custom music and sounds (WAV, MP3, FLAC, and Ogg Vorbis supported)

Localizations

Language UI Audio Sub Notes
English

Adding custom music and sounds[edit]

  1. Go to the configuration file location.
  2. Open UserData\Custom Music for custom music and UserData\MySounds for custom sounds.
  3. Add any desired tracks.

Notes

Windows shortcuts cannot be used; you must place true copies of the music files into the folder.
WAV, MP3, FLAC, and Ogg Vorbis audio files are supported.
Each custom soundpack should be placed into a sub-folder with a descriptive name to allow them to be selected in the custom soundpacks menu.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Splitscreen, dual monitor output supported.
LAN play
8 Currently in an alpha state, issues to be expected.
Online play
8 Currently in an alpha state, issues to be expected.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 25565
UDP 25565
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11 DX9 only supported on 1.0 and below; the game will only use DX9 if DX11 is not supported on the GPU.
OpenGL 3.2, 4.5
Executable 32-bit 64-bit Notes
Windows
Since 1.0 the game is only available for 64-bit systems. 0.9.4 was the last version available for 32-bit systems and is not available on Steam after 1.0 has released. 0.9.4 could be backed up manually to preserve the 32-bit copy of the game.[3]
macOS (OS X)
Linux

Issues fixed[edit]

Workshop items not showing[edit]

Install to default location[citation needed]
  • Make sure the game is installed to the default Steam location (Steamapps/Common).
  • This is caused by an unknown issue, likely a bug in the version of Steamworks the game uses.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 9.0c compatible
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) OpenGL 3.2+ compatible
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2018.3.8f1[1]
  2. Unity engine build: 2018.3.1f1[2]
  3. 3.0 3.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References

  1. Steam Community Announcement - BallisticNG 1.1 / Neon Nights is now available! - last accessed on 2019-07-27
    "Updated to Unity 2018.3.8f1."
  2. Verified by User:Faalagorn on 2019-12-08
  3. News update on Steam