Difference between revisions of "Zuma's Revenge!"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
(CD is DRM-free like most Popcap games.) |
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(36 intermediate revisions by 19 users not shown) | |||
Line 3: | Line 3: | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|PopCap Games}} | {{Infobox game/row/developer|PopCap Games}} | ||
+ | {{Infobox game/row/porter|Robosoft Technologies|OS X}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 9: | Line 10: | ||
{{Infobox game/row/date|Windows|September 15, 2009}} | {{Infobox game/row/date|Windows|September 15, 2009}} | ||
{{Infobox game/row/date|OS X|September 15, 2009}} | {{Infobox game/row/date|OS X|September 15, 2009}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|zumas-revenge!|78}} | ||
+ | {{Infobox game/row/reception|IGDB|zumas-revenge|75}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Zuma }} | ||
|steam appid = 3620 | |steam appid = 3620 | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 11611 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = zumas-revenge | ||
|wikipedia = Zuma's Revenge! | |wikipedia = Zuma's Revenge! | ||
|winehq = 10662 | |winehq = 10662 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
Line 24: | Line 42: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| retail | | drm-free | | | Windows, OS X }} |
{{Availability/row| Origin | zuma/zumas-revenge/standard-edition | Origin | | | Windows, OS X }} | {{Availability/row| Origin | zuma/zumas-revenge/standard-edition | Origin | | | Windows, OS X }} | ||
{{Availability/row| Steam | 3620 | Steam | Free demo is also available | | Windows }} | {{Availability/row| Steam | 3620 | Steam | Free demo is also available | | Windows }} | ||
+ | {{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20101216102346/http://www.gamesforwindows.com/en-US/|title=Welcome to Games for Windows Marketplace - Games for Windows|date=19 August 2022}}</ref> | | Windows | unavailable }} | ||
}} | }} | ||
Line 32: | Line 51: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|hkcu}}\Software\PopCap\ZumasRevenge}} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
{{Game data/config|Steam|{{p|hkcu}}\Software\SteamPopCap\ZumasRevenge}} | {{Game data/config|Steam|{{p|hkcu}}\Software\SteamPopCap\ZumasRevenge}} | ||
Line 39: | Line 58: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|programdata}}\PopCap Games\ZumasRevenge\users}} | + | {{Game data/saves|Windows|{{p|programdata}}\PopCap Games\ZumasRevenge\users|{{p|programdata}}\WildTangent\ZumasRevenge\users|{{p|programdata}}\AtomShockwave\ZumasRevenge\users}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
{{Game data/saves|Steam|{{p|programdata}}\Steam\ZumasRevenge\users}} | {{Game data/saves|Steam|{{p|programdata}}\Steam\ZumasRevenge\users}} | ||
Line 46: | Line 65: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = false | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Zuma's Revenge options.jpg|In-game options menu.}} | {{Image|Zuma's Revenge options.jpg|In-game options menu.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 63: | Line 90: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Hi-Res (1920x1200) mode available in options menu |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
Line 80: | Line 107: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Change <code>WaitForVSync</code> value in the setting registry key | |vsync notes = Change <code>WaitForVSync</code> value in the setting registry key | ||
Line 92: | Line 122: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = Game use only the mouse | |key remap notes = Game use only the mouse | ||
Line 156: | Line 186: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Effects | |separate volume notes = Music, Effects | ||
|surround sound = n/a | |surround sound = n/a | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = All dialogues are text based. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 169: | Line 199: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 176: | Line 208: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 184: | Line 216: | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 192: | Line 224: | ||
|language = German | |language = German | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 200: | Line 232: | ||
|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 208: | Line 240: | ||
|language = Spanish | |language = Spanish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 217: | Line 249: | ||
==Issues fixed== | ==Issues fixed== | ||
===Game doesn't start on low-end PC=== | ===Game doesn't start on low-end PC=== | ||
− | {{ii}} By default game | + | {{ii}} By default, the game uses 3D acceleration when you start the game for the first time. This makes ''very'' low-end computers unable to start the game. |
{{Fixbox|description=Disable 3D acceleration|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Disable 3D acceleration|ref={{cn|date=July 2016}}|fix= | ||
Line 226: | Line 258: | ||
}} | }} | ||
− | ===Can't use high- | + | ===Can't use high-resolution mode=== |
− | {{Fixbox|description=Force game into HD resolution mode|ref={{ | + | {{Fixbox|description=Force game into HD resolution mode|ref=<ref>{{Refcheck|user=SargeCassidy|date=2021-11-04|comment=Tested on the Origin copy. After applying this fix, I was able to use the high-resolution mode.}}</ref>|fix= |
# Edit {{file|{{p|game}}\compat.cfg}}. | # Edit {{file|{{p|game}}\compat.cfg}}. | ||
# Search for the following two functions (line 53): | # Search for the following two functions (line 53): | ||
Line 233: | Line 265: | ||
<pre>function(int) GetAppDefaultRes | <pre>function(int) GetAppDefaultRes | ||
{ | { | ||
− | + | var bool isHiResHardware = call IsNVidiaOrATI(); | |
− | + | log("isHiResHardware = " + isHiResHardware); | |
− | + | if (isHiResHardware && (compat_AppSysMemTotalMB >= 768) && (compat_AppOrigScreenHeight >= 1000) && (compat_AppVidMemory >= 92)) | |
− | + | { | |
− | + | return 1200; | |
− | + | } | |
− | + | else | |
− | + | { | |
− | + | return 600; | |
− | + | } | |
} | } | ||
− | |||
function(bool) IsHiResSupported | function(bool) IsHiResSupported | ||
{ | { | ||
− | + | if (compat_AppVidMemory < 92) | |
− | + | return false; | |
− | + | return true; | |
}</pre> | }</pre> | ||
Line 259: | Line 290: | ||
<pre>function(int) GetAppDefaultRes | <pre>function(int) GetAppDefaultRes | ||
{ | { | ||
− | + | var bool isHiResHardware = call IsNVidiaOrATI(); | |
− | + | log("isHiResHardware = " + isHiResHardware); | |
− | + | ||
− | + | return 1200; | |
− | + | ||
} | } | ||
− | |||
function(bool) IsHiResSupported | function(bool) IsHiResSupported | ||
{ | { | ||
− | + | return true; | |
}</pre> | }</pre> | ||
+ | Registry entry "HiRes" under "Computer\HKEY_CURRENT_USER\SOFTWARE\PopCap\ZumasRevenge" might have to be set to "1" | ||
+ | |||
}} | }} | ||
+ | |||
+ | ===Incorrect aspect ratio in high-resolution mode=== | ||
+ | {{ii}} In high-resolution mode, the game is always rendered at a resolution of 1920x1200 (16:10 aspect ratio). If the display supports the 1920x1200 resolution, then the game will set it automatically. Otherwise, it will not change the display resolution and the rendered game will be stretched. | ||
+ | |||
+ | If the display's native resolution does not have an aspect ratio of 16:10: | ||
+ | # Set the scaling mode to Preserve aspect ratio or Center, either on the display if GPU scaling is disabled, or on the GPU software if GPU scaling is enabled. | ||
+ | # If the display does not support the 1920x1200 resolution, create a custom one with an aspect ratio of 16:10 to use with the game. For instance, if the display's native resolution is 1920x1080 or 2560x1080, create a custom resolution of 1728x1080. If the display does not support such resolution, GPU scaling can be used. See the [[Glossary:Custom_resolution|glossary page]] for details. | ||
==Other information== | ==Other information== | ||
Line 294: | Line 333: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 04:12, 6 March 2024
Developers | |
---|---|
PopCap Games | |
macOS (OS X) | Robosoft Technologies |
Engines | |
PopCap Games Framework | |
Release dates | |
Windows | September 15, 2009 |
macOS (OS X) | September 15, 2009 |
Reception | |
Metacritic | 78 |
IGDB | 75 |
Taxonomy | |
Series | Zuma |
Zuma | |
---|---|
Zuma | 2003 |
Zuma's Revenge! | 2009 |
General information
- Official website (archived)
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Origin | ||||
Steam | Free demo is also available | |||
Games for Windows Marketplace (unavailable) | [1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\PopCap\ZumasRevenge |
macOS (OS X) | |
Steam | HKEY_CURRENT_USER\Software\SteamPopCap\ZumasRevenge |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3620/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %PROGRAMDATA%\PopCap Games\ZumasRevenge\users[Note 2] %PROGRAMDATA%\WildTangent\ZumasRevenge\users[Note 2] %PROGRAMDATA%\AtomShockwave\ZumasRevenge\users[Note 2] |
macOS (OS X) | |
Steam | %PROGRAMDATA%\Steam\ZumasRevenge\users |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hi-Res (1920x1200) mode available in options menu | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Change WaitForVSync value in the setting registry key |
||
60 FPS | |||
120+ FPS | Game is capped at 100 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Makes ball designs visually distinct.[2] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Game use only the mouse | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects | |
Surround sound | ||
Subtitles | All dialogues are text based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Game doesn't start on low-end PC
- By default, the game uses 3D acceleration when you start the game for the first time. This makes very low-end computers unable to start the game.
Disable 3D acceleration[citation needed] |
---|
Is3D Pre3D |
Can't use high-resolution mode
Force game into HD resolution mode[3] |
---|
function(int) GetAppDefaultRes { var bool isHiResHardware = call IsNVidiaOrATI(); log("isHiResHardware = " + isHiResHardware); if (isHiResHardware && (compat_AppSysMemTotalMB >= 768) && (compat_AppOrigScreenHeight >= 1000) && (compat_AppVidMemory >= 92)) { return 1200; } else { return 600; } } function(bool) IsHiResSupported { if (compat_AppVidMemory < 92) return false; return true; } 3. Replace those with: function(int) GetAppDefaultRes { var bool isHiResHardware = call IsNVidiaOrATI(); log("isHiResHardware = " + isHiResHardware); return 1200; } function(bool) IsHiResSupported { return true; } Registry entry "HiRes" under "Computer\HKEY_CURRENT_USER\SOFTWARE\PopCap\ZumasRevenge" might have to be set to "1" |
Incorrect aspect ratio in high-resolution mode
- In high-resolution mode, the game is always rendered at a resolution of 1920x1200 (16:10 aspect ratio). If the display supports the 1920x1200 resolution, then the game will set it automatically. Otherwise, it will not change the display resolution and the rendered game will be stretched.
If the display's native resolution does not have an aspect ratio of 16:10:
- Set the scaling mode to Preserve aspect ratio or Center, either on the display if GPU scaling is disabled, or on the GPU software if GPU scaling is enabled.
- If the display does not support the 1920x1200 resolution, create a custom one with an aspect ratio of 16:10 to use with the game. For instance, if the display's native resolution is 1920x1080 or 2560x1080, create a custom resolution of 1728x1080. If the display does not support such resolution, GPU scaling can be used. See the glossary page for details.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
DirectDraw | 7 | |
OpenGL | OS X only. | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 700 MHz | 1 GHz |
System memory (RAM) | 256 MB | 768 MB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.1 compatible | 92 MB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.4.11 | |
Processor (CPU) | Intel Core 2 Duo 1.66 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Welcome to Games for Windows Marketplace - Games for Windows - last accessed on 19 August 2022
- ↑ PopCap Games | Zuma's Revenge! – PC README
- ↑ Verified by User:SargeCassidy on 2021-11-04
- Tested on the Origin copy. After applying this fix, I was able to use the high-resolution mode.