Key points
- The CD version released in 1999 was updated as recently as 2020.[1] New updates are still actively developed by volunteer maintainers, then approved and published by Team17.[2][3]
General information
- Worms Armageddon Website
- Worms Armageddon Website (Team 17)
- Worms Knowledge Base article
- Worms Wikia
- Dream17 Softography
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- A demo is available.
Version differences
- The GOG.com and Steam versions come with the latest updates previously released for the CD version. New updates are released for the Steam, GOG and CD versions in sync.
- Sold Out version uses custom
Setup.now.exe
launcher from publisher and was bundled with Worms 2.[4]
Essential improvements
Patches
Official patches
Patch v3.0 for the European release synchronizes the game to the later American version and fixes multiple bugs. It is available at ftp.team17.com, www.moddb.com and at soggi.org.
Official graphics update (Team17 FTP; not required for patches v3.5.x.x onwards)
The latest update is v3.8.1 (formerly at the official website and the Team17 FTP). It is a result of Team17's permission given to two community members, Deadcode and CyberShadow, to update and patch the game. Other than fixing a multitude of bugs and adding some new features, the game is now more compatible with newer systems. These patches are not compatible with some versions of the game, however (downloaded versions, such as TryMedia).
Game data
Configuration file location
Save game data location
Video
In-game general settings.
In-game advanced settings.
- The in-game settings menu is rendered in 640×480 resolution but the game itself is rendered at selected resolution. That however can be fixed with the "SuperFrontendHD" Wormkit module.
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
|
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
Czech |
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Fan translation. |
Dutch |
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English |
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French |
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Finnish |
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Introduced in the v3.8 update. |
German |
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Hungarian |
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Fan translation. |
Italian |
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Japanese |
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Local retail version only. |
Polish |
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Local retail version only. |
Brazilian Portuguese |
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Local retail version only. |
Portuguese |
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Russian |
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Community-translated (by Mr.X), incorporated in 2008 with the v3.6.29.0 update, followed with updates performed by CyberShadow, Shtirlitz, and StepS. This translation is not the same as the Russobit-M translation (made in 2002). |
Spanish |
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Swedish |
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Network
Multiplayer types
Type |
Native |
Players |
Notes |
Local play |
|
6 |
Hot seat Up to 6 teams, each with up to 8 worms can be present in the game. |
LAN play |
| 6 |
LAN lobby is available in the Network screen. Up to 6 players plus one spectator can participate in one game. |
Online play |
| 6 |
Via WormNET. Up to 6 players plus one spectator can participate in one game. |
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
80, 6667, 17011 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
, , |
Selectable from advanced options window. (since v3.7.0.0) |
DirectDraw |
2 |
8-bit and 32-bit (since v3.6.31.2b). 8-bit supports Hardware Rendering, but unsupported on Windows 8 and later. (color palette shielded since v3.6.30.0) |
OpenGL |
1.0 (CPU), 4.0 (Shader) |
Selectable from advanced options window. (since v3.8) |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 OSR2 |
XP or later |
Processor (CPU) |
Intel Pentium 333 MHz
| 1.2 GHz |
System memory (RAM) |
128 MB |
4 GB |
Hard disk drive (HDD) |
100 MB (CD) 600 MB (Steam/GOG) |
2 GB |
Video card (GPU) |
DirectDraw, DirectX 7 or OpenGL compatible 2 MB of VRAM
| DirectX 9 compatible |
Notes
References