Worms Armageddon
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Developers | |
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Team17 | |
Publishers | |
Retail, North America and Europe | MicroProse |
Retail, North America and Europe | Hasbro Interactive |
Retail, Japan | Imagineer |
Retail, Russia | Russobit-M |
Retail, Poland | CD Projekt |
Retail, German 2002 re-releases | THQ |
Retail re-releases | Sold Out Software |
Digital | Team17 |
Release dates | |
Windows | January 29, 1999 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Side view |
Controls | Direct control |
Genres | Artillery, Strategy |
Series | Worms |
⤏ Go to series page | |
Worms | 1995 |
Worms 2 | 1997 |
Worms Pinball | 1998 |
Worms Armageddon | 1999 |
Worms World Party | 2001 |
Worms Blast | 2002 |
Worms 3D | 2003 |
Worms Forts: Under Siege | 2004 |
Worms 4: Mayhem | 2005 |
Worms Reloaded | 2010 |
Worms Crazy Golf | 2011 |
Worms Ultimate Mayhem | 2011 |
Worms Revolution | 2012 |
Worms Clan Wars | 2013 |
Worms 3 | 2014 |
Worms World Party Remastered | 2015 |
Worms W.M.D | 2016 |
Worms Rumble | 2020 |
Worms: Armageddon is a standalone expansion for the 1997 artillery game Worms 2, which includes new weapons, missions, game modes, map templates, audiovisual improvements, and balancing changes. It does not require the original game to play.
Since 2002, Team17 has authorized several community members to maintain the code, with the patches that would result of this collaboration becoming official. Aside from compatibility tweaks and bug fixes, these patches would bring new features such as native widescreen support, a replay system, improved controls, new localizations, and the official integration of the WormKit framework for community modifications, among other things. These updates are available for the original retail version as well as Steam and GOG.com releases, maintaining synchronicity. Despite the new codebase, the developers make an effort to maintain compatibility with systems from the time of the game's initial release, with version 3.8 from 2020 explicitly showcased running on Windows 95 through Windows 10.[1] An abbreviated list of these changes can be found here, while a full version is available in the readme file and this webpage.
A proposed version 4.x was planned to port the game to the D programming language, largely overhaul the codebase, and import content from Worms World Party (the second expanded release of Worms 2 released in 2001)[2], but as late as the release of Worms World Party Remastered in 2015, this plan was seldom brought up and possibly abandoned. The team instead focused on more conventional changes.
Armageddon remains the most frequently played title of the so-called second generation of Worms games, with the community still populating the official WormNET multiplayer server and creating modifications.
General information
- Worms Armageddon Website (Team 17)
- Worms Knowledge Base article
- Worms Wiki
- The Ultimate Site (TUS-WA) - fansite with competitive community and custom content
- Dream17 Softography
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | US: Basic disc check. EU: SafeDisc 1.0.32 DRM. Updated to SafeDisc 1.06.0 DRM in version 3.0. Removed in version 3.5 leaving only basic disc check. |
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Amazon.com | ||||
GamersGate | ||||
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GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- A demo is available.
Version differences
- The CD version released in 1999 was updated as recently as 2020.[3] New updates are still actively developed by volunteer maintainers, then approved and published by Team17.[4][5]
- The GOG.com and Steam versions come with the latest updates by default. New updates are released for the Steam and CD versions in sync and with some delay for the GOG.com version.
- Sold Out version uses custom
Setup.now.exe
launcher from publisher and was bundled with Worms 2.[6]
Essential improvements
Official patches
- Patch v3.0 for the European release synchronizes the game to the later American version and fixes multiple bugs. It is available at ftp.team17.com, www.moddb.com and at soggi.org.
- Official graphics update is needed on newer systems. (Team17 FTP; not required for patches v3.5.x.x onwards)
- The latest update is v3.8.1 (formerly at the official website and the Team17 FTP). It is a result of Team17's permission given to two community members, Deadcode and CyberShadow, to update and patch the game. Other than fixing a multitude of bugs and adding some new features, the game is now more compatible with newer systems. These patches are officially distributed on modern digital distributions (Steam, GOG.com), but are not compatible with legacy ones like the TryMedia release.
Unofficial patches
Worms Armageddon Plus
- An easy-to-install patch to which includes several community tools (such as SuperFrontendHD and WormNAT2), content cut from the digital releases, and certain Worms World Party maps and Forts mode.
- Also automatically unlocks all cheats.
WormNAT2
- WormKit module which enables players behind NAT or firewalls to host games which are joinable by other players.
Installation[7] |
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High Quality Music Pack
- Replaces low quality PC version music files with higher quality ones from various console versions of the game.[8]
Installation[9] |
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Game data
Configuration file location
System | Location |
---|---|
Windows | %WINDIR%\win.ini[Note 1] HKEY_CURRENT_USER\Software\Team17SoftwareLTD\WormsArmageddon\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/217200/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\User\Teams\WG.WGT[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/217200/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
- The in-game settings menu is rendered in 640×480 resolution but the game itself is rendered at selected resolution. That however can be fixed with the "SuperFrontendHD" Wormkit module.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See D3D9Wnd for version 3.7.2. | ||
Ultra-widescreen | Interface does not scale with resolution. The game is letterboxed to 1920×854 for cavern levels (on standard-size maps), and 640×480 for the main menu. The main menu problem can be fixed with SuperFrontendHD. | ||
4K Ultra HD | Interface does not scale with resolution and can be very small in 4K. The game is letterboxed to 1920×854 for cavern levels (on standard-size maps), and 640×480 for the main menu. The main menu problem can be fixed with SuperFrontendHD. | ||
Field of view (FOV) | |||
Windowed | Introduced in the v3.8 update.[10] | ||
Borderless fullscreen windowed | Introduced in the v3.8 update.[10] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Full support (predictive tweening) added with the v3.8 update.[10] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | wkRemapKeys WormKit module | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse wheel support added with the v3.8 update.[10] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Short of worm responses, there is no speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation. | |||
Dutch | ||||
Finnish | Introduced in the v3.8 update. | |||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | Local retail version only. | |||
Polish | Local retail version only.[11] | |||
Portuguese | Until version 3.7.2.1, only the main menu text was in Portuguese and ingame the text in Brazilian Portuguese. Version 3.8.1 discarded Portuguese to Brazilian Portuguese. |
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Brazilian Portuguese | Local retail version.[12] On version 3.8.1, Portuguese was swapped for Brazilian Portuguese. |
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Russian | Community-translated (by Mr.X), incorporated in 2008 with the v3.6.29.0 update, followed with updates performed by CyberShadow, Shtirlitz, and StepS. This translation is not the same as the Russobit-M translation (made in 2002). | |||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
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Local play | 6 | Hot seat Up to 6 teams, each with up to 8 worms can be present in the game. |
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LAN play | 6 | LAN lobby is available in the Network screen. Up to 6 players plus one spectator can participate in one game. | ||
Online play | 6 | Via WormNET. Up to 6 players plus one spectator can participate in one game. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | Through a hosting bot (HostingBuddy). | |
Self-hosting | Default port is 17011 and can be customized. | |
Direct IP | Default port is 17011 and can be customized. Newer versions of the game can also use the custom wa:// protocol to host and join multiplayer games, with documentation available here. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 6667, 17011 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | Selectable from advanced options window (since v3.7.0.0). |
DirectDraw | 2 | 8-bit and 32-bit (since v3.6.31.2b). 8-bit supports Hardware Rendering, but unsupported on Windows 8 and later (color palette shielded since v3.6.30.0) |
OpenGL | 1.0, 4.0 | Selectable from advanced options window. (since v3.8) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Command line arguments
Command[13] | Description |
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/nointro | Disables the intro |
/host | Hosts a direct IP multiplayer game with default settings |
/register | Re-registers replay file and wa:// associations; automatically handled by patch installers
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/play [filename] | Plays a replay file (.WAGame file extension). Replays can also be loaded without the /play argument, i.e. by merely stating the filename
|
/playat [filename] [time] | Plays a replay file (.WAGame file extension) at a specified time index
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/getmap [filename] | Extracts the map from a replay file to <path-to-game>\Users\SavedLevels
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/getscheme [filename] | Extracts the scheme from a replay file to <path-to-game>\Users\SavedLevels
|
/getlog [filename] | Exports a textual log of a replay file |
/sanitize [filename] | Removes players' private messages from a replay file |
/repair [filename] | Repairs certain errors in a replay file |
/q (or /quiet) | Suppresses certain error message dialogs |
/crash | Intentionally crashes the game to test error report generation |
/handlecrash | Displays error message after crashing |
/disablecrashhandler | Disables error report generation |
/silentcrash | Disables displaying error messages after crashing |
/novirtualdesktop | Optimizes relaunching the game under Wine. |
Changing versions by hex editing
- You can change version of your game between Steam, GOG and retail by changing bytes in game's exe file.
- Hex offset may vary depending on game version. Instructions below are for 3.8.1 version of the game.
- Changing retail and Steam version into GOG version makes it DRM-free.
Instructions[14] |
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00 - Retail (CD version) 01 - Steam 02 - GOG and save the modified file. |
System requirements
Steam
Windows | ||
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Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Core 2 Duo AMD Athlon 64 X2 |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8600 GT ATI Radeon HD3650 Intel HD3000 256 MB of VRAM DirectX 9.0 compatible |
|
Sound (audio device) | DirectX 9.0 compatible |
Disc Version
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | |
Processor (CPU) | Intel Pentium 100 MHz | Intel Pentium II 200 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 100 MB (CD) 600 MB (Steam/GOG) | |
Video card (GPU) | DirectDraw, DirectX 7 or OpenGL compatible 2 MB of VRAM | 4 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/217200/
in addition to or instead of this directory. The app ID (217200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Worms Armageddon 3.8 Features - Worms Knowledge Base - last accessed on 2023-07-28
- ↑ 4 - Worms Knowledge Base - last accessed on 2023-07-28
- ↑ Worms Armageddon v3.8.1 Released
- ↑ Steam :: Worms Armageddon :: Patch 3.8 - Live Now!
- ↑ Worms celebrates 25 years with fan-made update for Worms Armageddon | Metro News
- ↑ Sold-Out Software release (Worms Armageddon) - Worms Knowledge Base
- ↑ WormNAT2 :: Usage - Worms Knowledge Base - last accessed on May 2023
- ↑ Worms Armageddon High Quality Music Pack - The Ultimate Site - last accessed on May 2023
- ↑ Steam Community :: How to upgrade the Music Files - last accessed on May 2023
- ↑ 10.0 10.1 10.2 10.3 Worms Armageddon v3.8 Released
- ↑ Worms: Armageddon - Dubbingpedia - last accessed on 2023-07-29
- ↑ YouTube - last accessed on 2023-08-25
- ↑ Command-line options - Worms Knowledge Base - last accessed on May 2023
- ↑ A solution to Worms Armageddon v3.8 on GoG STILL not being released - Reddit - last accessed on May 2023