Difference between revisions of "World War 3"
Moonisntcool (talk | contribs) m (Updated website link + Support link, previously 404'd.) |
|||
(6 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
+ | {{state|early access}} | ||
{{Infobox game | {{Infobox game | ||
|cover = World War 3 cover.jpg | |cover = World War 3 cover.jpg | ||
Line 5: | Line 6: | ||
{{Infobox game/row/developer|The Farm 51}} | {{Infobox game/row/developer|The Farm 51}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|Wishlist Games}} |
+ | {{Infobox game/row/publisher|The 4 Winds Entertainment}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
Line 31: | Line 33: | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | |official site= https://worldwar3.com/ | ||
}} | }} | ||
{{Introduction | {{Introduction | ||
− | |introduction = '''''World War 3''''' is a modern military shooter focusing exclusively on multiplayer, inspired by [[Series:Battlefield|Battlefield]]. It's being developed | + | |introduction = '''''World War 3''''' is a modern military shooter focusing exclusively on multiplayer, inspired by [[Series:Battlefield|Battlefield]]. It's being developed by the polish studio [[Company:The Farm 51|The Farm 51]] and powered by [[Engine:Unreal Engine 4|Unreal Engine 4]]. |
|release history = The game was released as early access title on October 20, 2018 and managed to surpass 10'000 concurrent players. However, the amount of players quickly dropped in following weeks, falling below 1000 players a month later, some of which may be attributed to many bugs present in release version of the game. | |release history = The game was released as early access title on October 20, 2018 and managed to surpass 10'000 concurrent players. However, the amount of players quickly dropped in following weeks, falling below 1000 players a month later, some of which may be attributed to many bugs present in release version of the game. | ||
Line 42: | Line 45: | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://support.my.games/ww3 Official FAQ] | {{mm}} [https://support.my.games/ww3 Official FAQ] | ||
{{mm}} [https://twitter.com/ww3thegame/ Official Twitter] | {{mm}} [https://twitter.com/ww3thegame/ Official Twitter] | ||
Line 50: | Line 52: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
− | |||
− | |||
{{Availability/row| Steam | 674020 | Steam | | | Windows }} | {{Availability/row| Steam | 674020 | Steam | | | Windows }} | ||
}} | }} | ||
Line 111: | Line 110: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 193: | Line 195: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master,Music,Voices,Radio and SFX | + | |separate volume notes = Master, Music, Voices, Radio and SFX |
|surround sound = true | |surround sound = true | ||
|surround sound notes = Up to 7.1 | |surround sound notes = Up to 7.1 | ||
Line 203: | Line 205: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 315: | Line 319: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 355: | Line 362: | ||
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Core i5 2500K CPU | |recCPU = Intel Core i5 2500K CPU | ||
|recCPU2 = AMD Ryzen 5 1600X CPU | |recCPU2 = AMD Ryzen 5 1600X CPU | ||
|recRAM = 16 GB | |recRAM = 16 GB | ||
− | |recHD = | + | |recHD = |
|recGPU = Nvidia GeForce GTX 1060 | |recGPU = Nvidia GeForce GTX 1060 | ||
|recGPU2 = AMD Radeon R9 390 | |recGPU2 = AMD Radeon R9 390 |
Latest revision as of 02:30, 10 April 2023
Developers | |
---|---|
The Farm 51 | |
Publishers | |
Wishlist Games | |
The 4 Winds Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
World War 3 is a modern military shooter focusing exclusively on multiplayer, inspired by Battlefield. It's being developed by the polish studio The Farm 51 and powered by Unreal Engine 4.
The game was released as early access title on October 20, 2018 and managed to surpass 10'000 concurrent players. However, the amount of players quickly dropped in following weeks, falling below 1000 players a month later, some of which may be attributed to many bugs present in release version of the game.
On May 25, 2020 it was announced that The Farm 51 will be partnering up with MY.GAMES and halting sales of the game in order to revamp and ultimately relaunch the game.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WW3\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/674020/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WW3\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/674020/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Possible with Nvidia Surround and AMD Eyefinity. | ||
Ultra-widescreen | HUD Elements are not centered. | ||
4K Ultra HD | |||
Field of view (FOV) | 60 to 120. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game offers framerate locks at 240 fps, disabled by default. | ||
High dynamic range display (HDR) | |||
Color blind mode | Set in Options, Gameplay; HUD colors and text/icon borders are editable. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- Motion Blur can be disabled in the options menu.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Unable to Remap controls to most Num Pad buttons. | |
Mouse acceleration | ||
Mouse sensitivity | For soldier and vehicle | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voices, Radio and SFX | |
Surround sound | Up to 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
German | ||||
Japanese | ||||
Polish | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 40 | Versus Only 20 players for Team Deathmatch |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | There is DX12 in the config files, unknown if it will work |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | MRAC Anti-Cheat | The game no longer uses Easy Anti-Cheat as per publisher changes. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (x64) | |
Processor (CPU) | Intel Core i3-4340K CPU AMD FX-6300 CPU |
Intel Core i5 2500K CPU AMD Ryzen 5 1600X CPU |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 670 AMD Radeon HD 7950 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon R9 390 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/674020/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (674020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Shooter World War 3 to revamp and relaunch with a new publisher - last accessed on 2020-06-08