Difference between revisions of "World War 3"
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{{stub}} | {{stub}} | ||
+ | {{state|early access}} | ||
{{Infobox game | {{Infobox game | ||
|cover = World War 3 cover.jpg | |cover = World War 3 cover.jpg | ||
Line 5: | Line 6: | ||
{{Infobox game/row/developer|The Farm 51}} | {{Infobox game/row/developer|The Farm 51}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Wishlist Games}} | ||
+ | {{Infobox game/row/publisher|The 4 Winds Entertainment}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|EA}} | {{Infobox game/row/date|Windows|EA}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 674020 | |steam appid = 674020 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
+ | |official site= https://worldwar3.com/ | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''World War 3''''' is a modern military shooter focusing exclusively on multiplayer, inspired by [[Series:Battlefield|Battlefield]]. It's being developed by the polish studio [[Company:The Farm 51|The Farm 51]] and powered by [[Engine:Unreal Engine 4|Unreal Engine 4]]. | ||
+ | |||
+ | |release history = The game was released as early access title on October 20, 2018 and managed to surpass 10'000 concurrent players. However, the amount of players quickly dropped in following weeks, falling below 1000 players a month later, some of which may be attributed to many bugs present in release version of the game. | ||
+ | |||
+ | |current state = On May 25, 2020 it was announced that [[Company:The Farm 51|The Farm 51]] will be partnering up with [[Company:MY.GAMES|MY.GAMES]] and halting sales of the game in order to revamp and ultimately relaunch the game.<ref>{{Refurl|url=https://www.pcgamer.com/shooter-world-war-3-to-revamp-and-relaunch-with-a-new-publisher/|title=Shooter World War 3 to revamp and relaunch with a new publisher|date=2020-06-08}}</ref> | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://support.my.games/ww3 Official FAQ] |
+ | {{mm}} [https://twitter.com/ww3thegame/ Official Twitter] | ||
+ | {{mm}} [https://discordapp.com/invite/8XHDz55 Official Discord] | ||
+ | {{mm}} [https://steamcommunity.com/app/674020/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 674020 | Steam | | | Windows }} | {{Availability/row| Steam | 674020 | Steam | | | Windows }} | ||
− | |||
− | |||
}} | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
==Game data== | ==Game data== | ||
Line 40: | Line 69: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 59: | Line 92: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = Possible with Nvidia Surround and AMD Eyefinity. |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = HUD Elements are not centered. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 60 to 120. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Game offers framerate locks at 240 fps, disabled by default. |
− | |hdr = | + | |hdr = true |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = unknown |
− | |color blind notes = | + | |ray tracing notes = |
+ | |color blind = hackable | ||
+ | |color blind notes = Set in Options, Gameplay; HUD colors and text/icon borders are editable. | ||
}} | }} | ||
+ | {{ii}} Motion Blur can be disabled in the options menu. | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Unable to Remap controls to most Num Pad buttons. |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = For soldier and vehicle |
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 107: | Line 146: | ||
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
Line 153: | Line 192: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Music, Voices, Radio and SFX |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Up to 7.1 |
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 40 |
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = | + | |online play notes = Only 20 players for Team Deathmatch |
− | |asynchronous = | + | |asynchronous = false |
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = true |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = false |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
Line 226: | Line 297: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
− | |direct3d notes = | + | |direct3d notes = There is DX12 in the config files, unknown if it will work |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 246: | Line 317: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = false |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = MRAC Anti-Cheat | ||
+ | |anticheat notes = The game no longer uses Easy Anti-Cheat as per publisher changes. | ||
}} | }} | ||
Line 254: | Line 353: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 (x64) |
− | |minCPU = Intel Core | + | |minCPU = Intel Core i3-4340K CPU |
+ | |minCPU2 = AMD FX-6300 CPU | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = | + | |minHD = 80 GB |
− | |minGPU = Nvidia GeForce GTX | + | |minGPU = Nvidia GeForce GTX 670 |
− | |minGPU2 = AMD Radeon HD | + | |minGPU2 = AMD Radeon HD 7950 |
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = |
− | |recCPU = Intel Core | + | |recCPU = Intel Core i5 2500K CPU |
+ | |recCPU2 = AMD Ryzen 5 1600X CPU | ||
|recRAM = 16 GB | |recRAM = 16 GB | ||
− | |recHD = | + | |recHD = |
− | |recGPU = Nvidia GeForce GTX | + | |recGPU = Nvidia GeForce GTX 1060 |
− | |recGPU2 = AMD Radeon R9 | + | |recGPU2 = AMD Radeon R9 390 |
|recDX = 12 | |recDX = 12 | ||
+ | |notes = {{ii}} A 64-bit operating system is required. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 02:30, 10 April 2023
Developers | |
---|---|
The Farm 51 | |
Publishers | |
Wishlist Games | |
The 4 Winds Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
World War 3 is a modern military shooter focusing exclusively on multiplayer, inspired by Battlefield. It's being developed by the polish studio The Farm 51 and powered by Unreal Engine 4.
The game was released as early access title on October 20, 2018 and managed to surpass 10'000 concurrent players. However, the amount of players quickly dropped in following weeks, falling below 1000 players a month later, some of which may be attributed to many bugs present in release version of the game.
On May 25, 2020 it was announced that The Farm 51 will be partnering up with MY.GAMES and halting sales of the game in order to revamp and ultimately relaunch the game.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WW3\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/674020/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WW3\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/674020/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Possible with Nvidia Surround and AMD Eyefinity. | ||
Ultra-widescreen | HUD Elements are not centered. | ||
4K Ultra HD | |||
Field of view (FOV) | 60 to 120. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game offers framerate locks at 240 fps, disabled by default. | ||
High dynamic range display (HDR) | |||
Color blind mode | Set in Options, Gameplay; HUD colors and text/icon borders are editable. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- Motion Blur can be disabled in the options menu.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Unable to Remap controls to most Num Pad buttons. | |
Mouse acceleration | ||
Mouse sensitivity | For soldier and vehicle | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voices, Radio and SFX | |
Surround sound | Up to 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
German | ||||
Japanese | ||||
Polish | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 40 | Versus Only 20 players for Team Deathmatch |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | There is DX12 in the config files, unknown if it will work |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | MRAC Anti-Cheat | The game no longer uses Easy Anti-Cheat as per publisher changes. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (x64) | |
Processor (CPU) | Intel Core i3-4340K CPU AMD FX-6300 CPU |
Intel Core i5 2500K CPU AMD Ryzen 5 1600X CPU |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 670 AMD Radeon HD 7950 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon R9 390 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/674020/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (674020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Shooter World War 3 to revamp and relaunch with a new publisher - last accessed on 2020-06-08