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Difference between revisions of "Wild Guns Reloaded"

From PCGamingWiki, the wiki about fixing PC games
(Created article skeleton)
 
(37 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Wild Guns Reloaded cover.jpg
 
|cover        = Wild Guns Reloaded cover.jpg
Line 5: Line 4:
 
{{Infobox game/row/developer|NatsumeAtari}}
 
{{Infobox game/row/developer|NatsumeAtari}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Natsume}}
+
{{Infobox game/row/publisher|Natsume Inc.}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref>{{Refcheck|user=Fds29|date=2023-07-12}}</ref>|build=5.5.0f3}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2017}}
+
{{Infobox game/row/date|Windows|July 11, 2017}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|wild-guns-reloaded|rating}}
 +
{{Infobox game/row/reception|OpenCritic|3689/wild-guns-reloaded|74}}
 +
{{Infobox game/row/reception|IGDB|wild-guns-reloaded|78}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Rail shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Anime, Pixel art }}
 +
{{Infobox game/row/taxonomy/themes            | Western, Steampunk }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 585910
 
|steam appid  = 585910
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =
|strategywiki =  
+
|gogcom id side =
|wikipedia    =  
+
|official site= http://www.natsumeatari.co.jp/wild-guns-reloaded/
|winehq      =  
+
|hltb        = 42348
 +
|lutris      = wild-guns-reloaded
 +
|mobygames    = wild-guns-reloaded
 +
|strategywiki = Wild Guns Reloaded
 +
|wikipedia    = Wild Guns
 +
|winehq      = 18374
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      = '''''{{PAGENAME}}''''' is an expanded remake of ''{{w|Wild Guns}}'', released on the Super Nintendo Entertainment System in 1994. It is the first modern revival by [[Company:NatsumeAtari|NatsumeAtari]]'s Tengo Project, the same three-person core team that developed the original game over twenty years ago, with ''[[The Ninja Saviors: Return of the Warriors]]'' and ''[[Pocky & Rocky Reshrined]]'' following afterwards.
 +
 
 +
|release history  = The game was first released on PlayStation 4 in 2016, followed by a Windows version in 2017. A Nintendo Switch version was later released in 2018. The PC version marked NatsumeAtari and [[Company:Natsume Inc.|Natsume Inc.]]'s first Windows release in their respective companies' history.<ref>{{Refurl|url=https://www.gamespot.com/articles/classic-snes-game-wild-guns-remaster-heads-to-pc/1100-6449456/|title=Classic SNES Game Wild Guns' Remaster Heads To PC - GameSpot|date=2023-07-12}}</ref>
 +
 
 +
|current state    = The PC version is missing two Nintendo Switch-exclusive features: Beginner mode (allows the game to be completed with unlimited lives) and Boss Rush: Time Attack mode.<ref>{{Refurl|url=https://www.natsume.com/news/news_pdffiles/pid_242_WGRSwitchAnnounceF.pdf|title=''Wild Guns Reloaded'' Fires Its Way On To Nintendo Switch|date=2023-07-12|snippet=The Switch version offers new game modes, such as Beginner Mode. Now, newcomers can play the arcade-style shooter with unlimited lives! And in contrast to Beginner Mode, Boss Rush: Time Attack was created for Wild Guns veterans. For the hardest of the hardcore, Boss Rush: Time Attack mode lets players take on all the bosses in the game, one right after the other!}}</ref>
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/585910/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/585910/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Steam | 585910 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 585910 | Steam |  |  | Windows }}
 +
}}
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported                =
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = None
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
Line 28: Line 87:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|hklm}}\Software\NatsumeAtari\WILD GUNS Reloaded}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\585910\remote\savedata.dat}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               =  
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|WildGunsReloaded-Display.png|Display setttings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 57: Line 121:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = n/a
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = limited
|120 fps notes              =  
+
|120 fps notes              = Menus run at an unlocked frame rate.<br>Game logic operates at 60 FPS, and therefore will judder at higher frame rates unless set to a multiple of 60 (e.g. 120, 180, etc.).
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =  
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|WildGunsReloaded-Controller.png|Controller settings}}
|key remap                = unknown
+
{{Image|WildGunsReloaded-Keyboard.png|Keyboard settings}}
 +
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
Line 101: Line 172:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        = [[Controller:Xbox 360 Controller|Xbox 360]] variant.
|controller hotplug        = unknown
+
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = false
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = false
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes   =
 +
|dualshock 4 modes         = false
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = false
 +
|other controllers notes  =
 +
|other button prompts     = false
 +
|other button prompts notes=  
 +
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = false
 +
|steam input api notes    =
 +
|steam hook input          = true
 +
|steam hook input notes    =
 +
|steam input presets      = false
 +
|steam input presets notes =
 +
|steam controller prompts  = false
 +
|steam controller prompts notes =
 +
|steam cursor detection    = false
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|WildGunsReloaded-Sound.png|Volume settings}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
 +
|separate volume notes    = Music and sound effects.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = n/a
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 138: Line 240:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Japanese
 
|language  = Japanese
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = hackable
 +
|notes    = Fan translation; [https://tribogamer.com/traducoes/472_traducao-do-wild-guns-reloaded-para-portugues-do-brasil.html download.]
 +
|fan       = true
 
}}
 
}}
 
}}
 
}}
Line 158: Line 266:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = true
|local play players  =  
+
|local play players  = 4
|local play modes    =  
+
|local play modes    = Co-op
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = unknown
 
|lan play            = unknown
Line 166: Line 274:
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = false
 
|online play players  =  
 
|online play players  =  
 
|online play modes    =  
 
|online play modes    =  
Line 192: Line 300:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 206: Line 314:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 221: Line 339:
  
 
|minOS    = 7
 
|minOS    = 7
|minCPU  = Dual-core processor running at 2.0GHz or higher.
+
|minCPU  = Dual-core processor running at 2.0 GHz or higher
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 1 GB
 
|minHD    = 1 GB
|minGPU  = DirectX® 11 supported GPU(GeForce GTX 400 series, or Radeon HD 6000 series)
+
|minGPU  = Nvidia GeForce GTX 400 series
 +
|minGPU2  = AMD Radeon HD 6000 series
 
|minDX    = 11
 
|minDX    = 11
  

Revision as of 13:48, 18 August 2023

Wild Guns Reloaded
Wild Guns Reloaded cover
Developers
NatsumeAtari
Publishers
Natsume Inc.
Engines
Unity 5[Note 1]
Release dates
Windows July 11, 2017
Reception
OpenCritic 74
IGDB 78
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Rail shooter
Art styles Anime, Pixel art
Themes Western, Steampunk
Wild Guns Reloaded on HowLongToBeat
Wild Guns Reloaded on IGDB
Wild Guns Reloaded guide on StrategyWiki
Wild Guns Reloaded on MobyGames
Wild Guns Reloaded on Wikipedia

Wild Guns Reloaded is an expanded remake of Wild Guns, released on the Super Nintendo Entertainment System in 1994. It is the first modern revival by NatsumeAtari's Tengo Project, the same three-person core team that developed the original game over twenty years ago, with The Ninja Saviors: Return of the Warriors and Pocky & Rocky Reshrined following afterwards.

The game was first released on PlayStation 4 in 2016, followed by a Windows version in 2017. A Nintendo Switch version was later released in 2018. The PC version marked NatsumeAtari and Natsume Inc.'s first Windows release in their respective companies' history.[2]

The PC version is missing two Nintendo Switch-exclusive features: Beginner mode (allows the game to be completed with unlimited lives) and Boss Rush: Time Attack mode.[3]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\Software\NatsumeAtari\WILD GUNS Reloaded[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/585910/pfx/[Note 3]

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\585910\remote\savedata.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/585910/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Display setttings
Display setttings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
Vertical sync (Vsync)
60 FPS
120+ FPS
Menus run at an unlocked frame rate.
Game logic operates at 60 FPS, and therefore will judder at higher frame rates unless set to a multiple of 60 (e.g. 120, 180, etc.).
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Controller settings
Controller settings
Keyboard settings
Keyboard settings

Audio

Volume settings
Volume settings

Audio feature State Notes
Separate volume controls
Music and sound effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese
Brazilian Portuguese
Fan translation; download.

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual-core processor running at 2.0 GHz or higher
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GTX 400 series
AMD Radeon HD 6000 series
DirectX 11 compatible


Notes

  1. Unity engine build: 5.5.0f3[1]
  2. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Fds29 on 2023-07-12
  2. Classic SNES Game Wild Guns' Remaster Heads To PC - GameSpot - last accessed on 2023-07-12
  3. Wild Guns Reloaded Fires Its Way On To Nintendo Switch - last accessed on 2023-07-12
    "The Switch version offers new game modes, such as Beginner Mode. Now, newcomers can play the arcade-style shooter with unlimited lives! And in contrast to Beginner Mode, Boss Rush: Time Attack was created for Wild Guns veterans. For the hardest of the hardcore, Boss Rush: Time Attack mode lets players take on all the bosses in the game, one right after the other!"