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Difference between revisions of "Walt Disney World Quest: Magical Racing Tour"

From PCGamingWiki, the wiki about fixing PC games
m (→‎top: updated template usage)
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Crystal Dynamics}}
 
{{Infobox game/row/developer|Crystal Dynamics}}
 +
{{Infobox game/row/developer|LTI Gray Matter}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Eidos Interactive}}
 
{{Infobox game/row/publisher|Eidos Interactive}}
Line 10: Line 11:
 
{{Infobox game/row/date|Windows|January 24, 2001}}
 
{{Infobox game/row/date|Windows|January 24, 2001}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
|strategywiki =  
+
|strategywiki = Walt Disney World Quest: Magical Racing Tour
 +
|mobygames    = walt-disney-world-quest-magical-racing-tour
 
|wikipedia    = Walt Disney World Quest: Magical Racing Tour
 
|wikipedia    = Walt Disney World Quest: Magical Racing Tour
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            |  }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/vehicles          |  }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, North America, fantasy, sci-fi, amusement park }}
 +
{{Infobox game/row/taxonomy/series            | Disney Parks }}
 +
}}
 +
 +
{{Introduction
 +
|introduction      = '''''Walt Disney World Quest: Magical Racing Tour''''' is a racing game developed by [[Company:Crystal Dynamics|Crystal Dynamics]] (with LTI Gray Matter developing the Windows port) and published by [[Company:Eidos Interactive|Eidos Interactive]]. The game is based on the [[Wikipedia:Walt Disney World|Walt Disney World Resort]] in Florida and features several tracks based on Walt Disney World attractions and thirteen playable racers; [[Wikipedia:Chip 'n' Dale|Chip, Dale]] (both appearing in their ''[[Wikipedia:Chip 'n Dale: Rescue Rangers (TV series)|Rescue Rangers]]'' outfits), [[Wikipedia:Jiminy Cricket|Jiminy Cricket]], and ten original characters made for the game.
 +
|release history  = The game was released for Windows on January 24, 2001.
 +
|current state    = The game has been out-of-print for years, likely due to the constant changes to the resort since; some of the depicted attractions such as [[Wikipedia:Test Track|Test Track]] and [[Wikipedia:Splash Mountain|Splash Mountain]] have either been refurbished or permanently closed since the game's release.
 
}}
 
}}
{{Series|Walt Disney World}}
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | | | Windows }}
+
{{Availability/row| Retail | | disc | | | Windows }}
 
}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
Line 26: Line 44:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|<code>C:\Windows\disney.ini</code>}}
 
}}
 
}}
 
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|<code>{{P|game}}\WDWRacing.dat</code>}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/walt-disney-world-quest-magical-racing-tour/en
+
|wsgf link                  = https://www.wsgf.org/dr/walt-disney-world-quest-magical-racing-tour/en
 
|widescreen wsgf award      = unsupported
 
|widescreen wsgf award      = unsupported
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
 
|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen wsgf award = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
|widescreen resolution      = false
+
|widescreen resolution      = hackable
 
|widescreen resolution notes= Stretched from 4:3.
 
|widescreen resolution notes= Stretched from 4:3.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = false
+
|4k ultra hd                = hackable
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = false
 
|windowed                  = false
Line 59: Line 76:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = false
|60 fps notes              =  
+
|60 fps notes              = Capped at 25 fps.
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = n/a
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
+
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
Line 91: Line 115:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles =  
+
  |subtitles = unknown
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = French
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles =  
+
  |subtitles = unknown
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles =  
+
  |subtitles = unknown
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Italian
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles =  
+
  |subtitles = unknown
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 148: Line 202:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles =  
+
  |subtitles = unknown
 
}}
 
}}
 
}}
 
}}
Line 183: Line 237:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues fixed==
 +
===Game won't start in Windows 10===
 +
{{Fixbox|description=Install [[DirectPlay]]|fix=
 +
}}
 +
 +
===No music during races===
 +
{{ii}} Game music is loaded from the CD, so you need to either mount an image or play with the disc inserted.
 +
{{++}} Playing from the original disc can cause the game to crash at launch. See [[#Game crashes at launch (or when starting Adventure Mode)|fix below]]
 +
 +
===Game crashes at launch (or when starting Adventure Mode)===
 +
{{ii}} This crash is due to the [https://wiki.multimedia.cx/index.php/ESCAPE ESCAPE codec] used for cutscenes.
 +
{{Fixbox|description=Fix cutscenes and intro|ref=|fix=
 +
# Download [https://github.com/RibShark/ToyStory2Fix/releases/tag/v1.1.0 ToyStory2 Fix]
 +
# Extract <code>dsound.dll</code> and <code>dsound.ini</code> '''''only''''' to <code>{{P|game}}</code>.
 +
# Right click <code>WDWRacing.exe</code> and choose "Properties".
 +
# In the compatibility tab, check "Run as administrator" and click on '''"Change high DPI settings"'''.
 +
# Check '''"Override high DPI scaling behaviour"''' and select '''"by Application"'''.
 +
# Save parameters and run the game.
 +
 +
''Note: using Windows XP SP2 compatibility mode might help on some systems.''
 
}}
 
}}
  
 
==Other information==
 
==Other information==
 +
{{ii}} The game uses [https://wiki.multimedia.cx/index.php/ESCAPE ESCAPE video codec], more specifically version [https://wiki.multimedia.cx/index.php/Escape_130 <code>ESCAPE 130</code>].
 +
{{ii}} It is possible to watch <code>.rpl</code> cutscenes with [https://www.aspidetr.com/en/tools/rpl-player/rpl-player/ RPL Player], however the executable must be run in 16 bit color mode using Windows compatibility options.
 
===API===
 
===API===
 
{{API
 
{{API
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|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
|dos modes              =  
+
|dos modes              = false
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 216: Line 304:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 95
|minCPU  =  
+
|minCPU  = Intel Pentium II 300 MHz
|minRAM  =  
+
|minRAM  = 64 MB (128 MB on XP)
|minHD    =  
+
|minHD    = 75 MB
|minGPU  =  
+
|minGPU  = Direct3D compatible
 +
|minVRAM  = 2 MB
 +
|minDX    = 5
 +
|minaudio = 16-bit compatible
  
|recOS    =  
+
|recOS    = 98/ME/XP
|recCPU  =  
+
|recCPU  = Intel Pentium III 360 MHz
 
|recRAM  =  
 
|recRAM  =  
|recHD    =  
+
|recHD    = 220 MB
|recGPU  =  
+
|recVRAM  = 32 MB
 +
|recDX    = 6.1
 +
|recaudio = 16-bit & DirectX compatible
 +
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 05:20, 23 March 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Walt Disney World Quest: Magical Racing Tour
Walt Disney World Quest: Magical Racing Tour cover
Developers
Crystal Dynamics
LTI Gray Matter
Publishers
Eidos Interactive
Release dates
Windows January 24, 2001
Taxonomy
Modes Singleplayer, Multiplayer
Perspectives Third-person
Controls Direct control
Genres Racing
Art styles Cartoon
Themes Contemporary, North America, Fantasy, Sci-fi, Amusement park
Series Disney Parks
Walt Disney World Quest: Magical Racing Tour guide on StrategyWiki
Walt Disney World Quest: Magical Racing Tour on MobyGames
Walt Disney World Quest: Magical Racing Tour on Wikipedia
Disney Parks
Subseries of Disney
Coaster 1993
The Walt Disney World Explorer 1996
The Walt Disney World Explorer - Second Edition 1998
Walt Disney World Quest: Magical Racing Tour 2000
Virtual Magic Kingdom 2005
Disney Magic Kingdoms 2016
Disneyland Adventures 2017

Walt Disney World Quest: Magical Racing Tour is a racing game developed by Crystal Dynamics (with LTI Gray Matter developing the Windows port) and published by Eidos Interactive. The game is based on the Walt Disney World Resort in Florida and features several tracks based on Walt Disney World attractions and thirteen playable racers; Chip, Dale (both appearing in their Rescue Rangers outfits), Jiminy Cricket, and ten original characters made for the game.

The game was released for Windows on January 24, 2001.

The game has been out-of-print for years, likely due to the constant changes to the resort since; some of the depicted attractions such as Test Track and Splash Mountain have either been refurbished or permanently closed since the game's release.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows C:\Windows\disney.ini

Save game data location

System Location
Windows <path-to-game>\WDWRacing.dat[Note 1]

Video

Graphics feature State WSGF Notes
Widescreen resolution
Stretched from 4:3.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 25 fps.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
2
Online play

Issues fixed

Game won't start in Windows 10

Install DirectPlay

No music during races

Game music is loaded from the CD, so you need to either mount an image or play with the disc inserted.
Playing from the original disc can cause the game to crash at launch. See fix below

Game crashes at launch (or when starting Adventure Mode)

This crash is due to the ESCAPE codec used for cutscenes.
Fix cutscenes and intro
  1. Download ToyStory2 Fix
  2. Extract dsound.dll and dsound.ini only to <path-to-game>.
  3. Right click WDWRacing.exe and choose "Properties".
  4. In the compatibility tab, check "Run as administrator" and click on "Change high DPI settings".
  5. Check "Override high DPI scaling behaviour" and select "by Application".
  6. Save parameters and run the game.

Note: using Windows XP SP2 compatibility mode might help on some systems.

Other information

The game uses ESCAPE video codec, more specifically version ESCAPE 130.
It is possible to watch .rpl cutscenes with RPL Player, however the executable must be run in 16 bit color mode using Windows compatibility options.

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB (128 MB on XP)
Hard disk drive (HDD) 75 MB
Video card (GPU) Direct3D compatible
2 MB of VRAM
DirectX 5 compatible
Sound (audio device) 16-bit compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References