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Difference between revisions of "Walt Disney World Quest: Magical Racing Tour"

From PCGamingWiki, the wiki about fixing PC games
(system requirements, sourced from the game cover & manual)
m
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|<code>C:\Windows\disney.ini</code>}}
 
}}
 
}}
 
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
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|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = n/a
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = n/a
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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# Make sure DirectPlay is checked.  
 
# Make sure DirectPlay is checked.  
 
# Click OK to save your changes.
 
# Click OK to save your changes.
# If DirectPlay wasn't installed, reboot after the installation.
+
# If DirectPlay wasn't installed before, reboot after the installation.
  
 
}}
 
}}
  
===No Music===
+
===No music during races===
  
{{++}} Game music is loaded from the CD, so you need to either mount an image or play with the disc inserted.  
+
{{ii}} Game music is loaded from the CD, so you need to either mount an image or play with the disc inserted.  
  
{{ii}} Playing from the original disc can cause the game to crash at launch. See [[#Crash at launch|fix below]]
+
{{++}} Playing from the original disc can cause the game to crash at launch. See [[#Crash at launch|fix below]]
  
===Crash when launching campaign===
+
===Game crashes when debuting adventure===
 
{{ii}} On modern computers, this crash is due to the [https://wiki.multimedia.cx/index.php/ESCAPE ESCAPE video codec] used by cutscenes.  
 
{{ii}} On modern computers, this crash is due to the [https://wiki.multimedia.cx/index.php/ESCAPE ESCAPE video codec] used by cutscenes.  
{{++}} An easy fix is to bypass it by renaming files.
+
An easy fix is to bypass it by renaming files.
 
{{Fixbox|description=Rename <code>'''movie'''</code> files|ref=|fix=
 
{{Fixbox|description=Rename <code>'''movie'''</code> files|ref=|fix=
 
# Go to <code>{{P|game}}</code>.
 
# Go to <code>{{P|game}}</code>.
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}}
 
}}
  
===Crash at launch===
+
===Game crashes at launch===
 
{{ii}} Also due to the ESCAPE video codec.
 
{{ii}} Also due to the ESCAPE video codec.
{{Fixbox|description=Rename video files on disc|ref=|fix=
+
{{Fixbox|description=Rename or delete video files on disc|ref=|fix=
 
# Make a backup image of your CD, preferably as <code>'''.iso'''</code>.
 
# Make a backup image of your CD, preferably as <code>'''.iso'''</code>.
 
# Open the image with an ISO Editor ([https://anyburn.com/download.php AnyBurn] is free).
 
# Open the image with an ISO Editor ([https://anyburn.com/download.php AnyBurn] is free).
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==Issues unresolved==
 
==Issues unresolved==
 
===No cutscenes after fix===
 
===No cutscenes after fix===
{{ii}} [[#Crash when launching campaign|Renaming cutscenes]] files prevents them from being loaded. The [https://wiki.multimedia.cx/index.php/ESCAPE ESCAPE codec] is currently unsupported by newest video cards in this game. The version used here is [https://wiki.multimedia.cx/index.php/Escape_130 <code>ESCAPE 130</code>].
+
{{--}} [[#Crash when launching campaign|Renaming cutscenes files]] prevents them from being loaded. The [https://wiki.multimedia.cx/index.php/ESCAPE ESCAPE codec] isn't properly supported by newest GPUs. The version used in this game is [https://wiki.multimedia.cx/index.php/Escape_130 <code>ESCAPE 130</code>].
{{ii}} It is possible to watch <code>.rpl</code> cutscenes with [https://www.aspidetr.com/en/tools/rpl-player/rpl-player/ RPL Player], although you need to run the executable in 16 bit color mode on Windows 10.
+
{{ii}} It is possible to watch <code>.rpl</code> cutscenes with [https://www.aspidetr.com/en/tools/rpl-player/rpl-player/ RPL Player], however the executable must be run in 16 bit color mode using Windows compatibility options.
  
 
==Other information==
 
==Other information==
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|vulkan versions        =  
 
|vulkan versions        =  
 
|vulkan notes          =  
 
|vulkan notes          =  
|dos modes              =  
+
|dos modes              = false
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  

Revision as of 22:03, 8 February 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Walt Disney World Quest: Magical Racing Tour
Walt Disney World Quest: Magical Racing Tour cover
Developers
Crystal Dynamics
Publishers
Eidos Interactive
Release dates
Windows January 24, 2001
Taxonomy
Modes Singleplayer, Multiplayer
Perspectives Third-person
Controls Direct control
Genres Racing
Art styles Cartoon
Themes Contemporary, North America, Fantasy, Sci-fi, Amusement park
Series Disney Parks
Walt Disney World Quest: Magical Racing Tour on MobyGames
Walt Disney World Quest: Magical Racing Tour on Wikipedia
Disney Parks
Subseries of Disney
Coaster 1993
The Walt Disney World Explorer 1996
The Walt Disney World Explorer - Second Edition 1998
Walt Disney World Quest: Magical Racing Tour 2000
Virtual Magic Kingdom 2005
Disney Magic Kingdoms 2016
Disneyland Adventures 2017

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows C:\Windows\disney.ini

Save game data location

System Location
Windows

Video

Graphics feature State WSGF Notes
Widescreen resolution
Stretched from 4:3.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 30fps.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Italian
French
German
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
2
Online play

Issues fixed

Game won't start in Windows 10

Install DirectPlay
  1. Press Win+R to open Run command, type OptionalFeatures.exe and press Enter.
  2. Expand "Legacy Components".
  3. Make sure DirectPlay is checked.
  4. Click OK to save your changes.
  5. If DirectPlay wasn't installed before, reboot after the installation.

No music during races

Game music is loaded from the CD, so you need to either mount an image or play with the disc inserted.
Playing from the original disc can cause the game to crash at launch. See fix below

Game crashes when debuting adventure

On modern computers, this crash is due to the ESCAPE video codec used by cutscenes.

An easy fix is to bypass it by renaming files.

Rename movie files
  1. Go to <path-to-game>.
  2. Open the movie folder.
  3. Rename intro.rpl and credits.rpl.
  4. Run the game.

Game crashes at launch

Also due to the ESCAPE video codec.
Rename or delete video files on disc
  1. Make a backup image of your CD, preferably as .iso.
  2. Open the image with an ISO Editor (AnyBurn is free).
  3. In the ISO Editor, go to \Setup\WDWRacing\cd\movie and delete crylogo.rpl, dislogo.rpl, eidos.rpl.
  4. Save the edited .iso as a new file.
  5. Mount the new .iso and run the game.

Issues unresolved

No cutscenes after fix

Renaming cutscenes files prevents them from being loaded. The ESCAPE codec isn't properly supported by newest GPUs. The version used in this game is ESCAPE 130.
It is possible to watch .rpl cutscenes with RPL Player, however the executable must be run in 16 bit color mode using Windows compatibility options.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows 95
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB (128 MB on XP)
Hard disk drive (HDD) 220 MB
Video card (GPU) Direct3D compatible
2 MB of VRAM
DirectX 6.1 compatible
Sound (audio device) 16-bit compatible


References