Difference between revisions of "Transient"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/reception|IGDB|transient|rating}} | {{Infobox game/row/reception|IGDB|transient|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | }} | {{Infobox game/row/taxonomy/modes | }} | ||
Line 33: | Line 33: | ||
|hltb = 82524 | |hltb = 82524 | ||
|igdb = transient | |igdb = transient | ||
− | |mobygames = | + | |mobygames = transient |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 51: | Line 51: | ||
{{Availability/row| GMG | transient-pc | Steam | | | Windows }} | {{Availability/row| GMG | transient-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | transient | Steam | | | Windows }} | {{Availability/row| Humble | transient | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 962630 | | + | {{Availability/row| Steam | 962630 | DRM-free | DRM-free when launched directly from executable. | | Windows }} |
}} | }} | ||
Line 99: | Line 99: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = The "GAMEPLAY" menu includes a slider that has a range from 90 degrees to 110 degrees. | + | |fov notes = The "GAMEPLAY" menu includes a slider that has a range from 90 degrees to 110 degrees. The default setting is 90. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Scales with texture quality preset. To set manually, check the [[#Anisotropic filtering (AF)|Anisotropic filtering (AF) section]]. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[TAA]] with multiple quality options. | |antialiasing notes = [[TAA]] with multiple quality options. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 120: | Line 123: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Set AF sample rate manually|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following to the end of the file and save it. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
}} | }} | ||
Line 130: | Line 144: | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. | |mouse sensitivity notes = The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
Line 141: | Line 155: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = |
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= The x-axis could be inverted too. | |invert controller y-axis notes= The x-axis could be inverted too. | ||
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|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = The sound will be muted. The game doesn't include a toggle for people who want the sound to continue. |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 15:35, 14 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Stormling Studios | |
Publishers | |
Iceberg Interactive | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 28, 2020 |
Reception | |
Metacritic | 72 |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | DRM-free when launched directly from executable. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Transient\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Transient\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | The "GAMEPLAY" menu includes a slider that has a range from 90 degrees to 110 degrees. The default setting is 90. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with texture quality preset. To set manually, check the Anisotropic filtering (AF) section. | ||
Anti-aliasing (AA) | TAA with multiple quality options. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Set AF sample rate manually |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. | |
Mouse input in menus | ||
Mouse Y-axis inversion | The x-axis could be inverted too. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. | |
Controller Y-axis inversion | The x-axis could be inverted too. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, SFX, Music, Voice Over, Ambient | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | The sound will be muted. The game doesn't include a toggle for people who want the sound to continue. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-4160 3.6 GHz | Intel Core i5-4690K 3.5 GHz AMD FX-9370 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 480, 570, 670 ATI Radeon HD 5870, 5850 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R7 370 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.25.0.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/962630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (962630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by checking the details of the main executable file of the Steam version of this game.