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Transient

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Transient
Transient cover
Developers
Stormling Studios
Publishers
Iceberg Interactive
Engines
Unreal Engine 4[Note 1]
Release dates
Windows October 28, 2020
Reception
Metacritic 72
Taxonomy
Monetization One-time game purchase
Transient on HowLongToBeat
Transient on IGDB
Transient on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
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Windows
Humble Store
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched directly from executable.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Transient\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/962630/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Transient\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/962630/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
The "GAMEPLAY" menu includes a slider that has a range from 90 degrees to 110 degrees. The default setting is 90.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with texture quality preset. To set manually, check the Anisotropic filtering (AF) section.
Anti-aliasing (AA)
TAA with multiple quality options.
Vertical sync (Vsync)
60 FPS
120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anisotropic filtering (AF)

Set AF sample rate manually
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.MaxAnisotropy=16

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%.
Mouse input in menus
Mouse Y-axis inversion
The x-axis could be inverted too.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%.
Controller Y-axis inversion
The x-axis could be inverted too.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Master, SFX, Music, Voice Over, Ambient
Surround sound
Subtitles
Closed captions
Mute on focus lost
The sound will be muted. The game doesn't include a toggle for people who want the sound to continue.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Brazilian Portuguese
Russian
Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4160 3.6 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 480, 570, 670
ATI Radeon HD 5870, 5850
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.25.0.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by checking the details of the main executable file of the Steam version of this game.