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Difference between revisions of "Tom Clancy's Ghost Recon: Future Soldier"

From PCGamingWiki, the wiki about fixing PC games
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 28, 2012}}
 
{{Infobox game/row/date|Windows|June 28, 2012}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|tom-clancys-ghost-recon-future-soldier|71}}
 +
{{Infobox game/row/reception|IGDB|tom-clancy-s-ghost-recon-future-soldier|75}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter, Tactical shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Tom Clancy's Ghost Recon }}
 
|steam appid  = 212630
 
|steam appid  = 212630
 
|steam appid side = 2028055, 212673, 212672, 212671
 
|steam appid side = 2028055, 212673, 212672, 212671
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 10434
 +
|lutris      = tom-clancys-ghost-recon-future-soldier
 
|strategywiki = Tom Clancy's Ghost Recon: Future Soldier
 
|strategywiki = Tom Clancy's Ghost Recon: Future Soldier
|mobygames    = tom-clancys-ghost-recon-future-soldier
+
|mobygames    = 57315
 
|wikipedia    = Tom Clancy's Ghost Recon: Future Soldier
 
|wikipedia    = Tom Clancy's Ghost Recon: Future Soldier
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 +
|official site= http://ghost-recon.ubi.com/gr-portal/en-US/home/
 
}}
 
}}
{{Series|Tom Clancy's Ghost Recon}}
 
  
'''Key points'''
+
{{Introduction
{{--}} Game has issues remembering remapped keys.<ref name=settings>[https://web.archive.org/web/20141205163540/http://forums.steampowered.com/forums/showthread.php?t=2769706 can't change options at the pause menu??? - Steam Users' Forums] (retrieved)</ref>
+
|introduction      =  
{{--}} Game has severe issues connecting to friends for co-op campaign.
+
 
{{ii}} Settings can only be accessed via the main menu.<ref name=settings/>
+
|release history  =  
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://ghost-recon.ubi.com/gr-portal/en-US/home/ Official website]
+
{{mm}} [https://ghostrecon.fandom.com/wiki/Ghost_Recon_Wiki Ghost Recon Wiki] - A wiki for the series
{{mm}} [http://forums.ubi.com/forumdisplay.php/185-Ghost-Recon-Future-Soldier-PC Ubisoft Forum]
 
{{mm}} [http://ghostrecon.wikia.com/wiki/Ghost_Recon_Wiki Ghost Recon Wiki] - A wiki for the series
 
 
{{mm}} [https://steamcommunity.com/app/212630/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/212630/discussions/ Steam Community Discussions]
  
Line 46: Line 65:
 
{{ii}} All versions require {{DRM|Uplay}}.
 
{{ii}} All versions require {{DRM|Uplay}}.
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Season Pass |  | Windows }}
 
{{DLC/row| Season Pass |  | Windows }}
Line 55: Line 75:
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Delete {{code|SPL_ESRB_UBI_CLANCY.bik}}, {{code|SPL_Intro_Trailer.bik}} and {{code|SPL_RSE_Logo_fade.bik}} in <code>{{path|game}}\Video</code>|ref=<ref>[http://forums.ubi.com/showthread.php/687627-GRFS-Startup-Intro-How-to-remove?s=76d7153d49fbd26c60686e06a01554b3&p=8429802&viewfull=1#post8429802 GRFS Startup Intro - How to remove? - Forums]</ref>}}
+
{{Fixbox|description=Replace video files in {{folder|{{path|game}}\Video}} with the blank ones from [https://www.mediafire.com/file/e118f09c1q1bozp/empty_bink_file_template.bik/file this archive].|ref=<ref>{{Refurl|url=https://forums.ubisoft.com/showthread.php/687627-GRFS-Startup-Intro-How-to-remove?s=76d7153d49fbd26c60686e06a01554b3&p=8429802&viewfull=1#post8429802|title=GRFS Startup Intro - How to remove? - Forums|date=May 2023}}</ref>}}
  
 
===Patches===
 
===Patches===
{{Fixbox|description=Patches|ref={{cn|date=February 2017}}|fix=
+
{{ii}} The latest non-Steam patch is Title Update 1.8, which can be installed through the launcher or [http://static3.cdn.ubi.com/grfs/GRFS_1.8.exe downloaded manually from Ubisoft's servers]. It requires previous patches to be installed; see full list on [https://www.patches-scrolls.de/patch/4411/7/ Patches-Scrolls].
* The latest non-Steam patch is Title Update 1.8 which can be installed through the launcher or [http://static3.cdn.ubi.com/grfs/GRFS_1.8.exe downloaded manually from Ubisoft's servers]. The Steam version is already patched.
 
 
 
* If the games is purchased as a retail DVD, is most likely version 1.0. In this case, all the update patches have to be applied one by one. The official Ubisoft link to the updates is [https://support.ubi.com/en-gb/Faqs/000016074/Patch-links-for-Ghost-Recon-Future-Soldier-1364550497590 here].
 
}}
 
  
 
==Game data==
 
==Game data==
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{{Game data/config|Windows|{{p|userprofile\Documents}}\Ubisoft\Tom Clancy's Ghost Recon Future Soldier\}}
 
{{Game data/config|Windows|{{p|userprofile\Documents}}\Ubisoft\Tom Clancy's Ghost Recon Future Soldier\}}
 
}}
 
}}
{{ii}} Video settings can be changed by editing the <code>default.cfg</code> file<ref>[https://web.archive.org/web/20141205163533/http://forums.steampowered.com/forums/showthread.php?t=2769372 Click Play, screen goes black but game still runs - Steam Users' Forums] (retrieved)</ref>
+
{{ii}} Video settings can be changed by editing the {{file|default.cfg}} file<ref>[https://web.archive.org/web/20141205163533/http://forums.steampowered.com/forums/showthread.php?t=2769372 Click Play, screen goes black but game still runs - Steam Users' Forums] (retrieved)</ref>
  
 
===Save game data location===
 
===Save game data location===
Line 80: Line 96:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = unknown
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  = false
+
|ubisoft connect          = false
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Ghost Recon Future Soldier Video.png|In-game video settings.}}
 
{{Image|Ghost Recon Future Soldier Video.png|In-game video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/ghost-recon-future-soldier/en
 
|wsgf link                  = https://www.wsgf.org/dr/ghost-recon-future-soldier/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
Line 109: Line 125:
 
|multimonitor notes        = Requires Title Update 1.4 or newer; install [[#Patches|Title Update 1.8]].
 
|multimonitor notes        = Requires Title Update 1.4 or newer; install [[#Patches|Title Update 1.8]].
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
|ultrawidescreen notes      = Stretched<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=26292 Ghost recon future soldier stretched in 21:9 monitor - WSGF forums]</ref>
+
|ultrawidescreen notes      = Stretched<ref>{{Refurl|url=https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=26292|title=Ghost recon future soldier stretched in 21:9 monitor - WSGF forums|date=May 2023}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Double buffered.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = hackable
|120 fps notes              = Install the [[#Patches|latest patch]], then enable in-game Vsync to bypass FPS cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>. Game may lock monitor refresh rate to 60 hz, resulting in forced 60 fps when Vsync is enabled. See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]
+
|120 fps notes              = By default the game is capped at 62 FPS - install the [[#Patches|latest patch]], then enable in-game Vsync to bypass FPS cap.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> This will disable frame limiter but also cap framerate to refresh rate - game is forced to 60 Hz. Disable Vsync using the GPU's control panel to fully unlock the framerate. Another method is to [[Windows Compatibility Mode|disable fullscreen optimizations]] on the game executable. For higher refresh rate, see [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Patch to Title Update 1.4|ref={{cn|date=February 2017}}|fix=
+
{{Fixbox|description=[[#Patches|Patch to Title Update 1.4 or newer]]|ref={{cn|date=February 2017}}|fix=
{{--}} Title Update 1.2 will lock the resolution to 720p.<ref>http://forums.ubi.com/showthread.php/686233-1-0-vs-1-2-UBI-screwed-up-LOW-RES!!!-locked-720p?p=8416968#post8416968</ref>
+
{{--}} Title Update 1.2 will lock the resolution to 720p.<ref>https://forums.ubisoft.com/showthread.php/686233-1-0-vs-1-2-UBI-screwed-up-LOW-RES!!!-locked-720p?p=8416968#post8416968</ref>
 
{{++}} This fix resolves a lot of video resolution problems and enables the game to be played in most resolutions and in Eyefinity setups.
 
{{++}} This fix resolves a lot of video resolution problems and enables the game to be played in most resolutions and in Eyefinity setups.
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Ghost Recon Future Soldier Remapping.png|In-game key map settings.}}
 
{{Image|Ghost Recon Future Soldier Remapping.png|In-game key map settings.}}
 
{{Image|Ghost Recon Future Soldier Gamepad.png|In-game gamepad settings.}}
 
{{Image|Ghost Recon Future Soldier Gamepad.png|In-game gamepad settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = Bindings may not be remembered.<ref>[https://web.archive.org/web/20141205163541/http://forums.steampowered.com/forums/showthread.php?t=2769684 "interact" problem in Future Soldier - Steam Users' Forums] (retrieved)</ref> Drone movement and zoom controls permanently bound to WASD and {{key|spacebar}}.
+
|key remap notes          = Bindings may not be remembered.<ref name=settings>[https://web.archive.org/web/20141205163540/http://forums.steampowered.com/forums/showthread.php?t=2769706 can't change options at the pause menu??? - Steam Users' Forums] (retrieved)</ref><ref>[https://web.archive.org/web/20141205163541/http://forums.steampowered.com/forums/showthread.php?t=2769684 "interact" problem in Future Soldier - Steam Users' Forums] (retrieved)</ref> Drone movement and zoom controls permanently bound to WASD and {{key|spacebar}}.
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes =  
+
|acceleration option notes = Negative mouse acceleration is present - you can reduce it by using higher in-game mouse sensitivity (at least 10)
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
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|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = Xbox
 
|button prompts notes      =
 
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 208: Line 225:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Traditional Chinese
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
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{{L10n/switch
 
{{L10n/switch
 
  |language  = Hungarian
 
  |language  = Hungarian
  |interface = true
+
  |interface = hackable
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = hackable
 
  |notes    = [https://magyaritasok.hu/magyaritasok/ghost-recon-future-soldier/ghost-recon-future-soldier/1382 Fan translation.]
 
  |notes    = [https://magyaritasok.hu/magyaritasok/ghost-recon-future-soldier/ghost-recon-future-soldier/1382 Fan translation.]
 
  |fan      = true
 
  |fan      = true
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{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
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|online play players  = 16
 
|online play players  = 16
 
|online play modes    = Versus, Co-op
 
|online play modes    = Versus, Co-op
|online play notes    = Co-op: 4 players.
+
|online play notes    = Co-op: 4 players.<br>The official multiplayer service is scheduled to shut down on January 25, 2024.<ref>{{Refurl|url=https://www.ubisoft.com/en-gb/help/connectivity-and-performance/article/decommissioning-of-online-services-for-older-ubisoft-games-january-2024/000105788|title=Decommissioning of online services for older Ubisoft games (January 2024) <nowiki>|</nowiki> Ubisoft Help|date=2023-11-01}}</ref>
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
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==Issues unresolved==
 
==Issues unresolved==
===Steam Multiplayer===
+
===Steam multiplayer===
{{--}} Anytime you connect to a host with a different patch, you will be booted within 10–15 seconds of connecting because the Steam version is different to other multiplayer hosts or clients.<ref>http://forums.ubi.com/showthread.php/686229-All-steam-users-please-read-%28mp-connectivity%29</ref>
+
{{--}} When attempting to connect to a host with a different game version, the client will be booted within 10–15 seconds of connecting because the Steam version is different to other multiplayer hosts or clients.<ref>https://forums.ubisoft.com/showthread.php/686229-All-steam-users-please-read-%28mp-connectivity%29</ref>
  
 
==Issues fixed==
 
==Issues fixed==
===Can't connect to Co-op games===
+
===Crash after launch===
{{Fixbox|description=Instructions|ref=<ref>https://steamcommunity.com/app/212630/discussions/0/810921273843445816/#p4</ref>|fix=
 
* Check that no other network adapters are enabled. Adapters such as VPN, VirtualBox, and others may cause conflict.
 
* In the event that multiple are present, disable all but the one your intend to use.
 
* Alternatively, change the priority for the network adapter.
 
* If the above does not resolve the problem, have the host of the game forward the following ports to a static IP address:
 
:Uplay
 
:TCP: 80, 443, 13000, 13005, 13200, 14000, 14001, 14008
 
:Ghost Recon: Future Soldier
 
:TCP: 1001, 1002, 2346
 
:UDP: 10007, 15765, 24340, 24360
 
:Use Google's DNS servers (8.8.8.8 and 8.8.4.4, as found [https://developers.google.com/speed/public-dns/docs/using here]).
 
}}
 
 
 
===Crash After Launch===
 
 
{{ii}} The game launches fine (tested on the Steam Version) but crashes right after it sets itself to Fullscreen.
 
{{ii}} The game launches fine (tested on the Steam Version) but crashes right after it sets itself to Fullscreen.
  
 
{{Fixbox|description=In Uplay's main settings, disable the in-game overlay. Should be the 3 ticked box from the top, just un-tick.}}
 
{{Fixbox|description=In Uplay's main settings, disable the in-game overlay. Should be the 3 ticked box from the top, just un-tick.}}
  
===Mouse Won't Work===
+
===Mouse does not work===
 
{{ii}} Keyboard and mouse may be selectable within the game menu but do not work in-game.
 
{{ii}} Keyboard and mouse may be selectable within the game menu but do not work in-game.
  
Line 400: Line 413:
 
{{Fixbox|description=Instructions|ref={{cn|date=November 2016}}|fix=
 
{{Fixbox|description=Instructions|ref={{cn|date=November 2016}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Edit <code>default.cfg</code>.
+
# Edit {{file|default.cfg}}.
 
# Change the resolution.
 
# Change the resolution.
 
# Save, then set the file to read only.
 
# Save, then set the file to read only.
Line 408: Line 421:
 
{{Fixbox|description=Instructions|ref={{cn|date=November 2016}}|fix=
 
{{Fixbox|description=Instructions|ref={{cn|date=November 2016}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Edit <code>default.cfg</code>.
+
# Edit {{file|default.cfg}}.
 
# Change <code>fullscreen</code> from <code>True</code> to <code>False</code>
 
# Change <code>fullscreen</code> from <code>True</code> to <code>False</code>
 
# Save, then then set the file to read only.
 
# Save, then then set the file to read only.
Line 414: Line 427:
  
 
===Poor performance===
 
===Poor performance===
{{Fixbox|description=Turn off DX11||fix=
+
{{Fixbox|description=Turn off DirectX 11|ref=<ref>{{Refurl|url=https://www.dsogaming.com/pc-performance-analyses/tom-clancys-ghost-recon-future-soldier-pc-performance-analysis/|title=dsogaming.com|date=May 2023}}</ref>|fix=
{{ii}} Due to a bad DX11 implementation the game runs much better without it. This includes being able to keep Ambient Occlusion on without a performance drop <ref>https://www.dsogaming.com/pc-performance-analyses/tom-clancys-ghost-recon-future-soldier-pc-performance-analysis/</ref>
+
{{ii}} Due to a bad DX11 implementation, the game runs much better without it. This includes being able to keep Ambient Occlusion on without a performance drop.
 
}}
 
}}
 
{{Fixbox|description=Disable Ambient Occlusion in graphics options|ref={{cn|date=November 2016}}|fix=
 
{{Fixbox|description=Disable Ambient Occlusion in graphics options|ref={{cn|date=November 2016}}|fix=
Line 425: Line 438:
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{ii}} The game may force your monitor's refresh rate to 60 hz. This results in reduced smoothness on high refresh rate monitors, and will limit FPS to 60 if Vsync is enabled.
+
{{ii}} The game enforces your monitor's refresh rate to 60 &nbsp;Hz. If your monitor supports a higher refresh rate you can use Special K to run the game at your monitor's refresh rate. Unfortunately, it only works in DX9. Using Special K with DX11 results in crashing on launch.
  
 
{{Fixbox|description=Set display refresh rate|ref={{cn|date=March 2019}}|fix=
 
{{Fixbox|description=Set display refresh rate|ref={{cn|date=March 2019}}|fix=
# Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K].
+
# Download [https://github.com/Kaldaien/SpecialK Special K].
# Copy <code>SpecialK32.dll</code> to the installation folder.
+
# Extract {{file|SpecialK32.dll}} into {{folder|{{p|game}}}} and rename it to {{file|d3d9.dll}}.
# Rename <code>SpecialK32.dll</code> to <code>dxgi.dll</code>.
 
 
# Start the game and exit.
 
# Start the game and exit.
# Open <code>dxgi.ini</code> in the installation folder.
+
# Open {{file|d3d9.ini}} in the game folder.
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>.
+
# Change <code>RefreshRate=-1.0</code> to <code>RefreshRate=0.0</code> under <code>[Render.FrameRate]</code>.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If your monitor has a manual refresh rate toggle button, you can use that to set a higher refresh rate instead of using a custom .dll.
+
{{ii}} If the used monitor has a manual refresh rate toggle button, use that to set a higher refresh rate instead of using a custom .dll.
 +
}}
 +
 
 +
===Can not connect to co-op games===
 +
{{Fixbox|description=Instructions|ref=<ref>https://steamcommunity.com/app/212630/discussions/0/810921273843445816/#p4</ref>|fix=
 +
* Check that no other network adapters are enabled. Adapters such as VPN, VirtualBox, and others may cause conflict.
 +
* In the event that multiple are present, disable all but the one your intend to use.
 +
* Alternatively, change the priority for the network adapter.
 +
* If the above does not resolve the problem, have the host of the game forward the following ports to a static IP address:
 +
:Uplay
 +
:TCP: 80, 443, 13000, 13005, 13200, 14000, 14001, 14008
 +
:Ghost Recon: Future Soldier
 +
:TCP: 1001, 1002, 2346
 +
:UDP: 10007, 15765, 24340, 24360
 +
:Use Google's DNS servers (8.8.8.8 and 8.8.4.4, as found [https://developers.google.com/speed/public-dns/docs/using here]).
 
}}
 
}}
  
Line 442: Line 468:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9, 11
+
|direct3d versions      = 9.0c, 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 462: Line 488:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 486: Line 515:
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        = PunkBuster
 
|anticheat        = PunkBuster
|anticheat notes  = <ref>[https://www.evenbalance.com/games.php Even Balance, Inc. - PunkBuster Online Countermeasures]</ref> <ref>{{Refsnip|url=https://www.evenbalance.com/|title=Even Balance, Inc. - PunkBuster Online Countermeasures|date=2018-09-04|snippet=Wed Jun 27 2012 12:00<br>Ubisoft has contracted with Even Balance, Inc. to integrate our PunkBuster™ Anti-Cheat software into the online game known as Ghost Recon Future Soldier™.}}</ref>
+
|anticheat notes  = <ref>{{Refurl|url=https://www.evenbalance.com/games.php|title=Even Balance, Inc. - PunkBuster Online Countermeasures|date=May 2023}}</ref><ref>{{Refsnip|url=https://www.evenbalance.com/|title=Even Balance, Inc. - PunkBuster Online Countermeasures|date=2018-09-04|snippet=Wed Jun 27 2012 12:00<br>Ubisoft has contracted with Even Balance, Inc. to integrate our PunkBuster™ Anti-Cheat software into the online game known as Ghost Recon Future Soldier™.}}</ref>
 
}}
 
}}
  
Line 505: Line 534:
  
 
|recOS    = 7 SP1
 
|recOS    = 7 SP1
|recCPU  = Intel Core 2 Quad Q9450
+
|recCPU  = Intel Core 2 Quad Q9450 2.66 GHz
|recCPU2  = AMD Phenom II X4 940
+
|recCPU2  = AMD Phenom II X4 940 3.0 GHz
 
|recRAM  = 3 GB
 
|recRAM  = 3 GB
|recHD    = 25 GB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU2  = ATI Radeon HD 5850
 
|recGPU2  = ATI Radeon HD 5850

Latest revision as of 16:56, 24 February 2024

Tom Clancy's Ghost Recon: Future Soldier
Tom Clancy's Ghost Recon: Future Soldier cover
Developers
Ubisoft Romania
Ubisoft Paris
Red Storm Entertainment
Windows Ubisoft Ukraine
Publishers
Ubisoft
Engines
YETI
Release dates
Windows June 28, 2012
Reception
Metacritic 71
IGDB 75
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter, Tactical shooter
Art styles Realistic
Themes Sci-fi
Series Tom Clancy's Ghost Recon
Tom Clancy's Ghost Recon: Future Soldier on HowLongToBeat
Tom Clancy's Ghost Recon: Future Soldier on IGDB
Tom Clancy's Ghost Recon: Future Soldier guide on StrategyWiki
Tom Clancy's Ghost Recon: Future Soldier on MobyGames
Tom Clancy's Ghost Recon: Future Soldier on Wikipedia
Tom Clancy's Ghost Recon
Subseries of Tom Clancy
Tom Clancy's Ghost Recon 2001
Tom Clancy's Ghost Recon Advanced Warfighter 2006
Tom Clancy's Ghost Recon Advanced Warfighter 2 2007
Tom Clancy's Ghost Recon: Future Soldier 2012
Tom Clancy's Ghost Recon Phantoms 2014
Tom Clancy's Ghost Recon Wildlands 2017
Tom Clancy's Ghost Recon Breakpoint 2019
Tom Clancy's Ghost Recon Frontline Cancelled

Tom Clancy's Ghost Recon: Future Soldier is a singleplayer and multiplayer first-person action, FPS, shooter and tactical shooter game in the Tom Clancy's Ghost Recon series.

General information

Ghost Recon Wiki - A wiki for the series
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Epic Games Store
Icon overlay.png
Ultimate Edition.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Icon overlay.png
Deluxe Edition also available.
Windows
Ubisoft Store
Icon overlay.png
Deluxe Edition is included with Ubisoft+.
Windows
All versions require Ubisoft Connect DRM.

Monetization

DLC and expansion packs

Name Notes
Season Pass
Windows
Arctic Strike
Windows
Raven Strike
Windows
Khyber Strike
Windows

Essential improvements

Skip intro videos

Replace video files in <path-to-game>\Video with the blank ones from this archive.[1]

Patches

The latest non-Steam patch is Title Update 1.8, which can be installed through the launcher or downloaded manually from Ubisoft's servers. It requires previous patches to be installed; see full list on Patches-Scrolls.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Ubisoft\Tom Clancy's Ghost Recon Future Soldier\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/212630/pfx/[Note 1]
Video settings can be changed by editing the default.cfg file[2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Ubisoft\Tom Clancy's Ghost Recon Future Soldier\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/212630/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Ubisoft Connect

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
16:9; other aspect ratios are letterboxed.[3]
Multi-monitor
Requires Title Update 1.4 or newer; install Title Update 1.8.
Ultra-widescreen
Stretched[4]
4K Ultra HD
Field of view (FOV)
Windowed
Must edit config file, and cannot change resolution in-game.
Window is always on top, blocking other windows.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Double buffered.
60 FPS
120+ FPS
By default the game is capped at 62 FPS - install the latest patch, then enable in-game Vsync to bypass FPS cap.[5] This will disable frame limiter but also cap framerate to refresh rate - game is forced to 60 Hz. Disable Vsync using the GPU's control panel to fully unlock the framerate. Another method is to disable fullscreen optimizations on the game executable. For higher refresh rate, see Run the game at screen refresh rate
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Patch to Title Update 1.4 or newer[citation needed]
Title Update 1.2 will lock the resolution to 720p.[6]
This fix resolves a lot of video resolution problems and enables the game to be played in most resolutions and in Eyefinity setups.

Input

In-game key map settings.
In-game key map settings.
In-game gamepad settings.
In-game gamepad settings.

Keyboard and mouse State Notes
Remapping
Bindings may not be remembered.[7][8] Drone movement and zoom controls permanently bound to WASD and Space .
Mouse acceleration
Negative mouse acceleration is present - you can reduce it by using higher in-game mouse sensitivity (at least 10)
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Danish
Dutch
French
German
Hungarian
Fan translation.
Italian
Norwegian
Polish
Brazilian Portuguese
Russian
Retail version only.
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
16 Versus, Co-op
Co-op: 4 players.
The official multiplayer service is scheduled to shut down on January 25, 2024.[9]

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 1001-1002, 2346
UDP 10007, 15765, 24340, 24360
Universal Plug and Play (UPnP) support status is unknown.

Issues unresolved

Steam multiplayer

When attempting to connect to a host with a different game version, the client will be booted within 10–15 seconds of connecting because the Steam version is different to other multiplayer hosts or clients.[10]

Issues fixed

Crash after launch

The game launches fine (tested on the Steam Version) but crashes right after it sets itself to Fullscreen.
In Uplay's main settings, disable the in-game overlay. Should be the 3 ticked box from the top, just un-tick.

Mouse does not work

Keyboard and mouse may be selectable within the game menu but do not work in-game.
Uninstall the drivers for any installed gamepads[11]

Game does not go fullscreen correctly

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Edit default.cfg.
  3. Change the resolution.
  4. Save, then set the file to read only.

Mouse not clipping to the game window

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Edit default.cfg.
  3. Change fullscreen from True to False
  4. Save, then then set the file to read only.

Poor performance

Turn off DirectX 11[12]
Due to a bad DX11 implementation, the game runs much better without it. This includes being able to keep Ambient Occlusion on without a performance drop.
Disable Ambient Occlusion in graphics options[citation needed]
Due to poor optimization, the effect is extraordinarily resource-intensive.
Enable Nightvision/Magnetics in game when possible[citation needed]
Because of poor optimization of graphics, enabling this should reduce movement/camera lag in-game.

Run the game at screen refresh rate

The game enforces your monitor's refresh rate to 60  Hz. If your monitor supports a higher refresh rate you can use Special K to run the game at your monitor's refresh rate. Unfortunately, it only works in DX9. Using Special K with DX11 results in crashing on launch.
Set display refresh rate[citation needed]
  1. Download Special K.
  2. Extract SpecialK32.dll into <path-to-game> and rename it to d3d9.dll.
  3. Start the game and exit.
  4. Open d3d9.ini in the game folder.
  5. Change RefreshRate=-1.0 to RefreshRate=0.0 under [Render.FrameRate].

Notes

If the used monitor has a manual refresh rate toggle button, use that to set a higher refresh rate instead of using a custom .dll.

Can not connect to co-op games

Instructions[13]
  • Check that no other network adapters are enabled. Adapters such as VPN, VirtualBox, and others may cause conflict.
  • In the event that multiple are present, disable all but the one your intend to use.
  • Alternatively, change the priority for the network adapter.
  • If the above does not resolve the problem, have the host of the game forward the following ports to a static IP address:
Uplay
TCP: 80, 443, 13000, 13005, 13200, 14000, 14001, 14008
Ghost Recon: Future Soldier
TCP: 1001, 1002, 2346
UDP: 10007, 15765, 24340, 24360
Use Google's DNS servers (8.8.8.8 and 8.8.4.4, as found here).

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11
Shader Model support 4
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video
Multiplayer Quazal
Anti-cheat PunkBuster [14][15]

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Pentium D 3.0 GHz
AMD Athlon 64 X2 4400+ 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce 8600 GTS
ATI Radeon HD 4650
512 MB of VRAM
DirectX 11 compatible
Shader model 4.0 support


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References