The Last of Us Part I
Developers | |
---|---|
Naughty Dog | |
Windows | Iron Galaxy Studios[1][2] |
Publishers | |
PlayStation PC | |
Engines | |
Naughty Dog Game Engine | |
Release dates | |
Windows | March 28, 2023 |
Reception | |
Metacritic | 88 |
OpenCritic | 88 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, Survival |
Art styles | Realistic |
Themes | Post-apocalyptic, Zombies |
The Last of Us Part I is a remake of the PlayStation 3 game from 2013. The original game and remake were developed by Naughty Dog and published by PlayStation PC. This is the first time the Last of Us series comes to PC, and is the second game developed by Naughty Dog to come to PC following Uncharted: Legacy of Thieves Collection. The PC version improves upon the PlayStation 5 release in a multitude of ways compared to the PlayStation 5 release, including DLSS 3.1, FSR 2.2, ultrawide screen support and more.[1]
The PlayStation 5 version launched on September 2, 2022 and the PC port released on March 28, 2023.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Digital Deluxe also available | |||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | Digital Deluxe also available | |||
Steam | Digital Deluxe also available |
Version differences
- The Last of Us Part 1 includes the base game and the Left Behind prequel chapter.
- Digital Deluxe Edition: contains everything from The Last of Us Part 1. Everything else that is included are all early unlocks that can also be unlocked through in-game progress: Increased Crafting Speed Skill, Increased Healing Speed Skill, 9mm Reload Speed Increase Upgrade, Rifle Clip Capacity Increase Upgrade, Explosive Arrows Gameplay Modifier, Photo-mode Dither Punk filter, Speedrun Mode and six weapon skins (Black Gold 9mm Pistol, Silver Filigree 9mm Pistol, Rubber Tactical Shotgun, Sculpted Oak Shotgun, Arctic White Bow and Carbon Black Bow).
- Pre-purchase grants access to bonus supplements and bonus weapon parts that could also be gained through in-game progress. These bonusses can be toggled off when starting a new game.[3]
- Platform Bonus: on Steam, receive Left 4 Dead and Portal t-shirt cosmetics for Ellie after beating the main story.[citation needed]
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1888930/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1888930/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | [1] | ||
Multi-monitor | |||
Ultra-widescreen | 21:9 and 32:9 supported.[1] Pillarboxes can be disabled, but game suggests this can cause various visual bugs, like clipping issues.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | Slider available with values ranging from -10 to +10. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 1x, 2x, 4x, 8x and 16x options available. No option available to fully disable it. | ||
Anti-aliasing (AA) | TAA with no option to disable it.[5] | ||
High-fidelity upscaling | FSR 2.2, DLSS 3.1 [1] |
||
Vertical sync (Vsync) | On/Off toggle.[1] | ||
60 FPS and 120+ FPS | [6] Optional framerate cap from 30 to 250 and Unlocked, with increments of 10.[6] |
||
High dynamic range display (HDR) | HDR needs to be enabled in Windows in order to be able to enable HDR in-game, otherwise the message "This display does not support HDR" will show and the option will remain locked. | ||
Ray tracing (RT) | |||
Color blind mode |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Default, Right Hand Only, Left Hand Only, Numpad, Arrow Keys, ESDF, Dvorak and Azerty keybinding presets are available. Additionally 3 custom schemes can be saved.[1] | |
Mouse acceleration | Raw Mouse Input setting can be enabled to disable mouse acceleration. | |
Mouse sensitivity | Look, Aiming and Sniping sensitivity can be separately adjusted for both axes.[7] | |
Mouse input in menus | ||
Mouse Y-axis inversion | Look and Aiming camera can be separately inverted for both axes. | |
Controller | ||
Controller support | [1] | |
Full controller support | [1] | |
Controller remapping | [1] | |
Controller sensitivity | Look, Aiming and Sniping sensitivity can be separately adjusted for both axes. | |
Controller Y-axis inversion | Look and Aiming camera can be separately inverted for both axes. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense's gyro functionality, haptic feedback and dynamic triggers are supported when the controller is wired to the computer.[1] | |
---|---|---|
PlayStation button prompts | [1] | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | Xbox Adaptive Controller, Switch Pro and Steam Controller are supported by the game with separate control customizations. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | [8] | |
Haptic feedback | Wired connection only.[1] | |
Digital movement supported | ||
Simultaneous controller+KB/M | [1] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate Effects, Dialogue, Music, Cinematics, Accessibility Audio Cues, Screen Reader and Cinematic Descriptions volume sliders are available. | |
Surround sound | 3D Spatial Audio optiona available. Output Device Type and Dynamic Range can be separately adjusted. Mono Audio toggle available.[1] | |
Subtitles | Separate Size, Background, Names, Name Colours, Direction and Color options available. | |
Closed captions | ||
Mute on focus lost | On/Off toggle named Pause on Focus Lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | Audio is region locked to Japanese storefronts. | |||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | Screen Reader option is not available. | |||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | [9] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | v2021.08.1 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (build 1909) | |
Processor (CPU) | Intel Core i7-4770K AMD Ryzen 5 1500X |
Intel Core i7-8700 AMD Ryzen 5 3600X |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 100 GB (SSD) | |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon 470 4 GB of VRAM | Nvidia GeForce RTX 2070 Super AMD Radeon RX 5700 XT 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1888930/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1888930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 The Last of Us Part I PC’s features and specs detailed PlayStation.Blog - last accessed on 2023-03-09
- ↑ Iron Galaxy will be responsible for The Last of Us Part I Remake PC - last accessed on 13 March 2023
- "At the bottom left corner, you can also see the logo for Iron Galaxy (which wasn’t present in the previous PC specs)."
- ↑ Verified by User:Mrtnptrs on 2023-03-28
- There is an "Apply Preorder Bonus" toggle available when starting a new game.
- ↑ Verified by User:Mrtnptrs on 2023-03-28
- Game mentions this as a warning when looking at the Ultrawide Pillarboxes option.
- ↑ Verified by User:Mrtnptrs on 2023-03-28
- Has the softness of TAA and their engine is known for very good TAA usage, for example TLOUP2 also had TAA.
- ↑ 6.0 6.1 The Last of Us Part 1 - Official PC Features Trailer #3 - IGN - YouTube - last accessed on 2023-03-24
- ""Unlocked Framerate" mentioned at 0:09 in the video."
- ↑ The Last of Us Part 1 - Official PC Features Trailer #2 - IGN - YouTube - last accessed on 2023-03-25
- "Shown in the video quickly at 0:13."
- ↑ The Last of Us Part I PC's features and specs detailed PlayStation.Blog - last accessed on 2023-03-13
- "(…), an adaptive mode that allows players to combine keyboard and controller inputs, (…)"
- ↑ Verified by User:Mrtnptrs on 2023-03-28
- Confirmed API to be D3D12 using RTSS.