Difference between revisions of "Stories: The Path of Destinies"

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m (added introduction)
m (4.18.2 is the game version)
 
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4|build=4.18|ref=<ref name="engineversion">{{Refurl|url=https://steamcommunity.com/games/439190/announcements/detail/1702815694883647220|title=Steam - Stories: The Path of Destinies Events - Stories Patch Notes - 2018-10-05|date=2020-08-06|snippet=The game engine has been updated to Unreal Engine 4.18, improving performances and visuals and that's why we're calling this version Stories: The Path of Destinies Remastered.}}</ref>}}
+
{{Infobox game/row/engine|Unreal Engine 4|build=4.18.2|ref=<ref name="engineversion">{{Refurl|url=https://steamcommunity.com/games/439190/announcements/detail/1702815694883647220|title=Steam - Stories: The Path of Destinies Events - Stories Patch Notes - 2018-10-05|date=2020-08-06|snippet=The game engine has been updated to Unreal Engine 4.18, improving performances and visuals and that's why we're calling this version Stories: The Path of Destinies Remastered.}}</ref><ref>{{Refcheck|user=Aemony|date=2020-08-16|comment=Specifically 4.18.2 based on the game executable.}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 12, 2016}}
 
{{Infobox game/row/date|Windows|April 12, 2016}}
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Retail |  | DRM-free |  | Steam | Windows }}
 
{{Availability/row| Official | http://www.storiesthepathofdestinies.com/ | Steam | | | Windows}}
 
{{Availability/row| Official | http://www.storiesthepathofdestinies.com/ | Steam | | | Windows}}
 
{{Availability/row| GOG.com | stories_the_path_of_destinies | DRM-free | | | Windows}}
 
{{Availability/row| GOG.com | stories_the_path_of_destinies | DRM-free | | | Windows}}
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{{DLC|
 
{{DLC|
{{DLC/row| [https://store.steampowered.com/app/471741/Stories_The_Path_Of_Destinies_Artbook/ Artbook] | A 70-page digital artbook in .PDF format containing concept art, artworks, and behind the scenes extras.<br/>Part of the [https://store.steampowered.com/bundle/385/Stories_Collectors_Edition Collector's Edition] | Windows }}
+
{{DLC/row| Artbook | A 70-page digital artbook in .PDF format containing concept art, artworks, and behind the scenes extras.<br/>Also included in the [https://store.steampowered.com/bundle/385/Stories_Collectors_Edition Collector's Edition] on Steam. | Windows }}
{{DLC/row| [https://store.steampowered.com/app/471740/Stories_The_Path_Of_Destinies_Original_Soundtrack/ Original Soundtrack] | Contains 30 pieces of music from the game in .MP3 format.<br/>Part of the [https://store.steampowered.com/bundle/385/Stories_Collectors_Edition Collector's Edition] | Windows }}
+
{{DLC/row| Original Soundtrack | Contains 30 pieces of music from the game in .MP3 format.<br/>Also included in the [https://store.steampowered.com/bundle/385/Stories_Collectors_Edition Collector's Edition] on Steam. | Windows }}
 
}}
 
}}
  
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==Video settings==
 
==Video settings==
{{Image|Stories The Path of Destinies - Graphics.png|Graphics settings.}}
+
{{Image|Stories The Path of Destinies - Graphics.png|Graphics settings}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  = https://www.wsgf.org/dr/stories-path-destinies/en
 
|wsgf link                  = https://www.wsgf.org/dr/stories-path-destinies/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
|multimonitor wsgf award    = unsupported
+
|multimonitor wsgf award    = incomplete
|ultrawidescreen wsgf award = unsupported
+
|ultrawidescreen wsgf award = incomplete
 
|4k ultra hd wsgf award    = gold
 
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Some resolutions are not supported. See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes=  
|multimonitor              = false
+
|multimonitor              = unknown
|multimonitor notes        = Crucial menus are too big (e.g. sword crafting).<ref name="WSGF">[https://www.wsgf.org/dr/stories-path-destinies/en Stories: The Path of Destinies | WSGF]</ref>
+
|multimonitor notes        = [https://www.wsgf.org/dr/stories-path-destinies/en WSGF] ratings are not updated for the ''Remastered'' version.<ref name"wsgf-outdated">{{Refcheck|user=Aemony|date=2020-08-09|comment=}}</ref>
|ultrawidescreen            = false
+
|ultrawidescreen            = limited
|ultrawidescreen notes      = Crucial menus are too big (e.g. sword crafting).<ref name="WSGF"/>
+
|ultrawidescreen notes      = {{Term|Vert-}}. Some UI elements are misaligned slightly, but still usable.<ref>{{Refcheck|user=Aemony|date=2020-08-09|comment=Played the game at 2560x1080 and noted the differences to 2560x1440.}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = hackable
+
|fov                        = false
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Framerate is limited to 30 FPS when enabled
+
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]], resolution scale only goes up to 100%.
+
|antialiasing notes        = [[FXAA]]. Render scale option only supports 65%, 75%, and 100%.
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = On by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|vsync notes                = On by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
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|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = Frame rate is capped at 62 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]].
 
|120 fps notes              = Frame rate is capped at 62 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|description=Set resolution manually|ref={{cn|date=August 2017}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>GameUserSettings.ini</code>.
 
# Add the following and adjust the values.
 
<pre>
 
[/Script/Engine.GameUserSettings]
 
ResolutionSizeX=1920
 
ResolutionSizeY=1080
 
</pre>
 
}}
 
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Change FOV scaling|ref={{cn|date=August 2017}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add the following and save.
 
<pre>
 
[/Script/Engine.LocalPlayer]
 
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
 
</pre>
 
}}
 
{{Fixbox|description=Use [https://www.wsgf.org/dr/stories-path-destinies/en Cheat Engine fix]|ref={{cn|date=August 2017}}}}
 
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
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===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
{{Fixbox|description=Disable Vsync|ref={{cn|date=August 2017}}|fix=
+
{{Fixbox|description=Disable Vsync|ref=<ref name="aemony-check-2020">{{Refcheck|user=Aemony|date=2020-08-09|comment=Comment (optional)}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Open <code>Engine.ini</code>.
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===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
 
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
{{Fixbox|description=Disable frame rate limit|ref={{cn|date=August 2017}}|fix=
+
{{--}} Physics and abilities starts to break down the higher the frame rate. 180 FPS and higher in particular is where the dash starts failing.<ref>{{Refcheck|user=Aemony|date=2020-08-09|comment=}}</ref>
 +
{{Fixbox|description=Disable frame rate limit|ref=<ref name="aemony-check-2020"/>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Open <code>Engine.ini</code>.
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==Input settings==
 
==Input settings==
{{Image|Stories The Path of Destinies - General.png|General settings.}}
+
{{Image|Stories The Path of Destinies - General.png|General settings}}
 
{{Input settings
 
{{Input settings
 
|key remap                = false
 
|key remap                = false
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|mouse sensitivity        = unknown
 
|mouse sensitivity        = unknown
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = unknown
 
|invert mouse y-axis      = unknown
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==Audio settings==
 
==Audio settings==
{{Image|Stories The Path of Destinies - Audio.png|Audio settings.}}
+
{{Image|Stories The Path of Destinies - Audio.png|Audio settings}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 10, 11
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows exe notes      =  
 
|windows exe notes      =  

Latest revision as of 11:47, 16 August 2020

Stories: The Path of Destinies
Stories: The Path of Destinies cover
Developers
Spearhead Games
Engines
Unreal Engine 4[Note 1]
Release dates
Windows April 12, 2016
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Action, Adventure
Art styles Stylized
Themes Comedy, Fantasy
Stories: The Path of Destinies on MobyGames
Stories: The Path of Destinies on Wikipedia

Stories: The Path of Destinies is a narrated multi-branching action adventure singleplayer game developed by Spearhead Games and released on GOG.com and Steam on April 12, 2016.

The original version did not support many resolutions and the first couple of updates released in April 2016 added additional resolution options for the game.[3][4] In June 2016 a third update was released that brought with it advanced graphics settings as well as improved graphics and various other fixes and options.[5]

In May 2018 the game had a free-to-keep weekend on Steam as a promotion for the upcoming and spiritual sequel title Omensight that saw the all-time peak player number on Steam increase by almost 30,000%[6] for a new all-time peak of 78,966 players.[7]

Following the release and subsequent support of Omensight, Spearhead Games eventually brought their attention back to Stories: The Path of Destinies in 2018 with a fourth update labeled Stories: The Path of Destinies Remastered that saw the game engine be updated to Unreal Engine 4.18 and fixes to multiple issues.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Icon overlay.png
Windows
Official website
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (see notes)
Can be played without Steam running.[8]
Collector's Edition also available.
Windows

DLC and expansion packs

Name Notes
Artbook A 70-page digital artbook in .PDF format containing concept art, artworks, and behind the scenes extras.
Also included in the Collector's Edition on Steam.
Windows
Original Soundtrack Contains 30 pieces of music from the game in .MP3 format.
Also included in the Collector's Edition on Steam.
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Stories\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/439190/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Stories\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/439190/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Approx. 4 MB available.

Video settings[edit]

Graphics settings
Graphics settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
WSGF ratings are not updated for the Remastered version.[9]
Ultra-widescreen
Vert-. Some UI elements are misaligned slightly, but still usable.[10]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
FXAA. Render scale option only supports 65%, 75%, and 100%.
Vertical sync (Vsync)
On by default. See Vertical sync (Vsync).
60 FPS
120+ FPS
Frame rate is capped at 62 FPS. See Frame rate (FPS).
High dynamic range display (HDR)

Anisotropic filtering (AF)[edit]

Improve anisotropic filtering[citation needed]
  1. Go to the configuration files location.
  2. Open Scalability.ini.
  3. Add the following and save.
[TextureQuality@0]
r.MaxAnisotropy=16

[TextureQuality@1]
r.MaxAnisotropy=16

[TextureQuality@2]
r.MaxAnisotropy=16

[TextureQuality@3]
r.MaxAnisotropy=16

Vertical sync (Vsync)[edit]

Disable Vsync[11]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save.
[SystemSettings]
r.VSync=0

Frame rate (FPS)[edit]

Physics and abilities starts to break down the higher the frame rate. 180 FPS and higher in particular is where the dash starts failing.[12]
Disable frame rate limit[11]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save.
[/Script/Engine.Engine]
bSmoothFrameRate=false

Input settings[edit]

General settings
General settings

Audio settings[edit]

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, dialogue and effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Spanish

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i3-2500K 2.0 GHz
AMD Phenom II 570
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800 GTX
Nvidia GeForce GT 640
Nvidia GeForce GT 730
ATI Radeon HD 5850
Intel HD Graphics 530
DirectX 10 compatible
Sound (audio device) Stereo
64-bit operating system is required.

Notes

  1. Unreal Engine 4 engine build: 4.18.2[1][2]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/439190/ in addition to or instead of this directory. The app ID (439190) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Steam - Stories: The Path of Destinies Events - Stories Patch Notes - 2018-10-05 - last accessed on 2020-08-06
    "The game engine has been updated to Unreal Engine 4.18, improving performances and visuals and that's why we're calling this version Stories: The Path of Destinies Remastered."
  2. Verified by User:Aemony on 2020-08-16
    Specifically 4.18.2 based on the game executable.
  3. Steam - Stories Patch #1 Notes - 2016-04-19 - last accessed on 2020-08-09
  4. Steam - Stories Patch #2 Notes - 2016-06-02 - last accessed on 2020-08-09
  5. [{{{url}}} Steam - Stories Patch #3 Notes - 2016-06-02] - last accessed on 2020-08-09
  6. Verified by User:Aemony on 2020-08-09
    264 was the previous all-time peak before the free-to-keep weekend and unless my math fails me the new all-time peak of 78,966 comes at out as a 29,911% increase (78,966 / 264 * 100 = 29,911%).
  7. Steam Charts - Stories: The Path of Destinies - last accessed on 2020-08-09
  8. Verified by User:AmethystViper on May 15, 2018
  9. Verified by User:Aemony on 2020-08-09
  10. Verified by User:Aemony on 2020-08-09
    Played the game at 2560x1080 and noted the differences to 2560x1440.
  11. 11.0 11.1 Verified by User:Aemony on 2020-08-09
  12. Verified by User:Aemony on 2020-08-09