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Difference between revisions of "Soldier of Fortune: Payback"

From PCGamingWiki, the wiki about fixing PC games
(→‎Mods: Bad mod, it adds extreme weapon recoil to the point it makes it unplayable (for now at least), it even has 3 ratings so far on ModDB and all of them rated it a 1/10.)
 
(83 intermediate revisions by 32 users not shown)
Line 4: Line 4:
 
{{Infobox game/row/developer|Cauldron}}
 
{{Infobox game/row/developer|Cauldron}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Activision{{!}}Activision Value}}
+
{{Infobox game/row/publisher|Activision Value|Original}}
 +
{{Infobox game/row/publisher|Activision|Current}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|CloakNT3}}
+
{{Infobox game/row/engine|CloakNT}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 14, 2007}}
 
{{Infobox game/row/date|Windows|November 14, 2007}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|soldier-of-fortune-payback|45}}
 +
{{Infobox game/row/reception|IGDB|soldier-of-fortune-payback|50}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Shooter }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Soldier of Fortune }}
 
|steam appid  = 7980
 
|steam appid  = 7980
|gogcom page  =  
+
|gogcom id    = 1125796684
|wikipedia    =  
+
|hltb        = 8726
|winehq      =  
+
|strategywiki =
 +
|mobygames    = 31204
 +
|wikipedia    = Soldier_of_Fortune:_Payback
 +
|winehq      = 7289
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    = The game lacks an FPS limiter or Vsync and causes large amount of bugs and physics glitches with frame rates higher than 60 FPS.
 
}}
 
}}
{{Series|Soldier of Fortune}}
 
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [https://steamcommunity.com/app/7980/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/7980/discussions/ Steam Community Discussions]
 +
{{GOG.com links|1125796684|soldier_of_fortune_series|for game series}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Unknown | Only 2nd hand copies. | | Windows }}
+
{{Availability/row| Retail | | DRM-free | | | Windows }}
 +
{{Availability/row| GOG.com | soldier_of_fortune_payback | DRM-free | | | Windows }}
 +
{{Availability/row| Steam | 7980 | Steam | | | Windows | unavailable}}
 
}}
 
}}
 +
{{ii}} Game was sold on Steam at one point,<ref>{{Refurl|url=https://steamdb.info/app/7980/info/|title=steamdb.info|date=28 May 2023}}</ref> however was taken down most likely due to Activision losing the license for the IP.
 +
{{ii}} Not available for sale on GOG in Germany.
 +
 +
==Essential improvements==
 +
===Patches===
 +
{{++}} [https://community.pcgamingwiki.com/files/file/718-soldier-of-fortune-payback-patch-11/ Patch 1.1] fixes crashing, as well as a number of issues with the game.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Save\profile.dat|{{p|game}}\Config\key_binding.txt}}
+
{{Game data/config|Windows|{{p|game}}\Config\key_binding.txt}}
 
}}
 
}}
 
 
{{--}} Main configuration file is not saved in text form for the most part.
 
{{--}} Main configuration file is not saved in text form for the most part.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\Save\profile.dat}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = true
|uplay notes           =  
+
|gog galaxy notes          =
|xbox cloud           =  
+
|origin                   =  
|xbox cloud notes     =  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Soldier of Fortune Payback - settings.png|General settings.}}
 
{{Image|Soldier of Fortune Payback - settings.png|General settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/soldier-fortune-payback
+
|wsgf link                  = https://www.wsgf.org/dr/soldier-fortune-payback
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
Line 58: Line 99:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Limited to 1600x1050. See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = Use [[Glossary:Windowed#D3DWindower|D3DWindower]].
 
|windowed notes            = Use [[Glossary:Windowed#D3DWindower|D3DWindower]].
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = limited
|120 fps notes              =  
+
|120 fps notes              = No frame rate cap, but bullet physics break when FPS exceeds 120, causing bullets to phase through enemies without harming them. High frame rates below 120 will result in exaggerated physics effects, but this does not affect gameplay. Refresh rate can be set when choosing resolution. See [[#Enemies not taking any damage when you shoot them|Issues fixed]].
 +
|hdr                        = unknown
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 86: Line 132:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|1=
+
{{ii}} Though most modern resolutions are natively supported, on some systems it may be limited to 1600x1050 and will have to be set manually with a hex editor.
{{Fixbox/fix|Hex edit the config file|ref=<ref name="WSGF">[http://www.wsgf.org/dr/soldier-fortune-payback WSGF page]</ref>}}
+
 
# Edit <code>{{p|game}}\Save\profile.dat</code> with a hex editor.
+
{{Fixbox|description=Hex edit the config file|ref=<ref name="WSGF">[https://www.wsgf.org/dr/soldier-fortune-payback WSGF page]</ref>|fix=
# Find a string which displays your current resolution, e.g. <code>1280x720x60</code>.
+
# Go to {{file|{{p|game}}\Save|folder}}.
# Replace it with a resolution of your liking.
+
# Open {{file|profile.dat}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 +
# Find a string which displays the current resolution, e.g. <code>1280x720x60</code>.
 +
# Replace it with the desired resolution.
 +
 
 
'''Notes'''
 
'''Notes'''
{{ii}} If the resolution's height doesn't have enough characters - close hex editor, open the game, choose 1600x1050, apply new settings and quit. Then edit the config file.
+
{{ii}} If the resolution's height does not have enough characters - close the hex editor, open the game, choose 1600x1050, apply new settings and quit. Then edit the config file.
 +
{{ii}} Image is {{term|Vert-}}. For ultra-wide resolutions, FOV will need to be increased to compensate.
 +
{{--}} Changing any in-game options will revert the changes.
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
{{Fixbox|description=Use modified DLL files|ref=<ref name="WSGF" />|fix=
{{Fixbox/fix|Use modified DLL files|ref=<ref name="WSGF" />}}
+
# Download [https://www.wsgf.org/f/u/contrib/dr/400/hacks/FOV.7z modified DLL files] and extract them.
# Download [http://www.wsgf.org/f/u/contrib/dr/400/hacks/FOV.7z modified DLL files] and extract them.
+
# Copy '''CloakNTEngine.dll''' with a preferred FOV value to the installation folder overriding already existing file.
# Copy '''CloakNTEngine.dll''' with a prefered FOV value to a game's directory overriding already existing file.
+
 
 +
'''Notes'''
 +
{{ii}} This fix requires [[#Patches|Patch 1.1]] installed.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 114: Line 167:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
Line 124: Line 179:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 146: Line 229:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes = No option to disable it.
 
|mute on focus lost notes = No option to disable it.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
Line 155: Line 240:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles =  
+
  |subtitles = unknown
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 170: Line 254:
 
|local play modes    =  
 
|local play modes    =  
 
|local play notes    =  
 
|local play notes    =  
|lan play            = yes
+
|lan play            = true
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = yes
+
|online play          = true
 
|online play players  =  
 
|online play players  =  
 
|online play modes    =  
 
|online play modes    =  
Line 195: Line 279:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues fixed==
 +
===Lacking sounds / loud noise when playing the game===
 +
{{Fixbox|description=Use software that restores legacy audio effects on newer OS|ref={{cn|date=July 2016}}|fix=
 +
# See [[Glossary:Sound card#Restore legacy audio effects on newer OS|Restore legacy audio effects on newer OS]] and choose appropriate solution for your sound card.
 +
}}
 +
 +
===Enemies not taking any damage when you shoot them===
 +
{{Fixbox|description=Cap frame rate to 85 FPS via Nvidia Control Panel|fix=
 +
# Open Nvidia Control Panel and navigate to '''Manage 3D settings'''.
 +
# Under the '''Program Settings''' tab, select '''sof3.exe'''.
 +
# Set the max frame rate to '''85 FPS''' and save.
 
}}
 
}}
  
Line 200: Line 297:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 212: Line 309:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 2
 
|shader model versions  = 2
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = no
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 237: Line 344:
 
|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
 +
 +
===Enable a developer console===
 +
{{Fixbox|description=Start a game with <code>-console</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=July 2016}}}}
 +
 +
===Mods===
 +
* [https://1drv.ms/u/s!Ap6Jmb-Bc4w0gQ3HsbKf-WbYQKeA No HUD mod] - Put the Gui2 directory from that zip file into your SOF3 game installation directory. This mod only works correctly with widescreen.
 +
* [https://www.moddb.com/games/soldier-of-fortune-payback/addons/kifs-blood-mod-beta-version-2 Kifs Blood Mod] - Improves the blood texture.
 +
* [https://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v111#Intent;action=open_link;launchFlags=0x10000000;component=com.opera.gx/.MainActivity;end Functional Iron Sights] - Adds actual iron sights when aiming.
  
 
==System requirements==
 
==System requirements==
Line 242: Line 357:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP / Vista
+
|minOS    = XP, Vista
|minCPU  = Intel Pentium 4 - 2.5GHz
+
|minCPU  = Intel Pentium 4 2.5 GHz
|minRAM  = 512 MB RAM
+
|minRAM  = 512 MB
|minHD    = 3.3GB
+
|minHD    = 3.3 GB
|minGPU  = ATI Radeon x800
+
|minGPU  = Nvidia GeForce 6800
|minGPU2  = Nvidia GeForce 6800
+
|minGPU2  = ATI Radeon X800
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 
|minSM    = 2.0
 
|minSM    = 2.0
  
|recCPU  = Intel Core 2 Duo 2.0GHz
+
|recCPU  = Intel Core 2 Duo 2.0 GHz
|recRAM  = 1 GB RAM
+
|recRAM  = 1 GB
|recGPU  = ATI Radeon x1900
+
|recGPU  = Nvidia GeForce 7900
|recGPU2  = Nvidia GeForce 7900
+
|recGPU2  = ATI Radeon X1900
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 07:24, 9 March 2024

Soldier of Fortune: Payback
Soldier of Fortune: Payback cover
Developers
Cauldron
Publishers
Original Activision Value
Current Activision
Engines
CloakNT
Release dates
Windows November 14, 2007
Reception
Metacritic 45
IGDB 50
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes Contemporary
Series Soldier of Fortune
Soldier of Fortune: Payback on HowLongToBeat
Soldier of Fortune: Payback on IGDB
Soldier of Fortune: Payback on MobyGames
Soldier of Fortune: Payback on Wikipedia
Soldier of Fortune
Soldier of Fortune 2000
Soldier of Fortune II: Double Helix 2002
Soldier of Fortune: Payback 2007

Soldier of Fortune: Payback is a singleplayer and multiplayer first-person shooter game in the Soldier of Fortune series.

The game lacks an FPS limiter or Vsync and causes large amount of bugs and physics glitches with frame rates higher than 60 FPS.

General information

Steam Community Discussions
GOG.com Community Discussions for game series
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GOG.com
DRM-free
Windows
Steam (unavailable)
Icon overlay.png
Windows
Game was sold on Steam at one point,[1] however was taken down most likely due to Activision losing the license for the IP.
Not available for sale on GOG in Germany.

Essential improvements

Patches

Patch 1.1 fixes crashing, as well as a number of issues with the game.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Config\key_binding.txt[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 2]
Main configuration file is not saved in text form for the most part.

Save game data location

System Location
Windows <path-to-game>\Save\profile.dat[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
Use D3DWindower.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
No frame rate cap, but bullet physics break when FPS exceeds 120, causing bullets to phase through enemies without harming them. High frame rates below 120 will result in exaggerated physics effects, but this does not affect gameplay. Refresh rate can be set when choosing resolution. See Issues fixed.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Though most modern resolutions are natively supported, on some systems it may be limited to 1600x1050 and will have to be set manually with a hex editor.
Hex edit the config file[2]
  1. Go to <path-to-game>\Save.
  2. Open profile.dat with a hex editor such as HxD.
  3. Find a string which displays the current resolution, e.g. 1280x720x60.
  4. Replace it with the desired resolution.

Notes

If the resolution's height does not have enough characters - close the hex editor, open the game, choose 1600x1050, apply new settings and quit. Then edit the config file.
Image is Vert-. For ultra-wide resolutions, FOV will need to be increased to compensate.
Changing any in-game options will revert the changes.

Field of view (FOV)

Use modified DLL files[2]
  1. Download modified DLL files and extract them.
  2. Copy CloakNTEngine.dll with a preferred FOV value to the installation folder overriding already existing file.

Notes

This fix requires Patch 1.1 installed.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to disable it.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Issues fixed

Lacking sounds / loud noise when playing the game

Use software that restores legacy audio effects on newer OS[citation needed]
  1. See Restore legacy audio effects on newer OS and choose appropriate solution for your sound card.

Enemies not taking any damage when you shoot them

Cap frame rate to 85 FPS via Nvidia Control Panel
  1. Open Nvidia Control Panel and navigate to Manage 3D settings.
  2. Under the Program Settings tab, select sof3.exe.
  3. Set the max frame rate to 85 FPS and save.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 2
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok

Enable a developer console

Start a game with -console parameter[citation needed]

Mods

  • No HUD mod - Put the Gui2 directory from that zip file into your SOF3 game installation directory. This mod only works correctly with widescreen.
  • Kifs Blood Mod - Improves the blood texture.
  • Functional Iron Sights - Adds actual iron sights when aiming.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) Intel Pentium 4 2.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3.3 GB
Video card (GPU) Nvidia GeForce 6800
ATI Radeon X800
256 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. steamdb.info - last accessed on 28 May 2023
  2. 2.0 2.1 WSGF page